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Worldwide Internet Sports Betting Industry to 2031 – Featuring 888 Holdings, Betway and Cyber Bet Among Others
The “Internet Sports Betting Market – Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2021-2031” report has been added to ResearchAndMarkets’s offering.
A new study on the global Internet sports betting market has been published which presents a wealth of information on key market dynamics, including the drivers, market trends, and challenges, as well as the structure of the global Internet sports betting market across the globe. This study offers valuable information about the global Internet sports betting market to illustrate how the market would grow during the forecast period, 2021-2031.
Key indicators of market growth, which include value chain as well as supply chain analyses, and Compound Annual Growth Rate (CAGR), are elucidated in this study in a comprehensive manner. This data can help readers interpret quantitative growth aspects of the global Internet sports betting market during the forecast period.
An extensive analysis on business strategies of leading market players is also featured in this study on the global Internet sports betting market. This can help readers understand principal factors to foresee growth in the global Internet sports betting market. In this study, readers can also find specific data on the qualitative and quantitative growth avenues for the global Internet sports betting market, which is expected to guide market players in making apt decisions in the future.
Key Questions Answered
- What are the key factors influencing the Internet sports betting market in each country?
- What will be the CAGR of the global Internet sports betting market between 2021 and 2031?
- What is the future scope and current trends in technologies of the global Internet sports betting market?
- What is the revenue of the global Internet sports betting market based on segments?
- Which key strategies are used by top players of the global Internet sports betting market?
- Which are the leading companies in the global Internet sports betting market?
Key Topics Covered:
1. Preface
2. Assumptions
3. Research Methodology
4. Executive Summary
5. Market Overview
5.1. Introduction
5.2. Market Dynamics
5.2.1. Drivers
5.2.2. Restraints
5.2.3. Opportunities
5.3. Key Trends Analysis
5.3.1. Demand Side Analysis
5.3.2. Supply Side Analysis
5.4. Key Market Indicators
5.4.1. Overall Internet Gambling and Betting Industry Overview
5.5. Porter’s Five Forces Analysis
5.6. Value Chain Analysis
5.7. Industry SWOT Analysis
5.8. Technological Overview
5.9. Region Wise Comparison Analysis by Game Type (SEA, Europe, North America, South America, Middle East, Africa)
5.10. Global Internet Sports Betting Market Analysis and Forecast, 2017 – 2031
5.10.1. Market Revenue Projections (US$ Mn)
6. Global Internet Sports Betting Market Analysis and Forecast, By Game Type
6.1. Global Internet Sports Betting Market Size (US$ Mn) Forecast, By Game Type, 2017 – 2031
6.1.1. Table Tennis
6.1.2. Cybersport
6.1.2.1. Battle Ground
6.1.2.2. Call of Duty (COD)
6.1.2.3. Counter-Strike
6.1.2.4. Dota 2
6.1.2.5. Hearthstone
6.1.2.6. League of Legends
6.1.2.7. FIFA
6.1.2.8. PES
6.1.2.9. eBasketball
6.1.2.10. Others
6.1.3. Football
6.1.4. Basketball
6.1.5. Baseball
6.1.6. Hockey
6.1.7. Cricket
6.1.8. Boxing
6.1.9. Others
6.2. Incremental Opportunity, By Game Type
7. Global Internet Sports Betting Market Analysis and Forecast, By Device Type
7.1. Global Internet Sports Betting Market Size (US$ Mn) Forecast, By Device Type, 2017 – 2031
7.1.1. Desktops and Laptop
7.1.2. Tablets and Mobile
7.2. Incremental Opportunity, By Device Type
8. Global Internet Sports Betting Market Analysis and Forecast, by Region
8.1. Global Internet Sports Betting Market Size (US$ Mn), by Region, 2017 – 2031
8.1.1. North America
8.1.2. Europe
8.1.3. Asia Pacific
8.1.4. Middle East & Africa
8.1.5. South America
8.2. Global Incremental Opportunity, by Region
9. North America Internet Sports Betting Market Analysis and Forecast
10. Europe Internet Sports Betting Market Analysis and Forecast
11. Asia Pacific Internet Sports Betting Market Analysis and Forecast
12. Indonesia Internet Sports Betting Market Analysis and Forecast
13. Thailand Internet Sports Betting Market Analysis and Forecast
14. Vietnam Internet Sports Betting Market Analysis and Forecast
15. Malaysia Internet Sports Betting Market Analysis and Forecast
16. Middle East & Africa Internet Sports Betting Market Analysis and Forecast
17. South America Internet Sports Betting Market Analysis and Forecast
18. Competition Landscape
18.1. Market Player – Competition Dashboard
18.2. Market Revenue Share Analysis (%), (2020)
18.3. Company Profiles (Details – Company Overview, Sales Area/Geographical Presence, Revenue, Strategy & Business Overview)
18.3.1. 888 Holdings plc.
18.3.1.1. Company Overview
18.3.1.2. Sales Area/Geographical Presence
18.3.1.3. Revenue
18.3.1.4. Strategy & Business Overview
18.3.2. Betway Group
18.3.2.1. Company Overview
18.3.2.2. Sales Area/Geographical Presence
18.3.2.3. Revenue
18.3.2.4. Strategy & Business Overview
18.3.3. Cyber Bet
18.3.3.1. Company Overview
18.3.3.2. Sales Area/Geographical Presence
18.3.3.3. Revenue
18.3.3.4. Strategy & Business Overview
18.3.4. GVC Holdings Plc.
18.3.4.1. Company Overview
18.3.4.2. Sales Area/Geographical Presence
18.3.4.3. Revenue
18.3.4.4. Strategy & Business Overview
18.3.5. Kindred Group
18.3.5.1. Company Overview
18.3.5.2. Sales Area/Geographical Presence
18.3.5.3. Revenue
18.3.5.4. Strategy & Business Overview
18.3.6. Paddy Power Betfair plc
18.3.6.1. Company Overview
18.3.6.2. Sales Area/Geographical Presence
18.3.6.3. Revenue
18.3.6.4. Strategy & Business Overview
18.3.7. The Betway Group
18.3.7.1. Company Overview
18.3.7.2. Sales Area/Geographical Presence
18.3.7.3. Revenue
18.3.7.4. Strategy & Business Overview
18.3.8. The Stars Group
18.3.8.1. Company Overview
18.3.8.2. Sales Area/Geographical Presence
18.3.8.3. Revenue
18.3.8.4. Strategy & Business Overview
18.3.9. Unibet
18.3.9.1. Company Overview
18.3.9.2. Sales Area/Geographical Presence
18.3.9.3. Revenue
18.3.9.4. Strategy & Business Overview
18.3.10. Unikrn Inc.
18.3.10.1. Company Overview
18.3.10.2. Sales Area/Geographical Presence
18.3.10.3. Revenue
18.3.10.4. Strategy & Business Overview
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GamCare releases Annual Report following record breaking year of support on the National Gambling Helpline
GamCare’s National Gambling Helpline received a record 55,228 calls and online chats from people experiencing gambling harm in 2023-24 – a 25% increase from the previous year – according to the charity’s Annual Report.
In a year marked by uncertainty over the future shape and structure of the gambling harms treatment sector following the previous government’s white paper on gambling reform, the charity continued to prioritise those at-risk of, or currently experiencing, gambling harm.
Of all calls and online chats that were responded to on GamCare’s Helpline in 2023/24, 41,070 (74%) were classed as supportive interventions. This includes supporting people with initial guidance and advice as well as delivering a seamless entry point into structured treatment services, with individuals completing treatment reporting a significant reduction in gambling-related distress and financial harm.
In March 2024, the Office for Health Improvement and Disparities published an assessment of the gambling treatment system, highlighting that 57% of individuals engaging in treatment were referred by the National Gambling Helpline. This underscores the Helpline’s critical role in connecting people to the support they need. Over 9,100 free treatment sessions were delivered in the year to April 2024, with an average of just 2.1 days’ wait from point of referral.
GamCare’s targeted programmes aimed at young people, women, and the criminal justice system provided training on how to spot the signs of harms and where to signpost into support for 10,344 professionals, and education for 53,324 young people, children and parents. The Women’s Programme, in partnership with organisations such as Refuge, trained 3,813 professionals to recognise and address gambling-related harm among women.
Margot Daly, Executive Chair of GamCare’s Board, says: “Throughout a challenging year and with heightened demand for our services, GamCare’s staff have got on with the job of preventing harm where possible and treating harm where necessary. While we expect important changes in the gambling harms landscape, we have been determined not to let this uncertainty affect our relentless focus on the people who really matter – those at-risk of or currently experiencing gambling harms.
“I would like to thank and pay tribute to our frontline staff who provide 24/7 support for all those at risk or in distress. I also want to thank GamCare’s senior executive team who have steered GamCare through a period of sustained change, and to my fellow trustees for their guidance, unwavering support and the time each has dedicated to ensuring that the charity stays on course and on mission.
“As we look ahead to how the future of the gambling harms sector is shaped, we are committed to working proactively with the NHS and other partners and commissioners to ensure that people are continually able to receive the right support at the right time.”
The post GamCare releases Annual Report following record breaking year of support on the National Gambling Helpline appeared first on European Gaming Industry News.
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Kambi Group plc repurchase of shares during 18 December – 23 December 2024
Kambi Group plc (“Kambi”) has during the period 18 December to 23 December 2024 (the “Buyback Period”) repurchased a total of 40,000 ordinary B shares (ISIN: MT0000780107) as part of the share buyback programme, within the mandate approved at the Extraordinary General Meeting on 20 June 2024 (the “Programme”).
The objective of the Programme is to achieve added value for Kambi´s shareholders and to give the Board increased flexibility with Kambi´s capital structure by reducing the capital. The Programme is being carried out in accordance with the Maltese Companies Act, EU Market Abuse Regulation No 596/2014 (“MAR”) and other applicable rules.
During the Buyback Period, Kambi repurchased a total of 40,000 ordinary B shares at a volume-weighted average price of 99.13 SEK. From the beginning of the Programme, which started on 6 November, until and including 23 December 2024, Kambi has repurchased a total of 344,000 ordinary B shares at a volume-weighted average price of 104.94 SEK per share.
During the Buyback Period, Kambi has repurchased shares as follows:
Date | Aggregated daily volume (number of ordinary B shares) |
Weighted average share price per day (SEK) |
Total daily transaction value (SEK) |
18 December 2024 | 10,000 | 100.00 | 999,967 |
19 December 2024 | 10,000 | 99.39 | 993,929 |
20 December 2024 | 10,000 | 98.86 | 988,588 |
23 December 2024 | 10,000 | 98.26 | 982,562 |
All acquisitions have been carried out on Nasdaq First North Growth Market in Stockholm by Carnegie Investment Bank AB on behalf of Kambi. Following the acquisitions and as of 23 December 2024, Kambi’s holding of its own shares amounted to 344,000 and the total number of issued shares in Kambi is 29,903,619 ordinary B shares. Under the Programme Kambi is authorised to repurchase a maximum of 3,127,830 ordinary B shares, up to a maximum amount of €12.0 million.
A full breakdown of all transactions carried out during the Buyback Period is attached to this announcement.
Information on the Programme is available on Kambi’s website, https://www.kambi.com/investors/share-information/
The post Kambi Group plc repurchase of shares during 18 December – 23 December 2024 appeared first on European Gaming Industry News.
CEO of Expanse Studios
Expanse Studios (GMGI) Enters the U.S. Sweepstakes Market
North American Expansion Kicks Off Through Strategic Partnership with Moozi
Golden Matrix Group’s game development division, Expanse Studios, has officially entered the U.S. sweepstakes market, marking a significant milestone in its North American growth strategy. This move is powered by a strategic content partnership with Moozi, one of the most dynamic sweepstakes social casino platforms in the region.
With Moozi now featuring over 50 of Expanse Studios’ top-performing games—including immersive slots, crash games, and table games—this partnership positions GMGI to capture a share of the $5.6 billion U.S. sweepstakes market, projected to more than double to $11 billion by 2025 (Eilers).
Damjan Stamenkovic, CEO of Expanse Studios, commented:
“This partnership signifies our formal entry into the U.S. market, showcasing the innovation and player-first experiences that define Expanse Studios. Collaborating with Moozi enables us to deliver advanced gaming content to a growing audience in North America, a key region for our global growth.”
James Anderson, Moozi’s CCO, added:
“Expanse Studios has set a high bar for engaging and innovative gaming experiences. Their addition to our platform elevates Moozi’s offerings and strengthens our mission to lead the U.S. sweepstakes social casino space.”
This launch underscores Expanse Studios’ commitment to innovation and its long-term growth trajectory in regulated markets. By entering the North American sweepstakes market, Expanse Studios takes a bold step in expanding its footprint while delivering cutting-edge gaming experiences.
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