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GROUPE PARTOUCHE: Sustained growth in activity over the first 9 months of the financial year
Groupe Partouche, European leader in gaming, publishes this day its consolidated turnover for the 3rd quarter of fiscal year 2023 (May to July 2023).
Sustained activity at 3rd quarter
In a normalized operating context, the Gross Gaming Revenue (GGR) increases by +6.5% to € 178.7 M during the 3rd quarter 2023, compared to € 167.9 M a year earlier.
In France, the GGR benefits from an increase in attendance of +4.8% and stands at € 161.5 M, up by +5.6% compared to N-1, slot machines and table games increasing by +5.3% and +6.8% respectively. The GGR of electronic games follows a more sustained trend at +9.8%.
Abroad, the GGR records an increase of +15.1% compared to N-1, to € 17.2 M. The GGR of Swiss online gaming shows a very good performance (+47.8% to € 4.2 M). Furthermore, the 3rd quarter 2023 includes 3 full months of activity for the Middelkerke casino, i.e. a GGR of € 1.1 M, compared to only 23 days in N-1, i.e. a GGR of € 0.2 M, the casino operations having started on 1st July 2022.
After levies, the Net Gaming Revenue (NGR) improves by +5.6% à € 79.2 M
The hotels activity increases by +6.5% at € 8.8 M due to the good performance of the Aquabella Hotel at Aix-en-Provence and of Forges-les-Eaux hotels.
Globally, the 3rd quarter 2023 turnover reaches € 105.1 M, compared to € 100.9 M in 2022 (+4.1%)
Aggregate turnover end of July up by +11.3 % at € 320.7 M
At the end of July 2023, after taking into account the scope effects1 over the period, the aggregated 9-month turnover stands at € 320.7 M (+11.3% compared to 2022), with the Net Gaming Revenue at € 255.3 M (+11.8%).
Upcoming events:
Turnover 4th quarter 2023: Tuesday 12th December 2023, after stock market closure
Income fiscal year at 31st October 2023: Tuesday 30th January 2024, after stock market closure
Groupe Partouche was established in 1973 and has grown to become one of the market leaders in Europe in its business sector. Listed on the stock exchange, it operates casinos, a gaming club, hotels, restaurants, spas and golf courses. The Group operates 41 casinos and employs nearly 3,900 people. It is well known for innovating and testing the games of tomorrow, which allows it to be confident about its future, while aiming to strengthen its leading position and continue to enhance its profitability. Groupe Partouche was floated on the stock exchange in 1995, and is listed on Euronext Paris, Compartment. ISIN B: FR0012612646 – Reuters: PARP.PA – Bloomberg: PARP:FP
ANNEX
1– Consolidated turnover aggregate 9 months per quarter
| In €M | 2023 | 2022 | Variation |
| 1st quarter (Nov. to Jan.) | 116.4 | 98.1 | +18.6% |
| 2nd quarter (Feb. to Apr.) | 99.2 | 89.1 | +11.4% |
| 3rd quarter (May to Jul.) | 105.1 | 100.9 | +4.1% |
| Total consolidated turnover | 320.7 | 288.1 | +11.3% |
2- Construction of the consolidated turnover
2.1 – 3rd quarter
| In €M | 2023 | 2022 | Variation |
| Gross Gaming Revenue (GGR) | 178.7 | 167.9 | +6.5% |
| Levies | -99.5 | -92.8 | +7.2% |
| Net Gaming Revenue (NGR) | 79.2 | 75.0 | +5.6% |
| Turnover excluding NGR | 26.7 | 26.9 | -0.5% |
| Fidelity Programme | -0.9 | -1.0 | -11.8% |
| Total consolidated turnover | 105.1 | 100.9 | +4.1% |
2.2 – Aggregate 9 months
| In €M | 2023 | 2022 | Variation |
| Gross Gaming Revenue (GGR) | 519.7 | 457.8 | +13.5% |
| Levies | -264.5 | -229.5 | +15.3% |
| Net Gaming Revenue (NGR) | 255.3 | 228.4 | +11.8% |
| Turnover excluding NGR | 68.1 | 62.1 | +9.7% |
| Fidelity Programme | -2.7 | -2.4 | +13.6% |
| Total consolidated turnover | 320.7 | 288.1 | +11.3% |
3– Breakdown of turnover by activity
3.1 – 3rd quarter
| In M€ | 2023 | 2022 | Variation |
| Casinos | 92.4 | 87.8 | +5.2% |
| Hotels | 8.8 | 8.3 | +6.5% |
| Other | 3.9 | 4.9 | -19.9% |
| Total consolidated turnover | 105.1 | 100.9 | +4.1% |
3.2 – Aggregate 9 months
| In M€ | 2023 | 2022 | Variation |
| Casinos | 292.3 | 261.3 | +11.9% |
| Hotels | 19.7 | 17.2 | +14.0% |
| Other | 8.8 | 9.6 | -8.6% |
| Total consolidated turnover | 320.7 | 288.1 | +11.3% |
4– Glossay
The “Gross Gaming Revenue” corresponds to the sum of the various operated games, after deduction of the payment of the winnings to the players. This amount is debited of the “levies” (i.e. tax to the State, the city halls, CSG, CRDS).
The «Gross Gaming Revenue» after deduction of the levies, becomes the “Net Gaming Revenue “, a component of the turnover.
1 The entry into the Group of the Middelkerke casino (Belgium) from 1st of July 2022 for an opening on 8th of July after some works, sale of the stake held in the Crans-Montana casino (Switzerland) on 31st of January 2022 and the end of the concession of the restaurant « Le Laurent » as from 7th March 2022.
asia-pacific
Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026
Groove has been named a finalist for Best Aggregator 2026 at the SiGMA Asia Awards, with the ceremony scheduled for 2 June 2026 at the SMX Convention Centre Manila during the SiGMA Asia Summit.
The shortlist was announced by Global Gaming Insider, according to the company. Groove said its platform aggregates more than 15,000 games from over 150 providers via a single API.
Giusy Campo, Business Development Director at Groove, said: “This shortlist is external recognition of a truth we already feel internally: Groove is moving at a different pace. Asia is not a single market, it is a collection of distinct regulatory environments, player behaviours, and partnership opportunities”
Campo added: “Our platform is built to respect that complexity, not smooth it over. Being named a finalist for Best Aggregator tells us that our approach; deep integration, localised content strategies, and commercial precision; is resonating with the operators who matter most in this region. We are not just bringing games to Asia. We are bringing a roadmap for sustainable growth.”
Yahale Meltzer, Co-Founder and CEO of Groove, said: “The aggregation space is crowded. Differentiation is everything. This nomination confirms that our vision, transforming aggregation from a commodity into a strategic growth discipline, is taking hold.” He added: “Operators across Asia are no longer asking for just volume or speed. They are asking for structural resilience, data intelligence, and a partner who can execute across fragmented regulatory landscapes with precision. Groove delivers that. To be recognised alongside the best in Asia is a privilege, but the real work continues in Manila and beyond. We are here to win, not just awards, but the trust of the operators who build their businesses on our platform.”
The post Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
data providers
DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026
DATA.BET says turnover from its virtual content grew 168% between Q1 2025 and Q1 2026, with the supplier reporting the product accounted for 39% of total virtual sports turnover and 45% of profits over the period.
The company said the content is developed fully in-house and delivered through automated bot-vs-bot matches that run 24/7 without dependence on real-world fixture schedules. DATA.BET positioned the format as a way to provide continuous events and reduce operational overhead for operators.
Across the same period, DATA.BET reported +299% active users, +129% across clients GGR, +246% events per quarter, and +218% bets placed.
DATA.BET also said the audience profile overlaps with live football bettors, which it believes supports retention during seasonal breaks. The supplier added that the algorithm-driven format “carries no fraud exposure,” supports In-Stream Betting overlays, and provides near-zero latency between broadcast and market updates.
“Over the past year, our bot-vs-bot virtual content has delivered consistent, measurable results across every operator deployment. Building e-Football in-house gives us the flexibility to configure it to what each operator actually needs — whether that is a specific league structure, a particular mix of bot and player content, or a branded competition format,” mentioned Rostyslav Likhtin, Head of Product at DATA.BET.
The post DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
content studios
155.io makes fintech debut with Coverd partnership
155.io has signed a partnership with US-based fintech platform Coverd, marking the content studio’s first move into fintech. The deal was announced Thursday 21st May 2026.
Under the agreement, 155.io’s real-world games will be integrated into Coverd’s platform. Coverd said the integration is designed to turn everyday transactions into interactive experiences where users can win the chance to have purchases covered through 155.io gameplay.
Sam Jones, Founder & CEO of 155.io, said: “This partnership gives us the opportunity to bring our content to a completely new audience. We share a philosophy with Coverd around disrupting and modernising industries through more interactive experiences. They understand that younger audiences expect entertainment and engagement across every digital touchpoint, including finance, which is exactly how we think about design.”
Albert Wang, Coverd co-founder, added: “Today’s consumer is actively embracing gamified products across every category, so there’s no reason personal finance should stay in the stone age. We’re excited to work with 155.io to make financial experiences more interactive and give everyone a chance to live big by winning back their purchases. 155.io’s next-gen content fits perfectly with what we’re building at Coverd.”
155.io said the integration will bring its interactive content—built around live-action footage and real-time mechanics—to Coverd users. The studio’s portfolio includes Rush Hour from its CCTV Game
library, alongside Ducks.io and Snow Run.
The post 155.io makes fintech debut with Coverd partnership appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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