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IESF World Esports Championships Regional Qualifiers Underway in Baku

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Regional Qualifiers kick off with European Championships in Baku, Azerbaijan

Europe’s greatest players compete in Tekken 7 to secure place in IESF’s flagship event

The European Esports Federation (EEF) with the support from the International Esports Federation (IESF) are organizing the European Championship in Tekken 7 and officially kicked off the World Esports Championships regional qualifiers in Baku, Azerbaijan. Players from 18 countries will compete in Tekken 7 for a prize of $5,000 and a coveted spot in the WE Championships Finals.

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The European Championships began today, 26th May, with the Opening Ceremony taking place at Crystal Hall Arena in the Azerbaijan capital. This is the first time Azerbaijan has hosted the regional qualifiers. The Ceremony featured representatives from the 18 nations participating as well as the President of the Azerbaijan Esports Federation, President of the European Esports Federation and Deputy Minister of Youth and Sports of Azerbaijan Republic.

President of the Azerbaijan Esports Federation Ramil Aliyev: “I would like to express my deep gratitude to the European Esports Federation for the great confidence put in us to organize such a competition here in Baku. I believe that promoting and sharing common values will let us build a strong community in Europe as a whole. I hope that all participants will leave our country with great impressions and priceless memories. In the end, I want to declare the European Esports Championship Baku 2022 officially open! Wish you good Luck & Have Fun!”

IESF President Vlad Marinescu spoke at the Opening Ceremony and said: “I first want to thank the city of Baku and the local government and organizers for welcoming the World Esports Family for the first round of our regional qualifiers. The Azerbaijan Esports Federation has done an amazing job at growing and promoting esports in their nation. We are looking forward to continuing IESF’s rich and consistent history of hosting the best esports events and proving athletes with the ultimate environment to perform at their full potential with the 14th World Esports Championships. Players, Let the games begin!”

European Esports President Ido Brosh said: “ The European Esports Championships feature some of the best Esports athletes in Europe, competing for a cash prize and a chance to qualify to the IESF World Esports Championships later this year in Bali. Only together we can lead by example, as the sport of the next generation. Congratulations to Baku and the Azerbaijan Esports Federation for hosting this event – it is our pleasure to visit your country. And to the players competing this week I say good luck, have fun, have perseverance, and bring home the glory!”

Eighteen players from Azerbaijan, France, Georgia, Israel, Italy, Hungary, Macedonia, Malta, Monaco, Montenegro, Netherlands, Poland, Serbia, Slovakia, Spain, Sweden, Turkey and Wales will compete in Tekken 7 with all matches available to stream on the IESF Twitch channel.

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The European Championships will continue throughout the summer with upcoming competitions in CS:GO, eFootball, Dota 2, PUBG and Mobile Legend: Bang Bang in Oradea, Romania, Podgorica, Montenegro, and Tirana, Albania, respectfully. The Championships feature a total prize pool of $80,000.

The WE Championships regional qualifiers will continue in the fall with the Panam, Asian and African Championships. The world’s greatest esports players will then go head-to-head at the 2022 edition of the WE Championships Finals in Bali, Indonesia, taking place from December 1 to 12, 2022.

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eSports

Four Countries Shortlisted to Host GOTF 2027

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Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.

With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.

Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”

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Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.

The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.

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Valorant Added to Hero Esports Asian Champions League

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The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.

Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.

Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.

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The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.

The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.

Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”

Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”

The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.

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Esports World Cup Foundation Announces Strategic Partnership with Tencent

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Partnership to drive EWC’s expansion in China, leveraging Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s  global ecosystem

The Esports World Cup Foundation (EWCF) announced a partnership with Tencent, making Tencent E-sports the EWCF’s strategic partner in China to drive the expansion of the Esports World Cup’s presence in the region. This partnership marks a significant milestone in the EWCF’s purpose to unite global esports fans under one competitive umbrella and underscores its commitment to integrating the world’s most important and rapidly growing esports market into the Esports World Cup platform. The agreement was formalized at the Empower Esports Worldwide Series – The Esports Operation and Technology Session in Shenzhen, China.

The collaboration will establish a dedicated Development Team to enhance EWC’s visibility, engagement, and industry collaboration in China, while leveraging EWC’s and Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem. Tencent E-sports will provide marketing expertise, strategic consulting, and operational support to deliver diverse content and experiences.

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“The Esports World Cup has created a global stage for competitive gaming, demonstrating its influence not only in China but across the world,” said Mars Hou, Vice President of Tencent Games and General Manager of Tencent E-sports. “Through this partnership, we are committed to elevating EWC’s presence in China and integrating our esports industry with the world’s largest competitive gaming event. We look forward to deepening our collaboration with EWCF to push esports forward on a global scale.”

“The Esports World Cup’s purpose is to create a global platform for esports and gaming fans worldwide, and investing in key growth markets for esports is a core pillar of our mission,” said Thamer Al Shuaibi, Chief of Staff at the Esports World Cup Foundation. “China plays a critical role in this vision, and Tencent’s leadership in gaming and esports positions it as an essential partner. By combining our expertise, we will continue to strengthen esports as an industry, providing new opportunities for Chinese players and Clubs, and bringing the best of the Esports World Cup to Chinese fans.”

Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool in a mix of platforms and genres, bringing together esports’ best players, Clubs and games under one banner in the largest-ever celebration of esports.

The post Esports World Cup Foundation Announces Strategic Partnership with Tencent appeared first on European Gaming Industry News.

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