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PROPOSAL FROM THE BETSSON’S NOMINATION COMMITTEE

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For the Annual General Meeting 2022, re-election of Board members Johan Lundberg, Eva Leach, Pontus Lindwall and Peter Hamberg and new election of Eva de Falck, Louise Nylén and Tristan Sjöberg is proposed. Fredrik Carlsson has declined re-election. Johan Lundberg is proposed to be elected Chairman of the Board.

Active ownership responsibility via board position

There is a positive view in both Swedish society and among institutional investors that major shareholders are to take special responsibility by actively participating in the management of listed companies through a position on the Board of Directors. The Nomination Committee of Betsson wants to see active ownership responsibility and has assessed that it would benefit the company to have active owners via a board position. The Nomination Committee therefore proposes re-election of Peter Hamberg and Pontus Lindwall as well as new election of Tristan Sjöberg. Tristan has more than 25 years of international experience in the gaming industry, both offline via Knutsson Casino, the TCS JohnHuxley Group, where he currently is Vice Chairman and IGO Ltd, and online with Sponsio Ltd (Ladbrokes). Tristan holds an M.B.A. from Oxford University and a Ph.D. from the University of East Anglia.

CEO as a board member

The Nomination Committee has assessed that it benefits Betsson that Pontus Lindwall, CEO, founder and shareholder in the company, also serves as a board member and therefore proposes re-election of Pontus Lindwall. According to the Swedish Code of Corporate Governance, a maximum of one board member elected at the Annual General Meeting may be engaged in the company’s management or in the management of its subsidiaries. This position is most often occupied by the CEO. The Nomination Committee views it as particularly important that Pontus’ extensive experience and unique knowledge of Betsson and its operations, as well as the global gaming market, be ensured on the Board.

New independent Board members

The Nomination Committee proposes the election of Eva de Falck and Louise Nylén to the Board. Eva de Falck has a long and solid career, among other things having served as General Counsel and member of Group Management for Swedbank and several senior positions within Handelsbanken. She is currently a senior consultant, advisor and board member of Skandiabanken, where she is chairman of the board’s risk and audit committee. She is also chairman of the board of Tessin Nordic Holding AB (publ.) and a board member of Contemporary Wines. She has previous board experience from, among others, several savings banks and holds a law degree from Stockholm University.

Louise Nylén has an international career and is currently CEO of Dynamic Code. She has previously held leading positions, e.g. as Chief Marketing Officer at Trustly and Vice President and Chief Marketing Officer at LeoVegas. Louise has previous board experience from Nelly.com. She has a master’s degree in Finance from the Stockholm School of Economics.

Composition and independence of the Board

The Nomination Committee proposes that the Board consists of seven members, of which four of the members, including the Chairman of the Board, are independent in relation to the company’s management and major owners. The proposal implicates a gender distribution with three of the board’s total of seven members being women.

The Nomination Committee’s motivated statement, together with the Nomination Committee’s other proposals, will be published prior to the Annual General Meeting which will be held on May 10, 2022.

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game’s 2026 industry barometer – the mood in the German games industry is beginning to brighten

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•     Nearly one third of games companies in Germany foresee an industry upswing in the coming year
•     More than half expect a positive business development for their own company in the next twelve months
•     Around one in three games companies anticipate new hires
After three challenging years, games companies in Germany are looking ahead with increased optimism. Nearly one in three companies (29 per cent) anticipate a positive development in the games industry in the coming twelve months, as compared with just 17 per cent one year ago. 31 per cent of games companies expect a negative development in the industry – a considerable drop from last year’s level of 45 per cent. These are the results of game’s annual industry barometer, which was published by game – The German Games Industry Association. Games companies in Germany look towards their own business development in the coming year significantly more positively, with over half (53 per cent) expecting business to be good in 2026, similar to last year’s number of 52 per cent. Only 12 per cent anticipate a downturn in business, compared to 15 per cent last year. In their personnel planning, the companies nonetheless remain initially cautious: around one third of games companies in Germany (32 per cent) anticipate hiring new employees in 2026, the same percentage as last year.
‘Confidence is returning to Germany’s games industry,’ says Felix Falk, Managing Director of game. ‘Following a difficult phase both here and abroad, positive signals, such as the strong gamescom 2025, and important policy initiatives, like the increased federal games funding and the announced federal tax incentives, are bringing improved prospects and greater optimism compared to a year ago.’
About game’s 2026 industry barometer
The data is based on an online survey conducted by game – The German Games Industry Association between 12 and 21 November 2025, involving a total of 202 German games industry association members, including in particular developers and publishers.

The post game’s 2026 industry barometer – the mood in the German games industry is beginning to brighten appeared first on European Gaming Industry News.

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Asia

IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur

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The World Esports Championship 2025 (WEC25) is officially open in Kuala Lumpur, welcoming athletes, fans, and delegations from around the globe. With 19 nations taking part in Mobile Legends: Bang Bang (MLBB), this year’s event stands as the most internationally diverse MLBB competition in IESF history.

After a year filled with national and regional qualifiers and preparations from teams around the world, the world’s top esports athletes have arrived in Malaysia’s capital, Kuala Lumpur. The opening ceremony set the tone for the days ahead, offering fans a first glimpse of the excitement and atmosphere surrounding this year’s championship.

“WEC25 reflects the continued growth of esports as a space for connection, competition, and shared passion,” said IESF General Secretary Boban Totovski. “Bringing together 19 nations for MLBB is a milestone not just for the title, but for the entire esports ecosystem. We are proud to bring this edition of the championship to Kuala Lumpur.”

As the competition officially kicks off, the schedule is fully packed with exciting match-ups among Nations, competing for their flag and country. The best from all over the world will have the unique opportunity to become the MLBB World Champion.

IESF extends its gratitude to the Malaysian government and the Ministry for Youth and Sports, partners, athletes, and global supporters who continue to elevate the championship’s reach and impact.

The post IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur appeared first on European Gaming Industry News.

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Aquisitions/Mergers

Merkur Group Strengthens its Market Presence in Spain

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Merkur Slots Spain has completed the acquisition of a total of eleven arcades operated by arcade operator Operjoku S.L.U. in the Basque Country. In addition, the subsidiary of Merkur Group, headquartered in Palma de Mallorca, will take over the operation of gaming machines in 108 bars previously serviced by Operkale S.L.U., a specialist in the placement of gaming machines in gastronomy in the autonomous region of northern Spain. Implemented in cooperation with the Spanish distributor Merkur Dosniha, the acquisition marks a significant milestone in the expansion of the company’s brand presence, representing its first entry into Spain’s highly profitable hospitality installation segment.

With this step, the East Westphalian corporate group continues its international growth trajectory. Meik Sellenriek, Management Board Member, Merkur Operations at Merkur.com AG, welcomed the development: “Spain is a market of great importance and long-term potential for the Merkur Group. This acquisition clearly underlines that. We are proud to welcome around 50 new employees to the company and look forward with confidence to strengthening our market position.”

Dominik Raasch, Management Board Member, Merkur Games at Merkur.com AG, said: “There are strong synergies between the Merkur Group’s business divisions. The successful acquisition of Operjoku and Operkale demonstrates how effectively we leverage these synergies to support our sustainable growth. We are particularly pleased to now offer our innovative gaming machines and games in our own arcades and bars in the Basque Country – one of Spain’s most economically powerful regions.”

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