Canada
Edgegap adds seven netcode integrations to help democratize the development and hosting of multiplayer games

Edgegap, a Canada-based startup and pioneer in the edge computing industry & infrastructure automation, has made its platform even more developer-friendly with the integration of seven well-known netcodes for multiplayer and online gaming, including the recently released Unity Netcode for GameObjects and Photon Fusion, at the same time making the process of launching a game with multiplayer features significantly quicker and easier.
Having to spend time integrating a netcode with a specific infrastructure and going through the complex process of setting up and testing online features can take weeks, adding cost and complexity. By adding popular netcode samples and integrations to its platform, Edgegap has removed a significant amount of work, meaning a developer can have a game server deployed and ready to test in a matter of hours, if not minutes. The new integrations include Fishnet networking, Mirror networking, Photon Fusion, Proudnet, Photon Bolt, Unity Netcode for Game Object and Unreal Networking.
Edgegap provides a managed platform based on containerization which makes it simple and easy for any game developer to build, release and maintain multiplayer games worldwide. Whether it’s a 1v1 fighting game, a fast-paced first-person shooter or a massively multiplayer online game, Edgegap gives developers the tools to create a superior online experience with minimal effort and low latency.
Along with Edgegap’s existing plugins for both Unity and Unreal, the new integrations will make it simpler for Edgegap’s customers to host their online games – leaving developers to focus their time and effort on what they do best.
“Making a video game is never an easy proposition, but making a multiplayer game is even harder. Getting the right infrastructure setup is one of the most complex tasks for any developer, you just need to look at the number of major AAA games that regularly fall flat on launch day. One of Edgegap’s core missions is to democratize the creation of multiplayer games, by making the utilization of complex infrastructure as simple as possible. These new integrations take us one step closer to that goal, and will help bring a new wave of multiplayer games on the market faster than ever before,” said Mathieu Duperré, CEO and Founder of Edgegap.
The new integrations include:
- Mirror networking: Based on Unity’s UNET, Mirror is a completely open source, free to use and one of the simplest solutions to use based on having the same project for Client and Server.
- Fish-Networking: Fish-Networking is an open-source and feature-rich networking library for Unity, initially based on the Mirror networking project. While it removed some of the simplicity behind Mirror, it added and improved some features while optimizing memory usage
- Proudnet: A netcode built specifically for large MMOs, used by some of the biggest games coming from Korea and Japan.
- Unity Netcode for Game Object: Netcode for GameObjects is a high-level networking library built by the team at Unity. It enables you to send GameObjects and world data across a networking session to all players at once.
- Unreal Networking: The standard solution for the Unreal engine. Both efficient and feature-rich, used most of the time for Unreal games either as is, or as a base to improve upon.
- Photon Fusion: A state synchronisation networking library for Unity. It supports two fundamentally different network topologies and offers advanced features like data compression and lag compensation.
- Photon Bolt: A networking library built with dedicated server and listen server architecture in mind. Has a built-in event system and state replication engine which can synchronize object transforms and user-definable properties automatically.
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Canada
Maverick Games Launches Sports Betting Operations in Ontario

Maverick Games has launched sports betting operations in Ontario, through a partnership with Delasport.
Maverick Games will offer Ontarian players a premium sports betting experience, built on Delasport’s superior technology and known for its unique innovative features that players love including personalization, recommendations, gamification, quick bets, player engagement features, and more.
Maverick Games is the second brand to launch on Delasport’s technology in Ontario, with another full turnkey brand set to go live soon. Delasport also recently unveiled its innovative sports betting jackpot network game, SuperPot. The company will showcase this unique product at the Canadian Gaming Summit next month and begin rolling it out to Ontarian operators shortly thereafter.
“We are proud to see Maverick Games live and thriving with our one of a kind sportsbook solution at its core. They have been a fantastic partner from the start, and this launch further demonstrates how fast and efficient our technology is when paired with a clear vision and strong collaboration,” said Rosaire Galea Cavallaro, VP of Business Development at Delasport.
“Maverick Games’s sports vertical is a major step forward for us and launching it with Delasport has been the right move from day one. The platform’s performance and flexibility allow us to deliver the kind of user experience we believe Ontario players deserve. We’re excited to now bring that vision to life,” CEO Matt Rathbun said.
The post Maverick Games Launches Sports Betting Operations in Ontario appeared first on Gaming and Gambling Industry in the Americas.
Canada
Tsleil-Waututh Nation Signs MoU to Acquire Casino Business at Hastings Racecourse & Casino

Tsleil-Waututh Nation (TWN) announced that it has signed a Memorandum of Understanding to acquire the casino business and related real property interests at Hastings Racecourse & Casino (Hastings) in the City of Vancouver from Great Canadian Gaming Corporation (Great Canadian Entertainment).
“We are thrilled to take another important step towards economic self-determination for our Nation in our traditional territory, and we are eager to work with the senior management team at Great Canadian Entertainment to finalize due diligence and execute a definitive agreement, as well as working with the City of Vancouver to ensure the best long-term use of this important asset within the City. We believe that this opportunity is historic for us in many ways, and we look forward to entering the gaming industry in due course,” said Jen Thomas, Chief of the Tsleil-Waututh Nation.
“We are excited about working with TWN on their potential acquisition of the casino operations and related real property interests at Hastings Racecourse & Casino. Recognizing that Hastings is part of the TWN’s traditional territory, we can think of no better entity to inherit this asset, and we look forward to supporting them in the transition after the anticipated close of the sale,” Matt Anfinson, Chief Executive Officer of Great Canadian Entertainment.
The agreement is subject to further due diligence, finalization of financial terms and the execution of a definitive purchase and sale agreement. Once a definitive agreement has been executed by the parties, it is anticipated that the transaction will be subject to customary closing conditions as well as customary approvals by gaming regulatory and other authorities, including certain approvals by the City of Vancouver given its ownership of the real property. It is expected that Great Canadian Entertainment will provide transition services to TWN for a period of time following the anticipated closing.
The post Tsleil-Waututh Nation Signs MoU to Acquire Casino Business at Hastings Racecourse & Casino appeared first on Gaming and Gambling Industry in the Americas.
Ben Clemes
High Roller Submits Gaming License Application in Ontario

High Roller Technologies, operator of the premium online casino brands High Roller and Fruta, announced the submission of its Internet Gaming Operator license application in Ontario, Canada, targeting the launch of its flagship brand HighRoller.com in the second half of 2025.
“The submission of our licensing application to access Ontario’s regulated online gambling market is an important milestone in our Company’s journey. Once our application is approved, we anticipate that we will have the opportunity to launch our online casino product into the market later this year,” said Ben Clemes, Chief Executive Officer at High Roller.
Ontario is one of the largest regulated online gambling markets in the world as measured by gross gaming revenue. In 2024, regulated online gambling operators within the province generated approximately $2.3B in gross gaming revenue, and growth continues to be recorded in the first half of 2025. Recently, the province of Alberta passed enabling legislation to establish a regulatory framework for online gambling. Once available, the Company also intends to pursue licensure in Alberta to expand its regulated market footprint in Canada.
“Ontario is missing an elegant brand like High Roller. We’re excited to roll out the red carpet for our new customers, and we’re looking forward to showcasing our tremendous product,” said Clemes.
The post High Roller Submits Gaming License Application in Ontario appeared first on Gaming and Gambling Industry in the Americas.
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