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Exclusive Q&A with Giovanni Petrantoni, President and Founder of Fragnova

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The term visionary is often over-used. They are like UFOs in a sense– often talked about and rarely seen.

So, ladies and gentlemen, we are happy to interview a person with true visionary traits here. Welcome Giovanni Petrantoni, President and Founder of Fragnova. Let’s jump straight his fascinating visions and ideas.

Q. Let’s start with a brief intro about yourself, as you seem to have quite an interesting career: music, writing, blockchain and so on. Our readers would certainly love to hear it?

A. I spent a lot of my early career coding and creating software, which ultimately led me to join the Tokyo-based Silicon Studios developing game engines. The work I did on Linden Lab’s Second Life also inspired a lot of the work Fragnova does today. I put a lot of energy into coding and creating new in-game items. It may seem minor, but originally Second Life didn’t have any swimming mechanics, so I engineered that myself. It was fascinating to see not just how popular small additions to the game could be, but how much potential the players themselves had to completely alter and shape the experience.

To this day, I still believe Second Life is far and above the closest thing we’ve come to a true metaverse; the fact that two decades after launch it still has millions of users is a real testament to that. However, ever since the term metaverse was popularised a few years ago, it’s become somewhat meaningless because so many ‘metaverse creators’ are really just building walled gardens with MMO elements, brand collaborations and virtual events. For the metaverse to live up to players’ expectations it needs to be open and interoperable.

Q. Now on to Fragnova. What exactly does Fragnova aim to achieve – a French revolution of sorts in game development?

A. Our ambition is to establish the Creation Operating System and for the decentralised ecosystem that makes up Fragnova – The Metaverse Store, The Creator Store and our game engine, Claymore – to form the foundations of an open metaverse, and not the walled gardens we have now.

The Fragnova network is a blockchain that empowers game creators and democratises game development. Blockchain means the use of assets or even full games are fully stored, tracked and recorded to pay out royalties, assert ownership and keep track of licensing rights. So we’re aiming to restructure the business of making games. Currently, large companies take the lion’s share of profits, leaving creators overworked and underpaid – so, the French Revolution analogy isn’t far off, as it’s absolutely about giving more control and rewards to the creators at the bottom rather than the publishers and platforms at the top.

User-generated content has become a huge part of modern gaming, you just need to look at Minecraft or Roblox to see what is possible when there is a creator-led ecosystem. Empowering their creators has become a vital part of keeping games fresh and players engaged. Beyond these two examples, there are dedicated communities of modders that sacrifice large amounts of their time to get all kinds of incredible projects over the line, to little benefit for themselves. Imagine the level of polish in User Generated Content if creators were better compensated for their time and could make a living out of these projects.

This idea of ownership isn’t just a monetary concept either, as avid gamers ourselves we’ve experienced the pain of many of our favourite games going offline in the past, losing all the time and effort you’ve invested – potentially over many years. Blockchain is immutable, which means games built using the technology can’t be deleted, and this technology opens the door to community-run servers..

Q. What kind of features can gaming enthusiasts with zero coding knowledge expect from Fragnova?

A. We are building Fragnova for users of every level – one of the inspirations for what we are doing is PlayStation Dreams, which combines a really powerful set of creative tools with an interface that is more accessible and intuitive than conventional tools.

But with any game engine, there’s going to be a bit of a technical entry barrier unless people are willing to put in the time to learn the basics. The majority of users will probably be most at home in the Metaverse Store, where they can buy and sell in-game items and collectables, and playable experiences. However, they can still partake in the modding of games, which usually demands less coding while still allowing users to be creative.

Q.Tell us about Ambal Duels, the first-off-the-blocks games from Fragnova. Is the development going as per plan for release?

A. Ambal Duels is a free-to-play strategy card game, and it will be the first blockchain-enabled game to be built using our new game engine, Claymore. Ambal began life as a successful Kickstarter campaign for the physical version of the game, Ambal Tournament, but rather than simply create a digital version of the original, Duels takes the game concept to create more one-on-one strategic duels. We’re excited to bring the game to the digital realm and continue growing the game’s community.

The blockchain aspect of Fragnova means that everyone who worked on the game, right down to the designers and card artists, will have a fair stake in the game’s profits. As with any game developed on the Fragnova ecosystem, creators can decide on editing permissions for their work, and allow the community to create their own mods, spin-offs or entirely different versions of the game – with a portion of the profits always going back to the original creators.

The game’s alpha is currently planned for Q2 2023, so definitely watch this space!

Q.Could you shed more light into the Metaverse Store and Creator Store? How do they help gamers and developers in terms of monetization? Is it possible for existing gamers and developers – who use other or independent platforms – to migrate to your platform?

A. The Creator Store is a place for devs and creators to license and offer game assets, like 3D models or audio scripts, or even full games. Blockchain makes each and every asset trackable. So when it’s used in the development of other games, the original creator will earn royalties depending on the success of the project, something unprecedented in the existing asset stores.

The Metaverse Store is an asset store where players can buy and sell in-game items. Furthermore, every item uploaded to Fragnova can be “detached” from the Fragnova chain and migrated into many other chains (for example, Ethereum), allowing creators to sell and trade items on any possible platform.

The important point about the use of blockchain is that it’s not about turning a game item into a crypto asset with the aim of trading it and making money – the blockchain element is there to provide control and ownership in a way that simply hasn’t been possible before in the digital domain.

Q.Could you elaborate on Claymore, the game engine of your platform?

A. Claymore is a multiplatform game creation system focusing on full immersion in which creation and gaming take place in the same environment. Uniquely, Claymore allows developers to seamlessly upload their creations directly to the marketplace. Developers can also import game assets directly from the marketplace.

We built it on top of a new programming language we call Shards. Software development is still in a palaeolithic stage in terms of innovation and so we had to take a full stack approach. Shards allow us to express how games can interoperate with each other from the bottom of the stack, as well as allow us to build the foundation of a rich visual environment where creators can interact, build, inspect and modify their creations in a no code, AI-assisted way which is Claymore itself.

In future, I hope Claymore will rival industry mainstays like Unreal or Unity, as I believe there’s a real opportunity in the industry to bring in a fresh approach. Other incumbent engines are too big to change and adapt to modern gaming concepts like Web3 or the metaverse – at least without an extraordinary amount of investment and work. Both have been built over decades, so changing anything is always a complex task when legacy technology is involved. Equally, when you have an established brand, a massive user base and a huge number of stakeholders, it can be really difficult to pivot and keep everyone happy.

We are working on a pretty aggressive development roadmap so I’m hoping that we’ll have opportunities for creators and developers to get hands-on with parts of the engine and give us their feedback as soon as possible.

Q.Fragnova was founded on 2021. How do you look back at the journey over the last one year or so. Could you tell us about the development and funding so far and the path forward?

A. In about 14 months we’ve managed to realise a lot of the platform’s different elements and we’ve seen a really positive reception so far. One of the biggest challenges has been building the team and growing the company at the same time as developing the platform itself – as the founder I have to be involved in everything!

But perhaps one of our biggest challenges has been addressing the misconception that blockchain and crypto are all the same thing, which has been especially hard while we have been in such a hype bubble around NFTs and all the talk of the metaverse. We are now seeing the hype bubble deflate, so I am hopeful that we can go back to discussing blockchain as a means of doing more than just speculating on crypto. The reality is that blockchain is just a vehicle to help realise our ambition of stimulating the create-to-earn gaming economy.

Q.Finally, a tricky question. Your Linkedin bio says you like to ‘research, create and sometimes destroy’. Is there anything in the gaming industry at the moment that you would like to destroy?

A. That’s actually a very old line I just left there, but still belongs to me and indeed I think I kind of just answered that question with my previous answer! I would have to say the way the tech industry needs to hype the next big thing when the reality is that new technologies need to have utility and appear in the right place at the right time. Blockchain is a technology that has a lot of potential, but there also needs to be the right application for the right audience to give it lasting value.

 

 

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Springbok Casino’s November Feature Steps into the Wildest Comedy Club in South Africa and Gives 25 Free Spins on Temple Totems Slot

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This November, SpringbokCasino.co.za is rolling out the red carpet for the wildest, furriest, comedians in the business.  Wild Laughs: South Africa’s Comedy Club features a lineup of South Africa’s most hilarious animals who are ready to deliver punchlines, pratfalls, and 25 Free Spins on the new Aztec-inspired Temple Totems slot.

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The post Springbok Casino’s November Feature Steps into the Wildest Comedy Club in South Africa and Gives 25 Free Spins on Temple Totems Slot appeared first on European Gaming Industry News.

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XGENIA Exits Beta: Debuts Enterprise AI Platform at SiGMA; Built Production-Quality Slot Game in Days

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XGENIA, the AI-native development platform, today announced the debut of its production-ready enterprise tier at SiGMA Central Europe in Rome. The company will showcase “Dark Alice”—a polished, playable slot game built entirely on XGENIA in a matter of days—demonstrating how AI-first architecture is collapsing development timelines from months to days while maintaining full creative control.

Industry professionals attending SiGMA Central Europe (Fiera Roma, November 3–6, 2025) are invited to Hall 2, Stand 2006 to play Dark Alice, experience XGENIA’s Dark AI security methodology featured in SiGMA World, and see live demos of the platform’s AI Workflows and other enterprise capabilities. Book a private 15-minute demo at xgenia.ai/book-a-demo.

“Six months ago, we had a vision. Today, we have a production platform that just built a polished slot game, end to end, in days,” said Mark Flores Martin, CEO of XGENIA“That’s not incremental improvement—that’s a fundamental reset of what’s possible in game development. Studios shouldn’t spend months battling fragmented tools. With XGENIA, they build visually, ship faster, and keep full control.”

What XGENIA will debut at SiGMA:

Enterprise Tier with iGaming Package

Purpose-built for regulated markets and studio pipelines, XGENIA’s new Enterprise Tier delivers advanced controls and integrations tailored for iGaming operations. The iGaming Package includes production-ready game templates for slots, crash games, and more—eliminating repetitive setup tasks and accelerating prototyping and deployment timelines from months to days.

The production-ready platform delivers:

  • Visual Development — Node-based TypeScript with full PixiJS and advanced camera controls
  • AI Workflows — Vibe Coding, on-the-fly image editing, 200+ AI models and 1000s of integrations
  • Professional Animation — Full Spine support for skeletal animation
  • Instant Backend — One-click Supabase deployment
  • Production Templates — Ready-to-use templates for slots, crash games, and more to accelerate prototyping
  • iGaming Maths Engine — Dedicated nodes for RNG, reel strips, balance handling, state management, and result formatting

XGENIA combines the speed of turnkey deployment with the customisation of full development studios—enabling operators to prototype, test, and launch distinctive gaming experiences at a fraction of traditional timelines and costs.

The popular Free tier remains available to indie developers and small studios, with a Premium tier currently in development.

Beyond Gaming: AI-First Transformation for Any Business

While XGENIA powers next-generation game development, its visual, node-based architecture enables any business to become AI-first—not by bolting AI onto legacy processes, but by building AI workflows from the ground up.

“Most companies fail at AI transformation because they’re automating broken workflows,” said Martin. “That’s not AI-first—that’s a slightly faster version of the past.”

XGENIA’s platform reveals hidden bottlenecks in existing processes, allowing businesses to identify core vulnerabilities ripe for reinvention. By leveraging modern cloud platforms like Supabase and Vercel, companies eliminate traditional infrastructure headaches while building AI-native operations.

XGENIA’s four practical rules for AI-first operations:

  • Mandate AI as the Default — Begin every task with an AI tool
  • Make AI a Core Expectation — Position AI usage as essential across all functions
  • Embed AI into Operations — Layer AI onto systems for data-driven decisions
  • Declare AI a Strategic Priority — Reorient products around AI integration from the top down

“The same visual tools that let game developers create complex mechanics in days can help any business transform their operations,” Martin added. “We’re showing companies how to build AI-native infrastructure, using AI.”

“Dark Alice”: Proof at Production Quality

Visitors to Stand 2006 can play Dark Alice, a fully realized slot game demonstrating XGENIA’s end-to-end capabilities. Built in a matter of days using XGENIA’s slot template as a foundation, Dark Alice features hauntingly beautiful art direction, smooth Spine animations, and compelling bonus mechanics—all created using XGENIA’s visual, AI-assisted workflow.

It’s not a tech demo. It’s a game operators can imagine on their platforms.

Dark AI: Security That Evolves With Threats

XGENIA’s Dark AI—detailed in the company’s recent SiGMA World op-ed—goes beyond traditional penetration testing. This controlled “red-team” AI continuously stress-tests game logic, infrastructure, and operational workflows against emerging AI-driven threats, allowing platforms to self-harden and build evidence-based confidence for regulators and operators.

Unlike periodic security audits and penetration tests, Dark AI operates autonomously and continuously, providing real-time hardening against evolving attack vectors—including AI-powered social engineering, code injection, and exploitation of game maths vulnerabilities. The future of cybersecurity is AI versus AI. Live demos will be available at the booth.

From Private Reveal to Production in Six Months

In May 2025, XGENIA unveiled its vision at an exclusive event in Valletta, Malta: replace fragmented, legacy workflows with a unified, creator-first, AI-native platform.

After rapid, community-driven release cycles—including alpha testing, public beta launch in August 2025, and three complete engine rebuilds—the platform now exits beta as a stable, enterprise-grade solution for studios and operators.

XGENIA defines a new product category: AI-native, node-based visual development that fuses collaborative AI, professional 2D engines, iGaming-specific maths tooling and game templates, and instant backend deployment into one seamless canvas.

Experience XGENIA Live at SiGMA Central Europe, Rome

Where: Fiera Roma, Hall 2, Stand 2006

  • Play “Dark Alice” — production-quality slot built in XGENIA in days
  • Experience Dark AI — autonomous security testing in action
  • See platform demos — visual node-based development, AI workflows, on-the-fly AI editing, instant deployment
  • Explore game templates — slots, crash games, and rapid prototyping tools

The post XGENIA Exits Beta: Debuts Enterprise AI Platform at SiGMA; Built Production-Quality Slot Game in Days appeared first on European Gaming Industry News.

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MyEmpire Reborn: New Look, New Empires, New Features

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MyEmpire, one of the leading brands within the MioMedia affiliate program, proudly unveils its grand transformation. The empire has been reborn — with a stunning new look, an expanded collection of games, and thrilling new features set to redefine the gaming experience.

The redesigned MyEmpire brand unveils a fresh and immersive environment inspired by great civilizations of the past. The new interface offers smoother navigation, enhanced visuals, and a layout that reflects the brand’s evolution and the spirit of the empire. It’s cleaner, faster, and full of life — giving players the feeling of truly stepping into a renewed realm of majesty.

The updated design extends across the entire game world, bringing richer landscapes, detailed architecture, and enhanced character art that adds elegance and depth, drawing players further into play.

Along with the visual transformation, MyEmpire is expanding its portfolio with new games. Each title offers a unique experience while staying true to the empire’s spirit of strategy, adventure, and discovery. Together, they create a broader and more dynamic world for players to explore.

Beyond new games, MyEmpire is expanding with the launch of a dedicated shop — a new destination where players can purchase exclusive items or exchange their in-game bonuses for them. It’s a fresh way to turn progress into rewards and make every victory even more satisfying.

Soon, players will also enjoy new gamification features — SpinRally, Wheel of Fortune, and WonderPot. These additions will introduce even more thrills and rewards, giving players the chance to test their luck, win prizes, and uncover new surprises within the empire. Each feature is designed to enhance engagement and add a fresh layer of fun to the play.

MioMedia Affiliates continue to stand at the forefront of iGaming innovation, bringing together top-performing brands and world-class affiliate partnerships. As MyEmpire enters a new era with its refreshed look and features, MioMedia Affiliates celebrates the brand’s dedication to excellence, creativity, and pursuit of entertainment that both inspires and rewards.

For more information and guidance, contact the team: https://www.miomedia.com/contact-us

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