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Week 42/2023 slot games releases

Here are this weeks latest slots releases compiled by European Gaming
When they’re not creating something totally new – Nolimit City are known to take established slot concepts and twist them into their very own concoction – cracking the thick ice of the world of slots and paving the way for innovative success. Their latest release, Ugliest Catch, is no different. Following on from Space Donkey, a game that immersed players in an old-school arcade battle slot – The provider is now set to take on the fishing genre; with Nolimit proclaiming “ We’re heading to the dirty and slimy depths of a lake plagued by years of illegal and toxic dumping – in search of the Ugliest Catch.” – alluding to the tongue in cheek theme which showcases their signature humorous touch.
Habanero throws a candy-filled celebration that offers sweet rewards in its new title, Slime Party. Immersing players in a land of lollipops and icing-topped mountains, the game introduces players to the slime Angel, Devil and Wizard party guests who make up the high-paying symbols across the slot’s 5×4 reels. Candy Cane Wilds can also appear on the board which not only helps to form matching combinations but can also come with a multiplier value attached.
Jack Potter, the intrepid hero who takes players on the most incredible big-win adventures, has returned for the latest instalment of Apparat Gaming’s popular “Book Of” series. Jack Potter & The Book of Nubia whisks players away on an exhilarating journey to Ancient Egypt where they join the renowned British archaeologist and explorer on his quest to discover the hidden treasures of the mysterious Nubian Pharaoh Princess.
Thunderkick is inviting players on a hair-raising journey across sinister seas in its latest release, Bones & Bounty. Set upon a ghostly pirate ship with the captain at the wheel, players must make matching combinations of symbols such as compasses, telescopes and pirates across a 6×4 grid to be awarded a win. Wilds can land on any spin during the base game, with Stacked Respin Wilds occupying up to four positions on a reel. These Wilds lock into place, triggering a respin and collecting any Scatters that land in a bonus meter.
Yggdrasil and 4ThePlayer have 3 Lucky Witches, a spellbinding adventure containing a thrilling wheel feature. The game’s Witches’ Wheel can conjure cash prizes, Win Spins, or Mega Picks, while landing on a mystery space will enable players to choose which feature they want to win. Three or more pumpkin bonus scatters trigger the wheel that has five levels of rewards for players to progress through, with the max price being 5,000x the bet.
How much is that diamond in the window? The Ruff Crew are the right team to find out! Play’n GO’s latest online slot sees a ragtag posse of pups plan the ultimate heist to steal Fat Cat’s diamond stash in Ruff Heist. Team up with Archie, T-Bone, and Badge as they plot and execute the perfect diamond heist, stealing from the rich Fat Cat and giving to their paws. Spin the 5×3 reels to create winning combinations and unlock the doors to some great potential wins.
Head out to the Great American Plains, where the bison are wild, the coins are golden, and the wins are big in the newly launched Wild Wild Bison from Stakelogic. In this highly volatile and action-packed slot, players begin the game with 2,304 ways to win, only for the reels to increase when 2 Wild symbols land, allowing the game to offer an enhanced 5,625 ways to win.
The scariest night of the year is approaching and Triple Cherry has prepared a unique experience for all slot machine lovers. Experience the scariest night of the year in a haunted mansion where you can participate in trick-or-treating. Visit their pumpkin patch to win big and sweet prizes or add skulls in the Free Spins phase to get an even bigger prize. Halloween Mansion is a slot machine where each spin of the 5 reels and 3 rows will give you the opportunity to unravel the creepiest secrets.
Cha-ching, cha-ching. This is the sound players will hear when they cash in with the latest slot from in-demand provider, Booming Games. Money Inc takes players on a quest for riches that includes Free Spins and Multipliers. This classic slot is set across three reels and three rows and is packed with a wealth of bonus features that will help players amass their fortune. Players join Mr Money who is ready to shower them with riches, from fancy cars to bars of gold.
Spinomenal is getting into the Halloween spirit with the release of its brand new title, Book of SpinOween. This 6×3 slot carries 10 eerie paylines, draws players straight into a ghostly realm heightened by a bone-chilling soundtrack. The reels come alive, not just with standard symbols, but with spooky medium symbols – carved jack-o’-lanterns, sinister skulls, mysterious potions, and wicked witches’ hats.
Wazdan, is gearing up for the Halloween season with Los Muertos™ II, the long-awaited sequel to the spooky 2018 original. The new release once again merges the old-school feel of land-based slot machines with a popular Halloween theme, showcasing the brilliance and diversity of Mexico’s Dia de los Muertos. Los Muertos™ II is set upon a 3×3 grid, with skull and card symbols needing to make winning combinations across 5 paylines to award a win.
Playson, has launched Fire Coins: Hold and Win, a flaming hot slot that exhibits Sticky Bonus symbols to elevate the win potential for players. In this 3×3 title, players are greeted by slick gameplay and the classic Hold and Win mechanic, with the Sticky Bonus symbols the game’s focal point. These Bonus symbols assist players within the main game, potentially sticking to the reels for three spins and activating the Fire Coin Feature and the Bonus Game.
Pragmatic Play, will be carving out exciting gameplay in its latest spooky slot Infective Wild™. Boasting a timely Halloween theme, the symbols of this release are represented by black cats, ravens and more foreshadowing icons. These must form a matched combination across the title’s 40 paylines to award a win. Wilds can be substituted for any base game symbols — offering up a treat for the chance of extra wins.
The misty, moonlit streets of Victorian London play host to howling werewolves in Blueprint Gaming’s latest slot launch Full Moon Fever. Just in time for Halloween, this feature-rich addition to the studio’s Q4 games roadmap offers undiscovered riches when the full moon rises. Flickering streetlamps provide an eery glow to the game board, accompanied by an atmospheric soundtrack of clock strikes and howls to provide an immersive gameplay experience for players.
Players have the opportunity to experience the mystical allure of the afterlife in Destino das Almas, the latest slot release from up-and-coming Swedish games developer Gaming Corps. Destino das Almas is a five-reel video slot, giving players the chance to spin the reels and unlock the captivating world of Day of the Dead. The game features Random Wilds in the main game and an innovative Bingo Bonus that is awarded via three Scatters, as players find out if fate will grant them eternal riches.
Latest ‘Powered by OneTouch’ slot Tonatiuh’s Legacy serves up impressive features and 1,125 ways to win, with the popular Aztec theme set to appeal to a wide audience. The release features an array of wilds, win multipliers and free spins, with major rewards on offer the deeper the game’s secrets are explored. The base game’s distinctive 3x5x5x5x3 board hosts Gold High-Paying Symbols in the middle three reels, and when they align to create a winning combination, they turn into Wilds on the next spin.
Conferences in Europe
New Gamification Academy at SBC Summit to Present Fresh Approaches to Player Engagement

With gamification emerging as a driving force in the casino industry, SBC Summit introduces the Gamification Academy, an initiative built to confront pain points in engagement, retention, loyalty, and differentiation by exploring what truly keeps players coming back.
Launched in partnership with leading iGaming turnkey solutions provider Soft2Bet, the Gamification Academy will take place on Tuesday, 16th September, at the Sala Tejo, MEO Arena.
The programme forms part of SBC’s newly introduced Tech Academies, a series of immersive learning streams designed to arm summit attendees with practical know-how in AI, marketing, Web 3.0 & blockchain, and gamification.
Delegates can anticipate discussions examining the role of personalisation in driving loyalty, strategies for balancing gamified features with brand authenticity, and honest reflections on both the successes and challenges of gamification in the industry.
“Gamification has transformed how people interact with digital products across industries, and iGaming is no exception,” SBC Founder and CEO Rasmus Sojmark said.
“Players now expect fun, engaging, and rewarding experiences, and that’s exactly what gamification delivers. The Gamification Academy will show the industry how to apply these proven principles to build deeper connections, keep players returning, and create more meaningful player journeys,” he added.
Kicking off the Academy, Soft2Bet’s Chief Product Officer Yoel Zuckerberg will lead the ‘Introduction to Gamification & Player Engagement’ workshop. Setting the stage for the day, the session offers a comprehensive overview of gamification’s power and how it has shaped the industry in recent years.
Chief Business Development Officer Toni Jermaniš (SofaScore), CEO & Co-Founder Josh Jones (Rise & Hustle), and Senior Solutions Engineer Alec Gehlot (Optimove) will focus on the player retention angle through their ‘Why Personalisation is the Key to Retention‘ panel moderated by Soft2Bet’s Chief Business Development Officer Martin Collins. The session will explore how tailored offers, customisable interfaces, and personalised recommendations are giving players more control over their experience and, in turn, strengthening loyalty and long-term value.
Following a networking break, two case studies will spotlight real-world lessons from gamification, dissecting what works, what doesn’t, and how to measure success.
First up is the case study titled “Baking in Gamification During Design”, led by Alexis Wicen (CEO, Scatters Group). In this session, delegates can learn how to weave gamification into their products without losing brand authenticity. Drawing on real-world examples, the session will examine where brands have succeeded in integrating gamification into their games and platforms, and where they have fallen short, showing delegates how to approach gamification more effectively in their own projects.
The second case study, ‘The Metrics of Gamification’, will examine where the impact of gamification is most evident and how brands can measure it effectively. Featuring Uri Admon (CEO, Captain Up), the session will cover key factors such as retention, loyalty, engagement, revenue, and player enjoyment, helping delegates understand how to balance player needs with company goals.
The Academy will close with ‘The Five Steps of Gamification,’ a panel hosted by Soft2Bet’s Head of Sales, Alon Eshed, joined by Helen Walton (Founder & CCO, G Games), David Olim (CEO, FootAR), and Tom Jang Lemke (CEO and Founder, SavageTech). By breaking down the fundamental building blocks of gamification, including rewards, progression, competition, and storytelling, the session will highlight how these principles form the foundation of more engaging and personalised player experiences.
The Gamification Academy will feature at the upcoming SBC Summit 2025, SBC’s global flagship event, taking place at Feira Internacional de Lisboa and MEO Arena from 16–18 September. The summit will also host a six-track conference, a 135,000 square meter exhibition, the Affiliate Leaders Summit and Payment Expert Summit, plus a full schedule of evening networking events.
Participation in the Tech Academies is exclusively for VIP Event Pass and Expo+ holders only.
You can RSVP to attend our tech academies here.
VIP Event Pass: Access to the show floor, all networking areas and conference sessions, complimentary food and drink from the summit’s food festival and access to exclusive evening networking sessions and parties.
Group VIP Event Pass: Get your passes for just €400 each when you purchase for three or more people (a saving of €200 per ticket!) – perfect for bringing your team along.
Expo+ Pass: Access to the show floor, conference sessions and daytime networking only.
Expo Only Pass: Our free option, which gives you access to the show floor only. This is perfect for individuals from outside the gaming industry who want to explore potential partnerships. Please note that this will not grant you access to our academies.
Operator and Affiliate Passes: Operators and affiliates are eligible for a free VIP event pass. Simply apply.
The post New Gamification Academy at SBC Summit to Present Fresh Approaches to Player Engagement appeared first on European Gaming Industry News.
Bodog Canada
Casino Games and Console Games: Are They Really That Different?

Games come in many shapes and sizes. This has long been the case. The digital age brings everything from slot machines to sprawling console adventures. Casino titles and console games might look like they live in two different worlds. One is often focused on quick play and chance. The other leans into storylines and hours of immersion.
There are definitely a lot of differences. But there are similarities and overlaps that not everybody has considered.
Two Industries, One Trend: Growth and Choice
One of the clearest similarities between casino games and console gaming is how both industries have grown in recent years. Players now face huge menus of choices.
Casino fans know that there can be some very big libraries and even new titles appearing by the week. They are all trying to stand out with a new theme or mechanic (or just new characters). New and emerging markets like Canada still benefit from the huge libraries that are available. Bodog Canada is a casino that has a lot of different slot games as well as a lot of traditional table games. Blackjack and similar options are ubiquitous – there are even new developments and tweaks to the gameplay.
Big slot developers and brands may even create a lot of different new games for the market. There are enough for brands to even advertise regular slots of the week or similar.
Meanwhile, the console market has exploded. There are AAA open-world adventures and indie gems. The huge number of games caters to different tastes. Just like casino libraries, console platforms thrive on variety. This abundance means players in both spaces are never short of something new to try.
The numbers definitely back this up. A record number of new titles were launched in 2024 on Steam. There were over 15,000 new titles. Nobody could possibly try all of the games that have been put out on the market. Steam is a PC platform – we have seen a similar pattern in other console games.
Different Styles of Play
There’s no denying that the styles of play differ. Casino games are designed around quick interactions. A spin of a roulette wheel or a few seconds on a slot machine. All of these fit neatly into short bursts. Console games often ask for long sessions. They draw people in with depth and are designed to be longer. Some even take hundreds of hours to complete or give open-world designs people can explore endlessly.
But even here, there are overlaps. Casual console games like mobile ports and indie titles can mimic the quick pace of casino games. Think of puzzle games or arcade-style shooters that are all about instant gratification. They echo the same “jump in and jump out” model seen in many casino titles.
Shared Themes and Visuals
Themes are another place where links appear. Casino developers know that visuals matter. Slots come dressed in everything from mythology to sci-fi to jungle adventures. Console games also lean heavily on themes. They build entire worlds around specific styles.
In both spaces, developers reuse familiar ideas because they work. Things like mythology and science fiction appear across slot libraries and console releases. The art and atmosphere can often feel strikingly similar, even if the gameplay itself is very different.
Mechanics: Skill vs Chance
One of the biggest differences lies in mechanics. Casino games are usually driven by chance. Spins and card draws are random – strategy often plays a secondary role. In contrast, console games usually rely heavily on skill.
Some casino titles do bring elements of strategy into play. Poker requires both luck and skill, and blackjack asks players to think carefully about probability. Console games sometimes lean into randomness, too. Loot systems or even dice-roll mechanics mimic the uncertainty of chance found in casinos.
Social Experiences
Another interesting similarity is the social side. Some casino games have turned into shared experiences. Players can sit at the same table virtually in a live dealer game and interact with others. Console gaming has mirrored this with online multiplayer. This could mean teaming up in a shooter. It could also be facing off in a sports game; the social element keeps people engaged.
Both industries understand the power of community. It’s no longer just about the game itself. The social element is huge.
Technology Driving Both
Technology has been the engine behind the rise of both casino and console games. Casino developers have embraced mobile play and used HTML5. Console makers have pushed graphics and processing power to create lifelike worlds.
Interestingly, both industries borrow from each other here. Casino games sometimes mimic console-style graphics and storytelling. Some console games sneak in casino-style mini-games, like card tables or slot-style mechanics tucked inside larger adventures.
The post Casino Games and Console Games: Are They Really That Different? appeared first on Gaming and Gambling Industry in the Americas.
Conferences in Europe
Strategies that Scale: Evoplay’s Alex Malchenko on Cracking the Code of Localised iGaming Success

Alex Malchenko, Head of Sales at Evoplay, joins us for an exclusive conversation ahead of HIPTHER’s European Gaming Congress 2025.
Evoplay, proud Pen & Paper Sponsor of this landmark event, continues to pave the way in iGaming with pioneering content, creative game design, and strategic market expansion.
With over a decade of B2B sales experience, Alex has played a lead role in entering regulated territories, forging new Bingo and Lottery partnerships, and launching fresh business directions – making him the ideal voice to explore insights around localising content for different markets: challenges, nuances, and successful strategies.
Alex, with your background scaling new markets and products, what challenges have you encountered with content localisation in the iGaming space?
When we enter or grow in a new market, we look at its own specifics. In some markets, the main challenge is regulation, whether it’s strict certification rules, requirements on game content and promotions, RTP levels, or even small details like how session time is displayed. That’s why we take time to understand the rules, the culture, and what local players actually want.
One good example is our instant game Penalty Shoot-Out: Street, which we created for Brazil and its strong football culture. The challenges there were both technical and regulatory, since Latin American markets often have very different rules. In some countries, just certifying the game isn’t enough — additional RGS and RNG certificates and official confirmations are also required.
On top of that, we had to make sure the gameplay matched what players expected. With Penalty Shoot-Out: Street, we achieved this by combining fast bets, quick results, a familiar theme and the thrill of every goal, and it worked.
Another case is our Hot Triple Sevens, a worldwide-popular slot, which we’ve refreshed with new mechanics like Hold & Win. Then we re-skinned the game to suit different audiences — for example, American Sevens and Fogo do Brasil 777 — to make them resonate more with local styles and tastes.
When games are built with the right themes and mechanics for a specific market, they feel more engaging and relevant to players, which can significantly boost their appeal. That’s why localisation is something we put thought into every time, learning from experience, working with partners, testing locally and improving as we go.
When it comes to Evoplay approaching localisation for a new market, what are the first strategic frameworks or priorities you put in place?
In short: regulation, communication with partners, and understanding players. When entering a new market, we carefully study all aspects, analyse the situation, and build a strategy. This includes legal, commercial, marketing and financial components, among others. Of course, for a complete picture, we also look at competitors’ experience, talk extensively with local participants, and study players — sometimes launching special campaigns independently, sometimes in collaboration with partners.
In this regard, Evoplay has made significant progress this year, reaching a new level. To support this approach, we also run campaigns that help us better understand players and their preferences. For example, the Oath of Steel campaign with SlotsCalendar, featuring a shared prize pool, invited players to take part and share their feedback, which we looked at thoughtfully. Similarly, we worked on a joint game with SlotCatalog, drawing on insights from their player preference analytics. Initiatives like this give us a better sense of what players enjoy and help us shape our games for different audiences, supporting our broader approach when entering or growing in new markets.
Could you share an example where you had to adapt a game significantly – theme, mechanics, or language – to resonate with local players? What were the specific market nuances you had to tune into?
In our business, every game must meet regulatory requirements, and it’s normal that adapting a game for a specific market requires some extra adjustments. A good example of this is the lottery vertical, which is quite different from standard iGaming. In our business, every game must meet regulatory requirements, and it’s normal that adapting a game for a specific market requires some extra adjustments. A good example of this is the lottery vertical, which is quite different from iGaming. Here, we need to follow particular rules regarding content and promotions, along with other market-specific restrictions.
Other bright examples of our games adapted to local markets include mythology-inspired hits like Temple of Thunder II Bonus Buy and Roman Rule, as well as the previously mentioned American Sevens and Penalty Shoot-Out: Street. These games work well because everything comes together — the theme clicks with players, the visuals fit the concept, and the mechanics are engaging. I’d also highlight the simplicity of the games and their user-friendly UX/UI, which players appreciate no matter the region.
Operating in regulated markets obviously adds complexity. How do you strike the balance between compliance (e.g., legal, cultural mandates) and maintaining the brand’s creative integrity during localisation?
In situations like this, branded games are a good approach. Creating them involves working closely with partners, discussing details such as logos and technical settings like RTP or bet ranges.
At the same time, we like to experiment with small creative touches to see what really clicks with players. A good example is The Easter Catch slot, an updated version of our worldwide popular The Greatest Catch, especially designed for the Easter holidays. Taking this approach keeps the game flexible, meets legal and cultural requirements, and still feels like our brand. Tailoring it for the partner and their audience also makes the game more engaging and usually leads to better performance.
You’ve been instrumental in forging Bingo and Lottery partnerships. How does localisation differ when tailoring for those verticals versus standard casino-style titles?
First of all, I want to emphasise that Bingo and Lottery are quite different from standard iGaming. These are established verticals with their own history, unique communities, and regulatory features. The lottery market is also largely monopolised and moves at a slower pace compared to the fast-moving world of iGaming.
Some online lotteries, while offering more dynamic and engaging experiences than paper versions or traditional online formats, are subject to many restrictions. For example, design themes common in slots are often prohibited, RTP requirements differ, and other regulatory rules apply.
When it comes to trends in this area, the World Lottery Association sets the pace, and other lotteries tend to follow their lead.
Evoplay entered this sector to bring a fresh, innovative perspective, showing how classic games can be reimagined for a new generation of players and enthusiasts seeking new experiences. The projects we’re currently developing here hold great promise and add a fresh spark to this traditional space.
Thank you, Alex, for walking us through Evoplay’s thoughtful approach to content localisation and the art of balancing strategy with respect for local flavor. We can’t wait to hear more from you and other industry leaders live at the European Gaming Congress 2025.
Join us at the European Gaming Congress 2025 | 30–31 October | Warsaw
The post Strategies that Scale: Evoplay’s Alex Malchenko on Cracking the Code of Localised iGaming Success appeared first on European Gaming Industry News.
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