Interviews
Q&A with Lana Meisak, VP, Business Development and Marketing, Gismart
Give us a quick overview of your entrance into the games industry and what made you decide to join it?
Before entering the gaming space, Gismart had earned a name as a top music entertainment app developer for an array of popular gamified music products such as Beat Maker Go, Piano Crush and many others. Looking for ways to grow and diversify our company portfolio, in 2019, we decided to add another business vertical and established an internal studio called Flime by Gismart. We dived deep into the development and publishing of mobile lightweight games, focusing on trendy hyper-casual genres and instant games for social platforms. The hyper-casual market was on the rise, not that saturated yet, so we saw it as a good opportunity to utilize our expertise in hypothesis testing which is crucial for this genre. Besides, we appreciated the simplicity of its mechanics and relevantly quick production so we had more room for trial and error. Within two years, we released a couple of dozen games for mobile and social platforms with many of them reaching the top gaming charts (ex. Cool Goal!, Body Race, Foil Turning 3D, etc.) and generating over 450 million downloads overall. Working in the hyper-casual market, the team built effective processes in a very short time, as well as tested a large number of hypotheses. In 2021 we made our next step moving towards the casual genre and decided to explore puzzle games. It is a busy and challenging market with some strong competition. However, we have had success with our first game Cross Logic and are now actively working on new titles. We consider puzzle games to be a better investment in the long run. We also recently established a new business related to blockchain gaming projects and NFTs.
What does your role as VP of Business Development and Marketing at Gismart entail?
I focus on sourcing, negotiating and executing strategic partnerships across Gismart business verticals mainly related to product branding and marketing. I also build and develop long term and quality relationships and lead communications at Gismart. My role includes mobile product marketing and monetization, app distribution partner management (Apple App Store, Google Play, Facebook Instant Games, Snap Gaming, TikTok Gaming), product branding, PR and HR branding. Some of my proudest milestones include nurturing flagship partnerships between Gismart and household name entertainment brands such as UMPG, Sony/ATV and Warner Chappell, as well as the collaboration between The Chainsmokers and Gismart’s hit Beat Maker Go music app.
Women remain largely underrepresented in the global games industry. How does Gismart approach this, and what advice would you give to women who want to work in the industry?
It is an issue especially if we talk about senior ranks of companies. I am glad that this subject is constantly raised in the media as it helps the change to happen faster. I believe there are two things to fight – stereotypes and company practices. However, speaking of the Gismart gender ratio it is very balanced. The ratio between males and females is 1:1.
Gismart is perhaps best known as a publisher of mobile games. What’s the recipe for a hit mobile game in 2022?
I can’t give a recipe but I can say how we approach building high-potential products at Gismart. We have an expert R&D team to explore global trends and conduct in-depth marketing research. Understanding the niche to find a gap for something fresh and exciting for users is an important task. After making sure that the game concept is relevant, we move on to creating a basic game prototype and perform a market test to understand the metrics. There are three key factors that most likely indicate that a game has a high potential – low CPI, high LTV and product scalability. The data-driven approach is what we stand by. Gismart has several analytical tools for in-depth market research, quick idea tests, and advanced product analytics that help us make a final decision.
How did Apple’s changes to marketing on iOS in 2021 affect Gismart?
Similarly to the rest of the market, we have been affected by the changes related to IDFA. This has significantly affected the traffic buying on iOS, and it has certainly become more difficult to evaluate the effectiveness of advertising campaigns. It also made it harder and more expensive to run product tests on Facebook. On the positive side, these changes forced us to delve into other purchasing channels, and change and improve approaches to testing new product ideas. We also definitely go for more technological experiments on the marketing side related to user acquisition through web traffic.
Many of your games are available on social media sites such as Snap and Facebook. Why do social networking apps want gaming content in general?
Social platforms have an undeniably huge audience and games are a new form of communication. We saw an opportunity for growth in this business and some of our team members who are now leading Flime by Gismart had the experience of building one of the first games for Facebook. Today we have over ten social platform games available on Facebook and Snapchat. Color Galaxy on Snap Games became one of the most successful games on the platform quickly after its launch and after two years still holding its position.
In general, social platforms see games as one of the instruments to entertain and retain the audience, increasing the time they spend on the platform. Besides retention, having quality games provides the platform with other benefits, such as improved user experience, new forms of communication and interaction between users, and, of course, additional monetization for social platforms.
Gismart also makes and publishes wider entertainment apps such as music and wellness. Why did the company decide to diversify its focus from mobile games?
We started with entertainment music apps. Alex, one of the company founders’ is a self-taught guitar player and the first Gismart app was a guitar app. After the successful launch of the first product, our portfolio of music entertainment apps has grown to over 15 different apps over time. Then came our expansion to games. Wellness, as well as the pet care vertical with flagship product Woofz, was established about a year ago. Both businesses are relatively new but already established their name on the market and have a substantial number of users. All of the verticals operate as independent businesses and Gismart provides them with consulting and mentorship, all kinds of resources and tools and infrastructure. So in a way, today Gismart operates as some sort of business incubator with some of the verticals having already outgrown the startup stage.
Last question – what can we expect to see from Gismart and from yourself during the remainder of 2022?
Gismart has very exciting and challenging plans across all verticals. Speaking of casual games, we’ll continue expanding our portfolio of HTML5 games on Facebook Instant and Snap Games. We also plan to introduce our mini-games on new major social platforms. Also, we plan to soft-launch our new blockchain project.
Speaking of apps, we will continue to upgrade and develop our products in music entertainment. We are working on expanding our music partners’ circle to bring more unique, fresh music to the table. As for wellness and pet care verticals – the focus is on product and working on features to enrich the user experience and facilitate product growth. We hope to see a few new products earning their spot on the top chart.
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BetMGM
Breaking America with BetMGM
We speak to Charles Mott, CEO & Co-Founder at S Gaming, about the provider’s move into the US market with BetMGM and why more casual gameplay hits the mark with players stateside
Congratulations on your deal with BetMGM in the USA. Why is this such a milestone market launch for S Gaming?
The deal with BetMGM marks our hotly-anticipated launch in the US market, and sees our games go live to players in core regulated states such as New Jersey, Pennsylvania, West Virginia and Michigan. We see huge potential for our content in the North American market, and to make our debut with such a high-calibre operator is a testament to this. The US is still just finding its feet as a regulated online casino market, and our games, with their focus on sustainability and high entertainment, are the perfect fit for audiences who are used to land-based slots and are increasingly moving online. They are simple, easy to understand and play, and ultimately deliver tons of fun over longer playing sessions – just like the slot machines found on the floors of casinos in Las Vegas and beyond.
Just how important was it to go live with a tier-one operator like BetMGM? And how will the deal allow you to quickly build momentum in the US?
It’s mission critical. Going live with BetMGM allows us to build immediate trust with players, tap into a large and loyal playerbase, and simultaneously enter multiple regulated iCasino states at the same time. Now that we are up and running with BetMGM, we are turning our attention to striking partnerships with other operators active in the market. It’s pretty much the same blueprint that we’ve followed in our home market of the UK where we are now live with all but a handful of brands – something we have been able to achieve in a little over two years. We know the US is a slightly different market, but we are confident in our approach to game development and, as we gather more data on how US players interact with our games, will use this feedback loop to guide our product roadmap going forwards so that each title is better than the last and more suited to the preferences of US players.
You mentioned that your games are aimed at more casual players. How does this align with the preferences of US consumers?
If you walk onto the gaming floor of any Las Vegas casino, you’ll see row after row of slot machines. Increasingly, these machines are designed to keep players entertained for longer through gripping gameplay and regular wins. A lot of online slot content delivers high risk/high reward gameplay, where players can quickly clear through their balance as they hunt down big wins – wins that don’t land all that often. In a market where operators care deeply about retention and lifetime value, games that keep players spinning for longer really matter. Our approach to producing sustainable, fun games for players in the UK and Europe has allowed us to not only stand out but to engage players at scale, and we are confident players in the US, especially those who enjoy land-based slotting, will also be drawn to them at scale.
Has launching in the US been a major undertaking for S Gaming, or did it prove to be plain sailing for the most part?
When planning our move into the US market we identified two routes. We have our own remote game server, so we could build on that, secure licences in each state we wanted to enter, and then deploy our content directly with operators. The other option would be to work with a third-party RGS provider that already has the licences and integrations we needed. While the first option might sound like the best, in reality, especially for a smaller studio, the cost of and resources required for securing individual state licences can be prohibitive. So instead, we joined forces with Gaming Realms as they have the cutting-edge RGS and licences (in both the US and Europe) we were looking for. This means we simply need to build a US version of each game on the Gaming Realms RGS and can then deploy content with the wide range of operator partners they are connected with in regulated iCasino states across the US.
Tell us more about the initial run of games you’ve launched with BetMGM.
We’ve launched the partnership with Barnyard Bash Chicken Chase which will be followed by Triple 7 Jackpot in February and Cat and Mouse Collect in March – with one new game a month to follow as we build out our US portfolio. If players were to try just one of our games, it would be Barnyard Bash Chicken Chase. It gets players clucking as they spin the reels, collect Eggs and add them to the growing Nest – the more eggs collected, the bigger the Nest Egg becomes. Not only that, Eggs can randomly activate the matching colour-coded Nest Egg and award entry to the Chicken Trail feature, drop Egg-stra Free Spins or lay an Instant Prize.
But once they’ve tried it, they’ll definitely want to take Triple 7 Jackpot for a spin. This classic slot is dripping in neon action – the Triple 7 feature is always on screen but is locked until a spin lands three Bonus 777 symbols. This unlocks the feature with on spin awarded, giving players a shot at the 500x Jackpot prize. Free Spins are also up for grabs with seven Free Games awarded when three Scatters land in the base game.
Finally, Cat and Mouse Collect is a playful, feature-rich slot built around a simple but engaging Collect mechanic. Players pin the reels, collect up the cheeses and feed the hungry mice until they’re fit to burst. Green plates will serve up an instant prize, Blue will start the wild and wacky Cheese Chase and Red dishes out some feisty Free Spins. With regular feature triggers and plenty of on-reel interaction, it’s designed to keep players engaged from spin to spin without relying on extreme volatility.
What does success in the US look like for S Gaming over the next 12-18 months?
Success for us isn’t about one big hit, it’s about becoming a trusted, widely-distributed supplier in regulated iCasino states. Over the next year we want to significantly expand beyond BetMGM, roll out a steady pipeline of US-optimised titles and build the kind of player data and
operator relationships that let us grow sustainably. If players in New Jersey, Pennsylvania and Michigan are regularly choosing S Gaming titles as part of their core rotation, then we’ll know we’re really breaking into the market.
The post Breaking America with BetMGM appeared first on Americas iGaming & Sports Betting News.
3 Fortune Trees.
Kendoo interview: Can stability be the new innovation?
What innovation consists of within the slots industry is often debated. While there are often calls for more groundbreaking features to be introduced, the reality is that the progression of trusted and popular concepts is what drives the industry forward with new releases.
We caught up with the Kendoo’s Commercial Director, Kate Romanenko, to understand more on how long-term retention is often underpinned by controlled evolution of proven concepts, as shown in the company’s success over the past year.
In an industry driven by novelty, why do you think long-term consistency is becoming just as valuable as innovation?
In the competitive iGaming market, everyone is obsessed with “what’s next,” long-term consistency has become a signal of trust. Operators are increasingly cautious: they want games that perform predictably over time, not just those who grow only on launch. Controlled evolution, like we showed with 3 Pots and 4 Pots games, such as 3 Fortune Trees, 3 Gates of Pyramid, 4 Egypt Scarabs etc., proves that you can refresh mechanics and visuals without breaking what already works. Innovation still matters, but when it’s backed by performance data and retention, it becomes scalable, sustainable value rather than short-lived hype.
How does Kendoo ensure technical and gameplay stability across its growing portfolio, especially as it scales into new markets?
At Kendoo, we build on a select set of well-tested core mechanics, evolving them thoughtfully rather than introducing unproven systems. Each game reflects our research, experience, and deep understanding of player needs. This approach lets us expand into new markets without compromising reliability, delivering operators consistent performance and players a smooth, familiar experience they can trust.
What role does reliability play in building strong partnerships with aggregators and platforms?
Reliability is the foundation of trust with aggregators and platforms. When integrations are stable, launches are predictable, and games perform consistently, partners can scale with confidence. For Kendoo, reliability reduces operational friction on their side, fewer incidents, faster rollouts, and clearer performance expectations. Over time, this turns a supplier relationship into a long-term partnership, where growth is planned together rather than driven by constant risk around new releases.
Do you think players are beginning to value dependable, well-balanced games over constant experimentation?
Players enjoy novelty, but they return to games that feel fair, familiar, and well-balanced. Constant experimentation can create friction, while dependable mechanics build confidence and habit. That’s why evolved formats with proven performance tend to retain better: players know what to expect, and that reliability turns curiosity into long-term engagement. For example, taking mechanics like Pots, which originated in land-based casinos, and successfully adapting them for online play.
Can you point to a Kendoo title that’s become a steady performer over time and what that tells you about what players really value?
A clear example is 3 Fortune Trees. Since launch, it has consistently driven strong retention and engagement across markets, with an average of 500 bets per player, which is excellent. The game demonstrates that players value Pots mechanics and reliable, well-balanced gameplay over flashy, one-off features. Its engaging mechanics, popular theme, and premium art and animation all come together to create a game that players love to play.
The post Kendoo interview: Can stability be the new innovation? appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
2026 iGaming Trends Report
2026 iGaming Trends Marathon by SOFTSWISS – A Sneak Peek with Ivan Bilash, Director of Partner Operations
EEG sat down with Ivan Bilash, Director of Partner Operations at SOFTSWISS, after the SiGMA Central Europe Summit, where the company launched its 2026 iGaming Trends report. With over eleven years of experience in project and product management, Ivan brings a practical yet visionary understanding of operational excellence and partnership building. In this conversation, we explore key iGaming trends for 2026, the importance of data-driven insights, and how SOFTSWISS uses technology and collaboration to help operators improve player acquisition and build stronger relationships with affiliates.
Interview by Maria Emma Arnidou for EEG, HIPTHER.
The SOFTSWISS iGaming Trends report has become a highly anticipated annual playbook for industry professionals. What inspired this initiative, and how has it evolved into a vital resource over the years?
When we released the very first edition four years ago, the idea was to bring together everything the industry was experiencing but hadn’t structured yet. There was a lot of noise in the market – regulatory changes, new technologies, shifts in player behaviour, and so on. But there was no single place that connected all these dots.
Over time, the report has evolved into a tool that helps the market understand where things are actually heading. And that’s why it is so anticipated by both iGaming professionals and newcomers. It’s not just ‘trends for the sake of trends’ – it’s grounded in real data and clear patterns we observe, supported by our experience in analysing them.
For us at SOFTSWISS, it’s also a way to share what we see from the inside. We work with hundreds of operators, so we naturally spot early signals before they become global trends. The report is a way to turn all of that into something useful for the entire industry.
This year’s 2026 edition gathers insights from over 350 experts and applies AI analysis to more than 120,000 media headlines. From your perspective, what are the most striking or transformative findings emerging this year?
To be honest, there are many, which is why the report is over 100 pages long. But let me highlight the key points.
The first thing that jumps out is how quickly the industry is maturing. As we note in the report, the industry has outgrown its ‘Wild West’ phase. We see this in regulation, taxation, responsible gambling, and advertising. Many markets are tightening rules, but they are also becoming more predictable. That’s a good sign of a sector moving towards sustainable growth.
Another big takeaway is the scale of M&A activity. It’s no longer just large companies buying smaller ones. It’s about building ecosystems and obtaining technologies that help acquirers prepare for a world where efficiency is as important as market share.
And last but not least, of course, there is AI – not as a buzzword, but as infrastructure. Companies have moved past experiments, and now expect AI to deliver real value. This primarily concerns fraud detection and player protection. But I think it’s fair to say that AI has permeated all areas of business, from coding to marketing, and this shift is happening fast. In the report, we call this the industrialisation of AI.
When you combine all these trends, you realise that iGaming is becoming more mature and more structured, but also far more competitive. And with that comes a new reality: the industry is now much more demanding operationally.
The report presentation launched alongside the iGaming Trends Marathon at SiGMA Central Europe. What role do live discussions and community dialogue play in shaping industry progress?
I strongly believe that conversations matter more than slides. Trends only become useful when people challenge them and connect them to their own experience.
During the marathon, we saw something important: different parts of the industry – operators, suppliers, tech companies, media – are finally speaking the same language. Everyone understands that the next stage is about taking responsibility and making smarter decisions.
Events like SiGMA create that space. When you place 200+ people in one room and let them debate AI, regulation, M&A, and marketing, you get insights you would hardly get from reading a report alone. These discussions help operators understand why acquisition is becoming more complex and why working closely with affiliates, rather than treating them as a separate layer, is increasingly important.
For me, as someone responsible for partner operations, this is invaluable. These events show what operators are truly concerned about and what they expect.
Speaking of acquisition, how do you see the role of affiliates changing within the iGaming ecosystem?
This is an important topic that frequently arises in conversations with operators. Traditional acquisition channels are becoming increasingly expensive, more restricted, and in some cases simply unavailable. Naturally, this pushes the industry to rely much more on affiliates.
But affiliates today are no longer just traffic suppliers. Many have grown into strong, independent ecosystem players with their own strategies, data, and long-term goals. They understand user behaviour extremely well and often have deeper insight into acquisition funnels than anyone else in the market.
We also see another interesting shift: some large affiliate groups are moving into direct operations. This changes the dynamics. On one hand, there is less traffic available on the open market. On the other, new operators emerge with very strong marketing expertise from day one. That naturally increases competition for the end player.
Budgets are no longer the only decisive factor. Operators’ success now also depends on the quality of partnerships, transparency in working with affiliates, and having a product and strategy capable of converting and retaining high-quality traffic. From our perspective, this is a long-term trend that will shape the industry’s growth in the coming years.
The 2026 iGaming Trends report builds on years of data, but also integrates new analytical layers powered by AI and expert research. What makes this edition stand out, and how can professionals best use its insights?
This edition stands out because it explains why certain trends are emerging. AI helped us process more than 120,000 media headlines, and confirmed what operators tell us privately: the market is recalibrating. Responsible gambling rules are strengthening, cybersecurity is becoming a board-level topic, and compliance is now part of product design.
If you’re an operator or a supplier, the best way to use this report is as a planning tool. We’ve done all the heavy lifting and distilled each business area down to the most important insights. We have also introduced ‘Adaptation Paths’ at the end of each chapter. It’s a kind of checklist that operators can refer to when building their strategy.
Of course, the report won’t make decisions for everyone, but it gives a very clear map of the road ahead.
Finally, as Director of Partner Operations, what do you see as the most valuable trait in industry partnerships going into 2026?
I’d say consistency. Everyone talks about innovation, but in practice, what partners value most beyond stable operations is predictable communication and support they can rely on.
This year’s report shows that growth will depend on how well companies adapt to the new reality of increased speed and stricter regulations. In 2026, the best partners will be those who can combine flexibility with discipline: reacting quickly when needed while also thinking long-term.
For SOFTSWISS, this approach is in our DNA. We work side-by-side with operators through technical support, risk management, and daily operational guidance. When the market becomes tougher – which it inevitably will – this kind of partnership becomes a competitive advantage.
As SOFTSWISS continues to pioneer data-driven growth across the global iGaming ecosystem, the 2026 iGaming Trends report reaffirms the company’s commitment to knowledge sharing, collaboration, and innovation.
The 2026 iGaming Trends report is available – download it now!
The post 2026 iGaming Trends Marathon by SOFTSWISS – A Sneak Peek with Ivan Bilash, Director of Partner Operations appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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