Aim Lab
Aim Lab launches Creator Studio Public Beta
Dream, build, and train in Aim Lab’s Creator Studio, now in public beta on Steam for PC
Aim Lab announced the public beta launch of Creator Studio, a new tool within the popular Aim Lab training software that enables gamers to take their aim training to the next level. In Creator Studio, players can create and build endless possibilities — their own maps, training tasks, and objects — and share them with the community around the world. The Creator Studio public beta is now available in Aim Lab, downloadable for free on Steam for Windows PC.
Aim Lab was built as the ultimate training solution for players of first-person and third-person shooters, blending cutting-edge performance tracking and analytics with artificial intelligence and machine learning to make players better, faster.
With Creator Studio, the power is put back in the community’s hands to dream, build, and train by enabling them to create anything they can imagine and test themselves against any scenario their favorite games may throw at them. Creators can customize every element within Creator Studio, including bot behaviors, target spawning, buildings, terrains, map physics, and more.
Since games are always changing, Creator Studio offers an easy and versatile solution to customizing your practice and build training tasks to share with your friends and Aim Lab’s community of more than 8 million people.
Trailer: https://youtu.be/kbpb7jwTiTA
Key Features
Map Creator: Players can create any map from the ground up based on their needs. Choose from hundreds of objects to add to your map. Re-create your favorite map section, change the look and feel of the environment, add interactive elements, and change the physics.
Target Customization: Customize target look, behaviors, movement, and more. Players can shoot at orbs, bots, or both!
Workshop: Collaborate and share your custom maps and tasks with the rest of the Aim Lab community.
In October 2020, Aim Lab launched a $100,000 Creator Fund to award ten creators $10,000 each to make their own maps, weapons, training tasks, bots, and more to share with the community. As a result, Creator Studio is launching with hundreds of training tasks, offering more training scenarios to players than ever before. In efforts to shine the spotlight on Aim Lab’s talented community, more rewards are planned in the future, to be announced at a later date.
“We want Creator Studio to be the ultimate platform for players to create experiences for the community to improve their in-game skills,” said Dr. Wayne Mackey, founder of Aim Lab. “It’s been immensely satisfying to see how early testers and creators have engaged with Creator Studio and what they’ve made so far. I can’t wait to see the kinds of things people build with it in public beta.”
Aim Lab is currently in Early Access on Steam. For more information, please visit aimlab.gg.
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Aim Lab
Kernel and Aim Lab Team Up with “Scump” to Bring Neuro Measurement to Gaming
Kernel, a private neurotechnology company, and Aim Lab, the training tool of choice for more than 20 million players who want to improve at playing the games they love, are building off their previously announced partnership to reveal a first-of-its-kind effort to bring neuro measurement to the mainstream of game design and player development.
This may mark the start of a gaming revolution: one where a player will improve their performance with personalized insights based on both their unique brain activity and a broad sample of gamer-population data.
Kernel has now opened its doors to hundreds of gamers in the Los Angeles area to play a unique version of Gridshot, created in partnership with Aim Lab, while wearing a Kernel Flow brain interface. Using this technology, gamers will finally begin to understand how their brain’s overall health and activity relates to quantified measures of performance, learning, and sensorimotor ability.
The first two participants were Seth “Scump” Abner, a former Call of Duty World League champion and two-time Major League Gaming X Games gold medalist, and Bryan Johnson, founder and CEO of Kernel.
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Aim Lab
Statespace Acquires ProGuides
Developer of Aim Lab Acquires ProGuides To Build Ultimate Performance Training Platform
Statespace, developer of neuroscience-based performance training solutions, including Aim Lab, the first-person shooter (FPS) aim trainer of choice for more than 20 million players, today announced their acquisition of ProGuides. Since launch, ProGuides has paid its video game coaches over $2,000,000 as part of the rapidly expanding creator economy and is one of the top coaching destinations for gamers looking to learn from the pros.
Coming weeks after Statespace’s $50M C funding round, the ProGuides acquisition will further the company’s mission to build Statespace’s existing pro-coaching offering and Aim Lab performance training offering into the world’s best platform to help players improve their skill at the games they love.
“Our vision is to create a singular platform that allows everyone to get better at, and better enjoy, the games that they love,” said Statespace founder and CEO, Wayne Mackey. “Acquiring ProGuides allows us to continue to build the ultimate performance training platform for player improvement by combining both live and asynchronous training experiences via our existing Aim Lab product. We truly believe the sum is greater than the individual parts and are beyond excited to show you what comes next.”
“We founded ProGuides with the mission to inspire, instruct and connect the next generation of gamers,” said Sam Wang, CEO and co-founder of ProGuides. “Alongside Statespace, we’ll expand those ambitions beyond live coaching and on-demand courses to help gamers get better,” added Kristoph Oedman, co-founder of ProGuides.
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Aim Lab
Statespace and Learn2Esport Announce Partnership Aimed at Helping Young Esports Players Develop Their Skills and Creating a Path to Going Pro
Statespace, developer of neuroscience-based performance training solutions, including Aim Lab, the first-person shooter (FPS) aim trainer of choice for more than 20 million players, and Learn2Esport, creators of Gameplan, a global esports learning and skill development platform, have announced their partnership to broaden the esports skills development opportunities available to young video game players.
With this new partnership, students and players using Gameplan and Aim Lab will be able to seamlessly switch between platforms as well as access their FPS training statistics, scores, and personal ranking data within the Gameplan platform. This provides players the ability to analyse their performance to identify areas of improvement. By using Aim Lab data in conjunction with Gameplan features, such as Video of the Day, users can monitor their progress and get immediate feedback on their gameplay.
The partnership’s goal is to support youth esports players in developing their core skills to better prepare for future professional opportunities in esports. With the new layer of data provided by Aim Lab, players can assess their gameplay and overcome plateaus blocking them from progressing, and it will now be easier for teachers and coaches to create customized training plans that meet the individual objectives of youth players.
“The next generation of professional esports players and coaches need effective tools to unlock their highest potential,” said Dr. Wayne Mackey, co-founder and CEO of Statespace. “We are big fans of Learn2Esport and thrilled to integrate Aim Lab into Gameplan and make focused and high performance training more accessible to the superstars of tomorrow.”
“We are proud to partner with Aim Lab on this exciting project, which will help our students take their game to the next level,” said Rasmus Sandstrom, Co-Founder of Learn2Esport. “The integration of Aim Lab’s best-in-class FPS training program into the Gameplan system will open up new methods for players to hone their skills. We are thrilled to see the new opportunities this brings to student gamers.”
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