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Premier League Football Stars, Shaun Wright Phillips and Jordan Stewart, Lead Investment in The Sports Metaverse

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The Sports Metaverse pioneers esports with virtual land sales, metaverse personal training, sports betting and fan engagement

The Sports Metaverse, the world’s first virtual world specifically focused on sports, has announced that former professional football players, Shaun Wright Phillips and Jordan Stewart, have purchased land in the Sports Metaverse.

Shaun Wright Philips will use his land for events and to display his NFTs:

“I’m really excited to be involved in the Sports Metaverse. This is the new frontier when it comes to sports. The metaverse and owning a piece of it is about interaction and co creation – watching live sports with friends all around the world, hanging out with friends, and buying and selling NFTs are some of the things I’m really looking forward to doing here.“

Investment into VR real estate in the metaverse has grown exponentially, with brands like Adidas and top influencers looking to establish themselves in the virtual world. In the metaverse where possibilities are endless, investors see the potential to rent a virtual space for parties with sports stars, private lodges to view sporting events in VR stadiums, or offer key brands a space for sponsorship appearances. As a result, early investors are already making tenfold, million dollar profits. The returns are expected to continue to grow as Grayscale Research predicts annual revenues for the metaverse at $1 trillion, with $400 Billion for gaming worlds alone.

In addition to Shaun Wright Philips, Sports Metaverse announced that four companies have already pre-bought land. They include Phat Fantasy, Own the Moment, ThriveFantasy, Press Sports, and Beyond The Game Network. Brands can apply for the private sale here.

SportsIcon COO and Co-Founder Alexi Yovanoff said:

“Both Shaun and Jordan have played at the top of their profession, so it’s an honor to have these athletes join the Sports Metaverse. I still remember the goal that Shaun scored against Manchester United in 2004, and Jordan has had a great career here in the UK and in the USA.
What strikes me the most about these two is their passion for web3, communities, and the interaction with athletes that the Sports Metaverse will give to consumers.”

Shaun Wright Phillips is one of the best players of his generation, playing for England in the National Team, and for Manchester City and Chelsea. Jordan Stewart has had a successful career in both England and the United States at clubs such as Leicester City and the San Jose Earthquakes.

The Sports Metaverse is a digital world devoted solely to sports. It unites the most prominent sports stars, brands, and clubs together in one place. Sports Metaverse is built by SportsIcon and industry veterans from Sony, Doom, Playstation Home, and Nvidia. You can trade NFTs, buy land, interact with iconic sportspeople, and visit stadiums.

SportsIcon is backed by rapper turned investor Nas, Dapper Labs, Dapper Labs CEO Roham Gharegozlou, Youtube Founder Chad Hurley, Hedera and Reserve Founder Andrew Masanto, and ex NBA star Andrew Bogut.

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GoldenRace launches V5 mobile solution with unified app and WebGL branding

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GoldenRace has launched its next-generation V5 mobile solution, the supplier announced on 1 July 2026 in Malta. The company positions the release as a mobile delivery upgrade for its virtual sports and betting content, aimed at maintaining performance under high player traffic.

According to GoldenRace, V5 consolidates its previous architecture into a single application and “drastically reduces load sizes by 80–90%.” The company also said the platform is built “completely from the ground up” with a unified UI/UX designed to remain responsive across different network conditions.

On product features, GoldenRace said V5 introduces “advanced WebGL capabilities” to support high-fidelity graphics and operator-controlled branding. It also adds native gamification tools across games, including custom Tournaments, Leaderboards and Free Bets.

The company also outlined three mobile upgrades intended to reduce friction in the betting flow: a Lobby with modular layouts and a one-click toggle between scheduled and instant views; a next-generation Betslip with richer visual components and “smart organisation”; and dynamic Leaderboards with configurable funding and custom point logic.

GoldenRace said operators can switch to V5 by “changing a single line of code,” and added that a demo is available for operators evaluating the new mobile solution.

The post GoldenRace launches V5 mobile solution with unified app and WebGL branding appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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certification

PopOK Gaming secures certification for Portugal iGaming market

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PopOK Gaming has obtained certification for the Portuguese iGaming market, adding Portugal to its list of regulated jurisdictions where it can offer compliant gaming content to licensed operators.

The company said the certification confirms it meets local regulatory and technical requirements and supports its strategy to expand in regulated markets.

PopOK Gaming did not disclose which regulator or test lab issued the certification, which products are covered, or the date the approval was granted.

Portugal continues to operate a ring-fenced regulated online gambling framework, with market access dependent on product approvals and operator licensing. For suppliers, local certification is typically a prerequisite to distribute content to licensed brands.

The post PopOK Gaming secures certification for Portugal iGaming market appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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API

St8 adds game round replays to its single API platform

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Replay tool builds on St8’s graphical game round details and launches first with nine casino game studios.

St8 has launched game round replays, adding visual playback of completed casino game rounds to its existing single API platform. The company said the feature is designed to help operators verify outcomes faster and resolve player queries more efficiently.

The new capability builds on St8’s graphical game round details, which it said is already used by operators. With replays, support and operations teams can access a round’s visual playback to investigate gameplay disputes and respond to players with more transparency.

St8 also positioned the feature as a player engagement tool, with operators able to surface notable moments such as big wins and bonus rounds for promotional use.

Game round replays will initially support titles from AvatarUX, BGaming, Endorphina, Hacksaw, Peter & Sons, Pragmatic Play, Scatter Kings, Shady Lady, and Tequity Originals, with more providers to be added. St8 said the feature is delivered through its existing single API integration and requires no additional development work, and is intended to scale across multiple brands and regulated markets.

David Fall, Business Development Manager at St8, said: “Operators are under increasing pressure to deliver exceptional customer support while keeping operational costs under control. Our graphical game round details have become a trusted and widely used tool for operators, giving support teams quick access to the information they need to resolve player queries efficiently. Game round replays complement this capability by providing a visual playback of each round, helping teams resolve cases even faster and with complete confidence.

“Beyond operational efficiency, the feature also opens up new opportunities for engagement. Operators can showcase exciting gameplay moments, celebrate big wins and create richer player experiences – all through the same integration. Because game round replays are delivered through our existing single API, partners can access this functionality immediately while continuing to benefit from the simplicity and scalability that sit at the heart of the St8 platform.”

The post St8 adds game round replays to its single API platform appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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