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7 state ministers unveil franchise teams for Esports Premier League 2021, the final leg of ESPL to kickstart on August 16

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India’s first-ever franchise-based Esports league, the Esports Premier League (ESPL) has finalised the top eight teams as the ultimate face off in the inaugural edition of the nation-wide Esports league is set to begin on August 16. State ministers from seven regions launched their respective franchise team names, logos, and jerseys.

While the Esports industry has been in quest to gain legitimacy and recognition from the government, involvement and acceptance from the government at this level to the tournament is a giant stride for Esports industry in India.

“To have the best gamers from across the country representing final eight franchise teams as well as their team’s official jersey being unveiled by the state ministers is a matter of absolute honor and pride. Even in its inaugural edition, ESPL has received exceptional response from the Esports community, the players and the audience,” said Mr. Vishwalok Nath, Director, ESPL.

Here is the complete list of Ministers and personalities that unveiled teams representing their respective states:

  • Mr. V. Srinivas Goud

Hon’ble Minister of Sports & Youth Services

Govt. Of Telangana

 

  • Mr. Sunil Chhatrapal Kedar

Hon’ble Minister of Sports and Youth Welfare

Govt. of Maharashtra

 

  • Mr. Manish Sisodia

Deputy Chief Minister

Govt. of Delhi

 

  • Mr. Manoj Tiwary

Hon’ble Minister of Department of Youth Services and Sports

Govt. Of West Bengal

 

  • Mr. K.C. Narayana Gowda

Hon’ble Minister of Department of Youth Empowerment and Sports Department of Planning

Govt. of Karnataka

 

  • Mr. Ashok Chandna

Hon’ble Minister of Sports & Youth Affairs (Independent charge)

Govt. of Rajasthan

 

  • Mr. Rana Gurmeet Singh Sodhi

Hon’ble Minister of Sports and Youth Affairs
Govt. of Punjab

  • RJ Balaji

Radio jockey, director, sports broadcaster, and writer based out of Chennai

 

The final eight franchises teams and the players were chosen through a draft process. And the teams that are qualified through various stages of the competition for the draft process include BADGE99, Total Gaming, 4 UNKNOWN, TSM FTX, No Chance, AFF Esports, Head Hunters, and TWO SIDE GAMERS. Each of these teams were picked to represent a city team and in the final stage during the draft, popular influencers and Esports gamers were roped in to conduct the process.

The eight franchise teams are Punjab Paladins, Chennai Celestials, Delhi Dukes, Hyderabad Hydras, Kolkata Kaijus, Rajasthan Reapers, Mumbai Marshals, and Bangalore Ballistics. Below is the complete list of players of all these teams who will represent the respective state teams:

BADGEE99 will represent Kolkata Kaijus

 

Ø  Hriteek Ranjan

Ø  Muhammed Faizal. N

Ø  Prahast Garg

Ø  Azmal Akhtar Choudhury

Ø  Yogesh Buchale

 

 

Total Gaming will represent Hyderabad Hydras

 

Ø  Ajay Sharma

Ø  Vora Hetkumar

Ø  Daksh Garg

Ø  Narai Yadav

Ø  Anshul Rawat

4 UNKNOWN will represent Rajasthan Reapers

 

Ø  Swastik Madhukar Dushing

Ø  Anand Madhukar Dushing

Ø  Radhe Thakor

Ø  Vadehr Anil Devashibhai

Ø  Mohd Zuber

 

AFF Esports will represent Delhi Dukes

 

Ø  Owais Bhati

Ø  Kanishk Verma

Ø  Rahil Katoch

Ø  Pavan Adwani

Ø  Arpit Tyagi

 

TWO SIDE GAMERS will represent Bengaluru  Ballistics

 

Ø  Ritik Jain

Ø  Ojasvi Kamra

Ø  Vihan Datta

Ø  Bhavesh Lakhwani

No Chance will represent Chennai Celestials

 

Ø  Priyansh

Ø  Devesh Chauhan

Ø  Aritra Adak

Ø  Priyanshu Kumar

Ø  Soumya Sundar

 

TSM FTX will represent Mumbai Marshals

 

Ø  Sagar Patel

Ø  Indranil Saha

Ø  Jayesh Yadav

Ø  Naitik Khosto

Ø  Asjad Khateeb

 

Head Hunters will represent Punjab Paladins

 

Ø  Satyam Thakur

Ø  Md. Abdul Moghni

Ø  Aasim Usama

Ø  Jatin Taneja

Ø  Priyanshu Halder Saha

ESPL 2021, which began on June 16, will see the athletes competing in the popular battle royale game Free Fire as the winners will have INR 25 lacs prize money to win.

This final phase has lot more in store and a spectacle series of matches and exciting live-action will be streamed on Disney+ Hotstar, Free Fire official streaming platform Booyah and Malayalam OTT platform Koode alongside official YouTube and Facebook channels of India Today and Aaj Tak and its websites.

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Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience

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Leading Brazilian iGaming company Esportes da Sorte has transformed Carnival 2026 into a nationwide immersive experience, activating urban art installations, hydration stations and large‑scale attractions across nine cities in Brazil. As part of its expanded cultural engagement strategy, the brand is serving as an official sponsor in key Carnival locations and delivering experiential initiatives designed for revelers in the streets and major public spaces.

Esportes da Sorte’s nationwide platform builds on its history of investing in popular culture and public events, moving beyond traditional branding to create meaningful on‑site activations that enhance the urban environment and respond to the unique character of each city’s Carnival celebrations.

In Rio de Janeiro, the company’s efforts focus on the street Carnival experience with hydration points, cool zones and shaded areas in high‑traffic celebration routes. São Paulo’s megabloc circuits feature water trucks, hydration stations and on‑site urban support.

In Recife Antigo, one of Carnival’s cultural centers, Esportes da Sorte installed a standout Ferris wheel at Marco Zero, offering panoramic views of the festivities and historic landscape. Urban transformations like video mapping on iconic buildings and aerial installations along Rua Marquês de Olinda further blend public space with the Carnival experience.

Other cities such as Olinda and Salvador also feature tailored activations, including sensory design, refreshment tunnels and themed artistic displays that align with local traditions and festival dynamics.

In addition to physical structures, the initiative includes a robust communications strategy, sensory activations, public well‑being supports and content campaigns that amplify the carnival‑street experience across digital and traditional media.

According to Germana Casal, Production Coordinator at the Esportes Gaming Brasil Group, the goal is to “be present in a meaningful way at the country’s biggest popular celebration,” respecting each city’s identity and delivering initiatives that improve the Carnival experience for participants.

Esportes da Sorte’s Carnival 2026 project builds on the brand’s presence at more than 100 Carnival parties and street blocos in 2025, reinforcing its leadership role in Brazil’s largest cultural event and deepening its connection with urban celebration culture nationwide.

The post Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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chess esports

Team Vitality announces E.Leclerc as new Main Partner

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Team Vitality, one of France’s leading esports organizations, has announced a strategic new partnership with French retail giant E.Leclerc, naming the supermarket chain as the club’s Main Partner for 2026.

Under the agreement, E.Leclerc’s logo will feature prominently on Team Vitality’s international team jerseys, including rosters for League of Legends (LEC and LFL), Valorant (VCT EMEA), Rocket League, Rising Bees and Chess.

Shared Values and Fan Initiatives

The partnership aims to promote accessibility, wellness, and nutrition within the esports community, while bringing gaming culture into E.Leclerc retail spaces through immersive experiences, tournaments and activations designed to engage fans across France.

Team Vitality’s holistic wellbeing program, KARE, which supports performance, nutrition and mental health, aligns closely with E.Leclerc’s focus on responsible lifestyle initiatives. Together, they plan to champion inclusivity, provide unique gaming opportunities, and celebrate esports culture in both digital and physical environments.

With a global audience exceeding 10 million followers, Team Vitality’s influence in competitive gaming makes this partnership a landmark moment for both brands. E.Leclerc’s commitment to youth engagement and cultural connection positions the retailer as a significant non‑endemic supporter of the growing esports ecosystem.

Nicolas Maurer, CEO and Co‑Founder of Team Vitality, described the alliance as a historic milestone that will broaden esports’ reach across everyday life in France and reinforce its cultural legitimacy.

The post Team Vitality announces E.Leclerc as new Main Partner appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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G2 Esports and Theta Labs Launch AI Agent Sami

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G2 Esports has partnered with Theta Labs to launch “Sami,” a next-generation AI agent designed to enhance fan engagement across multiple competitive esports titles.

The AI-powered assistant will provide G2’s global fanbase with instant access to match schedules, player stats, team rosters, tournament standings, and real-time competitive updates. Sami supports major titles including League of Legends, Counter-Strike 2, VALORANT, Tom Clancy’s Rainbow Six Siege, and Call of Duty.

Accessible via the official G2 website and Discord starting February 17, Sami is built to deliver accurate, always-on responses to fan queries in natural language. From tournament updates to player performance metrics and G2-specific trivia, the AI agent reflects the organization’s unique brand voice and competitive culture.

AI-Powered Fan Engagement at Scale

Sami is trained and deployed using Theta EdgeCloud’s hybrid cloud-edge infrastructure, which integrates over 30,000 distributed edge nodes with cloud services from Google Cloud and Amazon Web Services. The system delivers approximately 80 PetaFLOPS of GPU compute power, enabling real-time processing and analysis at significantly reduced costs compared to traditional centralized cloud platforms.

The AI infrastructure dynamically assigns workloads to high-performance GPUs, including NVIDIA A100 and H100 cloud GPUs, as well as RTX 3090 and 4090 desktop GPUs, optimizing performance and cost efficiency. This decentralized architecture allows G2 to scale fan engagement globally while maintaining low latency and high reliability.

Strengthening Esports AI Innovation

Theta Labs has rapidly expanded its presence in the esports industry, powering AI-driven fan experiences for organizations such as Cloud9, FlyQuest, Evil Geniuses, NRG, Gen.G, Dignitas, 100 Thieves, Method, and Team Heretics.

According to Mitch Liu, CEO of Theta Labs, esports fans increasingly demand instant access to team data and competitive updates. AI agents like Sami enable organizations to provide 24/7 automated engagement while maintaining a unique community personality.

Sabrina Ratih, COO of G2 Esports, emphasized that Sami is more than a standard chatbot. Built to reflect G2’s playful and competitive tone, the AI assistant combines advanced machine learning with brand-driven communication to deliver both entertainment and functionality.

The Future of AI in Esports

The launch of Sami positions G2 Esports at the forefront of AI-driven fan engagement in competitive gaming. By leveraging decentralized GPU infrastructure and blockchain-powered cloud computing, the partnership with Theta Labs signals a broader industry shift toward scalable, cost-efficient AI solutions for esports organizations.

As AI integration becomes a competitive differentiator in esports, solutions like Sami are expected to redefine how teams interact with their global communities in real time.

The post G2 Esports and Theta Labs Launch AI Agent Sami appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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