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WazirX Co-Founder and SuperGaming Announce Launch of Tegro, a Web3 Games Ecosystem Marketplace

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Tegro is a new initiative by Siddharth Menon, co-founder and COO of WazirX, one of the world’s largest cryptocurrency marketplaces and leading Indian game developer SuperGaming. Tegro is a complete Web3 games ecosystem empowering players, game developers, and investors to unlock the potential of Web3 in the best possible way — sustainable, transparent, and fair.

With games evolving in terms of visuals, technical complexity, and design, their economies and monetisation should evolve too instead of stagnating — which they largely have since the mid-2000s. And while sparks of this are seen with the first generation of Web3 games, these are made in a way that is unsustainable.

Siddharth Menon, co-founder of Tegro, brings deep expertise in Web3 ecosystems and scaling businesses, having built WazirX, one of the world’s largest cryptocurrency marketplaces with over eight million users and billions in monthly volume.

“Mobile games disrupted the games industry and Web3 games could be an even bigger disruption,” said Siddharth. “Web3 games will be the next paradigm shift in gaming, opening new economic and creative opportunities for players, and have the potential to unlock a 2 trillion dollar market.”

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However, Web3 games need to be built in a way that respects players and keeps them engaged while still onboarding institutional investors and traders who would grow this economic opportunity. Most existing Web3 games and by extension their economies don’t put players at the center of this opportunity.

This is where SuperGaming’s expertise with over 300 million players and nearly 100 games developed comes into play. These include recent hits like MaskGun and Silly Royale as well as the upcoming battle royale game, Indus.

In addition to this, the company has its own gaming engine for running hyperscale, real-time multiplayer games used by third-party studios with the official PAC-MAN game being the most famous of these. Nonetheless, the company is deeply aware of the current issues with crypto games.

“At SuperGaming, we make games that people play for years,” said Roby John, co-founder of Tegro.  “We see Web3 technologies as complementary to our player-first ethos, allowing us to produce new creative and economic opportunities for them. With the potential of Web3 games and Tegro, we can do so in a way that’s sustainable, fair, and transparent for all.”

Tegro is founded on the idea that digital worlds will be investable asset classes in the coming decade. These digital worlds require a foundation which protects players and empowers investors in navigating this new paradigm of games. The company will solve for this with:

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  • Tegro markets for players and institutional investors

  • Sustainable economy templates for game devs created by experts

  • Game asset stats to help you trade and invest better

Tegro’s Web3 games roadmap includes the Tegro marketplace, market SDKs, asset stats and APIs crafted by a founding team with deep experience in making games and designing economies for a global audience.

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Xailient and Konami to Debut Privacy-Safe Biometric Innovation for Table Games at G2E Asia 2025

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Xailient Inc., the world leader in privacy-safe computer vision AI, announced the debut of a groundbreaking biometric innovation in partnership with global gaming leader Konami Gaming Inc. At G2E Asia 2025, Konami will unveil SYNK Vision Tables, a new addition to its award-winning SYNKROS casino management system, powered by Xailient’s privacy-preserving facial recognition AI technology.

Attendees of G2E Asia 2025 will be among the first to experience SYNK Vision Tables in action, as Konami showcases the new technology at Booth #B1303 at The Venetian Expo in Macau. The solution delivers seamless player recognition, real-time rating and instant rewards—marking a transformational step in the convergence of biometric technology and gaming operations.

This latest innovation extends the success of SYNK Vision Slots to the live table games environment, providing casinos with a unified biometric ecosystem that automatically recognizes players as they sit down—without the need for loyalty cards. For players, the experience is frictionless, secure, and personalized. For operators, it offers powerful real-time insights, reduced fraud risk, and improved player engagement.

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“SYNK Vision Tables represents a major leap forward in biometric player tracking. By combining Xailient’s real-time, privacy-safe AI face recognition with Konami’s SYNKROS system, we’re delivering next-generation capabilities that enhance the player experience while upholding the highest standards of privacy and data protection,”said Lars Oleson, CEO of Xailient.

Mallika Patel, VP of Product at Xailient, said: “Face Recognition AI provides triple benefit from a single technology. Responsible gaming, anti-money laundering, and patron loyalty programs all benefit from robust and reliable replacement to carded play.”

“Together with Xailient, we’re enabling operators to unify their slots and tables under a single intelligent ecosystem. With SYNK Vision Tables, operators can improve the accuracy and efficiency of their loyalty programs while providing players with a streamlined, personalized, and cardless experience,” said Joe Mayer, Systems Sales & Operations Manager at Konami Australia Pty Ltd.

The post Xailient and Konami to Debut Privacy-Safe Biometric Innovation for Table Games at G2E Asia 2025 appeared first on European Gaming Industry News.

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DigiPlus Officially Incorporates Singapore Hub to Power Global Growth

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DigiPlus Interactive Corp, the Philippines’ leading digital entertainment company, has taken a step forward in its international growth strategy with the official incorporation of DigiPlus Global Pte Ltd in Singapore.

Fully owned by Diginvest Holdings Inc, a 100% subsidiary of DigiPlus Interactive, the newly established DigiPlus Global will serve as the company’s international hub—driving its global ambitions through strategic partnerships, talent acquisition and corporate support. The entity is formally registered under Singapore’s business activity classification for head and regional offices, acting as DigiPlus Interactive’s centralised administrative and management office.

While the Singapore entity will focus solely on regional support services, it will not operate any gaming platforms in Singapore, in full respect of the country’s regulatory framework.

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“This is not just an expansion; it’s a foundational step in our growth strategy. By anchoring our international presence in Singapore—one of the world’s most advanced business ecosystems—we are accelerating DigiPlus’ transformation into a globally recognized force in digital entertainment,” said DigiPlus Interactive Chairman Eusebio Tanco.

The move enables DigiPlus to deepen its access to global expertise, strengthen cross-border collaboration and build high-value relationships in key markets. It will also accelerate the company’s ability to pioneer the next wave of digital entertainment innovations as it continues to grow its digital platforms—BingoPlus, ArenaPlus and GameZone—which already dominate the Philippine market.

The post DigiPlus Officially Incorporates Singapore Hub to Power Global Growth appeared first on European Gaming Industry News.

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KONAMI GROUP CORPORATION Named “Most Honored Company” in the Gaming Sector in Extel’s “2025 Japan Executive Team” Survey

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KONAMI GROUP CORPORATION has been named “Most Honored Company” in the gaming sector in Extel’s (formerly Institutional Investor) “2025 Japan Executive Team” survey.

This survey is conducted by Extel to select listed Japanese companies with outstanding IR activities based on votes from 541 investors and analysts from 237 firms, nominating a total of 533 companies.
In the gaming sector, KONAMI GROUP CORPORATION ranked first in the categories of “Best CEO” (Sell-Side), “Best Investor Relations Professional,” “Best Investor Relations Program,” and “Best Company Board,” and as a result, the company has been named the “Most Honored Company.”

To increase our corporate value, KONAMI GROUP CORPORATION places high priority on constructive dialogue with shareholders and investors to deepen mutual understanding. In FY2025, the company held over 400 IR meetings, with our top management actively participating in quarterly financial results briefings and overseas IR roadshows. The “Most Honored Company” designation is in recognition of these efforts.

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KONAMI GROUP CORPORATION will continue to work to achieve sustainable growth and enhance our corporate value over the medium-to-long-term through our IR activities.

The post KONAMI GROUP CORPORATION Named “Most Honored Company” in the Gaming Sector in Extel’s “2025 Japan Executive Team” Survey appeared first on European Gaming Industry News.

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