Asia
Global Esports wins India’s first-ever televised BGMI Master Series Tournament 2022!
NODWIN Gaming’s three-week-long premier television tournament — the BATTLEGROUNDS MOBILE INDIA (BGMI) Masters Series that was broadcast on Star Sports 2 on primetime starting June 24, has concluded in a grand final event on July 17, 2022. Global Esports was crowned the champion of this series following an edge-of-the-seat match between the top teams like Team GodLike & Orangutan. The winner was awarded the BGMI Master Series trophy, INR 25 lakh as prize money, and took home the new Hyundai VENUE. The tournament had an overall prize pool of INR 1.5 Cr.
The winner was announced after the three-week-long tournament’s exciting and long-drawn five-day grand finale. The tournament finals saw teams give a tough fight and pull all stops to dominate the leader board with an eye on the trophy. The season also saw lesser-known teams like team Insane Esports and Chemin Esports excel and make an impression.
“What a series this has been for NODWIN Gaming, for the community and for our partners on the whole! We’ve been able to place esports right in the upper echelons along the likes of several big league traditional sports like cricket, football and tennis. This tournament is a game-changer for every aspiring gamer out there. My heartiest congratulations to Global Esports who’ve raised the bar of professional gaming with their skillset and focus. Each team played like true champions till the very end. I’d also like to thank all our partners Star Sports, Spotify, Swiggy, Loco, Glance Live, Wings, Gillette and Hyundai who instilled their faith in our vision and drove this event to mass success. Onwards and upwards from here,” said Akshat Rathee, Co-Founder and Managing Director, NODWIN Gaming.
KING, an Indian singer, and songwriter performed his latest releases Baazi and Sinner on the sets of BGMI, courtesy of Glance and Warner Music India to get players grooving to his music and pumped up for their next battle. Television host, Jatin Sapru, presented the last two days of the competition.
“Gaming has become an entire culture in itself which is representative of participation in a cultural phenomenon that has reached a scale that you simply cannot ignore. It is no longer super-niche but very much a part of the mass culture. This is one sport where we have looked to partner with NODWIN to build something from the ground up. Here, we have not just acquired the rights. We invested in both resources and efforts. When we do this, we do it with the ambition of building something that will reach a certain scale. We are delighted that our hypothesis is being proven right that a popular game when converted into a marquee sporting property will attract millions of viewers,” said Sanjog Gupta, Head of Sports, Star & Disney India.
“As a progressive brand, Hyundai shares strong synergies with various Sports across the globe and it gives us immense pleasure to be an integral part of the e-sports bandwagon. We are delighted to be associated with BGMI Masters Series organized by NODWIN Gaming. The new Hyundai VENUE personifies the aspirations of Gen MZ customers, elevating their experience through everyday dynamism, exciting performance and hi-tech features. Being one of the largest automobile manufacturers in India, a large part of our customers belong to the Millennial and Gen Z age group, who draw strong associations with esports and spend significant time engaging in such activities. Realizing their interests and to fuel the passion for E-Sports, we are bringing a Lit extravaganza to this series by presenting the new Hyundai Venue to the winner,” said Virat Khullar, AVP & Group Head, Marketing, Hyundai Motor India.
“Spotify aims to bring the best in audio to gamers, creating experiences wherever they play and however they choose to listen. Our partnership with NODWIN for BGMI Masters Series 2022, is an exciting opportunity to advance that goal in India. Specifically, for the tournament, we have curated the Top Gaming Tracks India playlist for those who wish to get in the zone before a match, and have featured top BGMI gamers in The Mythpat Podcast (a Spotify Original), talking about match strategies and tactics. This is just the start of our partnership with BGMI, stay tuned for more to come!” said Neha Ahuja -Head of Marketing at Spotify.
“We have seen the power of the esports community come alive on Loco yet again, with the BGMI Masters Series alone garnering nearly 100 million views and the finals achieving a new platform record of 2.5 lakh concurrent live viewers. As the pioneer and largest investor in the Indian esports and live game streaming ecosystem, Loco has empowered all stakeholders involved and has provided a strong financial backing for the community to grow. Esports is set out to become the sport of the masses in India and we are proud to provide opportunities for viewers and creators on our platform as we continue to democratize gaming entertainment and turbocharge fan experiences!”, said Ashwin Suresh, Founder, Loco.
“Over the last year, Glance has made significant endeavors to bring premium eSports to users right on the lock screen of their smartphones. We are delighted to share that over 25 million consumers in India have discovered and watched BGMI masters on Glance. We hope that the combined reach BGMI Masters has achieved through TV and lock screens makes this a watershed moment for esports in India as she aims to become an esports powerhouse, especially ahead of the launch of esports at the next Asian Games,” said Yashashvi Takallapalli, Vice President – Gaming, Glance.
“Swiggy has been looking at interesting ways to engage with the gaming TG. The opportunity with BGMI Masters Series gave us a chance to do that at scale. We have done some interesting integrations during the series such as owning the “Winner Winner Chicken Dinner” segment in addition to having live delivery activations in the studio. We also ran a contest wherein we gave away 100 free Swiggy dinners on a daily basis, through QR code ads that we ran during the course of the series.” said Saurabh Nath, AVP Brand.
Commenting on the finale, Vijay Venkateswaran, Head of Sales and Marketing, Wings said, “The BGMI Masters has drawn to a close and what a journey it has been. Intense seems an understatement. Congratulations to Global Esports. A roller coaster ride if there ever was one. Props to all the teams who have participated and gave their best. It was an entertaining spectacle from the start to finish. Wings is proud to have partnered with NODWIN Gaming to produce such a huge show of talent and skill. We are immensely overjoyed that we are part of a project that celebrates gamers in all its glory. Here’s to more such ventures that push the horizons of gaming.”
The first-ever televised BGMI tournament was a collaboration between NODWIN Gaming and Star Sports. Glance Live and Loco enabled the digital distribution of the tournament. The series was broadcast in Hindi, Tamil and English.
The total prize pool for the tournament was INR 1.5 crore to be distributed among the winning team, the weekly winners and the top performers.
Performance awards for the finals:
- The Eliminator Award – Most finishes – Goblin from Team Soul
- The Cruiser Award– Most walked distance – Robinū from team Chemin Esports
- The Damager Award – Most Damage – Jonathan from GodLike
- The Dost Award – Most Assists – Nakul from Global Esports
- The Saviour Award – Most Revives – Hector from Team Soul
- The Doctor Award – Most Heals – Destro from Chemin Esports
- The Tapatap Award – Most Headshots – Goblin from Team Soul
- The Survivor Award – Most Survival Time – Driger from Orangutan
- The Motorhead Award – Most Vehicle Distance – Ash from Orangutan
- The MPV Award – Most Finishes – Jonathan from GodLike
- The Hunger Cure Awards – Most WWCD – Orangutan
The BGMI Master Series has broken all viewership since it went live, clocking over 1.2 million impressions surpassing the impressions of Australian Open Day 1, French Open Day 1 and UEFA CL Semi-Finals! The series clocked 12.3 million views through the first eight days of broadcast on TV.
The tournament was digitally distributed by the leading live streaming and esports platform, Loco and lock screen app Glance Live. The finals on Loco garnered more than 3.6 million views with peak concurrent live viewers crossing 2.5 Lac while Glance crossed 1.7 million viewers. The tournament was also viewed by over 25 million consumers on their smartphone lock screen with Glance.
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Asia
World Esports Summit Celebrates Its 10th Edition in Busan
The World Esports Summit returns to Busan, South Korea, for its 10th edition, taking place on 10–11 February 2025.
Hosted at the Wyndham Grand Busan, the Summit will bring together 40+ speakers from the international esports ecosystem, including representatives from federations, publishers, global brands, sports organizations, technology companies, and public institutions.
Over the past decade, the World Esports Summit has provided a platform for dialogue and cooperation among stakeholders shaping the world of esports. The 2025 edition will continue this role, offering space for discussion on current developments, industry challenges, and future directions.
The Summit will feature contributions from a wide range of organizations, including Alibaba, FIBA, FIFAe, Tencent, Moonton, NetEase, FIA, Sportradar, EFG, Good Game, Telekom, among others.
Across two days, participants will take part in keynote sessions and panel discussions addressing topics such as esports governance, international collaboration, industry development, integrity, and the continued convergence of esports and traditional sports.
Further information on the program, speakers, and registration is available on the official World Esports Summit website.
The post World Esports Summit Celebrates Its 10th Edition in Busan appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
Insurgence Gaming Company Expands Grassroots Vision with MOBA Legends 5v5 Discord Play-Ins
Following the launch of its inaugural women-focused VALORANT tournament La Imperia, the Insurgence Gaming Company has announced its second competitive initiative, MOBA Legends 5v5 Discord Play-Ins, a series of open community tournaments created to make organised competition more accessible to emerging players.
While La Imperia introduced a visibility-led invitational format, the MOBA Legends 5v5 Discord Play-Ins take a different approach. The series is built around open participation and will be hosted entirely online, with all tournament operations managed through Discord. This allows teams from across India to compete in a structured setting without the restrictions often associated with invite-only events.
The Play-Ins are designed as a starting point for players and teams who want to experience organised competition. Matches will be played in a 5v5 MOBA Draft Pick format, with scheduling, match reporting, and communication handled through dedicated Discord channels.
The announcement continues Insurgence Gaming Company’s early focus on grassroots esports. The company was created to address gaps in India’s competitive ecosystem, particularly at the amateur and semi-professional level where consistent tournament opportunities are still limited.
Speaking on the launch, Jasper Shabin, Founder of the Insurgence Gaming Company, said: “With La Imperia, we focused on visibility. With the Discord Play-Ins, the focus shifts to access. Competitive players need regular places to play, improve, and test themselves, not just one-off tournaments. MOBA Legends 5v5 is one of the most accessible competitive titles on mobile, which makes it a strong fit for an open, community-driven format.”
Beyond competition, the Discord Play-Ins are also intended to build a sense of continuity. Players will have access to channels dedicated to match coordination, tournament updates, and post-game discussion, helping teams stay connected beyond a single tournament run.
With the MOBA Legends 5v5 Discord Play-Ins, the Insurgence Gaming Company continues to shape its identity around community-first formats, pairing visibility-led initiatives like La Imperia with open competitive pathways that support long-term grassroots growth in Indian esports.
The post Insurgence Gaming Company Expands Grassroots Vision with MOBA Legends 5v5 Discord Play-Ins appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
ALGS 2026 Championship
S8UL Esports secures historic top five finish at ALGS 2026 Championship; bags INR 1 crore in prize money
S8UL Esports, a global powerhouse in esports and gaming content, delivered a landmark performance by finishing among the top five teams globally at the Apex Legends Global Series (ALGS) 2026 Championship, held in Sapporo, Japan from January 15 to 18. This result represents the best ever finish by an Indian organization on the Apex Legends global stage, setting a new benchmark for Indian esports at the highest level of international competition.
The ALGS 2026 Championship, the crowning event of the Apex Legends competitive calendar, brought together 40 of the world’s most consistent and high-performing teams from the year-long global circuit. S8UL’s all-Australian roster featuring Rick Wirth (Sharky), Benjamin Spaseski (Jesko), and Tom Canty (Legacy), led by head coach Harrison Rogers (Rogers), delivered a standout campaign and emerged as the only South Asian team to secure a Top 5 finish at the premier international Apex Legends event. The team earned USD 120,000 (approximately INR 1 crore) from the tournament’s USD 2,000,000 (approximately INR 18.14 crore) total prize pool.
Commenting on the achievement, Animesh Agarwal, Co-founder and CEO, S8UL, said, “Over the years, we have built one of India’s strongest gaming creator ecosystems and a solid foundation in content. In the last 18 months, we have deliberately expanded our focus to global esports investments across multiple titles, and performances like this validate that vision. Our ambition is to compete and win at the highest level worldwide. We are investing deeply, assembling world-class international rosters, and representing S8UL on the global stage from India. A top five finish at ALGS is a major milestone, and it marks only the beginning of what we believe will be a very strong future for S8UL in esports.”
S8UL began their campaign in Group B, navigating a demanding round-robin stage where all 40 teams were divided into four groups of 10. The team’s consistent performances saw them finish among the top 20 teams, earning a spot in the Winners Bracket and keeping them firmly in title contention.
From there, S8UL qualified for the Grand Finals, where the remaining 20 teams competed under the high-pressure Match Point Format. Under this system, a team must reach 50 points and then secure a match win to claim the championship, with the remaining teams ranked by total points. Across nine final matches, S8UL accumulated 64 points to finish fifth overall, just one point behind fourth-placed GROW Gaming, underlining how closely contested the championship was.
“The margins at this level are extremely fine, and the team showed tremendous composure throughout the tournament. From the group stage through to the finals, the players displayed adaptability, trust, and resilience. Finishing in the top five globally is a major milestone, and it reinforces our confidence in this roster’s ability to contend for championships in the future,” commented Harrison Rogers, coach of S8UL’s Apex Legends team.
S8UL’s performance at the ALGS 2026 Championship builds on the organisation’s growing presence in international Apex Legends competition. In 2025, S8UL competed at the ALGS Midseason Playoffs as part of the Esports World Cup in Riyadh, where the organisation also became the first Indian team to be selected as a Club Partner for the tournament. With consecutive appearances at Apex Legends’ premier global events, S8UL continues to establish itself as a consistent contender on the world stage and a flagbearer for Indian esports internationally.
The post S8UL Esports secures historic top five finish at ALGS 2026 Championship; bags INR 1 crore in prize money appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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