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The Golden Palace Group to Open Fourth Casino in France

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The Golden Palace Group, a key player in the gaming sector, announced the forthcoming opening of its fourth casino in France, in Digne-les-Bains. Scheduled to open in 2027, this unique project represents a new milestone in the Group’s ambitious expansion plan across France.

Architecture for natural integration

The Digne-les-Bains casino will be built in the heart of a green setting, in a unique natural environment. With its timeless architecture, the establishment will respect the town’s ecological and urban balance. The project will emphasize harmonious integration into the local landscape while offering a modern infrastructure, including a gaming hall, restaurant, bar and a space specially designed to host cultural events and shows.

A catalyst for local dynamism

The Digne-les-Bains casino project is not just about entertainment. It will play a key role in the region’s economic development. It will create 30 direct jobs, while generating financial spin-offs estimated at 18 million euros for the municipality. This new attraction will contribute to the vitality of Digne-les-Bains, enhancing its appeal for residents and visitors alike.

A strong commitment to responsible gaming

Since its creation, the Golden Palace Group has always been committed to providing a safe and responsible gaming environment. The Digne-les-Bains casino is no exception to this rule. Initiatives will be put in place to raise players’ awareness of the risks associated with excessive gambling, and to provide them with the tools they need to practice their profession in a responsible manner. The protection and well-being of players remain priorities for the Group.

A project designed for and with the region

The Digne-les-Bains casino was designed not only with tourists in mind, but also, and above all, with local residents in mind. As Massimo Menegalli, CEO of the Golden Palace Group, explains: “This casino was envisioned not just for the people of Digne-les-Bains, but also for tourists. We are convinced that it is possible to create respectful and responsible recreational facilities that benefit everyone.”

Scheduled to open in 2027

Scheduled to open in 2027, the Casino Golden Palace Digne-les-Bains will represent a major milestone in the Group’s expansion in France. The project embodies Golden Palace’s commitment to developing innovative entertainment venues that meet local expectations, while respecting environmental and social issues.

The post The Golden Palace Group to Open Fourth Casino in France appeared first on European Gaming Industry News.

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Play’n GO publishes 2025 Sustainability Report with emissions and governance updates

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Play’n GO has published its 2025 Sustainability Report, framing the year as a milestone as the supplier marks 20 years in the gaming industry. The report covers performance across four pillars—Players, Partners, People and Planet—and positions sustainability as tied to product design, operations, and partner expectations.

On climate reporting, the company said it has “achieved and exceeded” its long-term 90% reduction target for Scope 1 and 2 emissions, and reported a 69% absolute reduction in Scope 3 emissions versus its 2023 base year. Play’n GO also said its total material emissions for 2025 were kept below 500 MTCO2e.

The report also points to a move into land-based delivery. In 2025, Play’n GO said it launched its first land-based gaming solution in partnership with Genting UK, positioning the rollout as part of a “player-first, low-footprint approach” for regulated venues.

On responsible entertainment, the company said it continues to reject game mechanics it believes “compromise player trust or wellbeing,” and highlighted participation in discussions on digital wellbeing and cognitive health, including at the United Nations and G7. “We have always believed that great entertainment should be fun, safe and fair,” said Vanessa Björkbacka, Director of CSR at Play’n GO.

The report also outlines internal development and reporting infrastructure. Play’n GO said 43% of employees engaged in AI-related learning during 2025 and that average training time exceeded seven hours per employee globally. It added that reporting was further aligned to the UN Sustainable Development Goals and World Economic Forum Stakeholder Capitalism Metrics, alongside investment in “secure, AI-supported carbon data management.” “As expectations on transparency and accountability continue to rise, we see it as our responsibility to lead,” Björkbacka added.

The post Play’n GO publishes 2025 Sustainability Report with emissions and governance updates appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Casino Guru CRC returns $5.3m to players in Q1 2026

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Casino Guru’s Complaint Resolution Center (CRC) published 3,986 complaints in Q1 2026 and says it resolved 1,321 cases, returning $5,304,894 to players during the quarter.

Casino Guru said March was one of the CRC’s most active months on record, with the second-highest number of published complaints to date. The company added that ongoing cases exceeded 1,300, pointing to rising demand for third-party dispute mediation.

By volume, the most active complaint markets were Germany (657), the United Kingdom (270), Canada (240), Italy (207) and Australia (194), according to the CRC update.

Delayed payments remained the most common player-reported issue. Casino Guru also reported a March shift in complaint mix, with self-exclusion-related complaints rising to the second most frequent category for the first time in CRC history. KYC-related issues and blocked accounts were also among the most common complaint types, often linked to withdrawal delays.

Casino Guru said the quarter’s results reflect the increasing role of independent mediation as players look to third-party platforms to resolve disputes.

The post Casino Guru CRC returns $5.3m to players in Q1 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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RubyPlay launches Firerose studio for operator-specific casino games

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RubyPlay has launched Firerose, a new studio aimed at building operator-specific casino game experiences, as suppliers and operators push for more branded content to stand out in crowded markets.

The company said Firerose is designed to let operators combine RubyPlay’s existing game catalogue with the studio’s technology and creative resources, using operator-led insight to shape games around an operator’s brand identity rather than standardised supplier content.

RubyPlay said Superbet is among the first operators to launch Firerose-powered titles. The supplier did not disclose game names or specific performance figures, but said early results showed “strong engagement metrics”.

Firerose becomes part of RubyPlay’s multi-studio structure alongside Koala Games, Mad Hat Games, Ruby Studio, and Xslots, which the company said share technology, infrastructure and distribution.

Dima Reiderman , Chief Commercial Officer at RubyPlay, said: ”Firerose represents a deliberate shift in how we think about content creation and partnership. The market is no longer driven solely by volume, but by identity. Operators want experiences that feel native to their brand and help them clearly differentiate in increasingly competitive casino environments.”

Dr. Eyal Loz, CPO at RubyPlay, added: “Firerose was created to put the operator’s voice at the centre of the creative process. Every game starts with their brand, their audience and their story, and our role is to bring that to life through the full weight of RubyPlay’s creative capabilities.

“We’re shaping experiences that players immediately associate with the operator itself. That level of ownership is what allows operators to stand out in increasingly crowded casino environments.”

The post RubyPlay launches Firerose studio for operator-specific casino games appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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