eSports
Esports Players League To Bring into Web3 via Host-To-Earn Esports Platform
Esports Players League (ESPL), a global amateur esports tournament platform provider, announced that it would launch ESPL Arena, the first true Host-to-Earn esports platform geared for Web3, named the ESPL Arena. The Web3 esports platform will introduce its much anticipated User-Generated Tournament (UGT) solution to a global audience and offers tournament contestants the ability to win tournament prizes in the form of digital assets.
With over 280,000 active gamers globally and a presence across 17 countries in Southeast Asia and Latin America, ESPL is a well-established Web2 and Web3 amateur esports platform, hosting over 2,000 tournaments since 2019 and reaching over 33 million global users.
ESPL is supported by a strong list of global investors, including Warner Music, 500 Startups, Genting Ventures, iCandy Interactive, RightBridge Ventures AB, CRAES, Infinity Ventures Crypto (IVC) and Arcanum Capital.
The company will look to onboard professional and amateur players onto its Web3 esports ecosystem through blockchain technology.
Froyo Games, a popular Web3 casual game platform, will support ESPL’s Web3 efforts by providing investments and strategy support for ESPL’s Arena launch.
Arena’s User-Generated Tournament (UGT)
The UGT platform is the technology solution powering ESPL’s Arena organisation of tournaments, employing an easy-to-use interface for players to enter, participate and submit scores for online esports events.
UGT is capable of disbursing tournament prizes in a flexible, transparent and secure manner, releasing NFTs and tokens to the winning players’ wallets automatically while intelligently flagging questionable or conflicting submissions. This way, a marshall can mediate between hosts and participants before any prizes can be issued.
Utility Token Launched on Pancake Swap
ESPL’s utility token $ARENA is launched in collaboration with Pancake Swap, one of the largest decentralized blockchain exchanges in the world. The newly launched token will be used within the ESPL Arena platform, providing tournament organizers with a transparent and efficient way to bring gamers together for friendly competition. Organizers will be able to charge a fee for tournaments hosted with automatic prize allocation to participants upon the conclusion of competitive events- giving rise to a true Host-to-Earn system.
The digital asset approach would enable organizers to efficiently organise large and small open tournaments for online multiplayer games with a scoreboard.
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Alona Shevtsova
L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament
Ukrainian esports team L&G won the Dragon EC Cup tournament, held on the 20th of April by Dragon Esports Club. Four teams competed in the tournament’s final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers. During the Grand Final, the L&G team competed with Lazer Cats on Mirage, Anubis, and Vertigo maps.
“This victory is a testament to the exceptional talent and commitment of our players, as well as the collective effort of our coaching staff and support personnel,” said Alona Shevtsova, founder of L&G Esports. “We are immensely proud of their accomplishments and grateful for the unwavering support of our fans.”
L&G is among the top 5 Ukrainian teams in Counter-Strike: Global Offensive. It was founded in 2021. The previous name was Leogaming, and it was created on the initiative of the famous Alona Shevtsova from the fintech sector.
The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions. The team players are marat2k, r0ublE, kr1vda, kL1o, OneUn1que, rji (coach).
The winners received a 50,000 UAH prize. Dragon Esports Club also prepared a 15-skin giveaway for the broadcast’s viewers.
It is worth mentioning that the L&G team created its merch items, which are available for order worldwide. To get more information about the team, visit the L&G Instagram page, Twitch, or Telegram Channel.
eSports
L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament
Ukrainian esports team L&G won the Dragon EC Cup tournament, held on the 20th of April by Dragon Esports Club. Four teams competed in the tournament’s final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers. During the Grand Final, the L&G team competed with Lazer Cats on Mirage, Anubis, and Vertigo maps.
“This victory is a testament to the exceptional talent and commitment of our players, as well as the collective effort of our coaching staff and support personnel,” said Alona Shevtsova, founder of L&G Esports. “We are immensely proud of their accomplishments and grateful for the unwavering support of our fans.”
L&G is among the top 5 Ukrainian teams in Counter-Strike: Global Offensive. It was founded in 2021. The previous name was Leogaming, and it was created on the initiative of the famous Alona Shevtsova from the fintech sector.
The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions. The team players are marat2k, r0ublE, kr1vda, kL1o, OneUn1que, rji (coach).
The winners received a 50,000 UAH prize. Dragon Esports Club also prepared a 15-skin giveaway for the broadcast’s viewers.
It is worth mentioning that the L&G team created its merch items, which are available for order worldwide. To get more information about the team, visit the L&G Instagram page, Twitch, or Telegram Channel.
The post L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament appeared first on European Gaming Industry News.
eSports
IESF Announces the European Regional Qualifiers for Esports World Championship
The International Esports Federation (IESF) has announced the European Regional Qualifiers for the 16th World Esports Championship. From July 6 to July 31, 750+ athletes from Europe will compete for a slot at WEC24, set to take place in Riyadh, Saudi Arabia.
As the only fully online event hosted by IESF in 2024, this tournament will spotlight Europe’s best esports talent across four game titles. The event will feature competition in the following categories:
- CS2 Open
- CS2 Women
- MLBB Open (Mobile Legends: Bang Bang)
- MLBB Women
- PUBG MOBILE
- DOTA2
Athletes from 43 nations will compete in the event, determined to claim victory and proceed on their journey on the “Road to Riyadh”. The national champions of the eFootball series will advance directly to WEC24.
Igor Nedeski, Esports Manager at IESF, said: “We’ve ensured that despite being exclusively online, the European Regional Qualifiers will deliver the same level of intensity and high standards as the other regional qualifiers. Athletes and fans can look forward to an exciting and competitive experience as the battle for a spot at the World Esports Championship kicks off.”
The post IESF Announces the European Regional Qualifiers for Esports World Championship appeared first on European Gaming Industry News.
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