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All India Esports League by Ultimate Esports offer grassroots players a chance to compete against the country’s top professional players

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All India Esports League (AIEL) by Ultimate Esports (UE) provides players with an opportunity to fight it out against top esports professionals of the country. The inaugural edition of the All India Esports League (AIEL) 2022 will host highly engaging events year-round with a huge prize pool of over INR 50 lakh.

Ultimate Esports is an end-to-end Esports event management company that focuses on designing, developing, and delivering unparalleled competitive gaming experiences for gamers. The primary goal of the company is to connect the Esports community, and millions of esports fans around the world via esports tournaments and industry-leading content production.

 

AIEL Event Format

Events under the AIEL banner will be divided into two parts – Beginner Division (Pan India Open Qualifiers) and Professional Division (Professional Teams invite). Select teams or players from the beginner division will qualify for the professional division where they will be competing against the country’s top professional gamers.

“All India Esports league is the flagship IP by Ultimate Esports. It is a milestone on our road map to take Indian esports to a more competitive platform. With AIEL, we want more people to connect to gaming and esports. This will help us bridge the gap between amateur and professional players. With our 2022 calendar, we are focusing equally on the players from the grassroots level of the esports ecosystem who have the potential to make a mark in the Esports industry.” said Mr. Tarun Gupta, Founder of Ultimate Esports.

You can watch the exciting action from the tournament UE’s official YouTube channel. To participate in the league, you have to follow the steps below:

  1. Register on Ultimate Esports: Players need to have an Ultimate Esports account to participate in AIEL events.
  2. Choose your Event and Join Qualifier: Players can choose the gaming event they wish to participate in and join the online qualifiers.
  3. Qualify for Finale: Fixed number of winners from each qualifier round will move to the semi-final event where they will compete for pre-fixed slots in the finale.
  4. Prize Distribution: Winners in the finale event will be distributed with prize money, merchandise, and goodies.

      

All India Esports League: BGMI

Showcasing a prize pool of Rs.2,00,000, this event has seen dark horses from Beginners Division, and Youtubers in the AIEL Youtubers Battle event. Showcasing their skills, 4 Teams have qualified for the AIEL BGMI Invitational Finale and will compete along with the Professional teams to be held in the coming month.

All India Esports League: Valorant

Beginner Division PAN India registrations are open till 15th April 2022. Top teams will get a chance to compete with professional teams in AIEL: Valorant Professional Division to be held in May 2022.

Dates for other AIEL events for games like FIFA 22, Chess, and Hearthstone will be announced soon.

Professional Esports athletes and enthusiasts who are 18+ years can register for an Ultimate Esports user account and then play in the League events for free.

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GRA Renews Singapore Pools Licence for Five-year Term

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The Gambling Regulatory Authority (GRA) has renewed the licence of Singapore Pools (Private) Limited (Singapore Pools) to conduct betting operations, gaming and lotteries under Section 54 of the Gambling Control Act 2022 (GCA). The tenure for the licence will be five years with effect from 25 October 2025, following GRA’s assessment that Singapore Pools has fulfilled the requirements under Section 54 the GCA.

The post GRA Renews Singapore Pools Licence for Five-year Term appeared first on European Gaming Industry News.

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Arnold Hur

Thirteen Leading Universities Partner with Gen.G for its Practicum Abroad Programme to Prepare Students in Seoul for Esports Careers

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Global esports and gaming organisation Gen.G announced that it has partnered with thirteen distinguished universities across the US to participate in the Gen.G Practicum Abroad programme, which offers students the opportunity to take part in an intensive, three-week programme to study in the heart of the esports industry in Seoul, South Korea.

The thirteen institutions are: Conestoga College, Augustana University, Buena Vista University, Illinois College, Manchester University, Seton Hall University, Shenandoah University, Syracuse University, St. Thomas University, University of Kansas, Maharishi International University, Randolph-Macon College and University of Hawai’i.

“This is our most ambitious program since the launch of our Gen.G Practicum Abroad program, bringing together some of the best universities in the country to expand their educational programs on campus. The students will be fully immersed in Korea with hands-on experiences to give them a 360-degree view of the esports industry,” said Arnold Hur, CEO of Gen.G.

Gen.G professionals will lead the Gen.G Practicum Abroad programme, which includes custom esports programming, mentorship by industry professionals, special lectures, industry “lunch-and-learns,” and professional networking, all while immersing students in Korean culture and its history in esports. Students will also visit competitive organisations and gaming publisher studios.

The post Thirteen Leading Universities Partner with Gen.G for its Practicum Abroad Programme to Prepare Students in Seoul for Esports Careers appeared first on European Gaming Industry News.

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PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026

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The Philippine Amusement and Gaming Corporation (PAGCOR) has given gaming affiliates, developers and support service providers until early 2026 to comply with its newly implemented B2B Accreditation Framework, a regulatory system that formalises participation in the iGaming supply chain.

Companies that submit applications by December 31, 2025, will qualify for a three-year initial accreditation, while unaccredited foreign content providers face removal from licensed platforms after March 31, 2026.

The framework, which took effect on October 2, sets mandatory accreditation requirements for all third-party entities providing gaming content, systems or technical support to PAGCOR-licensed operators.

Accreditation covers several categories, including gaming affiliates, game content providers (GCPs) and support service providers (SSPs). Gaming affiliates may act as aggregators that distribute multiple game titles to operators, while GCPs are developers or studios supplying electronic game software or live-streamed content.

Accreditation is valid for two years from the date of PAGCOR Board approval, an increase from the previous one-year term.

Foreign data or content streaming providers that fail to secure accreditation by the March 2026 deadline will have their content deemed “non-compliant and unauthorized.” They may appoint a Philippine-registered company or a PAGCOR-accredited Gaming System Administrator as their exclusive distributor instead of setting up a local office.

PAGCOR has warned that licensed operators using unaccredited service providers may face sanctions.

The post PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026 appeared first on European Gaming Industry News.

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