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Shellzz Wins 2020/21 ePremier League Title for Manchester City

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Shaun ‘Shellzz’ Springette has been crowned the 2020/21 ePremier League Champion on behalf of Manchester City after a thrilling climax to the EA SPORTS FIFA 21 tournament.

Shellzz came out on top as eight leading players took their place in the final stages of the competition on Friday night, beating Leeds United’s Olle ‘Ollelito’ Arbin in a dramatic penalty shootout in the cross-console final. After a 4-2 victory on his less-favoured Xbox in the first leg, he was on the reverse of the same scoreline in the second leg before keeping his nerve to settle the tie on spot-kicks.

“Words can’t describe it,” he said after clinching the title. “It has been a long ride to get here and to be able to call myself ePremier League champion, I’m so, so happy.

“Ollelito is No5 in the world on Xbox for a reason and I knew it would be tough against him, but I played really well. I have done a lot of work on the mental side of my game and it’s paid off.”

The drama wasn’t reserved for the grand final for Shellzz, who beat Leicester City’s Cosmin ‘NFG Cosmin’ Petrescu on penalties in the quarter-finals before beating last season’s runner-up Marc ‘MarcMarleyyy’ Marley (Brighton & Hove Albion) 4-2 at the semi-final stage. He then won 4-3 in the PlayStation4 Final against Sheffield United’s Mitchell ‘RISE MHaywxrd’ Hayward.

As well as winning the coveted ePL trophy, Shellzz also picked up the £20,000 first prize and a Hublot watch. Runner-up Ollelito collected £10,000, with the runners-up of the two console finals MHaywxrd (Sheffield United) and Diogo ‘FalconsDiogo’ Mendes (Chelsea) each winning £5,000. They also won all-important seats in the EA SPORTS FIFA 21 Global Series European Playoffs this summer.

Premier League Commercial Director Will Brass said: “Congratulations to Shellzz and Manchester City on winning the 2020/21 ePremier League. The standard of play in this year’s Finals was incredibly high and it was great to see such exciting competition across all stages of the tournament.

“Over three seasons, the ePremier League has proved popular with FIFA players of all abilities, and consistently brought together established pros and new faces. It has also attracted a growing audience worldwide and provided clubs with a new way of engaging with their supporters.

“Many thanks to EA SPORTS and our broadcast partners for their support, ensuring we have been able to bring another enjoyable and high-quality tournament to fans globally. We look forward to continuing to develop the ePremier League over coming seasons.”

After more than 22 million fans tuned in to the first two ePL Finals, the climax to this year’s tournament was televised in the UK by Sky Sports, BT Sport and BBC Sport, as well as being shown around the world by the Premier League’s international licensees. All players competed remotely in this season’s Finals as a result of the COVID-19 pandemic, with the event hosted live from the Gfinity Arena in London.

ePremier League is operated by esports tournament organisers Gfinity. For more information visit e.premierleague.com.

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Vlad Marinescu Re-Elected as 10th IESF President

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The International Esports Federation (IESF) concluded its 17th Ordinary General Meeting (OGM) in Kuala Lumpur, Malaysia, alongside the 17th World Esports Championship Mobile Legends: Bang Bang (MLBB) Finals. Member federations from around the world gathered to review the federation’s annual progress, adopt key motions, and participate in the 10th IESF Elections, marking a milestone moment in the federation’s governance history.

During the election session, Vlad Marinescu was re-elected as the 10th President of the IESF, securing his second term. His re-election reflects the continued confidence of the membership in his leadership and vision for the future of the World of Esports.

“I am truly grateful for the trust placed in me to continue leading the International Esports Federation,” Marinescu said. “As we mark our 10th election cycle, we remain steadfast in our commitment to unity, transparency, and the sustained growth of the World of Esports.”

Delegates reviewed strategic priorities for the year ahead, including enhanced governance standards, expanded athlete development initiatives, and strengthened international cooperation. Voting on member-submitted motions underscored the federation’s collective commitment to advancing integrity, professionalism, and institutional maturity across the esports ecosystem.

The assembly also elected the IESF Board for 2026, comprising:

Board Members:

  • HRH Prince Omar Bin Faisal – Jordan

  • Afiq Fadhli Bin Narawi – Malaysia

  • Elin Yoojung Moen – Norway

  • Clint Kennedy – United States

  • Flip De Bruyn – Namibia

The OGM concluded as the 17th World Esports Championship MLBB Finals continued, highlighting IESF’s ongoing mission to unite nations through Esports and support athletes, federations, and fans worldwide.

The post Vlad Marinescu Re-Elected as 10th IESF President appeared first on European Gaming Industry News.

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GG.BET launches Bet Builder for a new way to bet

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Customers can now use Bet Builder, a format that lets them build their own set of markets on one match into a single bet with higher odds. Bet Builder is available for both esports and sports events. You can try out the new feature with a deposit bonus of up to 150% and a free bet worth up to $50.

Customers can now place a combined bet on a single match by picking various options for how events in the match will play out. For example, in CS2, customers can choose which team will win on a specific map, how many kills a specific player will rack up, how many rounds will be played on a single map, and so on.

To place a Bet Builder bet, pick an event that hasn’t started yet, press the ‘Bet Builder’ button, put together your selection of markets from those available, get higher combo odds, and finish placing the bet in one click. At this initial stage, GG.BET is offering Bet Builder on football, basketball, hockey, CS2, Dota 2, LoL, and VALORANT, with more sports and disciplines to be added down the line.

GG.BET has always been known for embracing unconventional markets and elaborate betting options. Bet Builder is there to meet customer demand for more interesting formats in a single match. The ability to make predictions right down to a specific round and any other tiny detail of a match is what gives users variety and improves their skills,” the GG.BET press office explained.

GG.BET is offering customers the opportunity to test out the Bet Builder format with a deposit bonus of up to 150% and a free bet of up to $50.

The post GG.BET launches Bet Builder for a new way to bet appeared first on European Gaming Industry News.

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IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur

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The World Esports Championship 2025 (WEC25) is officially open in Kuala Lumpur, welcoming athletes, fans, and delegations from around the globe. With 19 nations taking part in Mobile Legends: Bang Bang (MLBB), this year’s event stands as the most internationally diverse MLBB competition in IESF history.

After a year filled with national and regional qualifiers and preparations from teams around the world, the world’s top esports athletes have arrived in Malaysia’s capital, Kuala Lumpur. The opening ceremony set the tone for the days ahead, offering fans a first glimpse of the excitement and atmosphere surrounding this year’s championship.

“WEC25 reflects the continued growth of esports as a space for connection, competition, and shared passion,” said IESF General Secretary Boban Totovski. “Bringing together 19 nations for MLBB is a milestone not just for the title, but for the entire esports ecosystem. We are proud to bring this edition of the championship to Kuala Lumpur.”

As the competition officially kicks off, the schedule is fully packed with exciting match-ups among Nations, competing for their flag and country. The best from all over the world will have the unique opportunity to become the MLBB World Champion.

IESF extends its gratitude to the Malaysian government and the Ministry for Youth and Sports, partners, athletes, and global supporters who continue to elevate the championship’s reach and impact.

The post IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur appeared first on European Gaming Industry News.

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