Compliance Updates
Swintt’s certified games ready to enter the Greek market

In-demand software provider adds a 12th regulated market to its operations as full portfolio of games receives approval to launch from Hellenic Gaming Commission
Having vowed to enter three new markets over the course of 2025, hotshot software provider Swintt has already gone some way to delivering on this promise with the announcement that its games are now certified for release in Greece.
With the Hellenic Gaming Commission (HGC) giving the studio the greenlight to provide Swintt titles to licensed platforms in the country, Greece becomes the 12th regulated market in which Swintt is approved to operate.
Following hot on the heels of similar approvals in the UK and Ontario last year, acquiring game certification for the Greek market will enable the provider to connect with even more players and operators across Europe and is merely the beginning of Swintt’s plans this year.
The team at Swintt also has its eyes on the Italian and Swiss markets, further expanding its outreach and demonstrating the studio’s commitment to ensuring that its content reaches a broad cross-section of customers in numerous global regulated markets.
Now that it has secured certification for Greece, Swintt will prepare its catalogue of games to ensure that they’re primed and ready for release in the country – and the provider is already working hard behind the scenes to identify potential partnership deals that will bring its line-up to market.
Building on this momentum, the Elysium Studios driven by Swintt catalogue of games is expected to be a hit in the Greek market, thanks to its cutting-edge graphics and innovative features with a focus on delivering immersive experiences that cater to their player preferences
David Mann, Chief Executive Officer at Swintt, said: “At Swintt, we’ve always been clear about our ambitions to expand, but it’s important for us to do that in a strategic way and only target regulated markets that make commercial sense to us – and Greece definitely fits this bill.
“As the 12th regulated market where our games are certified for launch, we’re very happy to have been granted approval by the HGC and are already hard at work trying to find suitable partners to host our titles in the country. I’m very excited about the possibilities the Greek market will hold for Swintt and am already looking forward to getting our portfolio out to a wide new audience.”
The post Swintt’s certified games ready to enter the Greek market appeared first on European Gaming Industry News.
Australia
VGCCC Fines Werribee RSL for Self-exclusion Failures

The Victorian Gambling and Casino Control Commission (VGCCC) has fined the Werribee RSL $30,000 for failing to prevent 2 self-excluded customers from gambling.
VGCCC CEO Suzy Neilan said: “This is the first time the VGCCC has taken disciplinary action against a club or hotel for self-exclusion breaches.
“Self-exclusion programs empower people to manage their gambling by registering to be temporarily or permanently blocked from entering gambling areas of clubs, pubs and casinos.
“By failing to respect a person’s decision to self-exclude, a venue may put customers who have decided to take a break from gambling, or quit altogether, at risk of experiencing gambling harm.”
In January 2024, the VGCCC received an anonymous tip-off that a self-excluded person entered the Werribee RSL gaming room and used the poker machines. The venue self-reported a second breach in May 2024, after realising a different customer had gambled at the venue on at least 4 occasions between February and May 2024.
Ms Neilan said: “Taking disciplinary action is the last resort. We would prefer venues take their harm minimisation responsibilities seriously by complying with their legal obligations, including through the effective implementation of tools like self-exclusion.
“Venues and their staff are the last line of defence for self-excluded customers, who should be able to trust that their decision to self-exclude will be respected. They must have the appropriate controls in place to prevent self-excluded people from entering gaming rooms.”
The VGCCC acknowledged that Werribee RSL cooperated with the investigations and has since taken steps to strengthen its procedures. These include improved and regular staff training, daily audits of the self-exclusion register and greater use of technology to identify self-excluded customers who attempt to enter the gaming room.
This remedial action was taken into consideration in determining the amount of the fine.
The post VGCCC Fines Werribee RSL for Self-exclusion Failures appeared first on European Gaming Industry News.
Compliance Updates
Konami Gaming Awarded Gaming-related Vendor License in the UAE

Konami Gaming Inc. announced successful completion of Gaming-related Vendor Licensing in the United Arab Emirates (UAE), a key emerging market for commercial gaming. Konami Gaming is among the first in the industry to be awarded a Gaming-Related Vendor License by the General Commercial Gaming Regulatory Authority (GCGRA), an independent entity of the UAE Federal Government with exclusive jurisdiction to regulate, license, and supervise all UAE commercial gaming activities. A leading global provider of casino games and casino management systems, Konami has been awarded official license to serve the UAE’s developing gaming market with its award-winning products and services.
“Since Konami Gaming’s inception, our global growth has been achieved with an unwavering commitment to compliance. As the United Arab Emirates expands its economy to the regulated commercial gaming space, Konami is dedicated to supporting this market with the same integrity, innovation, and excellence we bring to all 431 gaming jurisdictions we serve worldwide,” said Tom Jingoli, president & chief operating officer at Konami Gaming.
For a quarter century, casino players have enjoyed Konami Gaming’s slot machines for the Class III gaming space, in which game outcomes are determined by random number generators (RNG). The company has since expanded its world-famous casino entertainment to online gaming and a variety of central determination market sectors. Additionally, Konami Gaming has spent over 20 years delivering its industry-leading SYNKROS casino management system to some of the largest and most diverse gaming destinations on earth, with ultra-reliable 99.99% uptime.
The post Konami Gaming Awarded Gaming-related Vendor License in the UAE appeared first on European Gaming Industry News.
Australia
ACMA: ReadyBet Breaches Gambling Self-exclusion Rules

The Australian Communications and Media Authority (ACMA) has issued ReadyBet with a remedial direction after the company marketed to customers who had registered with BetStop – the National Self-Exclusion Register (NSER).
An ACMA investigation found ReadyBet sent 273 texts and push notifications from its mobile app to self-excluded individuals.
Separately, the company also failed to promote the NSER in 2342 push notifications despite it being mandatory to promote BetStop in any marketing electronic messages.
The ACMA issued the remedial direction so that ReadyBet takes action to prevent it breaching the rules in the future.
Under the remedial direction, ReadyBet must commission an independent review of its marketing systems, including its use of third-party suppliers.
ReadyBet must also engage a provider to deliver training to its staff to avoid messages being sent to self-excluded individuals.
The ACMA may seek civil penalties if ReadyBet does not comply with the remedial direction.
The post ACMA: ReadyBet Breaches Gambling Self-exclusion Rules appeared first on European Gaming Industry News.
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