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YAS HEAT ESPORTS kicks off Endurance Cup by Thrustmaster title defence with hard-fought podium

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Abu Dhabi squad claims runner-up spot at opening race of the season whilst community car shows promising pace

The Sim Grid Endurance Cup returned on Saturday, 1 May for the inaugural race of the 2021 campaign. Round 1 saw a total of 540 drivers compete across four splits at the iconic Hungaroring for a three-hour race on Assetto Corsa Competizione.

Reigning champions YAS HEAT powered by Richard Mille dominated proceedings in season two and returned to the fold with one thing on their mind – retaining the title. The team comprised top-tier talent from across YAS HEAT’s Assetto Corsa talent pool, including Eamonn Murphy, Mikhail Statsenko and Andrea Capoccia.

The second car – YAS Community – was led by Jaroslav Honzik or ‘Jardier’ and fielded a squad of YAS HEAT fans as the team repaid the dedication shown by their loyal followers, enabling them to race in a professional esports competition.

It was a dream start to the season for the Abu-Dhabi based team as they put it on pole position for the first race of the season. A tense opening stint saw the top three cars separated by mere tenths from the outset, with YAS HEAT leading the charge.

As the initial pit stops loomed, the Odox Motorsport #122 car made its move, relegating YAS HEAT to second place. Before Statsenko was able to respond, contact with the third place Griphax Engineering car and the subsequent time lost saw the Abu-Dhabi squad drop out of contention for the lead, despite second place being conceded by Griphax Engineering shortly after.

From that point on, the damage was done and the lead remained out of reach as the gap ebbed and flowed between five and ten seconds for the remaining stints. The team crossed the line to claim the runner-up spot but left the Hungaroring knowing they were denied a chance to fight for victory.

Eamonn Murphy, Assetto Corsa Driver, YAS HEAT ESPORTS said: 

“On the day at Hungaroring, we extracted the most out of the 488 EVO, especially with 50kg ballast. The Audi unfortunately, over a full stint, just seemed to have the edge on pace, but, unfortunately for our rivals, this only makes us push harder to find even more time.

“As a team I feel we have progressed even more than last season with better communication before, during and after races, thus increasing levels of preparation for the next time we hit the track. Every mistake or downfall is analysed and worked upon. Fail to prepare, prepare to fail!

“Our ambitions are the same as when we first started out together, championship titles are the main goal… YAS isn’t here to take part, we’re here to take over.”

YAS HEAT Community meanwhile were running well in fifth place – on merit – before a collision ahead spelt disaster for a number of cars and sent the squad tumbling down the order, eventually finishing P14.

Next up on the Endurance Cup calendar is a six-hour race at the iconic Italian circuit of Monza (29 May, 11:00am BST) and can be watched live on The Sim Grid’s YouTube channel.

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Compliance Updates

Stake joins ESIC as official anti-corruption partner

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The Esports Integrity Commission (ESIC) is pleased to announce that Stake has joined as an Official Tier 1 Anti-Corruption Partner.

As a global entertainment and technology brand, Stake’s collaboration with ESIC underscores a shared commitment to strengthening integrity frameworks and supporting fair competition across the esports ecosystem.

ESIC’s Anti-Corruption Supporter program brings together key industry stakeholders who contribute directly to the detection, analysis, and investigation of suspicious betting activity. Through data sharing, operational cooperation, and collaborative monitoring, the program enhances ESIC’s capacity to identify and address potential issues in real time.

As part of Stake’s Anti-Corruption Partner role, Stake will contribute to ESIC’s integrity monitoring network, helping advance the Commission’s efforts to ensure transparency, accountability, and sustainability within the global esports industry. This collaboration reinforces both organisations’ commitment to safeguarding the credibility and long-term development of competitive gaming worldwide.

Stephen Hanna, CEO of ESIC, commented: “The addition of Stake to ESIC’s Anti-Corruption Supporter network reinforces the sentiment that integrity is a shared responsibility. ESIC’s Anti-Corruption Supporter program relies on the active collaboration of partners like Stake, whose operational insights contribute directly to our ability to identify and mitigate integrity threats. Together, we are building a stronger foundation of trust and accountability that supports the sustainable growth of esports worldwide.”

Jarrod Febbraio, Director of Stake, commented: “This partnership formalizes Stake’s commitment to protecting integrity and transparency across the global esports ecosystem. As the world’s leading online-first betting operator, supporting the industry is central to our strategy and our scale makes this collaboration with ESIC essential to safeguarding its integrity. Together, we’re ensuring the ecosystem remains fair, transparent, and trusted by fans and participants worldwide.”

The post Stake joins ESIC as official anti-corruption partner appeared first on European Gaming Industry News.

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Oddin.gg Wins the Deloitte Technology Fast 50 Central Europe for the Second Year in a Row

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For the second consecutive year, Czech-based esports technology company Oddin.gg has taken the top spot in the Deloitte Technology Fast 50 Central Europe, underscoring the company’s sustained momentum and highlighting the global demand for an innovative and high-performing esports betting infrastructure.

The Deloitte Technology Fast 50 Central Europe program recognizes the region’s fastest-growing technology companies across sectors including fintech, software, communications, environmental tech, hardware, healthcare, media and entertainment. Rankings are based on percentage revenue growth.

Commenting on the win, CEO and Co-Founder Vlastimil Venclík shared: “Being recognized by the Deloitte Technology Fast 50 for the second year in a row is an honor. It reflects not only our growth, but the trust our partners place in us and the hard work of our team. Esports is evolving quickly, and we’re committed to delivering reliable, high-performing infrastructure that helps operators succeed, now and in the years ahead.”

Founded in 2018, Oddin.gg is dedicated to elevating the excitement of digital esports competitions and equipping sportsbook operators with reliable solutions that maximize engagement, betting activity and profitability.

Vlastimil Venclik credits the company’s growth to its industry expertise, its focus on the betting vertical, and its forward-thinking, customer-first product strategy.

“Our team blends former professional players with data scientists and engineers. That mix gives us the deep esports knowledge and technical capability needed to solve real challenges for operators and deliver measurable results, while also reducing their exposure to risk.”

Oddin.gg stands apart by offering a unified, end-to-end ecosystem for esports betting, allowing operators to work with a single vendor for odds feeds, risk management, widgets, BetBuilder, iFrame and 24/7 eSimulators while also producing and managing everything in-house. This integrated approach is a core pillar of Realms Group, where Oddin.gg leads the effort to shape how audiences experience live digital entertainment.

“We’re expanding in two major directions. First, by building faster, smarter, more interactive products that deepen engagement for fans and bettors. Second, by growing geographically, supported by recent certifications in Brazil as well as earlier approvals in the United States and Canada. This makes us one of the most secure and trusted providers in the market,” Venclik said.

The post Oddin.gg Wins the Deloitte Technology Fast 50 Central Europe for the Second Year in a Row appeared first on European Gaming Industry News.

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Personar Partners with StarLadder as Official Technology Partner for Budapest Major 2025

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Personar, an award-winning provider of AI sports technology, announced its partnership with StarLadder as the official technology partner for the Budapest Counter-Strike 2 Major 2025. This collaboration marks Personar’s entry into esports. It will bring advanced real-time communications and interactive fan features directly into the live broadcast across all stages of the tournament, making one of Counter-Strike 2’s most distinctive elements – team communications – accessible to a global audience.

As part of the partnership, the tournament will carry the title Presented by PERSONAR, with branding integrated throughout the arena, live streams and digital broadcasts. The event will bring thousands into the stadium and reach millions of viewers worldwide.

TrackSwift, Personar’s award-winning platform for real-time sports decision intelligence, will power several key broadcast innovations throughout the tournament:

• Live In-Match Voice Communications: The broadcast will feature live transcriptions of every key communication moment.

• Voice Communication Replays: Dedicated replay segments that provide fans with a deeper understanding of the tactical decisions and split-second calls that define championship-level Counter-Strike 2 play.

• Fan Engagement Features: Personar TrackSwift will enable fans to support their favourite teams and players throughout the broadcast with real-time information.

“The Budapest Major represents one of the most significant events in competitive gaming, and we’re thrilled to bring our TrackSwift technology to enhance the fan experience. Team communications are at the heart of Counter-Strike 2’s excitement, and our technology removes barriers, giving fans unprecedented insight into the strategic brilliance of the world’s best teams. This is a bold moment for Personar. Esports is global, fast-paced, and redefining how audiences experience competition. TrackSwift now brings the precision, analytics, and broadcast intelligence of professional sports communication to competitive gaming,” said Adrian Jones, CEO of Personar.

“Partnering with Personar allows us to bring fans closer to the teams than ever before. TrackSwift adds a new level of clarity and insight to live Counter-Strike 2, and we’re excited to showcase this innovation at the Budapest Major as part of our ongoing commitment to pushing the boundaries of the esports experience,” said Tina Balan, COO of StarLadder.

TrackSwift’s real-time processing capabilities let fans experience the intensity and strategy of competitive Counter-Strike 2 without missing crucial context of live team communication.

The StarLadder Budapest Major 2025 will take place from 24 Nov to 14 Dec in Budapest, Hungary, featuring a USD 1,250,000 prize pool and 32 of the world’s best Counter-Strike 2 teams competing for esports’ highest honours.

The post Personar Partners with StarLadder as Official Technology Partner for Budapest Major 2025 appeared first on European Gaming Industry News.

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