eSports
Leading Esports Stars Join Yesports for Twitch Streaming in the Metaverse
Yesports, the first Metaverse Engagement Platform (MEP) for esports, announces the arrival of three leading esports stars, Andilex, NaToSaphiX, and Luken, to the platform. Partnering with the platform will empower the players to leverage sustainable revenue streams through the sale of non-fungible tokens (NFT), and engage with fans in innovative new ways, expanding their reach worldwide.
Yesports is the first and largest blockchain-enabled esports metaverse that enables over 500 million esports fans worldwide to connect with their favorite players and teams, providing access to exclusive content, community initiatives, merchandise, and more by acquiring or holding NFTs.
At just 19 years old, French gamer Alexandre “Andilex” Christophe is one of the youngest players to be represented by the esports talent agency, Prodigy. The esports star gained global recognition by exclusively playing the popular metaverse game, Fortnite. Backed by a strong following, Andilex will now be able to engage with fans more intimately with support from Yesports to amplify his brand and bring new users to blockchain technology.
With over 138,000 subscribers on Youtube and a further 104,000 followers on Twitch, 25-year-old esports gamer Niels Christian “NaToSaphiX” Sillassen earned his fame by playing for leading CS:GO teams. NaToSaphiX has also had an impressive top 8 finish with leading teams in ESL Pro League and ESL One events. This partnership will see NaToSaphiX bringing exclusive content to his fanbase via Yesports.
Having played for large Latin American CS:GO teams such as Sharks Esports and 9z, 24-year-old esports player Luca “Luken” Nadotti has a number of top 4 finishes under his belt in LATAM leagues as well as ESL and BLAST qualifiers. With over half a million followers across Twitch, Instagram, Youtube, and Twitter, Luken will continue to grow his following and interact with his fanbase through Yesports.
Alexandre “Andilex” Christophe, Niels Christian “NaToSaphiX” Sillassen, and Luca “Luken” Nadotti are represented by the world-renowned Prodigy Agency—an esports talent agency that provides marketing, esports strategy, and career guidance to players who are making waves in the esports space. The agency has earned a reputation for ensuring that young players are provided with fair and beneficial business opportunities in the gaming world— an industry that is rife with predatory contracts and unfavorable terms.
Sebastian Quinn, founder and CEO of Yesports, said: “This is a significant milestone, not only for Yesports but also for players looking to make an impact in the esports industry. We’re thrilled to welcome such high-caliber esports players to the platform and pleased to give them an opportunity to earn additional income and leverage Yesports’ scale to grow their following further.”
NFTs represent several unique value propositions and opportunities for recurring revenue streams in Esports. Teams and individual players can launch their collections with built-in utility to incentivize participation and receive royalties for each resale.
Via Yesports, fans can, post, sell, and buy esports NFTs from their favourite teams Yesports also collaborates with teams to provide fans with a private metaverse experience, and access clubhouses and private team NFT marketplaces.
Some examples of the perks that Yesports is exploring to provide holders of exclusive NFTs include community incentives like VIP access to private Discord servers, signed merchandise, and exclusive video content. Player AMAs, team training live streams as well as opportunities to play along with the team are some other examples of what is currently being explored with partner teams.
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appointments
OS Studios names Ishaan Arya country manager to lead India expansion
OS Studios has appointed Ishaan Arya as Country Manager for India, tasking him with leading the agency’s expansion across newly established hubs in Bengaluru, New Delhi, and Mumbai. The appointment was announced on 25 June, 2026 in Bengaluru.
OS Studios, a Project Worldwide agency, said it recently entered the Indian market and will deploy its ‘Fan Z’ approach for brands looking to engage with gaming, esports and live events audiences in South Asia. The company said the expansion will leverage the infrastructure and production capabilities of sister agency George P. Johnson (GPJ) India.
“The future of gaming will be shaped by the communities that care about it most, and few markets embody that more than India,” said John Higgins, CEO of OS Studios. “To build something meaningful, you have to be part of the culture, not looking in from the outside. Ishaan understands that better than anyone. He’s exactly the kind of leader we want building the future of OS Studios in India.”
In the role, Arya will oversee operations, drive strategic brand partnerships, and scale local capabilities, according to the company. “Brands are investing heavily in Indian gaming, but true fan experience is too often an afterthought,” said Rasheed Sait, Chief Growth Officer for India and South Asia at Project Worldwide. “Alongside GPJ India’s experiential footprint, OS Studios will set a new standard for fan engagement in the region.”
Arya previously co-founded The Esports Club and most recently served as Vice President of Partnerships at Nodwin Gaming, where he led Comic Con India. “A massive gap remains between brand intent and authentic community engagement in India,” said Arya. “I’m thrilled to leverage Project Worldwide and GPJ India’s operational strength to build culture-defining experiences for brands and fans alike.”
The post OS Studios names Ishaan Arya country manager to lead India expansion appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
eSports
S8UL qualifies for Esports World Cup 2026 Free Fire after FFMIC runner-up finish
S8UL Esports has qualified for the Esports World Cup (EWC) 2026 in Free Fire, adding a sixth title to its confirmed lineup for the event. The organisation said its Free Fire MAX roster secured the berth after finishing second at the Free Fire MAX India Cup (FFMIC) 2026 Spring.
S8UL’s recently acquired roster—Naitik Sharma (Troll), Prince Saini (Prinxz), Jay Verma (Bunny), Harshit Nain (Jack07), and Abhishek Gupta (Stiven)—earned one of three invitations allocated to Indian representatives at EWC 2026. Free Fire at EWC 2026 is scheduled for July 15 to 18 in Paris, France, featuring 24 teams and a USD 1 million prize pool (approximately INR 9.4 crore), according to the company.
FFMIC 2026 Spring ran a multi-stage format from City Qualifiers and In-Game Qualifiers through to Group Stage, Knockout Stage, Point Rush and Champion Rush. S8UL said the roster posted 186 points in Knockout Stage Week 1 to place sixth, then carried momentum into the final phase. In Champion Rush, the team entered with three Headstart Points from Point Rush and finished second overall after scoring 131 points and two Booyahs across eight matches. The result also delivered INR 17 lakh in prize money, S8UL said.
Prince Saini aka Prinxz, captain of S8UL’s Free Fire Max roster said, “What makes this team special is the chemistry we’ve developed over time. We have a shared understanding of how we want to approach the game, and that allows us to stay composed and adapt quickly in different situations. Qualifying for the Esports World Cup is an important milestone for us, and doing so as part of S8UL makes the opportunity even more exciting. We are looking forward to representing the organization on the global stage and showing what this roster can achieve against some of the best teams in the world.”
S8UL Co-founder and CEO Animesh Agarwal aka 8Bit Thug linked the qualification to the wider Indian mobile esports ecosystem, saying, “Free Fire MAX has been one of the driving forces behind the growth of mobile esports in India, helping create a highly competitive ecosystem and a pipeline of talented players. When those players get the opportunity to compete at an event like the Esports World Cup, it is not just a milestone for the team but also a reflection of how far the Indian scene has come. Facing the world’s best teams provides invaluable experience and helps raise the overall standard of competition back home. At S8UL, we remain committed to identifying and supporting Indian talent, and we are proud to see our Free Fire MAX roster earn the chance to represent both the organization and the country on one of esports’ biggest stages,”. The organisation added it is also confirmed for EWC 2026 in Apex Legends, Chess, Fortnite, Honor of Kings and Trackmania, and remains in contention in EA SPORTS FC, Fatal Fury, Street Fighter 6 and Tekken 8. EWC 2026 runs July 6 to August 23 with a stated total prize pool of USD 75 million (~INR 714 crore).
The post S8UL qualifies for Esports World Cup 2026 Free Fire after FFMIC runner-up finish appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
anime
G2 drops limited-edition One Piece streetwear capsule on June 25
The esports organisation’s second anime apparel collaboration will be sold exclusively via g2esports.com/shop.
G2 is launching a limited-edition G2 | One Piece capsule collection on June 25, with the drop available exclusively through the organisation’s online store at g2esports.com/shop.
The collection is inspired by One Piece’s Gear 5 Monkey D. Luffy and includes hoodies, zip-ups, t-shirts, caps, sleeves, and tote bags. According to G2, the items use a black-and-white palette and feature a minimalist embroidered logo alongside a custom G2 | One Piece Jolly Roger that combines the G2 samurai emblem with Luffy’s straw hat.
“At G2, we’re continuing to push the culture and fashion of esports beyond competition alone, and this One Piece collection is a natural extension of that,” says Sabrina Ratih, COO of G2 Esports. “We wanted to create a capsule that continues to elevate the esports fashion space – understated, premium, and stylish enough for everyday wear, while still carrying the spirit of adventure, ambition, and individuality that defines One Piece and G2 alike. Every piece is designed to bridge the gap between fandom and everyday style, and continuing our mission to redefine what esports fashion can be.”
G2 described the drop as its second anime collaboration, following a previous apparel collaboration with Solo Leveling. The company positioned the release as part of its broader effort to connect esports, anime, and streetwear.
One Piece debuted in 1999 and remains one of the largest anime franchises globally. G2 cited over 600 million manga copies sold and more than 1,160 episodes for the series.
The post G2 drops limited-edition One Piece streetwear capsule on June 25 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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