Australia
Australian Capital Territory Government Tests Market for “Central Monitoring System” to Reduce Gambling Harm
The ACT Government is testing the market for technology to reduce harms associated with poker machines.
A four week “market sounding” commenced on Thursday 14 March that will gather information about a “central monitoring system” (CMS), a tool that could connect all poker machines in the Territory to monitor their operation and allow the consistent rollout of harm reduction initiatives such as bet limits or loss limits.
The Government’s 2022 Discussion Paper identified a central monitoring system (CMS) as the most viable approach to achieving the gaming harm reduction policy objectives identified in the Parliamentary and Governing Agreement (PAGA), including bet and load-up limits.
“The ACT Government is firmly committed to reducing harm from gambling. A central monitoring system offers substantial potential to implement national-leading measures to limit gambling losses and improve self-exclusion,” said Shane Rattenbury, ACT Minister for Gaming.
“A CMS would connect all poker machines in the ACT and provide the capability to control and monitor their operation. It unlocks the ability to introduce effective harm reduction measures and other capabilities including:
- Poker machine bet and load-up limits;
- a universal player card (linked to all EGMs across all venues) to support a more effective self-exclusion system;
- cashless gaming accompanied by harm reduction measures such as pre-commitment and loss limits;
- monitoring of criminal activity such as money laundering;
- improved data collection to inform harm reduction policy, and improved reporting and transparency of gambling losses; and
- regulatory efficiencies for both government and industry.”
“The ACT needs additional measures to reduce the harm cause by gambling. We’re currently the only jurisdiction without a CMS in place. We need to get the measures in place that will allow best practice harm reduction – for example, a loss-limit scheme similar to the Tasmanian Government’s model, which prevents players losing more than set amounts.”
“Upon receipt of the market sounding results, the ACT Government will swiftly consider the next steps to take in this area,” said Minister Rattenbury.
Key facts about the market sounding:
- No final decision: The ACT Government has not committed to the implementation of a CMS.
- Seeking information: This market sounding is purely a research initiative and will not directly lead to the procurement of a system.
- Confidentiality: Participation in the process is confidential to protect both supplier and government commercial interests.
Australia
Crown Melbourne Fined for Exclusion Breach
Reading Time: < 1 minute
Crown Melbourne has been fined $100,000 by the Victorian Gambling and Casino Control Commission (VGCCC) for allowing an excluded individual to gamble for nearly 15 hours.
VGCCC CEO Suzy Neilan said the incident underscores the need for safeguards to protect vulnerable individuals.
“Exclusion is a critical harm minimisation tool. It enables a clear barrier between an individual and the gambling environment especially during moments of vulnerability,” Ms Neilan said.
The breach occurred on the evening of 31 October 2024, when the person (who for welfare concerns was excluded by Crown in August 2024) entered Crown Melbourne and gambled continuously for 14 hours and 40 minutes. The person was not approached by a Crown PlaySafe attendant or any other employee during this period.
“For nearly 15 hours, the person was able to gamble continuously without taking a break, interacting with staff, or being identified by Crown’s surveillance systems. Crown staff only became aware of the breach after being alerted by a VGCCC inspector,” Ms Neilan said.
Ms Neilan acknowledged the individual had made efforts to conceal their identity but said the incident indicates that the implemented measures have not sufficiently mitigated potential shortcomings in Crown’s systems and controls in policing the presence of an excluded person.
Crown assisted the VGCCC with this investigation and has implemented further controls in the last 12 months, including reconfiguring gaming floor entrances, reviewing the location of facial recognition cameras and continuous training for entry point officers.
“This incident highlights the challenges of enforcing exclusions, but also the importance of continuous improvement and vigilance. Crown Melbourne must ensure that its procedures are constantly assessed so that the likelihood of an excluded person entering the casino is minimal,” Ms Neilan said.
The post Crown Melbourne Fined for Exclusion Breach appeared first on European Gaming Industry News.
Australia
VGCCC: EGM Application Improvements Consultation
Reading Time: < 1 minute
VGCCC has launched consultation on proposed reforms to the application process for Electronic Gaming Machine approvals in Victoria.
“Our Electronic Gaming Machine (EGM) application process for new premises approvals under section 3.3.6 and EGM increase applications under section 3.4.17 of the Gambling Regulation Act 2003 is undergoing a significant uplift to align with modern expectations, recent legislative change, and our strengthened mandate to minimise gambling harm. It also intends to reduce red tape by ensuring applicants focus on priority factors that commonly determine the suitability of an application,” VGCCC said.
VGCCC is inviting feedback from all stakeholders — including, but not limited to, industry participants, councils, experts and community organisations — to provide feedback on:
• the clarity and practicality of the revised application and hearing processes
• ambiguities, redundancies or gaps in the revised application form and practice notes
• any other opportunities to improve the application and hearing process.
Consultation period closes on 19 December 2025.
The post VGCCC: EGM Application Improvements Consultation appeared first on European Gaming Industry News.
ACMA
ACMA: Self-Excluded Gamblers Report a Better Quality of Life
Reading Time: 2 minutes
New survey figures from the Australian Communications and Media Authority (ACMA) has revealed that around four in five people (77%) who have registered for self-exclusion from online and phone wagering services experience a better overall quality of life.
The ACMA-commissioned research into user experience with BetStop – the National Self-Exclusion Register also found 79% of registrants experienced improved mental health and 69% experience better personal relationships with family, friends and partners.
Almost all (96%) of registrants surveyed also said that they had either completely stopped betting on sports or racing events (81%) or had decreased their betting (15%).
ACMA member Carolyn Lidgerwood said that the survey and research results show how self-exclusion is helping Australians to manage their gambling behaviour.
“We know online gambling causes a great deal of harm for too many in our communities. It is wonderful to see that the national self-exclusion register is having a positive impact. The stories shared with us are both moving and compelling,” Ms Lidgerwood said.
“We want to make sure everyone who uses phone or internet gambling in Australia is aware of their options for self-exclusion.
“It only takes five minutes to register, and this could change your life,” she said.
The research was undertaken by ORIMA on behalf of the ACMA. The report, including individual case studies, is available at BetStop – the National Self-Exclusion Register research.
The findings from this research will also help to inform the statutory review of the NSER that is currently underway.
The release of the research coincides with BetStop – the National Self-Exclusion Register reaching a new milestone, with more than 50,000 Australians now having chosen to self-exclude since the launch of the programme in August 2023. Over 32,000 people currently have active exclusions.
When someone chooses to register, they are excluded from all of the approximately 190 licensed wagering providers in Australia.
The post ACMA: Self-Excluded Gamblers Report a Better Quality of Life appeared first on European Gaming Industry News.
-
Central Europe7 days agoOddin.gg Wins the Deloitte Technology Fast 50 Central Europe for the Second Year in a Row
-
Australia6 days agoCrown Melbourne Fined for Exclusion Breach
-
Eastern Europe7 days agoWorldMatch Partners with MrBit
-
Balkans7 days agoCT Interactive Shortlisted in Three Categories at the BEGE Awards 2025
-
Balkans6 days agoEGT Digital Wins “Online Platform of the Year” for the Second Consecutive Year at the Golden Spade’s Awards 2025
-
Latest News7 days agoPeter & Sons Strengthens Its Nordic Footprint Through Partnership with Nordplay Group
-
ELA Games5 days agoGlory & Honour Await the Strongest Gladiators in ELA Games’ Newest Game, Roman Fortune
-
Compliance Updates7 days agoStake joins ESIC as official anti-corruption partner



