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CHAMPIONS TO BE CROWNED IN F1 ESPORTS PRO SERIES GRAND FINAL LIVE THIS WEEK

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TIMING DETAILS, WHERE TO WATCH INFO, AND DRIVER QUOTES FOR F1 ESPORTS PRO SERIES PRESENTED BY ARAMCO

The F1 season may have ended on Sunday, but we have even more racing action for you as F1 Esports Pro Series presented by Aramco culminates with this week’s Grand Final! We will see a new champion crowned as four drivers are in contention of winning a first title, whilst Red Bull and Alfa Romeo will fight it out for the teams’ championship. To get you up to speed with the action, you can view the ‘Top 5 moments’ from a thrilling Event 3 on YouTube here and are free to embed this in editorial if you wish.

Alfa Romeo’s Jarno Opmeer, and Red Bull’s pairing of Frede Rasmussen and Marcel Kiefer, are the main contenders vying to get their hands on the trophy, but Renault’s Nicolas Longuet is still in the hunt and has the ability to cause an upset. The Grand Final will see drivers race at Suzuka, Mexico City before the season ends at Interlagos, as so many famous F1 campaigns have in the past.

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The winners of the drivers’ championship and teams’ championship will be presented virtually with their awards after the final race on Thursday, as well as the winner of this year’s DHL Fastest Lap Award.

The live shows will be streamed online via F1’s official channels on Facebook, YouTube, Twitch and Huya, as well as broadcast on television by international partners such as ESPN (US), Sky (UK) and Ziggo (Netherlands), whilst Qualifying show content will be streamed exclusively on Twitch, YouTube and Huya (China). For full information about the Pro Series visit: https://www.f1esports.com/

Please see the table below for the full breakdown of the platform splits so you don’t miss a moment of the action this week:

 

Day Session Time (GMT) Coverage
Wednesday 16 December Qualifying Show 1
(featuring Quali. 1 highlights and Quali. 2 live)
15:30 – 16:45 Twitch / YouTube / Huya (China)
Evening Show 1
(featuring Quali. 1 and Quali. 2 highlights, Race 1 re-run and Race 2 live)
19:30 – 21:00 TV & Online
Thursday 17 December Qualifying Show 2
(featuring Qualifying 3 live)
15:30 – 16:45 Twitch / YouTube / Huya (China)
Evening Show 2
(Featuring Race 3 live and season highlights)
19:30 – 21:00 TV & Online

 

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Ahead of this year’s Grand Final, we caught up with F1 Esports pundit Nic Hamilton, and three of the title contenders, to get their thoughts on the season so far and the final round of races. Please feel free to use these comments in editorial around the build-up to the Grand Final.

 

Nic Hamilton

It’s going to be a really interesting last event. Jarno Opmeer is showing how strong he is, especially his one lap pace and taking the championship by storm initially. As a team Alfa Romeo seemed really strong, a couple of bad rounds from Dani Bereznay has put a halt to the number of points they have been able to collate. Red Bull have been working together all the way through the season and they don’t seem to make many mistakes. They’re very close on pace and they protect each other which I’ve been very impressed with.

For me I think Jarno Opmeer will win the Drivers’ Championship and Red Bull will take the Constructors’ Championship.

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Jarno Opmeer

I’ve been leading since the first race so it would be very disappointing to let it slip now. I know that Frede [Rasmussen] and Marcel [Kiefer] are both having an insane season so they have been pushing me very hard. I’m very confident because we have been making good progress every race but I’m just focussing on what I can do to get the maximum out of this last event.

Marcel Kiefer

[On the Constructors’ Championship] We shouldn’t underestimate Alfa, they have showed that they are excellent especially in Event 1 where they were ahead. We’re a bit more confident going into the Grand Final as we have a bit of a gap but it can still turn around quickly if things don’t go to plan. We can’t rest we just need to keep our heads cool and bring home the points.

Nicolas Longuet

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I’ve been happy with my performance this year as it’s essentially my rookie year. There has been so much work that has gone behind this season so I don’t think fourth in the Drivers’ Championship is too bad. Hopefully I can break into the top three in the final event.

 

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BETBY PARTNERS WITH SABA SPORTS TO DELIVER ESPORTS CONTENT THROUGH BETBY GAMES

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BETBY strengthens its Asian position with agreement to power leading brand SABA Sports

Premium sportsbook provider BETBY has entered into a strategic partnership with renowned sports gaming supplier SABA Sports, marking a significant step in bringing BETBY’s award-winning esports feature, BETBY Games, to the Asian-facing market.

The partnership with SABA Sports, the largest sports betting provider in Asia, will kick off with the integration of NBA focused eBasketball content in its esports portfolio. Going forward SABA Sports will be expanding its e-sim offering with additional BETBY Games titles, which are renowned to increase player engagement through fast-betting content designed for the next generation of players.

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“This partnership with SABA represents an important milestone for BETBY as we expand our footprint into the Asian market,” said Chris Nikolopoulos, BETBY’s Chief Commercial Officer. “SABA’s exceptional market presence and reputation make them an ideal partner to bring BETBY Games content to life for operators across the region. Together, we aim to deliver unparalleled esports experiences and redefine how players engage with these dynamic esports offerings.”

The post BETBY PARTNERS WITH SABA SPORTS TO DELIVER ESPORTS CONTENT THROUGH BETBY GAMES appeared first on European Gaming Industry News.

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eSports

ESIC and WIPO Unveil IGET: A Landmark Dispute Resolution Body for the Global Video Games and Esports Industries

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The Esports Integrity Commission (ESIC) and the World Intellectual Property Organisation Arbitration and Mediation Center (WIPO AMC) announced the launch of the International Games and Esports Tribunal (IGET), a groundbreaking not-for-profit dispute resolution body designed to meet the unique needs of the global video games and esports industries.

IGET represents a pioneering effort to provide tailored, professional and accessible Alternative Dispute Resolution (ADR) services for stakeholders in gaming and esports. Its innovative platform addresses the broad scope of disputes that arise in these fast-evolving sectors, ranging from anti-doping violations and player disciplinary matters to intellectual property (IP) conflicts and contractual disagreements.

A Game-Changing Approach to Dispute Resolution

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Traditional legal frameworks often fail to accommodate the complexity, pace and global nature of disputes within gaming and esports. IGET fills this critical gap with:

• Specialised Expertise: IGET’s panel consists of arbitrators and mediators with in-depth knowledge of esports, video games, and intellectual property. This ensures disputes are resolved by professionals who understand the industry’s nuances and challenges.

• Global Accessibility: With a fully international approach, IGET enables parties from anywhere in the world to resolve disputes seamlessly and efficiently, regardless of jurisdiction.

• Comprehensive Coverage: IGET addresses a wide range of dispute types, from integrity-related matters like match-fixing and cheating to a wide range of commercial disputes including but not limited to IP disputes, player contracts, sponsorship agreements and beyond.

• Efficient Procedures: IGET’s bespoke ADR processes are designed for swift, effective resolutions, minimising disruption to the industry’s fast-moving ecosystem.

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With the establishment of IGET, the Esports Integrity Commission (ESIC) will immediately transition the functions of its Independent Appeals Panel to IGET, making IGET the exclusive jurisdiction for all ESIC appeals.

Stephen Hanna, CEO of ESIC, said: “The launch of IGET is a significant and important milestone for the global video games and esports industries. By combining ESIC’s expertise in maintaining integrity with WIPO’s authority in intellectual property dispute resolution, this initiative will ensure that disputes are handled professionally and swiftly, maintaining the integrity that underpins these industries’ growth and credibility. IGET is a critical step towards fostering trust, professionalism, and fairness across our industries.”

Marco M. Alemán, Assistant Director General of WIPO’s IP and Innovation Ecosystems Sector, added: “At WIPO, we understand the increasing relevance of Alternative Dispute Resolution (ADR) mechanisms in evolving sectors such as video games and esports. Our partnership with ESIC to establish IGET highlights our dedication to providing the essential infrastructure for impartial and effective dispute resolution within the esports and video gaming communities.”

To support stakeholders in understanding IGET’s services and processes, a series of public webinar information sessions will soon be made available. These sessions will provide an overview of IGET’s dispute resolution offerings, the steps involved in bringing a matter to the tribunal and guidance on how to incorporate the IGET model clause into agreements.

The post ESIC and WIPO Unveil IGET: A Landmark Dispute Resolution Body for the Global Video Games and Esports Industries appeared first on European Gaming Industry News.

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Skillhub Online Games Federation and Global Esports Federation Unite to Bring Global Esports Tour 2025 to India

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In a landmark moment for India’s esports ecosystem, Skillhub Online Games Federation (SOGF) proudly announces its collaboration with the Global Esports Federation (GEF) to bring the Global Esports Tour (GET) 2025 to Mumbai. This historic event marks the first-ever Global Esports Tournament in India, further cementing the nation’s role as an emerging force in global esports.

The first ever Global Esports Tournament in Mumbai will bring together top-tier professional esports athletes and teams to compete on a world-class stage. This initiative is a direct outcome of the Strategic Framework Agreement signed between SOGF and Global Esports Federation (GEF) in October 2024, signifying a long-term commitment to developing esports across South Asia, including India, Nepal, Bangladesh, Bhutan, Pakistan, and Sri Lanka.

The Global Esports Tour Mumbai will not only showcase high-stakes competition but also serve as a launchpad for India’s esports talent onto the international stage. By hosting a prestigious event of this scale, SOGF aims to bolster India’s esports industry, drive investments, and create unparalleled opportunities for athletes, developers, and organizations within the ecosystem.

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Sibtain Baqri, Chief Executive Officer of SOGF, expressed his excitement about this milestone,“Bringing the Global Esports Tour to India is more than just a tournament—it’s a movement. This event underscores India’s potential as a global esports powerhouse, providing athletes with an international platform to showcase their skills and compete at the highest level. SOGF is committed to nurturing this ecosystem, and GET Mumbai is just the beginning of our larger vision to shape the future of esports in India and South Asia.”

Echoing this sentiment, Rustam Aghasiyev, Chief of Staff & Operations at Global Esports Federation, stated: “We are thrilled to expand our global footprint with the Global Esports Tour in Mumbai, which will introduce a new wave of opportunities for Indian and South Asian esports communities. Our partnership with SOGF is a significant step toward fostering an inclusive, competitive, and world-class esports environment in the region.”

Global Esports Tour, the GEF’s professional team series, showcases elite-level esports athletes and teams competing in high-stakes tournaments across iconic global cities. The arrival of GET in India underscores GEF’s commitment to fostering inclusivity and delivering impactful experiences for athletes, audiences, and stakeholders alike.

The post Skillhub Online Games Federation and Global Esports Federation Unite to Bring Global Esports Tour 2025 to India appeared first on European Gaming Industry News.

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