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Global Lottery Market Size Expected To Reach 450.46 Billion By 2027 | Lottery Industry Revenue Estimates and Growth Analysis By Recent Trends, Emerging Demand, Business Prospect, Top Vendors Data, Production and Capacity by Region
Global “Lottery Market” is a comprehensive research that provides information regarding Lottery market size, trends, growth, cost structure, capacity, revenue, and forecast for 2027. This report also includes the overall study of the Lottery Market share with all its aspects influencing the growth of the market. This report is exhaustive quantitative analyses of the Lottery industry and provides data for making strategies to increase Lottery market growth and effectiveness. The report further investigates and assesses the current landscape of the ever-evolving business sector and the present and future effects of COVID-19 on the Lottery market.
About Lottery Market:
A lottery is a form of gambling which involves the drawing of lots for a prize. Lotteries are outlawed by some governments, while others endorse it to the extent of organizing a national or state lottery. It is common to find some degree of regulation of lottery by governments. This report analyzed the annual revenue of lottery types such as Draw-Based Games, Instant Games, Sport Games and others.
North America is the largest Lottery market with about 26% market share. The key manufacturers are China Sports Lottery, Hong Kong Jockey Club, China Welfare Lottery, Francaise des Jeux, Loterías y Apuestas del Estado, New York State Lottery, Camelot Group, Singapore Pools, California Lottery, Mizuho Bank Ltd., Florida Lottery, Ontario Lottery, The Government Lottery Office, Nanum Lotto, Caixa Economica Federal, Lottomatica S.P.A (IGT), INTRALOT, BCLC, Loto-Quebec, Connecticut Lottery Corporation, MDJS, Lotterywest, INTRALOT, Lotería Nacional para la Asistencia Pública, Magnum, Minnesota State Lottery, Ithuba Holdings Proprietary Limited (RF), Sugal & Damani etc. Top 3 companies occupied about 28% market share.
Market Analysis and Insights: Global Lottery Market
The global Lottery market size is projected to reach US$ 450460 million by 2027, from US$ 341000 million in 2020, at a CAGR of 4.1% during 2021-2027.
The Major Players in the Lottery Market include:
- China Sports Lottery
- Hong Kong Jockey Club
- China Welfare Lottery
- Francaise des Jeux
- Loterías y Apuestas del Estado
- New York State Lottery
- Camelot Group
- Singapore Pools
- California Lottery
- Mizuho Bank Ltd.
- Florida Lottery
- Ontario Lottery
- The Government Lottery Office
- Nanum Lotto
- Caixa Economica Federal
- Lottomatica S.P.A (IGT)
- INTRALOT
- BCLC
- Loto-Quebec
- Connecticut Lottery Corporation
- MDJS
- Lotterywest
- INTRALOT
- Lotería Nacional para la Asistencia Pública
- Magnum
- Minnesota State Lottery
- Ithuba Holdings Proprietary Limited (RF)
- Sugal & Damani
The report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Lottery market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Lottery market.
Based on product type, this report displays the production, revenue, price, market share, and growth rate of each type, primarily split into:
- Draw-Based Games
- Instant Games
- Sport Games
Draw-based Games accounted for 46% of the total market share, with Sport Games types growing
Based on the end users/applications, this report focuses on the status and outlook for major applications/end users, consumption (sales), market share, and growth rate for each application, including:
- Online Lottery
- Lottery Store
Lottery stores account for 70% of the market share of the most popular apps
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Lottery market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Lottery market in terms of revenue.
Key Reasons to Purchase Lottery Market Report:
- The report analysis by geography highlights the consumption of the product/service within the region also indicating the factors that are affecting the market within each region.
- The report provides opportunities and threats faced by the vendors in the global Lottery Industry.
- The report indicates the region and segment that’s expected to witness the fastest growth.
- The competitive landscape includes the market ranking of the main players, along with new product launches, partnerships, business expansions, and acquisitions.
- The report provides extensive company profiles comprising of company overview, company insights, product benchmarking, and SWOT analysis for the main market players.
- The report gives the present and future market outlook of the industry regarding recent developments, growth opportunities, drivers, challenges, and restraints of both emerging and developed regions.
Some of the key questions answered in this report:
- What will the market growth rate, growth momentum, or acceleration market carry during the forecast period?
- Which are the key factors driving the Lottery market?
- What was the size of the emerging Lottery market by value?
- What will be the size of the emerging Lottery market in 2027?
- Which region is expected to hold the highest market share in the Lottery market?
- What trends, challenges, and barriers will impact the development and sizing of the Global Lottery market?
- What are the sales volume, revenue, and price analysis of top manufacturers of the Lottery market?
Global Lottery Market providing information such as company profiles, product picture, and specification, capacity, production, price, cost, revenue, and contact information. Upstream raw materials and instrumentation and downstream demand analysis are additionally dispensed. The Global Lottery market development trends and marketing channels are analyzed. Finally, the feasibility of the latest investment projects is assessed and overall analysis conclusions are offered.
Years considered for this report:
- Historical Years: 2016-2020
- Base Year: 2020
- Estimated Year: 2021
- Lottery Market Forecast Period: 2021-2027
With tables and figures helping analyze worldwide Global Lottery market trends, this research provides key statistics on the state of the industry and is a valuable source of guidance and direction for companies and individuals interested in the market.
Some Points from TOC:
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Lottery Market Size Growth Rate by Type: 2016 VS 2021 VS 2027
1.2.2 Draw-Based Games
1.2.3 Instant Games
1.2.4 Sport Games
1.3 Market by Application
1.3.1 Global Lottery Market Share by Application: 2016 VS 2021 VS 2027
1.3.2 Online Lottery
1.3.3 Lottery Store
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global Lottery Market Perspective (2016-2027)
2.2 Lottery Growth Trends by Regions
2.2.1 Lottery Market Size by Regions: 2016 VS 2021 VS 2027
2.2.2 Lottery Historic Market Share by Regions (2016-2021)
2.2.3 Lottery Forecasted Market Size by Regions (2022-2027)
2.3 Lottery Industry Dynamic
2.3.1 Lottery Market Trends
2.3.2 Lottery Market Drivers
2.3.3 Lottery Market Challenges
2.3.4 Lottery Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Lottery Players by Revenue
3.1.1 Global Top Lottery Players by Revenue (2016-2021)
3.1.2 Global Lottery Revenue Market Share by Players (2016-2021)
3.2 Global Lottery Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Players Covered: Ranking by Lottery Revenue
3.4 Global Lottery Market Concentration Ratio
3.4.1 Global Lottery Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Lottery Revenue in 2020
3.5 Lottery Key Players Head office and Area Served
3.6 Key Players Lottery Product Solution and Service
3.7 Date of Enter into Lottery Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Lottery Breakdown Data by Type
4.1 Global Lottery Historic Market Size by Type (2016-2021)
4.2 Global Lottery Forecasted Market Size by Type (2022-2027)
5 Lottery Breakdown Data by Application
5.1 Global Lottery Historic Market Size by Application (2016-2021)
5.2 Global Lottery Forecasted Market Size by Application (2022-2027)
6 North America
7 Europe
8 Asia-Pacific
9 Latin America
10 Middle East & Africa
11 Key Players Profiles
11.1 China Sports Lottery
11.1.1 China Sports Lottery Company Details
11.1.2 China Sports Lottery Business Overview
11.1.3 China Sports Lottery Lottery Introduction
11.1.4 China Sports Lottery Revenue in Lottery Business (2016-2021)
11.1.5 China Sports Lottery Recent Development
11.2 Hong Kong Jockey Club
11.2.1 Hong Kong Jockey Club Company Details
11.2.2 Hong Kong Jockey Club Business Overview
11.2.3 Hong Kong Jockey Club Lottery Introduction
11.2.4 Hong Kong Jockey Club Revenue in Lottery Business (2016-2021)
11.2.5 Hong Kong Jockey Club Recent Development
11.3 China Welfare Lottery
11.3.1 China Welfare Lottery Company Details
11.3.2 China Welfare Lottery Business Overview
11.3.3 China Welfare Lottery Lottery Introduction
11.3.4 China Welfare Lottery Revenue in Lottery Business (2016-2021)
11.3.5 China Welfare Lottery Recent Development
11.4 Francaise des Jeux
11.4.1 Francaise des Jeux Company Details
11.4.2 Francaise des Jeux Business Overview
11.4.3 Francaise des Jeux Lottery Introduction
11.4.4 Francaise des Jeux Revenue in Lottery Business (2016-2021)
11.4.5 Francaise des Jeux Recent Development
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eSports
Fighting Game GOAT Justin Wong Joins BASILISK, Science’s Esports Team

Nine-time Evo Champion and Guinness World Record Holder Brings Legendary Status to Captain New Team, Recruit Talent, and Advance Science’s Role in Competitive Gaming
BASILISK, the global esports organization built to champion science, today announced the signing of legendary fighting game competitor Justin ‘JWong’ Wong as captain of its newly formed Fighting Game Community (FGC) Division. Wong will lead BASILISK’s entry into the FGC by recruiting players, developing community events, and creating FGC – science crossover content.
“Justin isn’t just a competitive genius – he is a cultural icon and humble leader within the FGC,” said BASILISK co-founder Christopher Bothur. “We are incredibly proud to have him leading our FGC division and support the amazing work he already does for the community.”
A nine-time Evolution Championship Series (Evo) Champion and Guinness World Record holder, Wong brings unparalleled FGC credibility and expertise to BASILISK. His reach extends across the entire FGC fandom of millions, and he was immortalized in Evo Moment #37 which has over 100 million views.
As Captain of BASILISK FGC, Wong will leverage BASILISK’s data analytics to scout and train the next generation of FGC pros.
“Math is super important to fighting games. I’m excited to join science’s esports team,” said Wong upon joining BASILISK. “I’m passionate about finding promising players with a positive mentality and shaping them into the next big thing. I want to see somebody else in the spotlight after me and help them reach their potential. If we can discover the next world champion, that would be fantastic.”
The signing comes on the heels of BASILISK’s new partnerships with The Planetary Society and Caltech’s Institute for Quantum Information and Matter (IQIM), announced in July. These collaborations create a powerful bridge between renowned scientific institutions and gamers, which Wong will amplify to his millions of followers and fans.
“Justin is a dream addition to our organization,” added BASILISK co-founder Hans Kassier. “He exemplifies the dedication and analytical capacity required to be an esports champion or great scientist.”
Wong becomes the second “GOAT” (Greatest of All Time) to join BASILISK, alongside Finnish StarCraft 2 legend Joona ‘Serral’ Sotala, who just captured the SC2 Esports World Cup Championship in July 2025. The signing also creates opportunities for cross-over content with BASILISK’s diverse roster, including chess Grandmaster Vincent Keymer and award-winning science communicator Kyle Hill, who brings over 2.5 million followers and a vast network of science enthusiasts to the organization.
The post Fighting Game GOAT Justin Wong Joins BASILISK, Science’s Esports Team appeared first on Gaming and Gambling Industry in the Americas.
Asia
Faster Guest Entry at Korea’s INSPIRE Entertainment Resort’s Casino, Powered by Regula’s Technology

International guests arriving at South Korea’s largest foreigner-only casino, INSPIRE Entertainment Resort, now enjoy a significantly faster and more seamless check-in experience. Customer onboarding times have noticeably improved following the integration of Regula’s advanced identity verification technology. Regula Document Reader SDK, the most comprehensive ID verification solution in the world, integrates with the resort’s anti-money laundering (AML) procedures, boosting operational efficiency and compliance.
Seeking to enhance operational efficiency and meet evolving AML requirements, INSPIRE Entertainment Resort sought a faster and more accurate solution. The resort, which features a high-volume casino catering exclusively to foreign guests, needed a system capable of recognizing passports from around the globe with minimal friction.
Following vendor evaluations, INSPIRE selected Regula Document Reader SDK for its superior document reading speed, intuitive interface, and unmatched global ID coverage. Regula’s solution is powered by the company’s proprietary ID template database—the world’s largest—covering 15,000+ document templates across 254 countries and territories.
Deployed across six entrance stations, Regula Document Reader SDK enables real-time extraction and validation of critical ID data, such as name, date of birth, nationality, and passport number. This data is then passed directly to INSPIRE’s AML system, which in turn performs automated screening against external compliance and watchlist databases.
Since deploying Regula Document Reader SDK, INSPIRE Entertainment Resort casino has experienced:
- Faster document processing and guest entry.
- Significant reduction in manual rescans and staff workload.
- Consistently smooth onboarding, even during peak entry hours.
“As the team responsible for passport scanning at the casino, we’re very satisfied with the improvements Regula has brought. The speed of document processing has noticeably increased, and guest entry has become much smoother. It’s a reliable solution that has elevated the efficiency of our daily operations,” says Dr. Ilnam Lee, IT Director at INSPIRE Entertainment Resort.
“In industries like hospitality, every second counts. We’re happy to support INSPIRE Entertainment Resort in creating a faster and more secure guest onboarding experience while meeting strict AML requirements. Our focus is to make accurate identity verification seamless, even in complex international scenarios, and this project is a great example of that in action,” says Ihar Kliashchou, Chief Technology Officer at Regula.
The post Faster Guest Entry at Korea’s INSPIRE Entertainment Resort’s Casino, Powered by Regula’s Technology appeared first on European Gaming Industry News.
Hunter Kampf
Win Systems to showcase the future of connected gaming at the Southern Amusement & Entertainment Expo

Win Systems, a leading provider of technology for the gaming and entertainment industry, will participate in the Southern Amusement & Entertainment Expo (SAEE), which will take place on August 19–21 in Georgia, USA. This event, a benchmark for the distributed gaming market in the region, will serve as the ideal platform for Win Systems to showcase its comprehensive and cutting-edge ecosystem of solutions.
At SAEE Expo, the company will present WIGOS One, a flexible and scalable casino management system that can be seamlessly adapted to the specific requirements of the distributed gaming market in Georgia. WIGOS One enables operators to monitor and manage multiple venues and gaming terminals under a single, centralized platform, allowing real-time tracking of player activity, integration of loyalty and bonusing programs, and access to advanced analytics for strategic decision-making. The system supports the transition from anonymous play to a fully connected environment, enhancing operational control and opening new opportunities to boost player engagement and retention.
Additionally, Win Systems will present Win Up Wallet, a secure mobile solution that allows players to connect to gaming machines, access rewards, and manage their funds directly from their smartphones — eliminating the need for physical tickets or cash. In line with its digital-first approach, and in partnership with LoopPay, the company will also introduce a feature that enables players to redeem their winnings digitally through gift cards, without requiring TITO tickets or kiosks, while still offering the option to redeem traditional physical gift cards.
“We’re excited to bring our latest innovations to the SAEE Expo,” said Hunter Kampf, Country Manager USA & CANADA. “Georgia is a strategic market for distributed gaming, and WIGOS One precisely meets its unique requirements. Our connected solutions will enable operators to simplify management, reduce operational costs, and strengthen relationships with their players through real-time data and seamless digital tools.”
With a focus on integration, data-driven decision-making, and digital transformation, Win Systems continues to lead the way in offering robust and scalable solutions for today’s dynamic gaming landscape. The company’s presence at SAEE underscores its strong commitment to the U.S. distributed gaming market and its ongoing efforts to support local operators with the most advanced tools available.
The post Win Systems to showcase the future of connected gaming at the Southern Amusement & Entertainment Expo appeared first on Gaming and Gambling Industry in the Americas.
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