eSports
Le Mans Virtual Series ready for battle in Belgium
The second round of the Le Mans Virtual Series is fast approaching and the 38-strong, star-studded entry list for the 6 Hours of Spa Virtual on Saturday, October 16 has been revealed.
Whether in real life or in the virtual world, any race held at Spa is an event which never fails to deliver excitement, tension and drama. The 7km track always provides incidents and plenty of action, and the combined skills of the racing pros and sim experts will be fully put to the test on the rFactor2 platform’s excellent portrayal of the legendary circuit. Among the features which can be put into play by the event organisers are dynamic weather and, as unpredictable conditions at Spa are extremely common, this may well shake things up even further.
Leading the battle among the 21 LMP2 prototype entries will be Monza winners, Realteam Hydrogen Redline, with Jeffrey Rietveld and Michal Smidl being joined for this round in the No.70 by FIA F3 star Caio Collet as Dani Juncadella has prior racing commitments.
With the IndyCar season now over, ex F1 driver Felix Rosenqvist joins the series in the No.123 entry, as does recently crowned FIA F3 Vice Champion Jack Doohan in the No.11 Red Bull Racing Esports ORECA 07 LMP2. Both will be relying heavily on the talents and experience of the sim stars (Atze Kerkhof/Bono Huis in #123 and Alex Siebel/Dennis Nordan in #11) in their entries as they get to grips with the Le Mans Virtual Series.
After four hours of intense racing in the opening Italian round, a scant 2 seconds separated the No.22 GPX Williams Esports and No.4 Floyd ByKolles-Burst cars and both will be looking to maintain their good form – the experienced sportscar racer Tom Dillman replacing Sergio Sette Camara in the No.4 for this round.
No fewer than five manufacturers (Ferrari, Porsche, BMW, Corvette and Aston Martin) have entries in LMGTE and Porsche will be hoping for a repeat of their Monza success. The No.91 Porsche Esports Team 911 RSR GTE retains the winning line up of Mitchell deJong, Mack Bakkum and Martin Krönke, as does the No.71 BMW Team Redline of sim star turned pro racer, Rudy van Buren, Enzo Bonito and Kevin Siggy which took a close second and will be looking for a step up on the virtual podium.
Indy 500 and IndyCar hotshot Sage Karam makes his Le Mans Virtual Series debut with Porsche Esports Team, as does Ryan Cullen in the No.87 GR Wolves Racing Porsche and current ADAC F4 champion Jonny Edgar who will be racing the No.111 Corvette C8.R for Red Bull Racing Esports.
The Le Mans Virtual Series brings together top level real life drivers and some of the world’s best sim racers to compete together in 5 endurance races of between 4 hours and 24 hours in duration and concludes with the 24 Hours of Le Mans Virtual which will take place live at the Autosport International show in Birmingham, UK in January 2022.
About Le Mans Virtual Series
- Round 1 – 4 Hours of Monza, Italy – September 25, 2021 – Online only
- Round 2 – 6 Hours of Spa, Belgium – October 16, 2021 – Online only
- Round 3 – 8 Hours of Nürburgring, Germany – October 16, 2021 – Online only
- Round 4 – 6 Hours of Sebring, USA – December 18, 2021 – Online only
- Round 5 – 24 Hours of Le Mans Virtual – January 15/16, 2021– ASI, UK
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Asia
Esports Foundation opens 2026 co-streaming Creator Program with $2m rewards pool
The Esports Foundation (EF) has opened applications for its 2026 Creator Program, committing $2 million (~INR 19 crore) in rewards for co-streamers supporting the Esports World Cup (EWC) 2026 in Paris and the Esports Nations Cup (ENC) 2026 in Riyadh. EF announced the program on June 12, 2026, from Paris and Riyadh, and said applications are open now, including for creators across India.
EF said co-streaming was a key driver of EWC reach last year, citing 3,500 co-streamers as “one of the key growth pillars” for EWC viewership in 2025. The Foundation is positioning the 2026 Creator Program as a scaled-up initiative, targeting 5,000 creators “across new regions and platforms.”
“This isn’t just an esports trend; it’s a media trend,” said Wasae Imran, Director Broadcast & Distribution at the Esports Foundation. “Across music, video, news and sport, audiences don’t just watch what they’re given anymore. They choose their own experience: what to watch, where to focus, and how deep to go. Esports just lives further down that road than most, and traditional sport is heading the same way. It’s not about delivering a match in one format, it’s about opening up every way into the same moment and letting fans choose how they want to consume it. The Creators Program is how we build for that, by enabling the growth of creators that fans already trust to carry the world’s biggest esports event into every community.”
According to EF, approved creators can co-stream selected tournaments, complete missions, and progress a “Battle Pass” tied to rewards ranging from gift cards and hardware to platform perks and invitations to EWC and ENC. EF said the program supports multiple streaming platforms, including Twitch, YouTube, Bilibili, Huya, and CHZZK.
EF also confirmed operational details for EWC 2026: the event is set for Paris Expo Porte de Versailles from July 6 through August 23, featuring more than 2,000 players and 200 Clubs from over 100 countries across 25 tournaments and 24 games, with a $75 million+ prize pool. ENC 2026 is scheduled for November in Riyadh and will extend the creator program to a nation-based competition format.
The post Esports Foundation opens 2026 co-streaming Creator Program with $2m rewards pool appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
BLAST
BLAST partners with MATCH on premium fan travel for 2026-27 events
Deal covers travel and hospitality packages across BLAST’s event slate, starting with BLAST Premier Hong Kong Rivals in November.
BLAST has signed a one-year partnership with MATCH to develop premium fan travel experiences and related commercial opportunities across BLAST events in 2026 and 2027, including the BLAST Premier Hong Kong Rivals 2026. The companies said the work will start immediately, with an initial focus on the BLAST Premier Hong Kong Rivals event in November.
BLAST VP of Destinations and Market Development James Woollard said: “We’re thrilled to partner with MATCH, a company with an unrivalled track record in delivering top-tier fan travel experiences at the biggest sporting events in the world. As BLAST continues to grow globally and attract growing numbers of travelling fans, this partnership represents an exciting opportunity to further elevate the live event experience for fans and audiences across esports.”
MATCH is best known for hospitality and accommodation programmes at major sports events, including four consecutive FIFA World Cups
from 2010 to 2022, as well as Ryder Cup tournaments, Formula 1 Grands Prix and ATP tennis tournaments. MATCH Director of UK Events and Business Strategy Richard Parker said: “Esports is one of the most exciting growth frontiers in live entertainment, and BLAST stands out as a world-class platform with incredible potential. At MATCH, we see a tremendous opportunity to bring our expertise in creating premium fan experiences into the esports arena. We are very enthusiastic about the possibility of working together with BLAST to deliver innovative, unforgettable experiences for esports fans worldwide.”
BLAST said MATCH will also bring its network of clients, sponsors, federations, agents and media partners to support international attendance and partner activation, alongside MATCH’s technology and operational infrastructure. The announcement follows BLAST’s 2025 live events activity, where the organiser said it delivered 15 arena shows across 10 countries spanning five titles and sold 194,421 tickets.
The post BLAST partners with MATCH on premium fan travel for 2026-27 events appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Counter-strike
Team Vitality opens V.Hub fan zone for IEM Cologne Major
Team Vitality is launching an official fan zone, V.Hub, to coincide with the 2026 IEM Cologne Major. The venue will run June 18-21 at KWB im Stadtpalais, a short walk from the LANXESS Arena.
Access to V.Hub will be free for fans who sign up, with limited availability. Team Vitality said the space is intended to bring together its community, partners and Counter-Strike fans attending the event.
The fan zone will include dedicated areas hosted by Team Vitality and partners Skin.Club, ASUS ROG, EVNIA and Blacklyte. The club said activations will include hands-on experiences and opportunities to play bespoke Counter-Strike maps.
Team Vitality also plans match watch parties, a pop-up shop for official merchandise and giveaways, including an ASUS ROG x Team Vitality co-branded mousepad. During the playoff stage, the club said V.Hub will be set up for trophy photo opportunities with its Major trophies.
Food and drink will be available on site throughout the event, including vegetarian options.
The post Team Vitality opens V.Hub fan zone for IEM Cologne Major appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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