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Incentive Games makes key hire to take data analytics to the next level

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Tiago Vieira has been headhunted from TVSquared and will help the freeplay developer provide clients with insights into the games’ contributions to their acquisition and retention metrics
 
Incentive Games, the provider of premium Free-to-Play acquisition and retention games, has further expanded its data department with the appointment of Tiago Vieira as Head of Data. Tiago was headhunted from TVSquared where he combined the roles of senior Data Scientist and Technology Lead.

Attracting talented workers is getting harder by the day and convincing Tiago to join has not been any different. Once he saw the innovative products and the role data is playing in developing them, he was convinced Incentive Games is the right choice for him.

Data analysis has been the heart of Incentive Games’ success for many years, it is used to analyse player behaviour, feature performance and User Experience. The games generate a huge volume of data daily, and up till now, that has mainly been used to improve the game design and user experience. Moving forward Incentive Games is focused on generating reports and insights for their operator clients on how the games contribute to their acquisition cost and retention metrics.

Incentive Games has millions of monthly active users across its games which in turn generates billions of data points to be collected and analysed. These insights help clients better understand user behaviour, improve the effectiveness/stickiness of games and ultimately boost revenues.

“We’ve been aware of Tiago’s remarkable talents for a while now,” said John GordonCEO of Incentive Games, “and have taken our time to get this key hire in place. By the end of this year Incentive Games products will have over 100 million active monthly users and be generating many billions of data points, and we believe few companies in the industry have a deeper knowledge of customer behaviour in our space. Whilst those learnings have already been used to improve game design and user experience, we’re now focusing on specific customer insights and state-of-the-art, real-time reporting advances that, we believe, will revolutionise the industry’s acquisition and retention strategies.”

Tiago VieiraHead of Data at Incentive Games, added: “In a very short space of time Incentive Games has established itself as the global leader in the field of free to play games, and I’m hugely excited and intrigued to join a remarkable team. Their products are now generating huge amounts of incredibly rich data that are being harnessed to develop a phenomenal roadmap of upcoming products. The challenge of helping elevate those games to the next level was one I couldn’t resist.”

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Esports Nations Cup 2026 Announces Official VALORANT Rosters

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The Esports Foundation (EF) confirmed the official roster submissions and direct invite recipients for the VALORANT tournament at the Esports Nations Cup 2026 (ENC), the global nation-based esports competition set to debut in Riyadh, Saudi Arabia from November 2-29, 2026.

111 rosters representing 111 countries and territories have been officially submitted and confirmed for the VALORANT tournament. 32 of those rosters will compete at the ENC Finals for VALORANT, with 16 countries and territories receiving direct invitations through the official ENC 2026 Rankings. The system has scored, accumulated and ranked submitted roster player performances across all official Riot Games competitions through the conclusion of Masters London. Those invited countries and territories, and their submitted rosters, are:

• UNITED STATES OF AMERICA – trent, valyn, leaf, zekken, skuba, Ethan and Cryocells

• REPUBLIC OF KOREA – iZu, BuZz, Francis, Munchkin, Ivy and Dambi

• PEOPLE’S REPUBLIC OF CHINA – ZmjKK, CHICHOO, nobody, Knight, slowly, K1Ra and Lysoar

• CANADA – TenZ, mada, eeiu, Marved, JonahP, koalanoob and Zander

• TÜRKIYE – Alfajer, Ruxic, Lar0k, RieNs, xeus, Wo0t and s0pp

• BRAZIL – aspas, artzin, spikeziN, Less, Sacy, Sato and lukxo

• SINGAPORE – Deryeon, Jinggg, nephh, STYRON, wayne, Vera and JayH

• POLAND – kayak, kamo, starxo, PROFEK, westside, paTiTek and UNFAKE

• PHILIPPINES – Zeus, kellyS, xavi8k, invy, PatMen, Markyyy and Wild0reoo

• GREAT BRITAIN – Lime, Severe, benjyfishy, keiko, Ticey and YaBoiLewis

• CHINESE TAIPEI – Nicc, SpiritZ1, WsLeo, Spring, S1Mon and Yuicaw

• MALAYSIA – d4v41, theDoctorr, xan, Riza, Fixy, toggle and aplycs

• FINLAND – Jamppi, Derke, iluri, Famsii, H1ber, hoody and Snowi

• LITHUANIA – Boo, MiniBoo, Koshmaras, Kajuks, Destrian, roxie and vakk

• THAILAND – killua, Primmie, JitboyS, PTC, Apinya and Kadoom

• CHILE – kiNgg, erde, Mazino, keznit, Tunaso, Shyy and david

A clear favourite emerges near the top of the rankings: the US. G2 Esports’ highly decorated and highly dangerous trio of trent, valyn, leaf lead the way for the US, with multiple VCT Americas stage trophies to their names, and the desire to finally claim an international trophy still in their hearts. Joining them though are a handful of superstars that have won on VALORANT’s biggest stages: VALORANT’s only two-time world champion Ethan, his reigning world champion NRG teammates skuba, and former Masters Madrid winner zekken of MIBR, joined by one of the game’s most elite players in Cryocells. The best of the best from one of the game’s strongest regions are all together on one roster, and expectations are sky high.

But they only have to look north to spot an equally dangerous contender. Leading Canada is one of Ethan and skuba’s teammates, fellow world champion mada. Joining him are more VCT Americas standout players in FURIA duo eeiu and koalanoob, and Sentinels’ jonahP. And coming out of retirement to compete for Canada are two former Sentinels stars, and Masters winners, in TenZ and Marved. A match between Canada and the US at ENC would be a dream come true for VALORANT fans not just in North America, but around the world.

Brazil is bringing back former champions of their own. Sacy, the only VALORANT player to be able to claim a Masters and a Champions trophy, is back with his former teammate Aspas and less, alongside FURIA’s artzin and LEVIATAN’s spikezin. LEVIATAN’s tremendous victory at Masters London not only drastically improved Brazil’s ranking, but allowed kiNgg and Chile to just narrowly sneak into the top 16 and secure an invite.

Nongshim RedForce trio Francis, Ivy and Dambi will make up the core of the team representing South Korea, with DRX star BuZz and Gen.G star Munchkin joining them, while the People’s Republic of China roster is bolstered by an equally dangerous trio in ZmjKK, CHICHOO and nobody from EDward Gaming. Across Europe, a number of prolific duos will attempt to bring glory to their home nations, including Vitality twosome Derke and Jamppi for Finland, keiko and EWC 2025 champion Benjyfishy for Great Britain, and brothers Boo and MiniBoo for Lithuania. Teams from Singapore, Türkiye, Poland and the Philippines are also decorated with sensational talent and former trophy winners.

With Masters London concluded and invites to the top 16 teams sent out, the attention turns to the online regional qualifiers taking place June 26-28. The top two teams from the qualifiers for North America, South America, Western Europe, Eastern Europe, Asia and Southeast Asia/Oceania will qualify for ENC, alongside the sole winners of the MENA qualifier and the Sub Saharan African qualifier. The final two teams will go to Wildcard slots.

The post Esports Nations Cup 2026 Announces Official VALORANT Rosters appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Booming Games

Booming Games launches Fortune Paw slot with 2,500x top win and respins

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New 3×3, five-payline release includes an all-payline 10x multiplier and a Wild-collection respins mechanic.

Booming Games has launched Fortune Paw, a new slot title featuring a 3×3 grid with five fixed paylines and a stated maximum win of 2,500x.

The game includes an all-payline multiplier mechanic. According to the supplier, landing winning symbols on all five paylines awards a 10x multiplier.

Fortune Paw also includes a respins feature tied to Wild symbols in the base game. The company said Wilds are collected and can trigger respins “at any time,” after which a symbol is selected at random and a respin series is awarded, with landed symbols held as additional respins are granted.

Craig Asling, Director of Games at Booming Games, said: “Fortune Paw combines simple mechanics with large win potential to create a fast-paced, high-stakes gameplay experience. We are particularly proud of the fantastic artwork and our titular Fortune Paw character that really brings the game to life.”

The post Booming Games launches Fortune Paw slot with 2,500x top win and respins appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Blueprint Gaming

Blueprint Gaming launches Red Hot Catch with Money Collect and stacked bonus upgrades

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New 5×4, 20-payline slot adds a Wicked Wheel feature and up to five stackable Red Hot Spins enhancements.

Blueprint Gaming has released Red Hot Catch, a new Money Collect slot title featuring a Wicked Wheel bonus and a Red Hot Spins feature with up to five stackable enhancements.

Set in a “neon-lit underworld” theme, Red Hot Catch is a 5×4, 20-payline slot. Cash symbols can land across all five reels and are awarded when a collect symbol appears on reel 1 or 5, according to the supplier. Blueprint said the game has a one-in-five win hit rate and high volatility.

The Wicked Wheel feature triggers a spin of the “Devil’s Wheel” to award either an instant cash prize or the Super Bonus. Separately, Bonus Scatter symbols add to one of the chests above the reels, each with the chance to trigger Red Hot Spins.

When Red Hot Spins activates, the bonus round starts with a cash multiplier and one or more of five upgrades already active. Blueprint said the upgrade set includes multiplied cash values, boosted symbols, respins and a fully cleared reel set.

Jo Purvis, Director of Marketing, PR and Events at Blueprint Gaming™, said: “Red Hot Catch brings a new dimension to our Money Collect offering, layering a proven formula with an intuitive range of bonus upgrades that give players real variety and sustained engagement.

“With five distinct Red Hot Spins enhancements that can stack in combination, no two bonus rounds play out the same way. We’re confident the game will resonate strongly with players who have come to love frequent opportunities to collect wins, and we look forward to seeing it perform across our regulated markets worldwide.”

The post Blueprint Gaming launches Red Hot Catch with Money Collect and stacked bonus upgrades appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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