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TV HISTORIAN DAN SNOW ANNOUNCES HISTORICAL ESPORTS TOURNAMENTS WITH PRIZE POOL OF $10,000

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  • History Hit extends their platform into the esports entertainment sector
  • The history site also announces two esport tournaments
  • The competition will be taking place in Autumn 2021, where gamers have a chance to win a combined prize pool of $10,000

 

History Hit, an award winning podcast network and online history channel, has announced a new dedicated gaming section focusing on esports with a historical strategy theme. You can view the page here: https://www.historyhit.com/gaming/

The new section will extend History Hit’s unique offering as part of a diverse product portfolio which includes a fast-growing podcast network, a subscription video on demand service, an informational website and extensive social community. The site will feature regular articles on historical video games with deep dives into game features, tips on how to play, and new game announcements.

Additionally, History Hit will also be an active player in the world’s biggest entertainment sector by launching its own live esports tournaments this Autumn, to be broadcast live on History Hit’s YouTube channel and Twitch account.

Historian, Dan Snow, comments: “Ever since that memorable week when I switched off my phone, stockpiled supplies and spent every waking hour playing Civilization II, I have been obsessed with historical gaming. I saw instantly that these games entertain but they also educate. So many people confide to me that they were introduced to a love of history by Age of Empires, or Total War.

“Like historical novels, games fire the imagination, captivate and set people on the path to a fascination with what has gone before. We have a lot of passionate historical strategy gamers on Team History Hit so it was the natural thing to launch our new gaming section. We’ll be letting our history mad audience know which are the best history games out there and how to play them.

“Most excitingly of all we will be hosting esports tournaments. What could be more historic? Tournaments date from the 12th Century, this modern incarnation is literally in the spirit of its medieval ancestors.”

James Carson, General Manager at History Hit, feels that E-Sports offers an exciting opportunity to connect history with a new global audience:

“History Hit is dedicated to making history more accessible in the digital age. Having been a player of historical games for over 25 years, history and gaming is a clear fit – we will offer something very different to other gaming websites by only covering games that are clearly based in history.

 

“We’re really excited about connecting this vast global community with our dedicated digital history channels.”

The two announced esport tournaments will focus on the classic Age of Empires franchise, which already has a burgeoning esports community, and will be played in the Autumn 2021. The first, named the History Hit Open, will be a knockout focused on Age of Empires II: Definitive Edition.

The second tournament will be called The History Hit League of Nation and be a league, played after the much-anticipated Age of Empires IV is released. There is a combined prize pool of $10,000, with more details to follow.

“We’re looking for advanced level Age of Empires II players to compete in our first live tournament. The finals will be an 8-player knockout similar to any standard sporting knockout. Each match will be played as a best of 3 or 5 across a variety of maps.” adds Carson.

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HIPTHER Prague Summit Unveils 50% of Its Dynamic 2026 Agenda

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The HIPTHER Prague Summit is shaping up to be one of the most comprehensive events of the year, with an agenda that reflects the fast-evolving landscape of iGaming, fintech, compliance, AI, media, and beyond. With four distinct stages and content spanning two days, the summit promises high-impact insights, cutting-edge knowledge sharing, and actionable strategies for stakeholders across the digital industries.

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Stage 2: Expert Panels Stage

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The post HIPTHER Prague Summit Unveils 50% of Its Dynamic 2026 Agenda appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Esports Nations Cup 2026 Announces $45 Million Prize Fund for Players, Clubs, and National Teams

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The Esports World Cup Foundation (EWCF) has officially announced the inaugural Esports Nations Cup (ENC) 2026, bringing a new national team-focused layer to the global esports calendar.

Set to debut in Riyadh, Saudi Arabia from November 2–29, 2026, the ENC will feature elite competition across 16 esports titles, emphasizing national pride, iconic rivalries, and global fan engagement.

The ENC 2026 introduces a $45 million funding commitment to empower players, coaches, clubs, and national teams through a structured and sustainable prize model. This investment supports the growth of esports globally and ensures fair, performance-based rewards for all participants.

Three-Part Prize Model: Players, Clubs, and National Teams

The ENC 2026 prize framework is designed to promote equality, transparency, and long-term growth across the esports ecosystem:

  • $20 million directly awarded to players and coaches across 16 esports titles
  • $5 million in club incentives for teams releasing players to participate, tied to player performance
  • $20 million via the ENC Development Fund to support national team operations, logistics, travel, marketing, and program development

“National teams add a compelling layer to esports, rooted in identity and pride,” said Ralf Reichert, CEO of EWCF. “Our prize model rewards performance, supports clubs, and strengthens the long-term pathways for players and national programs.”

Player-Centric and Transparent Prize Structure

ENC 2026 guarantees all qualified participants at least three matches, with equal placement earning equal pay across all titles. Coaches are rewarded alongside players for the same placement. Key prizes include:

  • First place: $50,000 per player
  • Second place: $30,000 per player
  • Third place: $15,000 per player

For team titles, payouts scale with roster size, ensuring consistent and fair distribution.

Global Growth and Rotating Host Cities

The ENC will rotate to major international cities after the Riyadh debut, establishing a biennial esports tournament that provides reliable structure for long-term planning by players, partners, and national federations.

Confirmed titles for ENC 2026 include Mobile Legends: Bang Bang, Trackmania, and Dota 2, with additional games to be announced soon.

A New Era for National Esports

By combining national representation with global esports professionalism, the ENC offers players a chance to compete for national pride while connecting fans to elite-level esports. Clubs benefit from performance-linked incentives, and national teams receive long-term support to expand development pathways and enhance competitiveness.

For updates and further information on the Esports Nations Cup 2026, visit esportsnationscup.com and follow ENC on X, Facebook, Instagram, TikTok, and YouTube, and the Esports World Cup Foundation on LinkedIn.

The post Esports Nations Cup 2026 Announces $45 Million Prize Fund for Players, Clubs, and National Teams appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Esportes da Sorte Secures Major Sponsorship for FIFA World Cup 2026 Broadcasts on SBT and N Sports

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Leading Brazilian iGaming brand Esportes da Sorte has announced a high-profile sponsorship agreement for the FIFA World Cup 2026 broadcasts on SBT and N Sports, reinforcing its presence during one of the most influential sporting events in the world.

The partnership includes extensive brand activations throughout the entire tournament, spanning television, streaming, and digital media.

The sponsorship package delivers wide national exposure through SBT’s free-to-air broadcasts, simulcast coverage, the +SBT streaming platform, and the N Sports pay-TV channel. In addition to traditional broadcast placements, Esportes da Sorte will activate across the broadcasters’ digital ecosystems, including official websites, YouTube channels, and other owned digital platforms.

According to Marcela Campos, Vice President of the Esportes Gaming Brasil Group, which owns the Esportes da Sorte brand, the initiative strategically aligns the company with one of the largest moments of audience engagement in global sport. The FIFA World Cup represents a unique opportunity to amplify brand recall, increase engagement frequency, and strengthen emotional connections with football fans.

“The World Cup is a global event that concentrates attention, conversation, and excitement on an unparalleled scale. In Brazil, it represents one of the most powerful moments of sports audience mobilisation. Maintaining a consistent and high-frequency presence on SBT’s broadcasts allows us to expand our brand positioning and deepen Esportes da Sorte’s connection with the football fan experience,” Campos explained.

On television, Esportes da Sorte will feature prominently through promotional spots, opening and closing idents, commercial break placements, and video inserts. The agreement also includes sponsorship of a dedicated FIFA World Cup 2026 programme, airing throughout the competition, alongside integrated editorial content within the broadcasters’ schedules.

Digitally, the brand will be embedded within the official World Cup broadcasts on SBT and N Sports, while also appearing in additional content initiatives produced by both channels. This multi-platform strategy ensures comprehensive coverage of the tournament, maximising visibility and engagement across broadcast and online audiences.

With this partnership, Esportes da Sorte further cements its position as a major player in Brazil’s regulated iGaming market, leveraging the cultural power of football and the global reach of the FIFA World Cup to strengthen brand equity and long-term consumer affinity.

The post Esportes da Sorte Secures Major Sponsorship for FIFA World Cup 2026 Broadcasts on SBT and N Sports appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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