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Fantasma and Casinolytics Launch Mystic Spells
Fantasma Games is excited to announce the launch of the Mystic Spells slot game, a unique collaboration between Fantasma Games and Casinolytics, the leading AI-driven live-streaming data science company in iGaming.
Mystic Spells is a game unlike anything else on the market, combining advanced AI analytics and player behaviour research based on the growing live streaming market. Resulting in a game that aims to deliver the best possible entertainment experience for players and a perfect fit for the highly engaging streaming community.
The mechanics and features players encounter in Mystic Spells have been carefully curated with the help of data analysis based on billions of classified minutes of live streaming content generated by Casinolytics AI. Combined with a player behaviour analysis based on more than 10,000 hours of watched live streaming slots content. This detailed analysis and unique data has been used to design innovative mechanics and features and put them all into one thrilling package.
Casinolytics expertise in the live streaming market, streamers behaviours and their audiences has provided Fantasma with a unique insight into the way audiences love to play and the types of streaming content they enjoy. The focus on streaming will also help maximise the game’s exposure and longevity, ensuring long-term returns for operators.
Players will be captivated by the unique world and stunning design of Mystic Spells, with the slot boasting two innovative bonuses and Mysticspins, as well as a highly volatile maths model.
Fantasma’s CEO Fredrik Johansson, “We are delighted to launch Mystic Spells alongside Casinolytics. The combination of our creative approach to game development and the detailed insights and knowledge about the live streaming market provided by the Casinolytics team has allowed us to create a game that could be suitable for the market right now.”
“Streaming is essential to the modern online slot experience, and with Mystic Spells, we’ve created the perfect game for this environment. The detailed data and knowledge provided by Casinolytics has given us a unique insight into how streamers like to play, allowing us to create a game that streaming audiences will love.”
It has been a wonderfully unique project to be a part of, and we can not wait to see how players react to the game.”
Johan Sandén, Co-founder, Casinolytics said, “The foundation of Mystic Spells is based on data analysis that is generated by our AI that identifies popularity of mechanics and features by classifying billions of minutes created using features and mechanics that is loved by streamers.”
Sebastian Khalighy, Co-founder, Casinolytics also commented, “Streamers play a huge role in making it possible to stand out in today’s iGaming market, but also offer a perfect opportunity to deep-dive into player behaviours and feelings. Mystic Spells is created using data from streamers and deep qualitative analysis to create a product that is designed with features to appeal to streamers, and a broad level of modern players’”.
Allwyn
UK High Court Rejects Legal Challenges Relating to the National Lottery Licence
On 17 April 2026, the UK High Court rejected in full the claims brought by The New Lottery Company Limited (TNLC) and Northern & Shell PLC (N&S) against the Gambling Commission in relation to the award of the Fourth National Lottery Licence.
In summary, the claims alleged that the Gambling Commission had wrongly awarded the Fourth National Lottery Licence to Allwyn, and that instead, TNLC should have won the competition. The claims also alleged that the Gambling Commission and Allwyn had entered into impermissible modifications to the Licence arrangements following the competition.
The lengthy trial of the claims took place in the High Court before Mrs Justice Joanna Smith between 9 October and 2 December 2025, with an additional day on 13 January 2026.
The High Court has now ruled in favour of the Gambling Commission on all of the claims, rejecting the allegations which had been made.
This is an important judgment for the future of The National Lottery. This judgment makes clear that the Gambling Commission ran a fair and robust competition to award the Fourth National Lottery Licence, and that none of the contested changes to the Licence, in the course of its implementation, were substantial or contrary to the relevant procurement regulations.
The judgment gives resounding support to Good Causes by enabling Allwyn, with oversight from the Commission, to continue with their plans of investment in The National Lottery without further distraction.
The National Lottery is one of the world’s largest lotteries and since launching in 1994, National Lottery players have collectively raised more than £52 billion for more than 670,000 Good Causes across the UK, transforming lives and contributing to the arts, sport, heritage and communities.
The post UK High Court Rejects Legal Challenges Relating to the National Lottery Licence appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
ESG
Play’n GO publishes 2025 Sustainability Report with emissions and governance updates
Play’n GO has published its 2025 Sustainability Report, framing the year as a milestone as the supplier marks 20 years in the gaming industry. The report covers performance across four pillars—Players, Partners, People and Planet—and positions sustainability as tied to product design, operations, and partner expectations.
On climate reporting, the company said it has “achieved and exceeded” its long-term 90% reduction target for Scope 1 and 2 emissions, and reported a 69% absolute reduction in Scope 3 emissions versus its 2023 base year. Play’n GO also said its total material emissions for 2025 were kept below 500 MTCO2e.
The report also points to a move into land-based delivery. In 2025, Play’n GO said it launched its first land-based gaming solution in partnership with Genting UK, positioning the rollout as part of a “player-first, low-footprint approach” for regulated venues.
On responsible entertainment, the company said it continues to reject game mechanics it believes “compromise player trust or wellbeing,” and highlighted participation in discussions on digital wellbeing and cognitive health, including at the United Nations and G7. “We have always believed that great entertainment should be fun, safe and fair,” said Vanessa Björkbacka, Director of CSR at Play’n GO.
The report also outlines internal development and reporting infrastructure. Play’n GO said 43% of employees engaged in AI-related learning during 2025 and that average training time exceeded seven hours per employee globally. It added that reporting was further aligned to the UN Sustainable Development Goals and World Economic Forum Stakeholder Capitalism Metrics, alongside investment in “secure, AI-supported carbon data management.” “As expectations on transparency and accountability continue to rise, we see it as our responsibility to lead,” Björkbacka added.
The post Play’n GO publishes 2025 Sustainability Report with emissions and governance updates appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Africa
Incentive Games launches Mega Flight and Velocity with Hollywoodbets
Incentive Games has partnered with Hollywoodbets to roll out a multi-experience gaming suite in South Africa. Two Incentive Studios real-money titles, Mega Flight and Velocity, went live on Hollywoodbets’ platform on 7 April.
The launch marks Incentive Games’ entry into the South African market. The company said additional content is planned, including free-to-play games to follow as part of the next phase of the collaboration.
Ahmed Baker, Chief Commercial Officer at Incentive Games, said, “We’re delighted to partner with Hollywoodbets, the leading operator in South Africa, as we officially enter this exciting and fast-growing market. Launching Mega Flight and Velocity is just the beginning and we look forward to rolling out more of our real-money games and free-to-play portfolio to their players as part of our long-term plans in the region.”
Wayde Dorkin, Head of Product at Hollywoodbets, said, “We’re excited to welcome Incentive Games to Hollywoodbets as part of our ongoing commitment to bringing fresh, engaging and innovative content to our players. The launch of Mega Flight and Velocity introduces a new layer of interactive entertainment to our platform, and this partnership reflects our focus on working with leading global suppliers to enhance our gaming offering. We look forward to growing this collaboration and delivering even more compelling experiences to our customers.”
The post Incentive Games launches Mega Flight and Velocity with Hollywoodbets appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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