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GDLX23 Back with a Bang to Kick Off London Games Festival

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After a year away, Game Dev London Expo (GDLX) is back! Kicking off the London Games Festival on 29th March, GDLX 2023 is the place to be for indie developers and the indie gaming community; established by creators, for creators. Want to learn more about the game design process, or how to get the most out of a publisher relationship? GDLX 2023 has talks from industry insiders to help indies and their games excel! Want to trial the concept, or raise interest from potential backers? The showcase stage enables devs to show off their games – and for others to try them out. Curated entirely for the indie game developer community and their needs, this event is a fantastic place to meet new collaborators, understand how to excel in the indie game development world, and experience the latest creative ideas in the field at the official after party.

Expanding on the success of the first GDLX, GDLX 2023 is set to double its offering for game lovers and has partnered with a network of game artists, MLC, to create a truly special event. GDLX originally featured over a dozen individual talks and panels from experts intent on cultivating the next generation of indie developers, a whole host of indie showcases, and a sellout industry afterparty: GDLX 2023 intends to go even further. Panels will feature experts in every aspect of the indie game industry, from publishers to coders, financiers to artists, all of whom will be offering their insight on how to produce a successful game by every possible measurement. The main stage is of course set for the developers themselves to showcase their indie games to an audience of both peers and players, as well as to the attending industry insiders: creating an opportunity to build both fans and backers.

GDLX is founded and organised by Game Dev London, a community support organisation for aspiring and established game developers. Game Dev London has a leading industry podcast and organises several events throughout the year, including hosting the third-largest jam site globally during Global Game Jam 2023 and regular online and in-person meet-ups.

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Stuart De Ville, one of the directors at Game Dev London had this to say about GDLX and its mission,

“GDLX provides a local platform for developers to exhibit the fruits of their labour and receive the feedback and encouragement they need to take it to the next level. This event acts – and will continue to act – as one of the key cornerstones for London’s indie gaming community, and as a hub for the UK’s independent gaming industry. We are committed to ensuring inclusivity and accessibility, and that means providing opportunities for studios and games that would normally not be able to access expos and conferences vital to their development. GDLX is proud to give a voice to small startups and independent developers, and we believe that every game deserves a chance to shine.”

GDLX 2023 takes place on Wednesday March 29th at 26 Leake Street, London, SE1 7NN.

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Gaming

“The Biggest Community in the World” Gathers at Gamescom

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When the grand kick-off show “gamescom Opening Night Live” begins on the evening of 20 August 2024, thousands of visitors on-site in the gamescom event arena in Cologne, Germany and millions of video game players online worldwide will once again witness the highlights of this year’s gamescom first-hand. Just how strongly games connect people across all continents will be made clear not only in the opening show, but everywhere at the world’s largest games event – which is why gamescom 2024 is taking place under the banner “The biggest community in the world”. Along with the trends being spotlighted at this year’s gamescom, this theme was presented at a press conference jointly organised by game – The German Games Industry Association and Koelnmesse.

Games are the most social medium of our time. Whether enthusiasts are playing them together or engaging in active exchange about them, computer and video games connect over 3 billion people worldwide – a number that is steadily growing. Together, players build entire worlds, put their skills to the test and overcome great dangers. Lifelong friendships take root and grow, across all borders. This makes games the best antidote to loneliness and isolation. Nowhere else do people work together as intensively, exchange ideas with such excitement or celebrate with such enthusiasm. The games community is especially open, creative and passionate, and this is nowhere more evident than at gamescom – the biggest event for “The biggest community in the world”. From esports tournaments in the event arena, to the cosplay village and old games in the retro area, to such new highlights as the cards & boards area and the artist area – everywhere at gamescom, people from all over the world celebrate game culture together. All of which demonstrates what a strong and unique community games create around the globe.

“Anyone who has ever been to gamescom themselves knows the unique feeling. You immediately recognise the joy, curiosity and passion in people’s faces. Long-standing friendships are celebrated and new friends are made – because games connect people in an incomparable way, creating the biggest community in the world. This social component of games is still overlooked far too often, yet it’s so valuable. In times when isolation has become a serious societal challenge and there’s more and more focus on what divides rather than unites us – in these times, games connect billions of people around the world every day in a special way. At gamescom this year, we therefore decided on a theme that highlights this unique community – the players of video games,” said Felix Falk, Managing Director of game – The German Games Industry Association, a co-organizer of gamescom.

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Gamescom 2024: Germany’s Vice Chancellor and Economic Minister Robert Habeck to Again Open World’s Largest Games Event

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Germany’s Vice Chancellor and Federal Minister for Economic Affairs and Climate Action Robert Habeck will attend the official opening of gamescom 2024. Koelnmesse and game – The German Games Industry Association announced that Germany’s cabinet member responsible for computer and video games will be present when the world’s biggest games event officially opens its doors on 21 August in Cologne. Habeck took part in the opening ceremony of gamescom last year as well, and on the following day viewed current developments and trends in the game industry during a guided tour of the event.

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Gaming

Flexion signs Top Grossing game Zombie Waves

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Flexion, the games marketing company has signed an agreement with Fun Formula, a global developer and publisher of cutting-edge casual games, to publish the developer’s successful game Zombie Waves on the alternative app stores.

Flexion will distribute the game on the following platforms: Amazon Appstore, Huawei AppGallery, Samsung Galaxy Store, Xiaomi GetApps, DT Hub and ONE store. Zombie Waves is expected to launch on these platforms in September 2024.

Flexion is adding an average of 10% to a game’s Google Play revenue by taking it to the alternative app stores.

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“We look forward to bringing our expertise, experience and technology to build revenue and audiences for Zombie Waves and making it fly in a broad range of markets,” says Jens Lauritzson, CEO of Flexion.

Zombie Waves is a 3D shooter game set in a post-apocalyptic world overrun by zombies. Players need to master shooting, upgrade their weapons and learn survival skills to defeat the relentless undead.

Fun Formula is just the latest top developer to see the benefits of using Flexion to expand its markets. In the last 12 months alone, Flexion has partnered with King, Kabam, Vizor, Big Fish and Jam City to market games through alternative channels.

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