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IGSA 2020 Report: “Conversations” YouTube Series, New Online Gaming & Regulatory Standards, GSA Japan Grows

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The International Gaming Standards Association (IGSA) is working alongside the Gaming Industry to adjust to our new normal. IGSA worked quickly early in the year to turn our 2020 strategy into one that would continue to support the industry during these challenging times.

For education, IGSA continues to produce the YouTube Webinar Series, “IGSA Conversations.” The program features nine educational webinars for a total of 24 videos. Members and non-members can enjoy the completed 13 videos and three live webinars on IGSA’s YouTube Channel. In addition, IGSA released a new product sheet, Covid-19 Operational Safety Enhancements, to protect regulators and reduce liability for operators. IGSA also released a new white paper, Secure Wireless connectivity for EGM and Systems, and authored a new Regulatory Handbook on IGSA Standards.

In technical work, IGSA is set to release two new standards. The long-anticipated Regulatory Reporting Interface standard (RRI) 1.0. RRI is a set of standardized reporting requirements that meet the core needs of the regulatory community while being flexible enough to allow extensions for jurisdiction-specific needs. The online gaming standard Third-Party Game Interface (TPI) 1.5, is the version of the standards now being used in the field which reflects input from the reduction to practice of TPI v1.0.

In partnership with GSA Europe and IAGR, IGSA first led the CEN Technical Committee 456 to a successful completion of the draft CEN Online Gambling Reporting standard – currently being translated into three languages. IGSA also contributed articles on regulatory issues to the IAGR newsletter for the regulatory community.

Finally, IGSA joins GSA Japan in welcoming its first Silver member, Mongterang International Inc.

There is an IGSA level of membership to fit every budget. For more information, visit IGSA at IGSA.org. For educational information on standards and technologies, visit IGSA’s YouTube Channel and subscribe for updates.

IGSA Platinum members include: Aristocrat Technologies Inc.; International Game Technology (IGT); Microgaming Software Systems, LTD.; NOVOMATIC AG; Playtech; Scientific Games International (SGMS).

Other members include: Adlink Technology Inc.; Ainsworth Game Technology Inc.; Amatic Industries GmbH; APEX pro gaming; Aruze Gaming America, Inc.; Atlantic Lottery Corporation; Axes.ai; BMM Testlabs; Canadian Bank Note Company, Limited; Canadian Gaming Association; ComTrade Gaming; Crane Payment Innovations (CPI); European Casino Association; Fortunet; Foxwoods Resort Casino; Gaming Laboratories International, LLC. (GLI); Gaming Consultants International; Gaming Technologies Association; Gauselman GmbH; Grand Vision Gaming; Incredible Technologies; Intralot S.A; Inspired Gaming Group Ltd.; Interblock USA; JCM Global; Konami Gaming Inc.; Macao Polytechnic Institute; Macau Gaming Equipment Manufacturers Association; Maxgaming; Mobile Gaming Monitoring On GmbH; Mongterang International Inc.; Multi-State Lottery Association; Nidec Sankyo Corporation; Oregon Lottery; PVS Australia Pty, Ltd.; QuickCount; Quixant; Radical Blue Gaming; Random Consulting; Sega Sammy Creation, Inc.; Seminole Tribe of Florida; Seoul National University of Science & Technology; Synergy Blue; U1 Gaming; Universal de Desarrollos Electronicos, S.A.; UNLV International Gaming Institute; Utopia Gaming Systems, Pty. Ltd.; VEIKKAUS; Western Canada Lottery Corporation.

 

SOURCE: IGSA

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Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028

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Lee “Faker” Sang-hyeok joins Cristiano Ronaldo and Magnus Carlsen in the Esports Foundation’s Ambassador Program.

The Esports Foundation (EF) has appointed Lee “Faker” Sang-hyeok as a Game Ambassador for the Esports World Cup (EWC) and Esports Nations Cup (ENC) through 2028, the organization said on July 15, 2026 in a statement issued from Riyadh and Paris.

EF said Faker joins Cristiano Ronaldo, listed as the Foundation’s Global Ambassador, and Magnus Carlsen as part of the Esports Foundation Ambassador Program. The Foundation said Faker will represent “the perspective of esports players” across its international events, athlete initiatives, media engagements and leadership forums.

“You can’t talk about esports without mentioning Faker. He is the defining athlete of competitive gaming: a champion whose excellence, discipline and longevity have inspired an entire generation,” said Ralf Reichert, Chief Executive Officer of the Esports Foundation. “As our Game Ambassador, Faker represents something fundamental to the Ambassador Program: esports creates its own global sporting icons. Across EWC, ENC and NGSC, he will help ensure that the players who built this sport have a voice in shaping where it goes next.”

Faker said: “Competition has shaped my life, and I am proud to join the Esports Foundation as Game Ambassador. I want to continue competing for the biggest titles with T1 while representing the players and fans who have helped esports grow worldwide. Through the Esports World Cup, Esports Nations Cup and the Foundation’s wider platforms, I hope to inspire the next generation to pursue excellence, remain resilient and believe in how far competitive gaming can take them. There is still much more to achieve.”

EF highlighted Faker’s competitive record, describing him as a six-time League of Legends World Champion, EWC 2024 winner, two-time MSI champion and ten-time domestic champion with T1. The Foundation also said Faker became the first esports athlete to receive the Blue Dragon Medal in 2026, describing it as the Republic of Korea’s highest sporting honor awarded by President Lee Jae-myung.

The post Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Midnite signs as Middlesbrough FC principal partner for 2026/27 season

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Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.

The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.

Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.

Andrew Mook, Midnite’s Head of Brand Marketing, said:

“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.

“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.

“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”

Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:

“We’re delighted to welcome Midnite as our new Principal Partner.

“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.

“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”

The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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ThrillTech secures AGCO supplier licence for Ontario launch

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ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.

The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.

Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”

The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.

ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.

The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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