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Opera GX challenges CS:GO streamers to the ultimate face-off, and you can join too

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  • Opera GX has invited Anomaly and pashaBiceps to form teams with their Twitch subscribers for the ultimate streamer face-off in Counter-Strike: Global Offensive.
  • Both teams will receive professional coaching from world-renowned experts.
  • Opera GX, the world’s first browser for gamers, is offering the chance of a lifetime to eight gaming enthusiasts: Anyone can apply to join the teams. Applications are open until April 18.

Streamers and professional gamers are the rock stars of today, and many fans dream of playing alongside their idols. Well, dream no more. Opera GX, the world’s first browser for gamers, is offering gaming enthusiasts the unique chance to team up with their favourite streamers while being coached by the best of the best during “Opera GX presents: That’s my Streamer”.

“Opera GX’s DNA is built around gaming and we want to be there for and with our audience. Streamers are rock stars, and what could be a better reward for their fans than to team up with them. What makes this face-off even more special is that the teams will participate in coaching sessions by some of the most experienced gaming coaches in the world,” says Maciej Kocemba, Product Director of Opera GX.

One team will be led by Ludwig “Anomaly” Lagerstedt, a Swedish gamer and streamer known as the biggest non-competitive star of CS:GO. He and his team will go up against ex Virtus.pro-player Jarosław “pashaBiceps” Jarząbkowski and his team.
$10,000 in cash prizes and coaching from famous CS:GO experts

The process begins with Anomaly and pashaBiceps assembling their dream teams before training for the ultimate face-off. The $10,000 prize pool will be divided between the teams, with the winning team getting $8,000 and the other receiving $2,000. Both teams will also receive gaming gear from SteelSeries.

“I was immediately fired up when Opera GX approached me about playing with fans against Anomaly. I’m looking forward to the face-off and could not be more excited. Game on team Anomaly – bring your best people and guns!” said Jarosław “pashaBiceps” Jarząbkowski.

“It’s really events like this that make me less worried and sad about big tournaments being cancelled. When Opera GX contacted me, I knew instantly that this is something I wanted to be part of and the face-off is really a unique opportunity for me and my viewers to work together and STOMP pashaBiceps’ team,” said Ludwig “Anomaly” Lagerstedt

In addition to playing with their favourite streamers, both teams will participate in coaching sessions with famous CS:GO experts. Joona “natu” Leppänen, coach of Ence with 15 years of pro gaming experience, will coach one team. Juha “aNGeldusT” Kurppa, retired professional CS:GO player and partner at Ence with almost 20 years of gaming experience, will be coaching the other team.

For three weeks, the assigned coaches will help their teams with strategy, gameplay, and teamwork. Most of the coaching content will be shared online, giving the audience a unique chance to go behind the scenes and see eSports pros at work, as well as learn a thing or two themselves.

The application deadline is April 18, 2021, after which the chosen gamers will enter the trial phase. After the trials, chosen teams start to train for the final face-off between the teams with pro coaching. This epic final between the two teams will take place in the beginning of May 2021.

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Compliance Updates

Finland’s Gambling Reform Is Official – What Happens Next?

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The wait is over: The Finnish Parliament has officially approved the new gambling legislation. In a decisive plenary session, MPs voted 158 in favor to 9 opposed, with 32 abstaining. The text remained unchanged from the version presented in previous weeks, solidifying the framework for Finland’s transition from a monopoly to a licensed market.

With the political uncertainty resolved, the focus now shifts to implementation. For operators, this means the race to compliance—and market entry—has effectively begun.

The Confirmed Timeline

With the legislation passed, the roadmap to the market opening is now set. Operators must use the coming months to prepare for a rigorous licensing process.

  • Early 2026: The application window is expected to open. The regulator will begin accepting and reviewing license applications.

  • 2026 (Throughout): The “preparatory year.” This period is dedicated to vetting applicants, ensuring technical compliance, and establishing the new supervisory authority.

  • January 1, 2027: The regulated Finnish market officially opens. Licensed operators can go live with betting and online casino services.

Entering the Finnish Market with Nordic Legal

Navigating a new jurisdiction is complex, but it doesn’t have to be inefficient. With extensive experience advising on gaming licences across the Nordic markets, Nordic Legal brings a proven, practical approach to the Finnish process.

Efficiency Through Synergy If you already work with us in Denmark or Sweden, we ensure your Finnish licence application isn’t a “start from scratch” project. We build directly on our existing knowledge of your organisation and systems.

Your usual Nordic Legal contact will coordinate directly with our Helsinki team at no extra cost. This integrated approach saves you time and avoids the frustration of duplicating work you’ve already done for other Nordic licenses.

Our Approach We focus on smart compliance:

  • Reusing documentation where regulations overlap.

  • Anticipating regulatory questions before they are asked.

  • Aligning requirements for technical standards and responsible gambling.

  • Engaging constructively with the Finnish authority to ensure a smooth process.

The Finnish Licence Application Package

To support your entry, we offer a comprehensive package designed to handle the heavy lifting:

  • Translation of all required documents.

  • Guidance and completion of complex application forms.

  • Full project management from start to submission.

  • Direct communication with the Finnish regulator on your behalf.

Next Steps

The window for preparation is narrowing. Contact your usual Nordic Legal advisor today to discuss the new legislation or our Licence Application Package. Alternatively, reach out to us directly to secure your place in Finland’s upcoming regulated market.

The post Finland’s Gambling Reform Is Official – What Happens Next? appeared first on Gaming and Gambling Industry Newsroom.

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GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture

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Introducing GAMEPOP: The Culture of Play, a new premium bookazine by Red Bull Media House and the world’s first magazine dedicated entirely to video-game culture. Designed as a rich, book-like publication, GAMEPOP rethinks what a magazine can be, capturing the creativity, personalities and ideas shaping modern gaming. GAMEPOP will debut at the Red Bull Tetris World Final in Dubai from December 11 to 13, followed by The Game Awards on December 11. The issue will then be available through select international retailers in the weeks that follow.

Across 180 pages, the issue brings together a wide range of cultural voices, including Japanese game designer Hideo Kojima, leading DC Comics creators, the Oscar-nominated team behind Grand Theft Hamlet and contributors with bylines in Vogue. The bookazine also spotlights standout Red Bull talent, including YouTube star Ludwig, Twitch creators Emiru and Caedrel, and Red Bull athlete MenaRD.

Rather than treating gaming as a standalone medium, GAMEPOP looks at how games influence, and are influenced by, wider culture. Through original photography, long-form features, illustration and visual essays, the publication explores how gaming connects to global trends in style, music, movement, storytelling and performance, and the creative communities driving that conversation.

The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.

The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.

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Red Rake Gaming Expands Global Presence Through Partnership with QTech Games

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Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.

Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.

Players can now enjoy titles from the Million Series, the Super Stars Series, and seasonal slots such as Halloween Wins and Christmas Wins, alongside new adventures including Azteca Gold Collect, Sherlock and the Stolen Gems, Beating Alcatraz, Big Size Fishin’, and Midas Wins.

QTech Games CEO, Philip Doftvik, said: “It’s another notch on our belt to have integrated more premium content from Red Rake. Theirs is a growing and constantly innovating library, delivering impressive support to the depth of our broad igaming-vertical spread.”

Nick Barr, Managing Director for Red Rake Gaming Malta, commented: “We are thrilled to partner with QTech Games and bring our portfolio of games to their growing network. Their leadership in emerging markets and innovative approach to aggregation allow us to reach new players and provide them with high-quality gaming experiences featuring unique features and visually engaging content. This collaboration marks an important step in strengthening our presence in key markets and further establishing Red Rake Gaming’s international presence.”

The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.

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