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Tundra enters VALORANT esports scene with YONK acquisition

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Tundra signs its 4th roster with the acquisition of YONK, a star-studded team with players hailing from Guild Esports, Team Vitality, Ninjas in Pyjamas and Alliance 

Tundra, the London-based esports organisation housing the world’s best Dota 2, Fortnite and FIFA talent, are excited to announce their entrance into VALORANT with the acquisition of YONK. The up-and-coming VALORANT team was created in December 2021 by Yacine “Yacine” Lahgmari and Malkom “bonkar” Rench from Guild Esports and quickly attracted other well-known players including Vilius ‘Krea6on’ Malinauskas from Alliance and Ouali ‘m4china’ Manset from Team Vitality.

Tundra has been steadily building its portfolio of teams focusing on the professionalism and experience of the talent they sign. The acquisition comes after YONK’s promising performance at the VCT EU Challengers, and will see Tundra enter into their fourth gaming title with VALORANT. YONK’s players are all pro player veterans having come from a diverse range of FPS titles including CS:GO and Paladins, with each having competed for the biggest esports teams in the world, in major tournaments.

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“VALORANT’s competitive ecosystem is continuing to thrive, has strong publisher support and a growing community which makes it the ideal next title for us. YONK also presented a fantastic opportunity. The calibre and experience of their players is exactly what we’re looking for to help us maintain Tundra’s strong performance levels,”  said Maxim Demin, co-owner of Tundra.

“We are honoured and grateful for this fantastic opportunity that Tundra is giving us. We have plenty to prove, and the only goal is to win Champions together. We believe that Tundra can provide all the resources needed in terms of performance and coaching, and we are looking forward to an incredible 2022 season,” said Yacine “Yacine” Laghmari.

“YONK’s players are veterans of the industry. The fact that they have experience competing in major championships is very exciting as they come with the knowledge and understanding of what it takes to compete at the highest level. They are still a new team and we’re looking forward to helping them on their VALORANT journey,” Anthony Graham, Co-Founder and Esports and Operations Director.

The official Tundra Valorant roster will include:

  • Yacine “Yacine” Laghmari – Swedish CS:GO player from the age of 12 turned Valorant pro, having played under Guild Esports and Ninjas in Pyjamas
  • Malkolm “bonkar” Rench – Two time World Champion in the Paladins World Championship, ex-Guild Esports player and Valorant pro that mains Sova, Astra and Breach
  • Nichlas “Nille” Busk – Danish CS:GO pro with more than 10 years of FPS experience and 1.33 Valorant K/D ratio
  • Ouali “M4CHINA” Manset – 27-year-old French pro player achieving 1st place in 2020 Rix.GG cup and ex-player for Team Vitality
  • Vilius “krea6on” Malinauskas – Lithuanian FPS veteran with multiple top placements in 2021 Valorant tournaments and qualifiers including DreamHack Beyond Europe and Razer Invitational Europe
  • Salah “Salah” Barakat (Coach) – Having previously coached for Fire Flux Esports, Salah will now be supporting the Tundra roster on its way to become one of the best Valorant teams globally
  • Joe “Strong” Edwards (Analyst) – Two-time League of Legends LCS Champion and Valorant expert who will be supporting the team with insights and extensive gameplay knowledge

The announcement comes after Tundra’s recent signing of Fortnite player Harry “Veno” Pearson.

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Abios partners with Kindred Group to provide full esports betting solutions

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New partnership will see Kambi’s Esports division deliver its full suite of esports products, including odds via Kambi’s Odds Feed+ API, to Kindred’s in-house sportsbook

Abios, a leading esports data and odds provider and part of Kambi Group, is pleased to announce a multi-year partnership with Kindred Group, one of the world’s leading online betting and gaming operators, to provide its full range of best-in-class esports betting solutions.

Abios will supply its complete esports package, including odds, data, widgets and always-on content, to Kindred’s Unibet and 32Red brands, providing the operator’s in-house sportsbook with unrivalled esports betting experiences.

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Leveraging Kambi’s Odds Feed+ API, Abios will deliver its high-uptime odds feed which includes comprehensive esoccer and ebasketball coverage, as well as leading esports titles such as Counter-Strike 2, League of Legends, Dota 2 and VALORANT. Utilising automated modelling, Abios’ low latency odds feed utilises official tournament data to power leading features such as bet builder and player props.

The new agreement is in addition to the Esports odds service Abios currently provides to Kindred as part of Kambi’s Turnkey Sportsbook service.

Anton Janér, Managing Director and Co-founder of Abios, said: “We are delighted to strengthen our partnership with Unibet and the wider Kindred Group, a leader in the global sports betting and gaming market. This agreement showcases the value of Abios’ full esports odds packages and our ability to deliver innovative solutions that meet the evolving needs of operators and enables them to reach new audiences through the growth of esports.”

Ben Colley, Sportsbook Director of Kindred Group, added: “Esports continues to grow in popularity, and it’s essential that we offer our customers the best possible experience in this exciting category. Extending our partnership with Abios via Kambi’s Odds Feed+ API and leveraging their deep expertise and esports odds solutions ensures we remain at the forefront of esports betting, delivering unparalleled products and services to our players.”

The post Abios partners with Kindred Group to provide full esports betting solutions appeared first on European Gaming Industry News.

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BETBY TO POWER SOFTLABS’ ESPORTS PORTFOLIO WITH BETBY GAMES

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BETBY, a leading sportsbook supplier, has announced a strategic partnership with iGaming provider Softlabs, in an agreement that will further increase the reach of its proprietary esports product. Through this partnership, BETBY’s award-winning esports solution, BETBY Games, will be made available to all operators on Softlabs’s partner network.

Softlabs will be seeking to to leverage the BETBY Games proven content that delivers fast-paced wagering action on a content lineup, which includes eSoccer, eBasketball, eFighting, eCricket, eShooter, eHorse Racing, eTennis, and eStreet Soccer. This will provide its partners with over 60 tournaments featuring over 350 markets, and 245,000 live matches per month.

“Softlabs has built a strong reputation in the industry and we are thrilled to join forces with them,” said Kirill Nekrasov, Head of BETBY Games. “This partnership allows us to extend the reach of BETBY Games and provide Softlabs with an even richer esports portfolio. Together, we’re pushing the boundaries of innovation in the esports betting landscape.”

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Dmitrii Borodint, Chief Product Officer at Softlabs, commented: “Partnering with BETBY marks an exciting new chapter for us. The exceptional quality and variety of BETBY Games content will provide our clients and their players with a highly immersive and customizable esports experience, helping us to stand out in an increasingly competitive market.”

The post BETBY TO POWER SOFTLABS’ ESPORTS PORTFOLIO WITH BETBY GAMES appeared first on European Gaming Industry News.

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Sony’s INZONE Becomes Main Partner of VCT EMEA

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Sony’s gaming gear brand, INZONE, has become the Main Partner and the Official Gaming Display Partner of VCT EMEA for the next two years.

The gaming gear brand has previously supported the VCT as the Official Headset Partner and currently sponsors two VALORANT teams: Fnatic (EMEA) and ZETA DIVISION (APAC).

The deal will see INZONE equip the coach rooms, practice areas and co-stream rooms with top-of-the-range INZONE M10S OLED monitors, giving players, teams and broadcast partners the opportunity to use and test the equipment. In addition, fans attending the Riot Games Arena in Berlin will also get the chance to try out the monitors at the 1v1 station in the fanzone during VCT EMEA showdays.

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“INZONE has become a major player in the pro-gaming performance scene, so we’re delighted to bring them on board as a partner of VCT EMEA for the next two years. Their continued support of our esports scene and commitment to serving the evolving needs of the gaming community through cutting-edge technology makes this a truly exciting collaboration,” Daniel Ringland, Head of VALORANT Esports EMEA, said.

The post Sony’s INZONE Becomes Main Partner of VCT EMEA appeared first on European Gaming Industry News.

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