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Ludo breaks barriers with brand-new new Market Analysis tool and revamped Image Generation features

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The world’s first game development ideation platform, Ludo, has today announced the launch of two new cutting-edge features that enhance its growing set of tools. Ludo has now taken the next step as the go-to pre-development toolkit with its innovative new Market Analysis feature which supports game creators by presenting the performance of a range of factors, from specific games to genres. On top of this, Ludo’s new Image Generator evolutions allow for the creation of stunning and unique game art, icons and more. Ludo is available to use now with these pioneering new features that not only save developers time but ensure their project is as successful as possible.

Founded in 2021, Ludo is the must-have toolkit for creators when embarking on the journey of developing a new game. Built by experts using the latest AI technology to revolutionize the game development process, Ludo is the best pre-game investment a creator can make. Using state-of-the-art AI and machine learning to accelerate the research and ideation process for making new games of any genre, Ludo can help developers de-risk game creation, from researching market trends to ideating innovative concepts, giving them the best chance for success with its database of close to two million games.

Ludo’s Market Analysis is a brand-new feature that uses AI to analyse the market potential of any existing game topic or any new game idea. This feature saves game developers valuable time and resources by limiting the chance of creating a game that will not connect with audiences, creating a level of security for developers and de-risking their game development process.

The team at Ludo has also been working on a new image generation model to fit the needs of game developers and artists. The revamped Image Generator uses the newest advancements in Stable Diffusion – making it accessible to users of Ludo, the platform can now generate images of a higher quality and relevance to game-specific topics. By inputting keywords, users can generate in-game images, high quality game icons and game art, including characters, worlds, items, art concepts and more.

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Not only has Ludo’s Image Generator improved, but it is now able to produce image-to-image transformations, where users can provide one image, and Ludo’s Image Generator will transform that image according to the input. This can be used to create game icons, images in different artistic styles and variations of a given image, as well as to give life to gameplay sketches.

Ludo users can also hone in on specific game genres, preferred colours, and art styles which will condition the image generation to these filters.

Tom Pigott, Founder and CEO at Ludo said: “The demands of the games industry have shifted, making the environment more competitive than ever, and we as a team have adapted to these demands. AI technology has advanced exponentially over the last year, and with that Ludo has improved its services for game creators, allowing them to focus on the creative process while limiting the risk of failure in a competitive market.

“Ludo has grown so much since its launch in 2021 and now has over 8,000 users who come to our platform when they are in the process of beginning their next hit game. We are able to help creators to de-risk the game development process, and to limit the chances of failure even further with the new and improved features, which are pushing the boundaries and genuinely revolutionizing the game creation process.”

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Canada

Play’n GO announces partnership with Canadian operator Loto-Québec

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Play’n GO, the world’s leading casino entertainment provider, has today announced a partnership with Canadian operator Loto-Québec, launching the Swedish gaming giant’s games into another Canadian province.

Already active in another Canadian province , this partnership sees Play’n GO’s content available in the province of Québec exclusively with Loto-Québec, a state-owned corporation, where online players now have access to titles such as Tome of Madness. 

Magnus Olsson, Chief Commercial Officer, Play’n GO said: “At Play’n GO, we have always been clear in our vision to be active in every regulated market in the world, and this partnership with Loto-Québec is the next step on that journey.

“Our past success in Canada gives us confidence that players in Québec will enjoy the best Play’n GO content, and we look forward to many years of success with Loto-Québec in the province.”

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Stéphane Martel, Head of Product and Innovation at Loto-Québec added: “As the sole iGaming operator in Québec, we pride ourselves on offering titles that truly add value to our platform, lotoquebec.com. We are happy to bring Play’n GO games to our players.”

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Canada

Court Decision Upholds iGaming Ontario’s Model

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iGaming Ontario has welcomed the decision of the Ontario Superior Court, which found that iGaming Ontario’s model is consistent with the Criminal Code and that iGaming Ontario is conducting and managing igaming in the province.

“We have always been confident in our model and are pleased that the court has ruled in our favour, and that Ontarians can continue to play with confidence in our regulated igaming market,” said Martha Otton, Executive Director of iGaming Ontario.

“Ontario’s model meets the requirements and contributes to the public good by protecting players, their data and their funds, while helping to fund priority public services in Ontario, and bringing well-paid, high-tech jobs and economic development to Ontario,” Otton added.

In dismissing the application brought forward by the Mohawk Council of Kahnawà:ke (MCK), the Superior Court found that iGaming Ontario is the “operating mind” behind Ontario’s competitive igaming market in accordance with the conduct and manage requirements of the Criminal Code.

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iGaming Ontario will continue to conduct and manage igaming as it has since the launch of the regulated market on April 4, 2022.

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Bragg Gaming Group

Bragg Gaming Appoints Renowned iGaming Executive Neill Whyte as Chief Commercial Officer

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Bragg Gaming Group, a global iGaming technology and content provider, announced that Neill Whyte has been appointed as Chief Commercial Officer (CCO), effective 1st May 2024, establishing a new global commercial structure at the Company and bolstering its leadership team.

Whyte brings over 18 years of experience in the iGaming sector, most recently in the role of Chief Commercial Officer at Digital Gaming Corporation’s (DGC), B2B iGaming Division. After joining DGC in early 2020, he was responsible for the commercially successful launch and growth of its content distribution business in the US.

Prior to joining DGC, Whyte held multiple positions in the gaming industry including as Head of Business Development at Isle of Man-based iGaming specialist Apricot Investments, as Board Member at Swedish iGaming product and Lottery content distributor Genera Networks, and in various senior roles over eleven years at leading iGaming content supplier Microgaming, including as Head of Product Channels.

In his new role with Bragg, Whyte will be tasked with leading the Company’s global commercial teams to drive growth across all of the Company’s product verticals which include proprietary online casino content from its Atomic Slot Lab, Indigo Magic and Wild Streak Gaming studios, exclusive content from content partners, HUB a leading casino content aggregation platform, Fuze player engagement, as well as its award-winning player account management (PAM) platform and turnkey solutions.

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Matevž Mazij, Chief Executive Officer at Bragg, said: “I am very pleased to be announcing today the appointment of Neill Whyte as Chief Commercial Officer at Bragg. His iGaming product and market knowledge, together with his record in driving growth from developing successful and mutually beneficial commercial partnerships are exceptional.

“As we leverage our broad content and product portfolio to grow in existing and new markets, including in the United States, Canada, Latin America and Europe, Neill’s unique combination of knowledge, skills and experience in this sector are a perfect fit for our ambitions at Bragg.”

Neill Whyte, Chief Commercial Officer at Bragg, said: “It’s an honor to join Matevž and the wider teams at Bragg already in place across North America, Europe and in India. I have been impressed with the depth and quality of the content, product and technology offerings at Bragg, and its ability to rapidly adapt, certify and deploy this content and technology in newly regulated markets is a distinct advantage.

“We also have a huge opportunity to grow our footprint with our existing customers in markets in which we are already established. Our content and product roadmaps are second to none, and I’m planning to get on the road in the coming weeks and months to meet the team and our customers and to start building for the next stage of mutual growth. I can’t wait to get going.”

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