eSports
Galaxy Racer’s esports caster and host Natasha ‘Tashbunny’ Hashim wins ‘Rising Talent Award’ in Season 4 PUBG Mobile Pro League Awards
Galaxy Racer and Malaysia-based content creator Natasha ‘Tashbunny’ Hashim, who is signed under esports, gaming and lifestyle organisation Galaxy Racer has won the Rising Talent Golden Bullet Award for the Season 4 PUBG Mobile Pro League Awards at yesterday’s ceremony. This award comes shortly after Tashbunny’s re-entry into professional esports sportscasting and analysis and was decided by fan votes.
- Natasha ‘Tashbunny’ Hashim commented, “Winning this award came as a surprise as I’m very new in the PMPL Malaysia and Singapore community. It has been a very humbling journey especially since it’s my first time doing professional analysis for PUBGM. My first step into the esports world started off as an esports host with limited knowledge of some of the games I hosted. I was more of a casual gamer and only knew of one esports game which was League of Legends. Someone once told me that my path to being a caster and analyst isn’t a path taken by many but I feel that is definitely the best path for me. It’s surprising how much you learn just by watching tournaments after so many years!
- “I started off in esports when I was 26, and honestly, I didn’t really feel like I achieved much till I was 29 years old. Prior to that, I remembered feeling so lost and there were times where I felt like a failure to the point that I actually left the esports industry for a year. I’m so thankful for the people around me that gave me the confidence to return to esports. While many are already successful and ahead, I’m glad that I trusted my instincts that everyone blooms at their own pace. Mine just so happened to be slightly later than I expected. I’m more than excited to embark on this new journey with Galaxy Racer’s expansion into the MY/SG market. I look forward to creating next-level content for the fans and the gaming community!”
- Melvyn Lim, Galaxy Racer’s Country Manager for Malaysia & Singapore comments: “Tash has a charismatic personality and a relatable and engaging persona that has created a wonderful community around her. I have been watching her progress as a content creator since her eGG Network days and when the opportunity came to get her onboard with Galaxy Racer in October, we jumped at it. Her winning this award is a further reinforcement to everyone that her hard work and perseverance to be a successful gaming personality is starting to pay off.”
- Founded in 2019, Galaxy Racer is one of the fastest-growing esports, gaming and lifestyle organisations in the world, with over 100 content creators, over 500 million followers and over 2.5 billion monthly views.
- Nigma Galaxy, the esports team competitive division of Galaxy Racer, hosts an impressive roster of teams in Dota 2, League of Legends, CS:GO, Fortnite, Valorant, Wild Rift, PUBG Mobile, BGMI and Free Fire.
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eSports
Vlad Marinescu Re-Elected as 10th IESF President
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The International Esports Federation (IESF) concluded its 17th Ordinary General Meeting (OGM) in Kuala Lumpur, Malaysia, alongside the 17th World Esports Championship Mobile Legends: Bang Bang (MLBB) Finals. Member federations from around the world gathered to review the federation’s annual progress, adopt key motions, and participate in the 10th IESF Elections, marking a milestone moment in the federation’s governance history.
During the election session, Vlad Marinescu was re-elected as the 10th President of the IESF, securing his second term. His re-election reflects the continued confidence of the membership in his leadership and vision for the future of the World of Esports.
“I am truly grateful for the trust placed in me to continue leading the International Esports Federation,” Marinescu said. “As we mark our 10th election cycle, we remain steadfast in our commitment to unity, transparency, and the sustained growth of the World of Esports.”
Delegates reviewed strategic priorities for the year ahead, including enhanced governance standards, expanded athlete development initiatives, and strengthened international cooperation. Voting on member-submitted motions underscored the federation’s collective commitment to advancing integrity, professionalism, and institutional maturity across the esports ecosystem.
The assembly also elected the IESF Board for 2026, comprising:
Board Members:
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HRH Prince Omar Bin Faisal – Jordan
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Afiq Fadhli Bin Narawi – Malaysia
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Elin Yoojung Moen – Norway
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Clint Kennedy – United States
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Flip De Bruyn – Namibia
The OGM concluded as the 17th World Esports Championship MLBB Finals continued, highlighting IESF’s ongoing mission to unite nations through Esports and support athletes, federations, and fans worldwide.
The post Vlad Marinescu Re-Elected as 10th IESF President appeared first on European Gaming Industry News.
Bet builder
GG.BET launches Bet Builder for a new way to bet
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Customers can now use Bet Builder, a format that lets them build their own set of markets on one match into a single bet with higher odds. Bet Builder is available for both esports and sports events. You can try out the new feature with a deposit bonus of up to 150% and a free bet worth up to $50.
Customers can now place a combined bet on a single match by picking various options for how events in the match will play out. For example, in CS2, customers can choose which team will win on a specific map, how many kills a specific player will rack up, how many rounds will be played on a single map, and so on.
To place a Bet Builder bet, pick an event that hasn’t started yet, press the ‘Bet Builder’ button, put together your selection of markets from those available, get higher combo odds, and finish placing the bet in one click. At this initial stage, GG.BET is offering Bet Builder on football, basketball, hockey, CS2, Dota 2, LoL, and VALORANT, with more sports and disciplines to be added down the line.
“GG.BET has always been known for embracing unconventional markets and elaborate betting options. Bet Builder is there to meet customer demand for more interesting formats in a single match. The ability to make predictions right down to a specific round and any other tiny detail of a match is what gives users variety and improves their skills,” the GG.BET press office explained.
GG.BET is offering customers the opportunity to test out the Bet Builder format with a deposit bonus of up to 150% and a free bet of up to $50.
The post GG.BET launches Bet Builder for a new way to bet appeared first on European Gaming Industry News.
Asia
IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur
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The World Esports Championship 2025 (WEC25) is officially open in Kuala Lumpur, welcoming athletes, fans, and delegations from around the globe. With 19 nations taking part in Mobile Legends: Bang Bang (MLBB), this year’s event stands as the most internationally diverse MLBB competition in IESF history.
After a year filled with national and regional qualifiers and preparations from teams around the world, the world’s top esports athletes have arrived in Malaysia’s capital, Kuala Lumpur. The opening ceremony set the tone for the days ahead, offering fans a first glimpse of the excitement and atmosphere surrounding this year’s championship.
“WEC25 reflects the continued growth of esports as a space for connection, competition, and shared passion,” said IESF General Secretary Boban Totovski. “Bringing together 19 nations for MLBB is a milestone not just for the title, but for the entire esports ecosystem. We are proud to bring this edition of the championship to Kuala Lumpur.”
As the competition officially kicks off, the schedule is fully packed with exciting match-ups among Nations, competing for their flag and country. The best from all over the world will have the unique opportunity to become the MLBB World Champion.
IESF extends its gratitude to the Malaysian government and the Ministry for Youth and Sports, partners, athletes, and global supporters who continue to elevate the championship’s reach and impact.
The post IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur appeared first on European Gaming Industry News.
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