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Veloce Racing primed for Ocean X Prix success as Newey praises rebuild effort
Veloce Racing is ready to get back on track this weekend (29-30 May) at the scene of the second event on Extreme E’s inaugural calendar – the Ocean X Prix – featuring yet another breathtaking landscape, this time in Lac Rose, Dakar, Senegal.
The opening round of the series was one to forget for fledgling outfit Veloce Racing, with its drivers – 2019 W Series Champion Jamie Chadwick and two-time Le Mans Series Champion Stéphane Sarrazin – having completed just one lap each in the exploratory Friday shakedown session before a spectacular barrel roll early in Sarrazin’s Q1 run forced the team to withdraw from the remainder of the competition.
Prior to the incident, the Frenchman was on course to match the pace of his adversaries during the opening stages of the lap, meaning the team carries plenty of optimism into the next round of the championship.
Thankfully, Sarrazin emerged from the incident unscathed but Chadwick was left stranded at Extreme E’s Desert X Prix Command Centre, missing the opportunity to log valuable time inside the cockpit of the all-electric ODYSSEY 21 SUV.
However, the format of the Extreme E calendar is more forgiving than other motorsport series with the unique characteristics of each location meaning many drivers will approach the upcoming events with a relatively similar lack of experience – meaning Chadwick won’t be playing catch-up for long.
Veloce Racing’s ODYSSEY 21, meanwhile, required an extensive rebuild post-Saudi Arabia. Following a thorough investigation by the team, it was revealed that a significant refit was required owing to a damaged roll cage and suspension.
A small team of mechanics from Competition Partner ART GP and Veloce Racing Team Manager Ian Davies will complete an estimated 75-100 hours of labour in Senegal to ensure the SUV is race-ready.
These repairs have sparked an unlikely collaboration between two Extreme E teams, as the ABT CUPRA XE car is also undergoing reconstruction in the build-up to the race. With some parts common across all Extreme E vehicles, Veloce Racing are working together with the German-Spanish outfit to share some of the workload required on both cars and minimise the environmental impact of both rebuilds.
With no spectators permitted on-site in Senegal – in-keeping with Extreme E’s sustainable ethos and commitment to minimise its carbon footprint – the racing will be broadcast all around the world on a variety of networks, including ITV, the BBC Sport website and Red Button application, Sky Sports and BT Sport in the UK, plus the championship’s official website.
The action will begin with the qualifying rounds from 11.30am local time (12.30pm BST) on Saturday, 29 May, with the semi-finals and final taking place from 10am local time (11am BST) the following day.
Jamie Chadwick, Driver, Veloce Racing commented:
“I feel like I have the same level of excitement for this race as I did for the Desert X Prix in Saudi Arabia. Obviously, I only got the one lap in during the shakedown session so that just gave me a little taste of what Extreme E is really like – and it was amazing! This weekend, I want more of that feeling and to really get my teeth into this series.
“I think in other championships my lack of track time would really hurt the team in this next race, but because each location is so different to anything the drivers have done before, I don’t think we’ll be at a huge disadvantage.
“The only goal I have this weekend is just to get some solid points on the board. You have some bumps in the road and difficult rounds every year so hopefully we got ours out of the way early on.”
Stéphane Sarrazin, Driver, Veloce Racing added:
“I can’t wait to be back in the Extreme E paddock. It’s so different to anything I’ve experienced before, and it’s fantastic! We had a difficult start to our season, but I think that has made us more determined than ever to deliver results.
“The other teams have a head start on us in the championship, but everyone will probably have issues at some point so it’s definitely not over yet! The pace we had looked promising, so I think we have a lot to be positive about this weekend.
“I’m also really looking forward to being involved with the Legacy Programmes again in Senegal, this is one of the things that sets Extreme E apart from any other sporting series – helping local communities and creating a positive and lasting impact.”
Adrian Newey, Lead Visionary, Veloce Racing, added:
“I’m really excited to see what the team can achieve at the Ocean X Prix. Obviously, we didn’t have the opportunity to show what we’re really capable of in Saudi Arabia, but I think it looked promising before Stéphane’s roll. The team are going to come back fighting, I know that much!
“I have seen plenty of set-backs throughout my career, and the team has reacted to adversity in exactly the right way. It takes hard work and dedication to recover from an incident like we experienced at the Desert X Prix, and both the drivers and the team are working flat out to be as prepared as possible for this weekend. I know that there is still a lot of work going on in Senegal to get the car ready, and don’t underestimate how much that will motivate our drivers.
“As far as the location goes, this is going to be a really interesting one (as they all are!). It looks like the terrain is going to be similar to Saudi Arabia but the course will be totally different and pose entirely new challenges for even the most experienced drivers!”
Following the Ocean X Prix in Senegal, the St. Helena – Extreme E’s floating paddock – will then set sail for Kangerlussuaq, Greenland (28-29 August) followed by Pará, Brazil (23-24 October) and finally Tierra Del Fuego, Argentina (11-12 December).
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Playnance Launches GCoin MEXC Listing with 200,000 Holders and 2M Daily Transactions
Today, Playnance has officially launched GCOIN trading, marking a significant milestone in the expansion of its Web3 entertainment ecosystem. The token is now live on MEXC, with GCOIN/USDT trading opening on March 18, 2026 at 13:00 UTC following the project’s Token Generation Event earlier the same day.
The listing introduces GCOIN to the open market, unlocking broader access to the Playnance ecosystem and opening the door to a potentially enormous global user base. The launch follows strong early momentum, including high participation in MEXC’s Kickstarter campaign, where users competed for a share of a 50,000 USDT airdrop.
Ahead of the Token Generation Event, the GCOIN community demonstrated strong demand, with over 1 billion GCOIN locked in staking within hours of the staking program going live.
As the Exosystem’s native token, GCOIN powers transactions, rewards, and participation across a rapidly growing Web3 entertainment network. Beyond adoption metrics, GCOIN is designed to bridge Web2 and Web3 by offering seamless, Web2-like on-chain experiences that lower the barrier to entry for mainstream users. This approach is already enabling Playnance to onboard large volumes of new users, converting them into active participants within the ecosystem. The ecosystem already includes over 300,000 GCOIN holders, reflecting strong early adoption and continued expansion at scale.
The exchange debut represents a major step forward in accessibility, allowing global users to engage with the ecosystem through a liquid and scalable market environment. Deposits for GCOIN are already open on MEXC, with withdrawals scheduled to begin on March 19, providing users with full flexibility to trade and manage their holdings.
“Today marks a defining moment for Playnance,” said Pini Peter, CEO of Playnance. “We identified early the opportunity to bring real scale into Web3 entertainment, and we’re building one of the leading ecosystems to support it. With GCOIN now live, we’re opening the door to what comes next – a new wave of users, new models, and a much larger shift in how entertainment moves on-chain. This is just the beginning.”
Playnance has built its token model around ecosystem-driven rewards, linking value distribution directly to platform activity rather than relying on fixed emissions. The platform already supports more than 10,000 on-chain games and processes over 2 million on-chain transactions daily, reflecting strong user engagement and growing adoption across its network.
With GCOIN now live, Playnance is entering a new phase focused on accelerating growth, expanding its global reach, and driving deeper participation across its Web3 entertainment ecosystem.
About Playnance
Founded in 2020, Playnance is a Web3 infrastructure company developing live, non-custodial, on-chain products designed to onboard mainstream Web2 users into blockchain environments. The company develops consumer-facing platforms built on shared wallet systems and high-volume on-chain execution, currently processing approximately 2 million transactions per day. Playnance focuses on reducing friction between user experience and blockchain infrastructure by abstracting complexity while maintaining full on-chain transparency and non-custodial architecture.
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Sarah Peter
Anastasia Rimskaya Chief Account Officer at Aviatrix
Aviatrix Introduces Second Chance, Bringing the iGaming Metaverse to Life
Aviatrix has launched its second game, fittingly named Aviatrix Second Chance, as the well-known provider starts a new chapter as the first-ever iGaming Metaverse.
Last month, Aviatrix revealed the imminent debut of the iGaming Metaverse following over three years of operation as a standalone crash game.
Second Chance expands on Aviatrix’s success by introducing a new feature that allows 50% of participants in each round to have a unique opportunity to continue flying even after their plane would typically explode.
This implies that players can achieve substantial winnings even if they overlook the initial cash-out option, which suits thrilling, high-volatility gaming perfectly.
Anastasia Rimskaya, Chief Account Officer at Aviatrix, said: “The launch of Aviatrix Second Chance is a genuinely defining moment for us. For more than three years, Aviatrix was known globally as a single, award-winning crash game. Second Chance represents the point where that success evolves into something much bigger.
“Second Chance combines classic Aviatrix mechanics with the opportunity to land big wins even if you miss the first opportunity to cash out. We know players are going to love it.”
The launch signifies Aviatrix’s growth into a multi-game ecosystem, allowing players to have a single profile, loyalty system, and progression across various titles.
Aviatrix will soon broaden its portfolio to include additional verticals, such as slot games and instant games.
The post Aviatrix Introduces Second Chance, Bringing the iGaming Metaverse to Life appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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ENJOY Unveils Hotfire Diamonds XXL to Elevate an Iconic Franchise
Rapid 3×5 slot includes Boost collectors, random activations, and jackpots reaching 1000x.
ENJOY, the vibrant iGaming content creator, has broadened its Hotfire franchise with the launch of Hotfire Diamonds XXL, a dazzling new addition that enriches the legendary series with striking visuals and intensified Hold and Win mechanics.
The 3×5, 15 fixed pay line slot maintains the classic vibrant Hotfire atmosphere, swapping out traditional coins for dazzling diamonds and gems that illuminate each spin. Fluid animations, vibrant hues, and the iconic blazing background establish a dynamic ambiance that merges traditional elements with a new essence.
The game’s key feature is the Hold and Win Bonus Game, featuring Bonus, Boost, and Jackpot symbols that fuel the excitement. Boost symbols gather the worth of all apparent bonus and Jackpot values into one, immediately increasing the total payout.
In the main game, the Extra Bonus feature maintains the pace, as it can randomly activate the bonus game. Featuring four fixed Jackpots—Mini, Minor, Major, and the Grand Jackpot up to 1000x the wager—each spin holds the chance for a substantial payout.
When the bonus game starts, players receive three respins. Any new Bonus, Boost, or Jackpot symbol resets the counter, prolonging the feature.
For players seeking immediate access to essential features, Bonus Buy options provide direct entry into the bonus game with configurations that include guaranteed enhancements and various triggering symbols for a more intense beginning.
Hotfire Diamonds XXL merges stunning graphics, rapid gameplay, and tested mechanics, establishing itself as a remarkable entry in ENJOY’s expanding content collection and beloved Hotfire series.
Svitlana Lytvinenko, Product Owner at ENJOY Gaming, said: “With Hotfire Diamonds XXL, our goal was to evolve the Hotfire game family without changing its core identity.
“We introduced subtle improvements, like the Boost collector and random triggers, to create a version that feels both familiar and meaningfully enhanced, while reinforcing the pace and flow that define the Hotfire experience.”
The post ENJOY Unveils Hotfire Diamonds XXL to Elevate an Iconic Franchise appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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