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YGAM announce new Board members
The Young Gamers and Gamblers Education Trust (YGAM) has welcomed three new Trustees to its Board as part of a commitment to diversify leadership at the charity.
The Charity Commission has confirmed the appointments of Christina Okorocha, Anne Casey and Kwaku Owusu-Ansah. The additions are the result of a targeted recruitment drive with the objective of attracting education specialists as well as young professionals from ethnic minority communities.
Christina Okorocha, 27, is a successful entrepreneur who founded VAMP, the first agency to solely focus on the representation and development of black digital talent in the UK. Christina also launched TAG, a network for young black professional, creative and entrepreneurial women. She is an ambassador for the ‘Mayor’s Fund for London’.
Christina said: “I am honoured and excited to join YGAM as a trustee. I look forward to using my digital marketing experience and network to support YGAM in engaging and reaching vulnerable people and those from diverse communities.”
Anne Casey joins the YGAM board after over 30 years of education experience as a teacher, principal, local authority officer and senior civil servant. From 2013-2016, Anne was the Founding Principal for the UTC in Media City UK in Manchester, taking it from vision to reality. Anne is now a director of her own company, ACE Limited, an educational solutions company supporting MATs, free schools, universities and school boards. She is also a part-time Department for Education Adviser.
Anne said: “We have seen the power of technology in education, especially over the last year, and want to ensure that all young people understand their digital footprint and the lifelong impact of the choices they make. Every child should be entitled to live a healthy, safe, secure and well-educated life and I want YGAM to make a major contribution to that.”
Kwaku Owusu-Ansah is a recent Mechanical Engineering (MEng) graduate From University College London and he is currently working as an analyst in the Structured Finance, Investment Banking Division of Japanese bank, MUFG. Kwaku is a keen gamer and former footballer having played for Millwall FC, Leyton Orient FC and Colchester United FC.
Kwaku said: “I’m really looking forward to joining the board and being part of the YGAM journey. What YGAM has accomplished so far is fantastic. I think it’s important to continue to tackle the issues faced by young people caused by gambling and gaming. I’m a big gamer myself and I definitely believe more can be done to safeguard young people online and address issues such as excessive spending on loot boxes and gaming addiction.”
YGAM’s Chair, Mike Wojcik, welcomed the new board members saying: “I’m absolutely thrilled to have such talent joining the Board at such a pivotal time for YGAM. As we ambitiously look towards the future and develop our new strategic plan, it’s critical the make-up of our Board and team has greater representation and insight of our society. They all bring something different to the Board, which goes beyond the typical skills and experience, and we are already benefitting from their energised perspective.”
All members of the YGAM Board are independent from both the gaming and gambling industry and offer their time voluntarily. The new board will lead the charity through its continued growth and build the organisations strategy for the coming years.
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Evoplay adds Penalty Shoot-out: Super Cup to iconic series
Evoplay, the award-winning game development studio, has released Penalty Shoot-out: Super Cup, the latest addition to its acclaimed instant game series. Inspired by the success of the previous two titles, this new release combines the best elements of both games to deliver an even more immersive experience.
The fan-favourite series adds its third title, a football-themed game where players take on the role of penalty takers, delivering a realistic stadium experience with dynamic visuals and a captivating atmosphere.
Each round features five penalty shots, where players can strategically aim at their chosen target or opt for a random selection. Scoring all five shots triggers the Super Win, awarding the title of Game Champion and maximum rewards.
Outcomes are determined by a random number generator, with successful shots offering multipliers that can boost winnings up to 32x the bet.
Designed with flexibility in mind, Penalty Shoot-out: Super Cup is optimised for both mobile and desktop platforms.
With its engaging features, striking visuals, and football-inspired soundtrack, Penalty Shoot-out: Super Cup stands out as a valuable addition to any operator’s portfolio, catering to both sports fans and instant game enthusiasts.
Ivan Kravchuk, CEO at Evoplay, said: “Penalty Shoot-out: Super Cup brings the excitement of football’s most iconic moments to the iGaming world.
“By merging the energy of a penalty shootout with instant game mechanics, we’ve created a title that offers widespread appeal. We’re confident it will engage players and deliver strong results for our operator partners.”
The post Evoplay adds Penalty Shoot-out: Super Cup to iconic series appeared first on European Gaming Industry News.
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Regulating the Game Adds Session “Industry Collaborations in Research” to Provide Guidance for Best Practices
Gambling law and regulation conference Regulating the Game announced an insightful session titled “Industry Collaborations in Research,” presented by Tracy Schrans, President of Focal Research Consultants.
This session will delve into findings from Focal Research’s groundbreaking collaboration with the University of Nevada, Las Vegas International Gaming Institute, addressing the critical question: Is there a right time to interact with players during a continuous play session?
The presentation will feature:
• An in-depth analysis of real-world behavioural tracking data.
• Insights into who is more likely to engage in extended play sessions and why.
• Practical implications for safer gambling practices, including identifying optimal times for player interactions to prevent and minimise harm.
“While the findings challenge traditional assumptions about continuous play and risk, they provide invaluable guidance for shaping best practices around player interactions,” the organsers said.
Tracy Schrans, alongside Dr. Tony Schellinck, pioneered the use of player-tracking data to develop algorithms for detecting and managing customer risk and harm. As President of Focal Research Consultants, she leads innovative research and collaborates with global stakeholders to set new standards for responsible gambling. Her work has received international acclaim for leveraging data and technology to identify at-risk gamblers and implement harm mitigation strategies effectively.
“Through research-driven insights, we can redefine when and how to engage with players in ways that prioritize their safety and well-being. This session highlights the power of collaboration between industry and academia to advance responsible gambling practices,” said Tracy Schrans.
Attendees will gain actionable insights into how cutting-edge research can drive more effective gambling harm prevention strategies. “This session is a must for industry leaders, regulators, and stakeholders seeking to enhance their understanding of player behavior and develop evidence-based solutions,” organisers said.
Regulating the Game is a flagship event, that brings together global leaders, regulators and industry professionals to tackle public policy and regulatory challenges. The conference fosters meaningful dialogue and innovation to support efficient and effective gambling regulation. The conference will be held at the Sofitel Sydney Darling Harbour from March 10–13, 2025.
The post Regulating the Game Adds Session “Industry Collaborations in Research” to Provide Guidance for Best Practices appeared first on European Gaming Industry News.
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ELF and DAZN Sign New Partnership
The European League of Football (ELF) and DAZN, the world’s leading sports entertainment platform, have signed a new eight-year partnership that will see DAZN broadcast all 101 games of the 2025 season. DAZN will become the exclusive OTT provider with a new “ELF Game Pass” product and will become the single destination where fans of the competition can watch every game.
This deal will grow the reach, discoverability and global popularity of ELF as ELF Game Pass will join NFL Game Pass, National League, Rally TV, PGA Tour Pass and FIBA’s Courtside 1891 as a standalone add-on channel within the DAZN platform. All these channels are available as part of an enhanced and upgraded DAZN subscription or as a standalone service, offering fans unparalleled choice and customisation.
With DAZN, ELF will be available in over 200 markets, across multiple internet-enabled devices and distribution channels, and benefit from DAZN’s marketing expertise and innovative product development. The flexibility and delivery-focused nature of DAZN’s platform enables live and on-demand content to be streamed at scale, while also providing the capability to localise in key markets.
“The long-term partnership with DAZN marks a landmark moment in ELF’s history. With DAZN at our side, we can continue to drive forward our vision of establishing American football as an integral part of the European sports scene and popularising it worldwide. The combination of an innovative platform and enormous reach will allow us to bring the games and stories of the ELF to millions of fans around the world. This is a huge step for the league, its franchises and football in Europe. We are convinced that this collaboration will play a key role in growing our fan base, further igniting passion for the sport and taking the European League of Football to a new level,” said Zeljko Karajica, Managing Director of the ELF.
Shay Segev, CEO of DAZN Group, said: “The European League of Football is a dynamic newcomer in European sport. As the International Home of NFL Game Pass, DAZN is driving the rapid growth in popularity of American Football in Europe. The ELF has proven its potential to drive this further. Our mission at DAZN is to offer the most attractive and diverse experience, and the ELF shares this ambition with its dynamic and top-tier content. With this partnership, DAZN will create a global home for the ELF, reaching new audiences and growing the popularity of American Football in Europe.”
The fifth season of the European League of Football kicks off in mid-May with 16 teams from nine nations: Defending champion Rhein Fire, Berlin Thunder, Hamburg Sea Devils, Munich Ravens, Stuttgart Surge, Frankfurt Galaxy, Cologne Centurios (all Germany), Vienna Vikings, Raiders Tirol (both Austria), Fehérvár Enthroners (Hungary), Panthers Wroclaw (Poland), Prague Lions (Czech Republic), Helvetic Mercenaries (Switzerland), Madrid Bravos (Spain), Paris Musketeers (France) and newcomer Nordic Storm (Denmark).
The existing ELF direct-to-consumer OTT product will be shut down and the channel will be fully aggregated into the DAZN ecosystem. Ahead of the new season, customers will receive communications on how to access the product on the DAZN platform.
The post ELF and DAZN Sign New Partnership appeared first on European Gaming Industry News.
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