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adesso certified in accordance with WLA standard as IT service provider for the lottery industry

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Impressive milestone for adesso’s lottery segment: after passing the recent WLA security audit, the IT service provider is now certified in accordance with the highly respected Security Control Standard 2020 (WLA-SCS:2020) of the World Lottery Association (WLA). adesso is one of the first software manufacturers to meet this essential security standard for the industry and to offer this certification to its customers. ​

adesso has been supporting lottery companies around the world for over two decades and is very familiar with the challenges digitalization poses for the gaming market. The WLA-SCS:2020 (Level 2) standard of the World Lottery Association is the seal of quality for outstanding information, security and integrity measures in the industry. Level 2 is the highest level of certification and comprises a demanding set of criteria that must be fulfilled not only by lottery and sports betting operators in their international business, but also by their technology service providers and suppliers if they want to remain competitive.

During the certification audit, adesso’s processes as an IT service provider to the industry underwent a comprehensive, smooth assessment and met the requirements for WLA-SCS:2020, Level 2, without any reservations.

The WLA standard is a key benchmark of security, risk management and integrity for the sector. It describes a security management process that is aligned both with international standards and with a common security baseline that represents good practice for lottery and sports betting operators. The standard comprises a large number of controls and requirements for lottery and sports betting operators and their suppliers.

Prof. Dr. Rüdiger Striemer, Senior Vice President Lottery at adesso, views the certification as a way of building trust: “Trust is a vital currency in an industry where lotteries and sports betting operators handle vast sums of the public’s money. Excellence in processes and solutions is the foundation for building trusting relationships with industry stakeholders, national supervisory authorities, and especially players. As a long-standing partner to the sector, adesso is naturally one of the first movers and delighted to receive this certification.”

In the past two decades, adesso has successfully implemented numerous projects at German and international companies in the gaming industry, giving it both a deep knowledge of the sector and a unique position on the market. The IT service provider offers lottery companies organization development along the entire value chain, from strategy consulting and the development of suitable business models in project and process management, through to the roll-out of proven IT solutions. Only last year, adesso caught the industry’s attention with compelling innovations such as LotteryForce, the modular iGaming platform of the future, and adessoDraws, a revolutionary blockchain-based electronic drawing system for digital lotteries.

adesso is a member of the World Lottery Association (WLA), which represents the interests of some 140 state lottery companies worldwide and organizes the World Lottery Summit, as well as of the European Lotteries (EL) and the Asian-Pacific Lottery Association (APLA).

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PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026

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The Philippine Amusement and Gaming Corporation (PAGCOR) has given gaming affiliates, developers and support service providers until early 2026 to comply with its newly implemented B2B Accreditation Framework, a regulatory system that formalises participation in the iGaming supply chain.

Companies that submit applications by December 31, 2025, will qualify for a three-year initial accreditation, while unaccredited foreign content providers face removal from licensed platforms after March 31, 2026.

The framework, which took effect on October 2, sets mandatory accreditation requirements for all third-party entities providing gaming content, systems or technical support to PAGCOR-licensed operators.

Accreditation covers several categories, including gaming affiliates, game content providers (GCPs) and support service providers (SSPs). Gaming affiliates may act as aggregators that distribute multiple game titles to operators, while GCPs are developers or studios supplying electronic game software or live-streamed content.

Accreditation is valid for two years from the date of PAGCOR Board approval, an increase from the previous one-year term.

Foreign data or content streaming providers that fail to secure accreditation by the March 2026 deadline will have their content deemed “non-compliant and unauthorized.” They may appoint a Philippine-registered company or a PAGCOR-accredited Gaming System Administrator as their exclusive distributor instead of setting up a local office.

PAGCOR has warned that licensed operators using unaccredited service providers may face sanctions.

The post PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026 appeared first on European Gaming Industry News.

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Curacao Gaming Authority statement

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The Gaming Control Board (GCB) is a foundation established on 19 April 1999 with the specific purpose of becoming the supervisor of the entire gaming industry operating in and from Curaçao. With the entry into force of the National Ordinance on Games of Chance (LOK) on 24 December 2024, the GCB has been designated as the Curaçao Gaming Authority (CGA) and will continue operations under this name.

The CGA is led by a Board of Directors under the supervision of a Supervisory Board. Until recently, the CGA fell under the political-administrative responsibility of the Minister of Finance; since 19 august 2025 this responsibility has been transferred by the government to the Minister of Justice, as announced by the government on 13 october 2025.

In the context of its activities and its commitment to transparency, the CGA confirms that the Supervisory Board resigned in mid-September. The process to appoint new members by the government has already begun. This development has no impact on the performance of the CGA’s supervisory duties, including the continued implementation of the National Ordinance on Games of Chance (LOK). All licensing and supervisory activities continue uninterrupted.

The Curaçao Gaming Authority remains committed to ensuring the integrity and reliability of the gaming sector in Curaçao.

The post Curacao Gaming Authority statement appeared first on European Gaming Industry News.

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Compliance Updates

KSA: Monitoring report autumn 2025: turnaround in market development, concerns about illegal share

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The growth of the legal online gambling market appears to be stagnating, but the illegal market continues to grow. This turnaround in the legal market is partly due to the positive effects of measures introduced a year ago to protect players. This is according to the Dutch Gaming Authority (Ksa) in its autumn 2025 monitoring report. Although the number of players is still increasing, the gross gaming result (GSR) of the legal market is lagging behind.

The gross gaming result (GSR, stakes minus prizes paid out) for the first half of 2025 is €600 million. Six months earlier, it was 16% higher, at €697 million. This is partly due to the introduction of new rules to better protect players, which also include a deposit limit.

Number of players and accounts

The number of accounts played on a monthly basis has increased: in the second half of 2024, this averaged 1.18 million accounts. In the first half of 2025, this number rose to 1.29 million. On average, 7.1% of the accounts are new. More new accounts are likely being created because, with the implementation of the new rules at the end of 2024, players will be able to deposit less per account monthly without sharing their income data with the provider.

A player can have multiple accounts, so the number of accounts doesn’t equal the number of people gambling. It’s estimated that in the first six months of 2025, there were 839,000 active players with legal providers. This means that 5.7% of the adult population gambled legally online during those months. That’s slightly more than the previous six months, when that percentage was 5.4%.

Loss

The average player’s monthly losses have decreased substantially since the implementation of the protective measures. While the average loss per player was €146 per month at the end of 2024, it has dropped to €119 per month by the beginning of 2025. This takes into account the fact that players play with multiple providers and may not be active every month.

Young adults (ages 18 to 24) played with 23 percent of the accounts used in the first half of 2025. This is relatively high, as they represent only 9.3% of the adult population. They do lose less money per account on average than adult players, namely €37 per month compared to €78 for adults. Compared to the total player population, young adults also engage in relatively more sports betting.

Illegal market

The channeling in terms of players (the percentage of people gambling with legal providers) is stable: approximately 94% gamble exclusively legally. The channeling in terms of BSR (the amount of total gambled money going to illegal providers) has shown a slight downward trend that continued in the first half of 2025: from 51% at the end of 2024 to 49% at the beginning of 2025. This downward trend may be explained by players shifting to illegal offerings due to the new player protection regulations, where these perceived restrictive rules do not apply. The Ksa considers this a worrying development, as players in the illegal market are much less well protected.

 

Source: kansspelautoriteit.nl

The post KSA: Monitoring report autumn 2025: turnaround in market development, concerns about illegal share appeared first on European Gaming Industry News.

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