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Games Germany launches Steam Sale as a digital showcase for video games made in Germany

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The first “Welcome to Games Germany” Steam event has just started. Almost 200 video games developed by German studios present themselves together on the world’s most important distribution platform for video games. Many of the games presented have received funding from games subsidies from the German federal states or have already benefited from various actions of regional networks.

Until February 17, 7pm (CET), users of the platform have the opportunity to purchase titles from this large selection of the 200 “Finest Games Made in Germany” at a discounted price. Among them are a large number of well-known games and studios. Nine winners of the German Computer Game Award and the German Developer Award, some of which have received multiple awards, will be represented at the Steam event “Welcome to Games Germany” – including “Dorfromantik” by Toukana Interactive, “Desperados III” by Mimimi Games, “A Juggler’s Tale” by kaleidoscube and “OMNO” by Studio Inkyfox, among others. Additionally, there will be Early Access and Wishlist titles like “Lord of the Rings: Gollum” by Daedalic Entertainment, “Everspace 2” by Rockfish Games, “Hell Pie” by Sluggerfly, “XEL” by Tiny Roar and “Fall of Porcupine” by BUNTSPECHT.GAMES, presenting themselves to the fans before their final release.

The sale event is initiated and organized by Games Germany, the association of German games funding organizations and network institutions. The goal of Games Germany is to make the great variety of games that are developed in Germany visible to international audiences on the online distribution platform Steam, and to inspire new players from all over the world. Large German publishers such as Assemble Entertainment, Daedalic Entertainment, Deck13 Spotlight, Handy Games, Kalypso Media, and astragon Entertainment are also making their titles available for the “Welcome to Games Germany” sale.

According to Steam, it has over 47 million active users every day, making it the leading platform for gamers around the world to discover, buy and play games. Steam sale events regularly spotlight games on the platform’s homepage and present them to an audience of millions of users worldwide. The participation in this first Games Germany Steam sale event offers developers the opportunity to generate direct sales, expand the international reach of their games, and increase their brand awareness.

Games Germany has two main mission goals. The first goal is to present and communicate with all international partners and their respective markets. Secondly, Games Germany is there to provide relevant insight on the structure of the German federal funding system, the German game industry and its core players as well as the nuts and bolts on German games development, production and publishing.

The members of Games Germany are FFF Bayern, Film und Medienstiftung NRW, gamearea Hessen, Gamecity Hamburg, Games/Bavaria, games:net berlinbradenburg, Game Up! Rheinland-Pfalz, Medienboard Berlin-Brandenburg, Mediennetzwerk.NRW, MFG Medien- und Filmgesellschaft Baden-Württemberg, Mitteldeutsche Medienförderung and nordmedia – Film- und Mediengesellschaft Niedersachsen/Bremen.

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Crash Games

Bet on Games launches horror-themed crash title Zombie Rush

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Bet on Games, the instant and crash games vertical within the Betcore ecosystem, has launched a new horror-themed crash game called Zombie Rush. The title is now available for global integration via Betcore’s single API, alongside content from TVBET and ElCasino.

Zombie Rush wraps the crash mechanic in a graveyard “survival run” theme. Players decide when to cash out as the multiplier rises, with the round ending when the “crash” triggers.

Bet on Games said the game runs on an “Optimized Math Model” with 97.5% RTP and a “dynamically accelerating multiplier curve.” The release also highlights “Visceral Horror Aesthetics,” linking the crash moment to a “grisly, memorable animation.”

On the feature set, Zombie Rush includes Autoplay and Auto Cash-out. It also adds “Strategic Dual-Betting,” which allows play across two parallel rounds simultaneously.

Betcore is directing partnership and integration inquiries to [email protected]. A gameplay video is available here.

The post Bet on Games launches horror-themed crash title Zombie Rush appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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ICONIC21 launches Squeeze Baccarat RNG game with player-controlled reveal

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ICONIC21 has launched Squeeze Baccarat, a new RNG baccarat title designed around the “squeeze” reveal mechanic more commonly associated with live-table play.

In the game, the player controls the reveal pace, using actions such as peeling back an edge to uncover each card, rather than watching a standard automated animation sequence.

ICONIC21 said the title is fully customisable, including interface and card design, positioning it for operator branding and lobby integration.

Edvardas Sadovskis, Chief Product Officer at ICONIC21, said: “The squeeze is one of those moments every baccarat player is excited about. That slow, deliberate reveal before the big win is what makes it tense. The problem? That feeling almost never survives the jump to RNG. It gets replaced by an animation and the magic is gone.

“We refused to let that happen. Getting the squeeze right in a digital environment is genuinely hard but we successfully managed, and honestly, we’re pretty excited about what came out. Instead of watching it happen, the player controls the reveal themselves.

“Add full brand customisation on top of that, and what you have is something operators can truly call their own. We can’t wait to see what our partners do with it.”

The post ICONIC21 launches Squeeze Baccarat RNG game with player-controlled reveal appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Bichara e Motta Advogados

The iGaming Industry’s New Challenges in 2026

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In an exclusive article for Gaming Americas, Udo Seckelmann, partner in the Gambling & Crypto department at Bichara e Motta Advogados, examines how the Brazilian iGaming market has entered a new phase of maturity following BiS SiGMA South America 2026.

Moving beyond regulatory expectations, the industry now faces real operational, political, and economic pressures, raising critical questions about sustainability, enforcement, and the balance between growth and consumer protection in one of the world’s most dynamic betting markets.

BIS SIGMA 2026 made it clear that the conversation around Brazil’s betting sector has fundamentally changed. The industry is no longer being discussed as a future opportunity shaped by regulatory expectations, but as a functioning ecosystem already subject to real-world pressures. With the framework in force and operators active, the focus has shifted to how the market actually behaves under regulation — and where that framework is being put to the test.

This shift was evident both in the quality of the discussions and in the profile of participants. In past editions, much of the debate focused on the ideal regulatory framework, taxation, and market entry strategies. In 2026, the focus moved toward more sophisticated — and, in many ways, more challenging — topics: regulatory implementation, enforcement, and the balance between growth and consumer protection.

An additional element that permeated many discussions was the recent hardening of political discourse toward the sector. Statements from the President suggesting the potential elimination of the regulated betting market, as well as initiatives in Congress aimed at broadly restricting betting advertising, reveal legitimate concerns about negative externalities but also a concrete risk of public policy being shaped in a way that is disconnected from the newly established regulatory reality.

The criticism here is not directed at the concern for consumer protection — which is undoubtedly essential — but rather at how this debate has been conducted. Prohibitive or overly restrictive measures, particularly in the field of advertising, tend to produce adverse effects already observed in other jurisdictions: reduced channeling capacity toward the regulated market, the strengthening of illegal operators, and a weakening of consumer protection mechanisms themselves.

In this context, advertising should not be viewed solely as a risk factor, but also as a public policy tool. It is through advertising that licensed operators can differentiate themselves from unregulated entities, communicate responsible gambling practices, and operate within auditable parameters. Disproportionate restrictions, in practice, reduce the visibility of those subject to regulation while simultaneously expanding the space for those operating outside it.

Moreover, the instability of political discourse — especially when it flirts with prohibition scenarios after years of efforts to structure a regulated market — creates significant legal uncertainty. Investments made based on a recent regulatory framework are reassessed, compliance costs increase, and the appetite of new entrants tends to decline. Ultimately, this undermines not only the development of the sector but also government revenue and the original regulatory objectives pursued by the Government.

Another key topic discussed during the event was the impact of increased taxation — particularly following the rise in the Gaming Tax — on the competitiveness of the regulated market. There is a legitimate concern that an overly burdensome environment, combined with severe advertising restrictions, may create an economically unviable scenario for licensed operators, once again encouraging migration to the unregulated market.

Another highlight of the event was the debate surrounding the role of technological intermediaries — including market makers in emerging segments such as prediction markets. The expansion of these models raises important regulatory questions: to what extent are existing frameworks sufficient to accommodate these innovations? And when will it be necessary to move toward specific regulatory regimes, potentially under the oversight of authorities such as the securities regulator?

A comparison with previous BIS SIGMA editions clearly demonstrates the sector’s growing maturity. If Brazil was once seen as a major promise, it is now a complex reality that requires fine-tuning and institutional coordination. The agenda has shifted from market opening to governance — now under much more intense political and social scrutiny.

Finally, one aspect that deserves particular attention is the increasing professionalization of all stakeholders involved. Operators, regulators, service providers, and even the broader public debate have evolved significantly. There is now a clearer understanding that the success of the Brazilian market depends on its credibility and long-term sustainability.

Udo Seckelmann
Partner in the Gambling & Crypto department at Bichara e Motta Advogados

The post The iGaming Industry’s New Challenges in 2026 appeared first on Americas iGaming & Sports Betting News.

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