Latest News
IGSA 2020 Report: “Conversations” YouTube Series, New Online Gaming & Regulatory Standards, GSA Japan Grows
The International Gaming Standards Association (IGSA) is working alongside the Gaming Industry to adjust to our new normal. IGSA worked quickly early in the year to turn our 2020 strategy into one that would continue to support the industry during these challenging times.
For education, IGSA continues to produce the YouTube Webinar Series, “IGSA Conversations.” The program features nine educational webinars for a total of 24 videos. Members and non-members can enjoy the completed 13 videos and three live webinars on IGSA’s YouTube Channel. In addition, IGSA released a new product sheet, Covid-19 Operational Safety Enhancements, to protect regulators and reduce liability for operators. IGSA also released a new white paper, Secure Wireless connectivity for EGM and Systems, and authored a new Regulatory Handbook on IGSA Standards.
In technical work, IGSA is set to release two new standards. The long-anticipated Regulatory Reporting Interface standard (RRI) 1.0. RRI is a set of standardized reporting requirements that meet the core needs of the regulatory community while being flexible enough to allow extensions for jurisdiction-specific needs. The online gaming standard Third-Party Game Interface (TPI) 1.5, is the version of the standards now being used in the field which reflects input from the reduction to practice of TPI v1.0.
In partnership with GSA Europe and IAGR, IGSA first led the CEN Technical Committee 456 to a successful completion of the draft CEN Online Gambling Reporting standard – currently being translated into three languages. IGSA also contributed articles on regulatory issues to the IAGR newsletter for the regulatory community.
Finally, IGSA joins GSA Japan in welcoming its first Silver member, Mongterang International Inc.
There is an IGSA level of membership to fit every budget. For more information, visit IGSA at IGSA.org. For educational information on standards and technologies, visit IGSA’s YouTube Channel and subscribe for updates.
IGSA Platinum members include: Aristocrat Technologies Inc.; International Game Technology (IGT); Microgaming Software Systems, LTD.; NOVOMATIC AG; Playtech; Scientific Games International (SGMS).
Other members include: Adlink Technology Inc.; Ainsworth Game Technology Inc.; Amatic Industries GmbH; APEX pro gaming; Aruze Gaming America, Inc.; Atlantic Lottery Corporation; Axes.ai; BMM Testlabs; Canadian Bank Note Company, Limited; Canadian Gaming Association; ComTrade Gaming; Crane Payment Innovations (CPI); European Casino Association; Fortunet; Foxwoods Resort Casino; Gaming Laboratories International, LLC. (GLI); Gaming Consultants International; Gaming Technologies Association; Gauselman GmbH; Grand Vision Gaming; Incredible Technologies; Intralot S.A; Inspired Gaming Group Ltd.; Interblock USA; JCM Global; Konami Gaming Inc.; Macao Polytechnic Institute; Macau Gaming Equipment Manufacturers Association; Maxgaming; Mobile Gaming Monitoring On GmbH; Mongterang International Inc.; Multi-State Lottery Association; Nidec Sankyo Corporation; Oregon Lottery; PVS Australia Pty, Ltd.; QuickCount; Quixant; Radical Blue Gaming; Random Consulting; Sega Sammy Creation, Inc.; Seminole Tribe of Florida; Seoul National University of Science & Technology; Synergy Blue; U1 Gaming; Universal de Desarrollos Electronicos, S.A.; UNLV International Gaming Institute; Utopia Gaming Systems, Pty. Ltd.; VEIKKAUS; Western Canada Lottery Corporation.
SOURCE: IGSA
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horse racing
BOYLE Sports opens 400th shop at Galway Racecourse under new deal
The bookmaker signs an initial three-year partnership with Galway Races, adding an on-course betting shop and expanded sponsorship.
BOYLE Sports has signed an initial three-year partnership with Galway Races that includes opening its 400th retail betting shop on-site at Galway Racecourse in Ballybrit.
Under the agreement, BOYLE Sports will operate a dedicated on-course betting shop and expand branding and visibility across the Galway racing calendar. The partnership also includes additional race sponsorship opportunities, according to the company.
BOYLE Sports said the deal builds on its existing involvement at the venue, including title sponsorship of the Saturday at the Galway Races festival. Sponsored races include the €110,000 BOYLE Sports Handicap Hurdle and the €80,000 Galway Tribes Hurdle.
Sinéadh Crowe, Head of Irish Retail Operations for BOYLE Sports, said: “Opening our 400th shop here marks a major milestone in the BOYLE Sports journey and reflects just how far we’ve come since John Boyle set up his first shop in County Armagh in 1982. It’s a proud moment for everyone involved and underlines our continued commitment to retail, Irish horse racing and delivering a top-class experience for customers on race day.”
Michael Moloney, CEO of Galway Racecourse, added: “It’s a real privilege to have BOYLE Sports open their 400th shop here on-site as part of this exciting new multi-year partnership with Galway Races.
“We’re absolutely delighted to strengthen our ties with such a powerhouse brand with deep roots in Irish racing and we’re excited to build on that shared heritage as we work together to enhance the experience for racegoers over the coming years.”
The post BOYLE Sports opens 400th shop at Galway Racecourse under new deal appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
amd
S8UL partners with AMD ahead of Esports World Cup 2026 campaign
AMD Ryzen and Radeon hardware will be used across S8UL’s esports, streaming and creator workflows as the Indian org ramps up its EWC push.
S8UL has signed a strategic partnership with Advanced Micro Devices (AMD) ahead of its Esports World Cup (EWC) 2026 campaign, as the Indian esports and gaming content organization targets further international expansion.
Under the agreement, AMD will equip S8UL’s players and creators with AMD Ryzen
AI 400 Series processor-based PCs, AMD Ryzen
9000 Series processors, and AMD Radeon
RX 9000 Series graphics cards for gaming, streaming, content creation and general productivity.
The deal lands as S8UL prepares for EWC 2026 after being selected for the Esports World Cup Foundation’s Club Partner Program for a second consecutive year. The organization said it has already secured qualification spots in Apex Legends, Chess, Fortnite, Honor of Kings, and Trackmania, while continuing to pursue additional slots in other titles. The partnership also follows S8UL onboarding Campa Energy as the Title Sponsor for its EWC 2026 campaign.
“S8UL has always focused on both competitive success and content creation. As we prepare for the Esports World Cup, AMD’s technology will support our players and creators across competition, streaming and content production. We’re excited to work together as we continue to grow our presence globally,” said Animesh ‘Thug’ Agarwal, Co-Founder and CEO, S8UL.
“India’s gaming ecosystem is expanding beyond competition, with creators playing an increasingly important role in how communities connect and grow,” said Vinay Sinha, Managing Director, Sales, AMD India. “Organizations like S8UL are helping shape that evolution, and we’re excited to support their players and creators with AMD technology as they continue to engage gaming and creators’ communities in India and around the world.”
EWC 2026 is scheduled for July 6 to August 23, with the Esports World Cup organisers stating it will feature more than 2,000 players and 200 clubs from over 100 countries competing for a $75 million prize pool.
The post S8UL partners with AMD ahead of Esports World Cup 2026 campaign appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Artificial intelligence
Kaizen Gaming rolls out GenAI-powered Betano Trivia across 20 markets
Kaizen Gaming has launched Betano Trivia, a live trivia product it describes as the world’s first fully GenAI-powered live trivia experience. The free-to-play game is now available across the 20 markets where Kaizen Gaming operates.
The product was developed by Kaizen Labs, the company’s innovation incubator. Kaizen Gaming said Betano Trivia uses generative AI to power the avatar presenter, create dynamic trivia content, and generate supporting audiovisual assets, positioning it as a new engagement format inside the Betano brand.
Players are invited to answer questions spanning sports, entertainment and pop culture and compete for prizes, according to the company. Kaizen Gaming also tied the timing of the launch to heightened global football attention, pitching the game as a second-screen-style entertainment layer for fans.
George Kourakos, Director of Innovation at Kaizen Gaming, stated: “Betano Trivia demonstrates how AI can be used to create entirely new forms of entertainment and customer engagement. At Kaizen Gaming we never use technology for its own sake. We have a clear goal to elevate the world-class gaming experience we offer to our customers. What makes this achievement particularly special is that it was developed entirely by our internal teams, combining creativity, engineering excellence and a shared passion for innovation across the board.”
Kaizen Gaming framed the release as part of its broader generative AI push, arguing that internal teams can use the technology to scale new product experiences across multiple regulated markets.
The post Kaizen Gaming rolls out GenAI-powered Betano Trivia across 20 markets appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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