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Galaxy Racer’s esports caster and host Natasha ‘Tashbunny’ Hashim wins ‘Rising Talent Award’ in Season 4 PUBG Mobile Pro League Awards

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Galaxy Racer and Malaysia-based content creator Natasha ‘Tashbunny’ Hashim, who is signed under esports, gaming and lifestyle organisation Galaxy Racer has won the Rising Talent Golden Bullet Award for the Season 4 PUBG Mobile Pro League Awards at yesterday’s ceremony. This award comes shortly after Tashbunny’s re-entry into professional esports sportscasting and analysis and was decided by fan votes.

  • Natasha ‘Tashbunny’ Hashim commented, “Winning this award came as a surprise as I’m very new in the PMPL Malaysia and Singapore community. It has been a very humbling journey especially since it’s my first time doing professional analysis for PUBGM. My first step into the esports world started off as an esports host with limited knowledge of some of the games I hosted. I was more of a casual gamer and only knew of one esports game which was League of Legends. Someone once told me that my path to being a caster and analyst isn’t a path taken by many but I feel that is definitely the best path for me. It’s surprising how much you learn just by watching tournaments after so many years!
  • “I started off in esports when I was 26, and honestly, I didn’t really feel like I achieved much till I was 29 years old. Prior to that, I remembered feeling so lost and there were times where I felt like a failure to the point that I actually left the esports industry for a year. I’m so thankful for the people around me that gave me the confidence to return to esports. While many are already successful and ahead, I’m glad that I trusted my instincts that everyone blooms at their own pace. Mine just so happened to be slightly later than I expected. I’m more than excited to embark on this new journey with Galaxy Racer’s expansion into the MY/SG market. I look forward to creating next-level content for the fans and the gaming community!”
  • Melvyn Lim, Galaxy Racer’s Country Manager for Malaysia & Singapore comments: “Tash has a charismatic personality and a relatable and engaging persona that has created a wonderful community around her. I have been watching her progress as a content creator since her eGG Network days and when the opportunity came to get her onboard with Galaxy Racer in October, we jumped at it. Her winning this award is a further reinforcement to everyone that her hard work and perseverance to be a successful gaming personality is starting to pay off.”
  • Founded in 2019, Galaxy Racer is one of the fastest-growing esports, gaming and lifestyle organisations in the world, with over 100 content creators, over 500 million followers and over 2.5 billion monthly views.
  • Nigma Galaxy, the esports team competitive division of Galaxy Racer, hosts an impressive roster of teams in Dota 2,  League of Legends, CS:GO, Fortnite, Valorant, Wild Rift, PUBG Mobile, BGMI and Free Fire.

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PandaScore and Playbook Engineering join forces

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Pioneering esports odds, data and betting products provider now available to operators powered by leading platform supplier with the integration facilitated by Sporting Solutions

PandaScore, the award-winning provider of esports odds, data and betting products, has integrated its suite of solutions with Playbook Engineering, the global sportsbook platform provider.

The partnership has been facilitated by Sporting Solutions, which has strategic partnerships with both PandaScore and Playbook Engineering.

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Playbook Engineering has established itself as a leading sportsbook platform provider, supporting brands such as Star Sports, AK Bets, Priced Up, Bet Wright, Gentleman Jim, and Dragon Bet.

Following the integration, online sportsbooks powered by Playbook Engineering can access PandaScore’s Odds feed allowing them to offer comprehensive and competitive esports odds for some of the most popular disciplines.

The scope of markets and the value of odds are unrivalled with PandaScore using sophisticated models backed by a team of experienced traders including specialist traders for disciplines like CS2, Dota 2 and LoL.

A growing number of platform providers and operators are making a move into the lucrative esports betting space, with PandaScore recently surpassing €1bn of bets through its platform off the back of a sharp rise in demand among players and operators.

Joseph Noone, Senior Sales Manager at PandaScore, said: “Playbook Engineering powers some renowned sportsbooks as well as up and coming brands that are really making an impact.

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“It’s great that these sportsbooks can access our esports odds, data and betting products, allowing them to engage new and existing player cohorts with a compelling esports offering that stands out when it comes to the range and value of odds.

“The integration wouldn’t have been possible without our shared partner Sporting Solutions, and stands as an example of what can be achieved when providers work together.”

Luke Cousins, Commercial Director at Playbook Engineering, added: “Sportsbook operators simply can’t ignore the demand for esports betting and in PandaScore, we have a premium odds, data and betting product provider that lives and breathes esports.

“This partnership, done through our mutual friends, Sporting Solutions, further positions Playbook Engineering as a tier-one platform provider to some of the most exciting sportsbook brands around the world. This makes it a win for us, our partners and their players.”

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Four Countries Shortlisted to Host GOTF 2027

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Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.

With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.

Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”

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Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.

The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.

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Valorant Added to Hero Esports Asian Champions League

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The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.

Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.

Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.

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The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.

The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.

Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”

Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”

The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.

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