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Push Gaming rolls out in Romania

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Push Gaming has launched its growing range of player-first games in Romania as the provider continues to grow its European footprint.

The announcement will see Push Gaming bring its award-winning games to the Romanian market, following its full certification to the standards set by Romania’s national regulator, the ONJN.

The highly respected accreditation and Push’s recent growth will allow it to partner with multiple leading operators as the supplier prepares to announce a series of multiple high-profile deals in the next few months.

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Established as one of Europe’s most exciting tier-one game providers, Push’s content provision to new operators includes the SiGMA Europe Game of the Year, Jammin’ Jars 2, as well as winner at the CasinoBeats Developer Awards – Dinopolis, proving hugely popular with players with a one-of-a-kind dinosaur-based theme.

Led by Fiona Hickey, Head of Sales, the highly popular studio aims to continue its record-breaking 18 months of commercial success – with a mission to keep players at the heart of its highly engaging and immersive content.

Commenting on the supplier’s expansion plans, Fiona Hickey, Head of Sales at Push Gaming said: While already well-established in a relatively short space of time, the Romanian market has great potential to become even bigger and our innovative portfolio of games sets us up perfectly to make the most of the opportunity.

“These are exciting times for Push, we’re growing at a remarkable pace and with new key hires in place behind the scenes to support our accelerating expansion we’re in fantastic shape to make our mark in several new regions.”

The announcement comes on the back of a hugely successful year for Push Gaming, having picked up the Game of the Year crown at the 2021 SiGMA Europe Awards.

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Established as one of the industry’s most entertaining suppliers, Push Gaming is live across the majority of Europe’s key regulated markets with the likes of Casumo, LeoVegas, Entain, The Rank Group, Betsson and PaddyPowerBetfair. Its growth roadmap is set to see entry into more global jurisdictions with further top-tier partners throughout 2022.

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The Lithuanian Gaming Control Authority (LPT) has completed its inspection: Olympic Casino has been fined almost 8.4 million euros

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The company Olympic Casino Group Baltija (OCGB) did not take sufficient steps to identify the origin of Šarūnas Stepukonis’ losing funds, and the monitoring of his financial transactions was only formal and ineffective. Such violations were identified by the Gaming Supervisory Authority, which conducted an inspection of OCGB’s activities in Lithuania. The company was fined almost 8.4 million euros.

The Gaming Supervisory Authority (LPT) investigated the actions taken by OCGB in response to Š. Stepukonis’ transactions on the company’s gaming website from December 2016 to the end of June 2021. The law obliges gaming operators to ensure that customer funds are not obtained from criminal activities or through participation in such activities. It is also mandatory to verify the origin of the funds. LPT found that the measures applied by OCGB were poor and insufficient, and the monitoring of Š. Stepukonis’ transactions was formal.

Gambling organizers must report suspicious transactions to the FNTT. Š. Stepukonis’ transactions had obvious signs that should have raised suspicions for the gambling organizer. However, the FNTT was not informed about this.

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During the inspection, evidence was also collected that Š. Stepukonis’ gambling was irresponsible. The gambling company should have noticed this, especially since the client was assigned a personal manager who saw all of his transactions.

“Instead of finding out whether Š. Stepukonis had a gambling problem or informing the supervisory authority, Olympic Casino encouraged him to gamble even more. An individual incentive package was prepared for him. A total of 1.3 million euros was allocated for this. This “bonus” could only be spent on gambling. Other incentives were also allocated,” – comments on the results of the inspection by LPT Director Virginijus Daukšys.

Since mid-2021, gambling companies in Lithuania have no longer been allowed to offer incentives to their customers that they would later lose. Just before this tightening came into effect, Š. Stepukonis’ virtual gambling was moved from Lithuania to Estonia, where it was still allowed to encourage gamblers.

In this way, it was possible not only to maintain incentives for gambling, but also to avoid supervision by the LPT. If an ordinary gambler from Lithuania tried to go and register on the Estonian Olympic Casino website, he would be redirected to the Lithuanian website. However, in the case of Š. Stepukonis, the redirection was not carried out. These circumstances are part of the pre-trial investigation.

During the inspection, a total of five violations of the provisions of the Law on the Prevention of Money Laundering and Financing of Terrorism and the Law on Gambling were identified.

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The law allows for a fine of up to twice the amount of damage caused. The damage was determined to be 6.4 million euros – the amount Š. Stepukonis lost at the Olympic Casino in Lithuania. When calculating the fine, an aggravating circumstance was taken into account – the company did not cooperate during the inspection.

According to V. Daukšys, after this story came to light, steps were taken to prevent similar cases from recurring. The most important change is the law, proposed by the LPT, which obliges gambling companies to take action upon noticing irresponsible gambling and to provide information about it to the LPT.

“Until now, there was no such obligation. Therefore, the LPT did not have information that would allow it to take preventive actions in advance,” says V. Daukšys.

The new Gambling Law will come into force in November this year. Its aim is to reduce the accessibility, attractiveness and potential harm to personal health of gambling.

LPT also reviewed its procedures, adjusted internal procedures, allowing for more frequent scheduled inspections of the activities of gambling companies. In addition, the Ministry of Finance conducted an audit of LPT’s activities. No significant operational deficiencies were identified during the audit. LPT took into account the audit recommendations and allocated more human resources to money laundering prevention functions.

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Source: Gambling Supervisory Authority under the Ministry of Finance of the Republic of Lithuania

The post The Lithuanian Gaming Control Authority (LPT) has completed its inspection: Olympic Casino has been fined almost 8.4 million euros appeared first on European Gaming Industry News.

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Fennica Gaming Granted Supplier License for Ontario Market

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Fennica Gaming has announced that it has been granted a gaming supplier license in Ontario, Canada. This milestone marks a significant step in the company’s expansion strategy, allowing it to offer its cutting-edge gaming experiences to gaming operators in one of North America’s most dynamic regulated markets.

The supplier license, granted by the Alcohol and Gaming Commission of Ontario (AGCO), enables Fennica Gaming to introduce its portfolio of entertaining and high-quality games to gaming operators across the province. This registration empowers Ontarian operators, whether online or land-based, to access the omnichannel offerings developed in the Nordics.

“We are thrilled to receive our B2B supplier license in Ontario and to offer our advanced gaming solutions to operators in the region. After a thorough application process, we can now proudly and prominently display our registration and achievement. We have followed the market in North America for a long time and Ontario is an excellent example of market that is well organized. It represents an exciting market with immense potential, and we are committed to delivering secure, entertaining, and trustworthy gaming experiences tailored to local preferences,” Timo Kiiskinen, Managing Director of Fennica Gaming, said.

Fennica Gaming’s Nordic gaming experience and heritage as an omni-channel gaming operator through its parent company Veikkaus offers a broad range of entertainment for Ontarian operators with a player-first attitude. This registration supports Fennica Gaming’s commitment to a sustainable industry, enabling operation in compliance with Ontario’s local regulatory framework.

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Compliance Updates

Romania to Limit Gambling Spending to 10% of Monthly Income

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Romania continues to attempt to counter problem gambling among its population in a new draft bill that has been sent for consideration to the country’s lawmakers.

The bill proposes that Romanians will be banned from spending more than 10% of their previous monthly income on gambling and betting.

Banks and financial institutions where players have individual accounts would be responsible for setting the spending limitations, and could be liable for fines up to 1% of their actual turnover should they fail to enforce the potential new rules.

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Casino operators and other gambling premises would be responsible for enforcing the spending limit in physical buildings, although it is certainly not clear how that would operate in practicality.

It is also suggested that the ANAF (Agenția Națională de Administrare Fiscală) – Romania’s National Agency for Fiscal Administration, would be ordered to provide a platform that would allow licensed operators to query a player’s balance to check on the 10% limit.

Gambling operators would then have to report in real-time player spending in order that nobody would be able to game the system, simply by hopping quickly between establishments.

Failure to comply with these undertakings would result in a fine to the operator of between RON 200,000 and 500,000 (between $43,000 and $108,000) for a first offence. Meanwhile a second offence would also see the cancellation of the operator’s licence.

Romania has been trying hard in recent years to combat problem gambling within its boundaries. In October last year, it banned gambling venues in small towns and villages with populations of less than 15,000 people.

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The post Romania to Limit Gambling Spending to 10% of Monthly Income appeared first on European Gaming Industry News.

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