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Galaxy Racer appoints Rohin Bhaumik, former Garena executive as Head of Creators and Talent for South Asia

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Bhaumik joins Galaxy Racer from Garena’s BOOYAH! where he spearheaded the creator programme and played a key role in the launch of BOOYAH! Esports. 

Galaxy Racer (GXR), the largest esports, gaming and lifestyle organisation are pleased to announce Rohin Bhaumik as Galaxy Racer South Asia’s new Head of Creators and Talent. Rohin joins GXR with a strong background in esports and gaming, having worked both as an influencer and in creator management at Intel India and Garena’s BOOYAH! respectively. His new role within Galaxy Racer will see him focus on both current and future content creators, scaling them at hyper growth speed.

With over six years of experience within the influencer industry, Rohin joins the company following two years at gaming publisher Garena as Creator Manager and Product Lead. He has also previously worked with leading brands such as PUBG Mobile, Intel and OnePlus. While at Garena, he led the BOOYAH! team between 2020 and 2021, creating multiple IP’s around the creators across games such as Free Fire, GTA Online and Fall Guys. He was also a major stakeholder in the launch of BOOYAH! Esports in 2021.

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From the outset of his career in 2015, where Rohin created and produced gaming content for PC Peasants Gaming, he has worked alongside big brands such as Nvidia India in 2018 and PUBG Mobile, where, as an influencer, he launched the first community tournament in India. Since then, his career has gone from strength to strength, with Rohin hosting the English panel of the PUBG Mobile All Stars by Tencent and the English broadcast of the PMCO Spring Split as well as working alongside notable talent in the gaming world.

Having worked across both sides of the gaming industry, from a publisher and brand perspective, he brings a wealth of knowledge to the Galaxy Racer team. He can bridge the gap between all stakeholders within the ecosystem, and Galaxy Racer anticipates that his knowledge and experience will bring great value to the Galaxy Racer team.

Rohin Bhaumik, newly appointed Head of Creators and Talent for Galaxy Racer South Asia commented: “I am delighted to join Galaxy Racer as their new Head of Creators and Talent in South Asia. I look forward to growing our content creators and providing them with the highest quality content possible that will support their growth!”

Paul Roy, CEO of Galaxy Racer commented: “We are excited to announce that Rohin Bhaumik will be joining our ever-growing Galaxy Racer team. With the aggressive expansion of our organization at hyper growth stage and particularly our content creators network throughout South Asia, it is key that our creative output is of the highest caliber with end-to-end support structure. Rohin’s wealth of experience will undoubtedly make him an invaluable asset to the Galaxy Racer family. Welcome to our galaxy!”

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KONAMI GROUP CORPORATION Named “Most Honored Company” in the Gaming Sector in Extel’s “2025 Japan Executive Team” Survey

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KONAMI GROUP CORPORATION has been named “Most Honored Company” in the gaming sector in Extel’s (formerly Institutional Investor) “2025 Japan Executive Team” survey.

This survey is conducted by Extel to select listed Japanese companies with outstanding IR activities based on votes from 541 investors and analysts from 237 firms, nominating a total of 533 companies.
In the gaming sector, KONAMI GROUP CORPORATION ranked first in the categories of “Best CEO” (Sell-Side), “Best Investor Relations Professional,” “Best Investor Relations Program,” and “Best Company Board,” and as a result, the company has been named the “Most Honored Company.”

To increase our corporate value, KONAMI GROUP CORPORATION places high priority on constructive dialogue with shareholders and investors to deepen mutual understanding. In FY2025, the company held over 400 IR meetings, with our top management actively participating in quarterly financial results briefings and overseas IR roadshows. The “Most Honored Company” designation is in recognition of these efforts.

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KONAMI GROUP CORPORATION will continue to work to achieve sustainable growth and enhance our corporate value over the medium-to-long-term through our IR activities.

The post KONAMI GROUP CORPORATION Named “Most Honored Company” in the Gaming Sector in Extel’s “2025 Japan Executive Team” Survey appeared first on European Gaming Industry News.

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Macau Govt Appoints Ng Wai Han as Director of DICJ

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The Macau Government has appointed Ng Wai Han, who was serving as Director of the Public Administration and Civil Service Bureau (SAFP), as Director of the Macau Gaming Inspection and Coordination Bureau (DICJ).

Ng had served as head of the Public Administration Bureau since September 2023, following a three-year stint as Deputy Director.

Between 1999 and 2020, Ng rose through the ranks of the Labour Affairs Bureau (DSAL) to the position of Deputy Director.

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With this appointment, the reshuffling of DICJ’s leadership team is now complete. The position of Director had remained vacant since 20 December last year, when her predecessor, Adriano Marques Ho, became Director General of the Macau Customs. Deputy Director Lio Chi Chong had been serving as Acting Director in the interim.

Lei Seak Chio, who, like Ng, previously worked at DSAL, was appointed one of DICJ’s Deputy Directors in February, replacing Peter Chui.

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Aquisitions/Mergers

Nazara’s subsidiary Absolute Sports acquires TJRWrestling.net and ITRWrestling.com

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Absolute Sports, a subsidiary of Nazara Technologies and the parent company of Sportskeeda.com, announced today that it has signed definitive agreements, subject to closing conditions, to acquire two IPs, TJRWrestling.net and ITRWrestling.com. These business assets will be acquired from Titan Insider Digital. These IPs add to the already dominant global position of Absolute Sports in the combat sports publishing industry.

TJRWrestling and ITRWrestling established in 2009 and 2020 respectively, have built a robust audience base within the wrestling fan community through their high-quality and in-depth combat sports news and content coverage. Together, they currently attract 1.7 million monthly active users and generate 4.6 million monthly pageviews, predominantly from North America. They generated $722K (~INR 6.1 crore) in revenue in 2024.

The transaction, valued at $1.25 million (~INR 10.5 crore), will be an all-cash asset purchase via the company’s U.S. subsidiary, Sportskeeda Inc., and is expected to close within the next 45 days.

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This strategic acquisition bolsters Sportskeeda’s position in the combat sports segment and expands its presence in the U.S., home to the world’s largest pro-wrestling fanbase. The integration of these platforms will also create deeper engagement opportunities for fans and advertisers across digital formats.

Ajay Pratap Singh, CEO of Absolute Sports, commented: “ITRWrestling and TJRwrestling are two of the most respected voices in the global wrestling community. This acquisition aligns perfectly with our vision to be the leading go-to destination for wrestling content worldwide. It also reinforces Absolute Sports’ dedication to expanding its footprint in the fast-growing U.S. media market through a targeted and impactful M&A strategy.”

The post Nazara’s subsidiary Absolute Sports acquires TJRWrestling.net and ITRWrestling.com appeared first on European Gaming Industry News.

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