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GROUPE PARTOUCHE: Sustained growth in activity over the first 9 months of the financial year

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Groupe Partouche, European leader in gaming, publishes this day its consolidated turnover for the 3rd quarter of fiscal year 2023 (May to July 2023).

Sustained activity at 3rd quarter

In a normalized operating context, the Gross Gaming Revenue (GGR) increases by +6.5% to € 178.7 M during the 3rd quarter 2023, compared to € 167.9 M a year earlier.

In France, the GGR benefits from an increase in attendance of +4.8% and stands at € 161.5 M, up by +5.6% compared to N-1, slot machines and table games increasing by +5.3% and +6.8% respectively. The GGR of electronic games follows a more sustained trend at +9.8%.

Abroad, the GGR records an increase of +15.1% compared to N-1, to € 17.2 M. The GGR of Swiss online gaming shows a very good performance (+47.8% to € 4.2 M). Furthermore, the 3rd quarter 2023 includes 3 full months of activity for the Middelkerke casino, i.e. a GGR of € 1.1 M, compared to only 23 days in N-1, i.e. a GGR of € 0.2 M, the casino operations having started on 1st July 2022.

After levies, the Net Gaming Revenue (NGR) improves by +5.6% à € 79.2 M

The hotels activity increases by +6.5% at € 8.8 M due to the good performance of the Aquabella Hotel at Aix-en-Provence and of Forges-les-Eaux hotels.

Globally, the 3rd quarter 2023 turnover reaches € 105.1 M, compared to € 100.9 M in 2022 (+4.1%)

Aggregate turnover end of July up by +11.3 % at € 320.M

At the end of July 2023, after taking into account the scope effects1 over the period, the aggregated 9-month turnover stands at € 320.7 M (+11.3% compared to 2022), with the Net Gaming Revenue at € 255.3 M (+11.8%).

Upcoming events:

Turnover 4th quarter 2023: Tuesday 12th December 2023, after stock market closure

Income fiscal year at 31st October 2023: Tuesday 30th January 2024, after stock market closure

Groupe Partouche was established in 1973 and has grown to become one of the market leaders in Europe in its business sector. Listed on the stock exchange, it operates casinos, a gaming club, hotels, restaurants, spas and golf courses. The Group operates 41 casinos and employs nearly 3,900 people. It is well known for innovating and testing the games of tomorrow, which allows it to be confident about its future, while aiming to strengthen its leading position and continue to enhance its profitability. Groupe Partouche was floated on the stock exchange in 1995, and is listed on Euronext Paris, Compartment. ISIN B: FR0012612646  Reuters: PARP.PA – Bloomberg: PARP:FP

ANNEX

1– Consolidated turnover aggregate months per quarter

In €M 2023 2022 Variation
1st quarter (Nov. to Jan.) 116.4 98.1 +18.6%
2nd quarter (Feb. to Apr.) 99.2 89.1 +11.4%
3rd quarter (May to Jul.) 105.1 100.9 +4.1%
Total consolidated turnover 320.7 288.1 +11.3%

2- Construction of the consolidated turnover

2.1 – 3rd quarter

In €M 2023 2022 Variation
Gross Gaming Revenue (GGR) 178.7 167.9 +6.5%
Levies -99.5 -92.8 +7.2%
Net Gaming Revenue (NGR) 79.2 75.0 +5.6%
Turnover excluding NGR 26.7 26.9 -0.5%
Fidelity Programme -0.9 -1.0 -11.8%
Total consolidated turnover 105.1 100.9 +4.1%

2.2 – Aggregate 9 months

In €M 2023 2022 Variation
Gross Gaming Revenue (GGR) 519.7 457.8 +13.5%
Levies -264.5 -229.5 +15.3%
Net Gaming Revenue (NGR) 255.3 228.4 +11.8%
Turnover excluding NGR 68.1 62.1 +9.7%
Fidelity Programme -2.7 -2.4 +13.6%
Total consolidated turnover 320.7 288.1 +11.3%

3 Breakdown of turnover by activity

3.1 – 3rd quarter

In M€ 2023 2022 Variation
Casinos 92.4 87.8 +5.2%
Hotels 8.8 8.3 +6.5%
Other 3.9 4.9 -19.9%
Total consolidated turnover 105.1 100.9 +4.1%

3.2 – Aggregate 9 months

In M€ 2023 2022 Variation
Casinos 292.3 261.3 +11.9%
Hotels 19.7 17.2 +14.0%
Other 8.8 9.6 -8.6%
Total consolidated turnover 320.7 288.1 +11.3%

4– Glossay

The “Gross Gaming Revenue” corresponds to the sum of the various operated games, after deduction of the payment of the winnings to the players. This amount is debited of the “levies” (i.e. tax to the State, the city halls, CSG, CRDS).

The «Gross Gaming Revenue» after deduction of the levies, becomes the “Net Gaming Revenue “, a component of the turnover.


1 The entry into the Group of the Middelkerke casino (Belgiumfrom 1st of July 2022 for an opening on 8th of July after some workssale of the stake held in the Crans-Montana casino (Switzerland) on 31st of January 2022 and the end of the concession of the restaurant « Le Laurent » as from 7th March 2022.

 

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WinSpirit’s UnValentine’s Day: A New Take on February Engagement

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While most gaming brands lean into February with predictable romance-themed campaigns, WinSpirit has taken a different path. Instead of hearts, roses, and sentimental messaging, the brand’s new UnValentine’s Day campaign embraces humor, honesty, and emotional relatability — offering players a refreshing alternative to seasonal clichés.

Reframing the Valentine’s Narrative

Valentine’s promotions in the gaming industry often follow the same script: romantic visuals, love-driven bonuses, and polished messaging designed to evoke idealized relationships. But WinSpirit identified a quieter audience segment — players who feel disconnected from the seasonal hype or simply tired of it.

UnValentine’s Day flips the script. Rather than amplifying traditional romance, the campaign creates space for lighthearted honesty. It invites players to laugh at overused Valentine’s tropes and engage with the brand in a way that feels authentic and current.

This isn’t anti-Valentine’s — it’s anti-generic.

A Simple Yet Strategic Engagement Mechanic

At the center of the campaign is a playful interactive poll hosted on a dedicated landing page. Users are asked to vote for the Valentine’s cliché they find most annoying, turning a simple click into a meaningful re-engagement touchpoint.

There’s no heavy gamification or aggressive conversion push. No complicated mechanics. Just:

  • A quick interaction

  • A sense of being heard

  • A shared cultural moment

By lowering the barrier to participation, WinSpirit prioritizes emotional connection over transactional incentives — a subtle but powerful shift in campaign strategy.

Differentiation Through Empathy

What sets UnValentine’s Day apart is the strategic intent behind it. WinSpirit isn’t dismissing Valentine’s Day — it’s broadening the conversation. The campaign acknowledges that seasonal experiences aren’t universal and that humor can be one of the strongest tools for connection.

This empathy-driven positioning reflects a larger evolution in gaming marketing:
moving away from pressure-based promotions and toward relevance, personality, and genuine audience alignment.

UnValentine’s Day serves as a case study in how online casinos can stand out — not by shouting louder, but by listening better.

Built for Modern Player Expectations

Today’s players expect more than bonuses wrapped in holiday graphics. They value:

  • Transparency

  • Relatability

  • Entertainment that respects individuality

WinSpirit’s approach demonstrates that engagement doesn’t need to be complex to be effective. It just needs emotional intelligence.

The campaign succeeds because it:

  • Respects short attention spans

  • Builds alignment without forced sentimentality

  • Encourages organic conversation

  • Reinforces the brand’s fresh, responsive identity

A Micro-Campaign with Macro Impact

In a market where seasonal messaging often feels interchangeable, UnValentine’s Day stands out by doing something simple — acknowledging reality.

It proves that thoughtfully designed micro-campaigns can:

  • Strengthen brand voice

  • Increase meaningful user touchpoints

  • Drive engagement without relying on traditional promotional pressure

Now live on the WinSpirit platform, UnValentine’s Day invites players to engage differently this February — and signals a broader shift in how gaming brands can approach seasonal marketing.

For operators and marketers observing the evolution of player engagement strategies, it’s a campaign worth watching

The post WinSpirit’s UnValentine’s Day: A New Take on February Engagement appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Vegangster Launches Fully Integrated Lootboxes as a Native Platform Feature

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Vegangster has unveiled a fully integrated lootbox system as a native feature within its iGaming platform, offering operators a powerful new tool to increase player engagement and unlock additional revenue streams. Early adopters report that lootboxes are already contributing between 5% and 7% of total Gross Gaming Revenue (GGR) within the first month of launch.

Unlike third-party game integrations, Vegangster’s lootboxes are built directly into the core platform. This native integration gives operators complete control over configuration, performance mechanics, and lobby placement. In addition, the revenue share model is significantly more favorable compared to external game providers, improving overall margins.

“Brands already using lootboxes are generating between 5 and 7 per cent of their total GGR from lootboxes within the first month,” said Michael Oziransky, CPO at Vegangster.

A Familiar, High-Engagement Mechanic

The lootbox model draws inspiration from popular video game mechanics. Players purchase a lootbox at a fixed price and receive a reward determined by predefined probability settings. Depending on configuration and chance, rewards can exceed the original purchase value, adding excitement and replay potential.

Operators maintain full control over both technical and commercial settings. Prize categories, win probabilities, and RTP logic are configured directly within the Vegangster platform. This flexibility allows operators to tailor lootboxes to different player segments, campaigns, and strategic objectives.

Available rewards can include:

  • Cash prizes

  • Digital assets

  • NFTs

  • Physical merchandise

  • Custom operator-defined rewards

Once a player receives a reward, they can choose to keep it or sell it back for cash. This streamlined process keeps gameplay transparent while offering operators multiple payout and value-structuring options.

A Versatile Tool for Acquisition and Retention

Lootboxes can also be deployed as part of promotional campaigns. Operators may offer lootbox-based free spins to players, affiliates, or marketing partners. Different configurations can be aligned with specific goals, whether driving new player acquisition, increasing engagement, or improving retention metrics.

Part of a Broader Platform Roadmap

Lootboxes represent the first release in Vegangster’s roadmap of platform-native mini-games planned through 2026. Upcoming additions will include fast, session-based mechanics inspired by crash-style games, along with enhanced social engagement features designed to further boost player interaction.

About Vegangster

Vegangster delivers a full-stack iGaming platform engineered for speed, scalability, and operational control. Its turnkey, white-label, and sweepstakes solutions combine casino and sportsbook content, payments, CRM, compliance tools, and social features into a unified, mobile-first ecosystem. The platform enables operators to launch quickly and scale confidently in competitive markets.

Press Contact
Romans Kozlovskis
[email protected]

The post Vegangster Launches Fully Integrated Lootboxes as a Native Platform Feature appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Latest News

WinSpirit’s UnValentine’s Day: A New Take on February Engagement

Published

on

winspirit’s-unvalentine’s-day:-a-new-take-on-february-engagement

While most gaming brands flood February with romantic visuals and heart-shaped incentives, WinSpirit has chosen to challenge tradition with an unexpected twist. The brand’s new seasonal campaign, UnValentine’s Day, moves away from idealized love stories and toward something many players crave more—relatable honesty and lighthearted fun.

Reframing the Valentine’s Narrative

Traditional Valentine’s campaigns often follow a familiar formula: roses, candlelit dinners, and generic love messaging. But WinSpirit saw an overlooked segment — those who feel disconnected from the seasonal hype, or even fatigued by it.

With UnValentine’s Day, WinSpirit offers something different: a moment of comic relief, emotional resonance, and brand interaction. Instead of pretending every player is in the mood for romance, the brand invites them to speak their truth — and laugh about the clichés that usually go unspoken.

A Simple Yet Strategic Mechanic

The core of the campaign centers around a playful, interactive poll hosted on a dedicated landing page. Users are encouraged to vote for the Valentine’s cliché that annoys them the most — with the act of voting becoming a low-barrier touchpoint for re-engagement.

There’s no gamification overload or pressure to convert. Just one click, a sense of being heard, and a chance to take part in a conversation that feels current and real.

Brand Differentiation Through Empathy

What makes this campaign noteworthy isn’t just its originality — it’s the strategic mindset behind it. WinSpirit isn’t mocking Valentine’s Day; it’s expanding the dialogue around it. The brand acknowledges that not everyone experiences the season the same way and that humor can be a powerful connector.

This kind of empathy-driven positioning reflects a broader shift in how brands build engagement — moving away from promotional pressure and toward emotional relevance and genuine user alignment. UnValentine’s Day stands as a strong case study in how casinos can apply this approach in a meaningful, scalable way.

Built for Today’s Players

WinSpirit’s approach reflects a broader evolution in user expectations. Today’s audiences value transparency, relatability, and entertainment that respects their individuality. Campaigns like UnValentine’s Day show that engagement doesn’t have to be elaborate — just emotionally intelligent.

It’s an activation that:

  • Respects user attention spans
  • Builds emotional alignment without sentimentality
  • Generates conversation organically (without incentives as the main driver)
  • Reinforces brand identity as fresh, responsive, and non-generic

The Bigger Picture

As seasonal messaging becomes increasingly homogenized across the gaming sector, WinSpirit’s UnValentine’s Day stands out by simply listening. It proves that thoughtful micro-campaigns can both elevate brand voice and increase user touchpoints — without relying on traditional promotional pressure.

UnValentine’s Day is now live on the brand’s platform and serves as an open invitation to engage differently this February. For operators and marketers watching the evolution of seasonal gaming engagement, it’s a campaign worth noting.

The post WinSpirit’s UnValentine’s Day: A New Take on February Engagement appeared first on Americas iGaming & Sports Betting News.

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