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Cindyz Burger: Master Chef, inspired by a touching story, starts open beta test
Loongcheer Game has released a simulation casual game named Cindyz Burger: Master Chef. This is a Cyberpunk-like kitchen game, which is suitable for players of all ages. Cindyz Burger starts the open beta test this month, players can get access to the game on Play Store.
Inspired by a touching true story
Aiden’s grandma ran a traditional handmade burger store named ‘Cindyz Burger’, which gains praise from lots of customers. But a new burger shop of a modern fast food brand opened and is located beside Cindyz Burger. With exquisite store decoration, well-known brands, a wide range of food, efficient service made by machine and a sense of freshness, more and more guests choose a new brand, while Cindyz Burger is getting deserted. In the end, Grandma died of illness, leaving Cindyz Burger to Aiden, hoping that Aiden can run the store better. How can a traditional handmade burger store survive under the fierce competition of modern fast food brands? This is a question Aiden facing.
Attractive kitchen gameplays
The basic gameplay in Cindyz Burger is to make burgers according to the order of ingredients within the limited business hours. After earning money and obtaining praise from customers, unlock more new burger recipes. To upgrade the business bonus, you are required to hire staff, purchase skills and decorate the burger store to realize better service. Besides, more mini-games will be unlocked, sorting kitchen garbage, washing dishes, and arranging ingredients… more attractive gameplays will be released in the following updates.
Tap in Fever Time
When fever time is triggered, a great deal of customers comes into Cindyz Burger for ordering food. In this mode, try your best to tap your screen quickly without ingredients order limitation, and finish more orders in the limited time. The faster you tap, the more business bonus you gain.
Staff: Select from the mystery box
staff recruitment will be held in a type like a mystery box. Staff will be selected 3 of 5 from the candidates’ dialogue and start negotiation with them. In a word, 4 types of staff for selection: C,B,A,S level and they would be picked by luck. As a casual game, staff skills could be promoted in batches through purchasing buff, there’s no cultivation system for each employee.
Buff and debuff: Unexpected situation occurs
During business hours, unexpected situations will occur. The design of buff and debuff adds more surprise for players. Buffs like to trigger Influencer’s help and get doubled hearts, to get mentors’ support and guests can’t notice even if the recipe is incorrect, etc.. Debuffs like to attract YouTubers who are famous for fake reviews, to trigger smoky kitchen with scrambled ingredients, etc.. Are you ready to deal with these situations?
More features could be found in Cindyz Burger if you download the game and have a try. You can also follow Cindyz Burger official Facebook page and discord to get more information and meet other players. Hope you enjoy the game!
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Gaming in Germany Conference confirms new speakers, breakout program

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The Gaming in Germany Conference, which will take place November 11 in Berlin, has added several new speakers to its already impressive agenda.
Sebastian Buchholz, Head of Licensing and Market Supervision, Gemeinsame Glücksspielbehörde der Länder (GGL), will deliver the event’s keynote address.
The operator’s perspective will be well represented at this year’s Gaming in Germany Conference, with Christian Heins, Director iGaming Tipico; Alex Green, Vice President – Games, ZEAL Network; and Ewout Keuleers, former General Counsel, Kindred Group all confirmed to make an appearance at our event.
Naturally, attendees will also hear from both German and European trade associations, with Dr. Dirk Quermann, President, Deutscher Online Casinoverband (DOCV); Mathias Dahms, President, Deutscher Sportwettenverband (DSWV); and Maarten Haijer, Secretary General of the European Gaming and Betting Association (EGBA) contributing.
Willem van Oort, founder of Gaming in Germany commented: “I am extremely pleased with this year’s speaker lineup. I think it speaks of the relevance of our event, and especially the key topics that we are highlighting this year: the threat of the black market and the evaluation of the 2021 State Gambling Treaty. I see that licensed operators are highly committed to making the German iGaming market more sustainable and competitive and I am very happy that we are trusted to play a role in promoting fruitful discussion and debate on these topics.”
“As the event takes place while the evaluation of the 2021 State Gambling Treaty is ongoing, this is certainly the time to be part of the conversation,” van Oort added.
Breakout program and networking opportunities
In addition to its main program, the Gaming in Germany Conference will also feature several highly practical breakout sessions on data compliance, game certification, RG, live casino, eSports, and much more.
The full agenda, including breakout program, is available here.
In addition to a loaded program, the Gaming in Germany Conference also offers plenty of networking opportunities during pre-conference dinner, coffee breaks, lunch, and concluding networking drinks.
Practical information
The 2025 Gaming in Germany Conference takes place Tuesday, November 11, 2025, at the DoubleTree Hilton Ku’damm in Berlin – just 100 meters from the magnificent Kurfürstendamm.
The post Gaming in Germany Conference confirms new speakers, breakout program appeared first on European Gaming Industry News.
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PAGCOR LAUNCHES DIGITAL SPACE FOR GAD

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PAGCOR proudly launched today its Gender and Development (GAD) Digital Corner dedicated to promoting gender equality, empowerment, inclusivity, and diversity within the organization and beyond.
The digital space features comprehensive GAD-related contents including the latest news and announcements, significant laws and issuances, projects and activities, and other beneficial resources.
The PAGCOR Digital Corner will be displayed as wallpaper on all office desktops with the new GAD logo and a QR code directing to the GAD Digital Corner website from October 16 to November 16, 2025.
This initiative highlights PAGCOR’s continuing support to gender equality and inclusivity in the workplace, in relation to Republic Act No. 9710 or the Magna Carta of Women.
The post PAGCOR LAUNCHES DIGITAL SPACE FOR GAD appeared first on European Gaming Industry News.
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GMONITOR PUBLISHES THE ONLINE GAMING REPORT IN SPAIN – Q2 2025

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Gmonitor.ai presents its new Online Gaming Market Report: Spain Q2 2025, which provides an in-depth analysis of the DGOJ data on the regulated market between April and June of this year.
The report places Spanish online gaming in a stage of consolidation: year-on-year growth of 18.6% (€410.3 million in GGR) confirms the strength of the sector, but also the transition towards a more mature market, a trend driven by technology, regulation and operator loyalty. The two leading verticals, online casinos and sports betting, account for more than 94% of revenue, with €216.4 million and €171.4 million respectively.
In addition to financial analysis, the study delves into player behaviour patterns, highlighting a 23.7% increase in deposits and a 28.9% increase in withdrawals, reflecting greater liquidity and spending per active user. However, the number of new accounts registered fell by 11.6% compared to the previous quarter, a sign that the market is beginning to mature and focus more on retention than acquisition.
“The Spanish market has entered a phase where data, regulation and player loyalty define profitability. Gmonitor converts this information into a competitive advantage and lower costs for all players in the sector”, highlights the Gmonitor team.
The document devotes specific sections to casinos, betting, poker and bingo, as well as the regulatory environment and medium- and long-term strategic prospects. The report is available for download and can be complemented with a personalised demonstration of the platform, where users can explore how they can generate their own reports and access more granular information tailored to each user and organisation.
The post GMONITOR PUBLISHES THE ONLINE GAMING REPORT IN SPAIN – Q2 2025 appeared first on European Gaming Industry News.
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