Industry News
Global Gaming 555 AB Announces Q1 2020 Results
Global Gaming 555 AB has announced its first-quarter 2020 financial results. Revenue for the period amounted to SEK 57.8 (162.1) million.
Operating profit was SEK −0.4 (−43.3) million. Profit after tax for the period was SEK −0.4 (−41.5) million or SEK 0.00 (−1.02) per share. Cash flow from operations for the period amounted to SEK −14.1 (−41.1) mkr.
The Board of Directors has decided to propose to the Annual General Meeting, a dividend amounting to SEK 0,40 per share.
CEO Message
“We are prepared for growth and for returning to black numbers.”
“Global Gaming shows strength and delivers a first quarter in line with our expectations. Even though we have got help from a strong euro we are already now close to reaching our first goal for the year; to be break even during the first six months. We are serious with our goals of being back on profitability this year. Our decision to give our owners dividend corresponding to more than seven percent yearly yield aims at underlining just that; we are prepared for growth and for returning to black numbers.
Our intention to increase our presence at new markets and with new brands remains. We have during the quarter soft launched our new brand Boost Casino on our existing markets and will now increase the speed. When the year comes to its end Ninja Casino and Boost Casino shall be operational on at least three new geographical markets.
We are now also spending a lot of efforts on optimizing our business in order to meet the challenges we and our entire industry will face after COVID-19 and its aftermath. The biggest short-term commercial impact for us is that we will be forced to postpone our launch of sports betting until later in the autumn instead of now in the summer. In the little longer perspective continuity in our business model, ensuring compliance, technical delivery and the costs relatively share in relation to the revenues are more important to be successful.
We therefore now intensify and strengthen our efforts with all these parts by in the days implementing changes in our organization. We will with immediate effect change CEO in our Maltese subsidiary and at the same time also carry out other changes aiming at lowering and implementing stricter control of our fixed costs as well as ensuring long-term effective delivery from our own organization and our external partners. Although these actions will bring some restructuring costs in the coming quarter, we are convinced that we during the year will see more positive effects from them.
As a part of the ongoing Swedish debate about online gaming and the so-called channelization have it during the last week occurred speculations about if Swedish players can play games at Ninja Casino even though our license are subject of legal proceedings. I want to make it crystal clear that so is not the case. We do not accept Swedish customers and have not done so since the SGA announced its decision almost a year ago. The revocation of our license is tried in court and we will have a verdict in due time. We will not be active in Sweden before the courts have given us our license back.
Global Gaming continues to show that it is serious in rising and getting back from last year’s negative development. We are continuously strengthening our conditions and it is my absolute conviction that we now are prepared for growth and that we have a very interesting period ahead of us when the market eventually normalizes.”
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ANESAR
ANESAR Holds its 43rd Ordinary General Assembly
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The Spanish Association of Gaming and Recreational Hall Entrepreneurs (ANESAR) has held its 43rd Ordinary General Assembly this Tuesday, November 4, in the Carlos Ferret Salat room of CEOE, in Madrid, where it once again brought together a large representation of members, in a meeting marked by reflection, collaboration and the firm will to continue working with data, arguments and responsibility.
Following the institutional opening by Javier CalderĂłn, Director of Companies and Organisations of CEOE, aspects of mandatory statutory compliance were addressed, such as the approval of minutes, the explanation and approval of accounts and budgets, or the approval of the Annual Report of Activities.
Next, JosĂ© Vall presented the presidentâs report, in which he emphasised that, although political decisions are often difficult to understand, âour duty is to continue providing arguments and evidence to defend the sector with rigor, knowledge, and sound judgment.â In this regard, he stressed the need to anticipate events, prepare information and coordinate common messages that reinforce the image of a sector committed to legality, prevention and responsible gaming.
For his part, Juan Lacarra, technical general secretary of ANESAR, reviewed the main current issues from a regulatory and operational perspective, addressing relevant aspects such as sanctioning procedures, opening hours, biometrics and hiring difficulties.
During the Assembly, the âKey Data and Sector Dynamicsâ were also presented, highlighting that there are currently 3600 gaming arcades (more than 240 have closed in the last four years) and 30,060 slot machines. It was also specified that the average spend per visit is âŹ16, that 85% of people are accompanied by family and friends, and that 60% are men around 30 years old. Regarding employment data, it was explained that the sector supports more than 47,000 jobs, including both direct and indirect workers, making it a significant driver of employment. The ANESAR Training Plan was also emphasised, with 8725 students and 16,539 formal enrollments (data as of October 15, 2025). Furthermore, it was noted that, with a real estate investment of âŹ260 million, gaming arcades represent one of the largest private investments in the leisure sector. A sector that, as was recalled, collects more than 320 million euros in taxes annually, which benefit hundreds of thousands of people, as well as society as a whole.
The Assembly also included the participation of experts in politics and institutional relations, such as Jaime Criado, from the firm ACENTO, who provided insights into the current political situation and its potential impact on the sector. ANESAR Vice Presidents Enric Sanahuja, RaĂșl Rubio and Antonio FornĂ©s also offered their perspectives on current issues affecting the sector. Finally, RamĂłn CubiĂĄn, Director General of Land and Delegate for Gaming Regulation and Management of the Community of Madrid, accompanied by Gracia MartĂn Duarte, Deputy Director of Gaming Management and Regulation, and their team, officially closed the 43rd ANESAR Assembly.
The post ANESAR Holds its 43rd Ordinary General Assembly appeared first on European Gaming Industry News.
CreedRoomz
CreedRoomz Launches New Game Show: Mr. First Live
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CreedRoomz, a leading provider of live casino content, has officially launched its new game show, Mr. First Live. This thrilling, fast-paced bouncing ball game show takes place in a vibrant, adventure-themed studio, blending the excitement of gumball machines with an innovative, endless-runner-style bonus game.
In the main game, players match numbers on up to eight game cards, which are randomly enhanced to one of three types: Normal, Safe or Risk. Players can also choose from three bonus ticket levels Sprint, Trailblaze and Marathon, each offering a different path to the bonus round and a bigger potential win. What truly sets this game apart is its unique bonus round, where players are launched into an exhilarating, interactive adventure, collecting coins to boost their prize with up to a 10,000x multiplier.
This launch is a significant milestone that validates the providerâs strategy to create a new generation of game shows. Mr. First Live is designed to not only captivate players but also serve as a powerful new tool for the partners to drive acquisition and retention in a competitive market.
The post CreedRoomz Launches New Game Show: Mr. First Live appeared first on European Gaming Industry News.
EU gambling policy
Romania Proposes Raising Gambling Age to 21 and Restricting Online Advertising
Reading Time: 2 minutes
Romanian lawmakers have introduced new legislative proposals aimed at tightening gambling access and advertising rules, particularly to protect young people. The bills, submitted by MPs Raluca Turcan (PNL) and Diana Stoica (USR), would raise the minimum legal gambling age from 18 to 21 and restrict online gambling advertising between 06:00 and 24:00.
Under the proposals, individuals under the age of 21 would be prohibited from participating in gambling activities, while gambling ads would be banned across online platforms during daytime hours. The legislation also seeks to outlaw the use of influencers, athletes and public figures in gambling promotions.
Protecting young audiences
âWe have an obligation to protect our children from the threat of gambling,â said USR deputy Diana Stoica, citing studies showing early exposure to slot machines and online betting among Romanian minors. According to Stoica, brain development, particularly in areas linked to impulse control and decision-making, continues until around the age of 21, making younger individuals more vulnerable to gambling addiction.
âOne in four adolescents has played on these so-called âmachines of deathâ before turning 18,â she added, arguing that the legislation is a necessary step to reduce risks.
Aligning with European trends
PNL deputy Raluca Turcan called the proposed age increase a âsimple change with deep effects,â noting that countries including Portugal, Greece and Moldova have adopted similar measures. She highlighted that individuals aged 18 to 21 often face increased financial pressure and impulsivity as they enter adulthood, making them a key target group for gambling marketing.
âBy raising the age threshold, we protect young people during a vulnerable stage,â Turcan stated, referencing international examples where similar policies reportedly reduced early-age indebtedness and problem gambling cases.
Tighter ad rules and warning messages
The draft legislation further proposes:
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A complete ban on online gambling advertising between 06:00 and 24:00
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A ban on influencer and public-figure participation in gambling promotions
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Mandatory visible harm-prevention warnings across digital and physical gambling environments, modeled after tobacco and alcohol regulation
The measures would amend Romaniaâs existing legal framework under Emergency Ordinance 77/2009.
What comes next
The bills will now proceed through the legislative process, including debate and committee review. If adopted, the changes would introduce some of the most restrictive gambling-advertising and access rules in the region.
The initiatives reflect an ongoing trend across Europe, where regulators are increasing focus on consumer protection, youth safeguards, and advertising limitations in the gambling sector.
The post Romania Proposes Raising Gambling Age to 21 and Restricting Online Advertising appeared first on European Gaming Industry News.
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