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Emotions test reveals: The online purchases making us 67% happier!
- On average, online purchases are found to raise our positive feelings by 56%
- Participants reported the biggest increase in happiness when purchasing houseplants – positive emotions soared by 67%
- Gaming console purchases saw the second highest increase in positive feelings (+66%)
- Trainers and fiction books are also among the purchases raising positive emotions most
- Holidays abroad came in last; participants noted high levels of excitement but also reported an increase in concern due to its uncertainty
Thanks to ‘doom shopping’, it was revealed that the UK spends three times more when online shopping compared to the global average, costing the average person a whooping £1,382 per year! Clearly these purchases keep us coming back for more, but how do we enjoy splashing our cash the most?
Interested in online shopping, money.co.uk conducted an emotions test among 2,560 participants to discover which online purchases bring us the most joy!
Participants were asked to complete a variation* of the BMIS test (Brief Mood Intensity Scale) and record the intensity of 10 different emotions after making an online purchase. The intensity of each emotion was allocated a score based on its positivity, with a maximum score of 500 points per item – the higher the score, the better. Participants were also asked to complete the same test before making any purchases to uncover the percentage increase in positive emotions when shopping.
Which online purchases make us happiest?
Money.co.uk can reveal that a houseplant purchase increases our intensity of positive emotions more than any other transaction!
Collecting 478 points out of a potential 500, moods improved by 67% after making a plant purchase. Plants are proven to invoke feelings of vitality by improving the state of mind and lifting spirits – no wonder it scores highly!
With the PS5 still proving hard to get, purchasing a gaming console is the second online transaction that makes us happiest.
As many gamers are left on the edge of their seats waiting to snatch the latest console, it accumulated 475 points out of 500, and purchasing a console was found to raise positive feelings by 66% on average.
In third position are trainer purchases. With the demand for sneakers like Jordan 1s only increasing, those who purchased new trainers reported a 64% increase in happiness, and purchases racked up 472 points.
With bookworms reported to be happier than those who don’t read, the transaction that makes us fourth happiest is a fiction book, improving positive emotions by 64% and collecting 470 points.
Due to the huge surge in personal fitness and wellbeing during lockdown, home gym equipment purchases are found to make us fifth happiest! This transaction led to a 63% increase in positive emotions and scored a healthy 468 points.
To complete the top 10 purchases that increase our intensity of positive emotions:
6. Video game: 466 points, +62%
7. Eyeshadow palette: 465 points, +62%
8. Scented candle: 463 points, +61%
9. Exercise clothing: 461 points, +61%
10. Fashion jewellery: 459, +60%
Coming in last is a holiday abroad with 393 points out of 500 (+37%). Those who plan on jet-setting this year reported high levels of excitement and happiness but were pushed down the table as feelings of worry and nerves due to its current uncertainty.
Interested in the reasons behind our vast improvement in positive feelings, money.co.uk spoke exclusively to Lee Chambers, psychologist and wellbeing consultant, to uncover why shopping makes us happy.
“Online shopping has the ability to make us happy through several different mechanisms. Firstly, even in a world of plenty, we are still evolutionarily designed to consider scarcity. Because of this, acquiring new items, especially when discounted or limited, tends to make us happy, the feeling we have satisfied a need and potentially averted a future threat.
Shopping is also an exercise in control. We select from millions of items precisely what we want, and especially in the uncertain times we live in, we know we will get exactly what we have purchased, and it will be delivered straight to us. This control of selection and guarantee of receipt is powerful, as it becomes a defined event. We also build a level of expectation and anticipation from the moment we press the purchase button, as we believe we now have ownership over the item but have a delay until it is with us physically.
From a cultural perspective, we have been conditioned to see shopping as a reward, either an investment in ourselves or for the satisfaction of others. Shopping is likely to activate the nucleus accumbens in our brain, releasing dopamine and motivating us to repeat the behaviour. Buying printed media taps into our desire to better ourselves, gain knowledge, understand the world around us and provide stories and entertainment that can take us on a journey. And let’s not forget how lovely they look on your bookshelf on a video call, as books have become a decorative symbol over the past year.
And why do we keep buying? Our brain is adaptive, and shopping can relieve stress, provide entertainment when bored and give us a hit of dopamine. The rewarding feeling will keep us finding new things to purchase, especially since our excitement and anticipation fade once we’ve received the item.”
Catherine Hilley, mobiles expert at money.co.uk, said: “Our research reveals how small purchases can increase customers’ emotions in a positive way, something we all need after the past 12 months. With an average 63% increase in positive emotions noted across all top 10 purchases, it seems that shopping online for items such as houseplants, trainers and candles are sparking a lot more joy at the moment, than booking a holiday, which comes with a lot of added uncertainty.”
For more information, please see the blog post for the full rankings and a breakdown by sex, and age: https://www.money.co.uk/mobiles/online-shopping-joy
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Danske Spil
S Gaming lands in Denmark with Danske Spil
S Gaming, the sustainable provider of high entertainment slot games for casual players, has entered the Danish market for the first time via a breakthrough partnership with tier one operator, Danske Spil.
Under the deal, one of S Gaming’s most popular slots – Triple 777 Jackpot has now launched to players at Danske Spil Casino, which is powered by Entain.
Denmark promises to be a successful market for S Gaming, whose slots have been developed with a fun-first ethos, with a focus on striking design and where the bonus features are always visible on screen to really ramp up the anticipation of each spin.
Danske Spil players that favour more traditional slot machines can take on Triple 777 Jackpot, a modern twist on the classic 777 theme with plenty of neon action.
The Triple 777 feature is always on screen to build anticipation, but is locked until a spin lands three Bonus 777 symbols. This unlocks the feature with on spin awarded, giving players a shot at the 500x Jackpot prize.
Free Spins are also up for grabs with seven Free Games awarded when three Scatters land in the base game.
Charles Mott, CEO and Founder at S Gaming, said: “Making our move into Denmark with a tier one operator of the calibre of Danske Spil, and on an exclusive basis, is a strong signal as to how popular our games have become.
“Danske Spil is one of the top online casino brands in the country, having been the first to enter the regulated Danish market, and has since become a firm player favourite.
“Through S Gaming titles such as Triple 777 Jackpot, Danske Spil can excite and entertain its players like never before.
“S Gaming is all about fun and sustainability, and helping operators put players on the edge of their seats but in a way that’s responsible and sustainable.
“This is a big deal for S Gaming, but one that brings just as much value to Danske Spil, Entain and the players of Denmark.”
Simon Hoffmann Riis, Senior Partnerships & Insights Manager at Danske Spil added: “From day one, we have prioritised offering our players high-quality content from a wide range of providers, and this partnership with S Gaming is a clear reflection of that ambition.
“S Gaming stands out through its focus on sustainable entertainment, creating games that resonate strongly with casual players while still delivering engaging experiences for more seasoned audiences.
“The launch of Triple 777 Jackpot has delivered a very strong start, and we are excited about the potential ahead as we continue to develop the partnership and bring even more engaging experiences to our players together.”
The post S Gaming lands in Denmark with Danske Spil appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Australia
Finalists Announced for Inaugural Regulating the Game Global Awards Following Strong Global Engagement
Regulating the Game has today announced the finalists for the inaugural RTG Global Awards, following an exceptional level of interest, nominations and engagement in the first year of the program.
The Global Awards were established to recognise regulatory and sector leadership, stewardship, and excellence across gambling policy and regulation, safer gambling, compliance, technology, and community outcomes – acknowledging the role these disciplines play in underpinning integrity, public confidence, and sustainable sector development. The breadth and quality of submissions received in the inaugural year has confirmed a strong appetite for recognition that is rigorous, independent, and grounded in demonstrable, real-world impact.
Among the finalists confirmed this year are a number of individuals and organisations recognised for leadership and impact within their respective categories, including Dr Eugenia Chidhakwa (Lotteries and Gaming Board, Zimbabwe), Rob Annable (Picklebet) and Duncan Garvie (BetBlocker) for community impact; Dominic Monti (Wests Illawarra), Nathan Hinde (PointsBet) and Sue Pemberton (Parramatta Leagues Club) for compliance excellence; Michael Simone (Bankstown District Sports Club) and Vicki Le (Cabravale Club Resort) as emerging leaders; Chris Dimou (Parramatta Leagues Club), Gaming Laboratories International and Danny Munk (Wests Illawarra) for leadership voice; and CherryHub and KONAMI Australia recognised in the RegTech category as well as Crown PlaySafe, Parq Casino and The Star Entertainment Group for safer gambling champion.
Finalists have now been confirmed across all six categories. The full list of finalists will be available on the Regulating the Game Global Awards website.
Finalists were shortlisted across six award categories following independent assessment by a judging panel comprising senior leaders with deep expertise spanning regulation, law, integrity, governance and responsible gambling:
- Don Hammond, Chief Executive Officer, Leagues Clubs Australia
- Jamie Nettleton, Former President, International Masters of Gaming Law and Partner, Addisons
- Khalid Ali, Chief Executive Officer, International Betting Integrity Association (IBIA)
- Tracy Parker, Senior Vice-President – Accreditation, Advisory and Insights, Responsible Gambling Council (Canada)
The composition of the panel reflects the cross-sector perspective required to assess excellence in a complex and increasingly scrutinised regulatory environment, bringing together domestic and international insight across public policy, legal frameworks, integrity assurance and harm prevention.
RTG Founder and Principal at Vanguard Overwatch, Paul Newson, said the inaugural Global Awards reflected a growing appetite for recognition grounded in substance and sector contribution:
“The response to the first year of the Global Awards shows there is a clear place for recognition that goes beyond profile or promotion. These Awards are about surfacing leadership and stewardship – the people, organisations and solutions that are lifting standards, shaping practice and contributing to better sector and community outcomes.”
“The independence and calibre of the judging panel has been central to that credibility.”
The RTG Global Awards Gala Dinner will be held as a flagship networking event within the Regulating the Game program. Tickets are available separately, enabling colleagues, finalist teams, and sector stakeholders who may not be attending the full conference to join the Awards evening. Further information on conference registration and Global Awards Gala Dinner tickets is available via the Regulating the Game website.
The post Finalists Announced for Inaugural Regulating the Game Global Awards Following Strong Global Engagement appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Juan Lozano Commercial Manager at Spadegaming
Spadegaming joins QTech Games to enhance its premium suite
QTech Games, the top game aggregator for all emerging markets, has signed a new partnership with Spadegaming, allowing its platform clients to gain access to an additional diverse catalogue.
As a prominent entity in the igaming sector, Spadegaming is known for providing a diverse range of content – led by its collection of fish-shooter games. These games showcase a fresh array of high-stakes surprises and fluctuations across the volatility spectrum, now included in a progressive portfolio offered to QTech Games and its clients.
Spadegaming’s high-quality content collection, showcasing engaging digital games, now aligns perfectly with other innovative studios like Evolution and TaDa Gaming, offering QTech partners and their players an unmatched selection of culturally diverse slots.
The deal naturally expands Spadegaming’s global presence, focusing on emerging markets from Africa to Latin America, and generating new revenue sources. In recent years, QTech has emerged as the quickest-growing aggregator in expanding markets, providing the most comprehensive gaming portfolio tailored to each area, featuring native mobile applications, robust reporting and marketing tools, along with round-the-clock support in local languages.
Juan Lozano, Commercial Manager at Spadegaming, said: “Holding the Malta Gaming Authority (MGA) license for nearly ten years, and being one of the first Asiatic companies to do so, means our products and services are well established in the gaming industry. Entering into this agreement with QTech Games tracks our core strategy to fully leverage our reach, as we look forward to seeing how new audiences embrace our content.”
Philip Doftvik, QTech Games’ CEO, added: “It’s another ringing endorsement for our platform to have integrated more premium content from Spadegaming. They’re a dynamic supplier that offers some exciting localised games, above all in the fish-shooting category which has long reigned supreme in Eastern markets. With their signature features and high-octane gameplay, we’re now confident of taking this portfolio into new markets, continuing to raise the bar and shape a fresh experience for global players. We can’t wait to see how these games perform across a range of untapped markets which, in many cases, break new ground for Spadegaming.”
The post Spadegaming joins QTech Games to enhance its premium suite appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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