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OMEGA League expands to Asia

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New Asian region that will include players from China and SEA

Last week, leading European teams, WePlay! Esports, and Esports Epic Events announced OMEGA League, which will bring action to European and American regions. Today, we are excited to present a new Asian region that will include players from China and SEA.

“We announced OMEGA League last week, and it included both European and American regions. Today we are happy to report that the players from China and SEA will also be a part of this event. With the remaining two competitive regions joining the fray, OMEGA League becomes truly global.”
– Anton “WarLocK” Tokarev, Lead Esports Manager at WePlay! Esports

“As we mentioned, we want to make this August unforgettable for all Dota 2 fans. And we just can’t imagine any International without one of the strongest regions! Together with WePlay! Esports, we got the best teams from three biggest parts of the world to bring you even more breathtaking emotions!”
– Mark Averbukh, representative of Epic Esports Events

Asia format

Asia consists of Divine Division formed by two groups of six teams each.

Twelve teams will participate in the group stage of Divine Division. They will be divided into two groups of six (separate groups for the Chinese and SEA teams). Each group will see teams play each other in a BO3 series.

The two best teams from each group advance to Divine Playoffs Upper-Bracket Round 1.

The teams that take third place advance to Divine Playoffs Lower-Bracket Round 1

The teams that take fourth and fifth place will enter the Play-in Stage to fight for two more Divine Playoffs Lower-Bracket Round 1 seeds.

Divine Playoffs is a double-elimination bracket. All matches are BO3, and Grand Finals are BO5.

The rest of the teams are eliminated from the tournament.

The group stage for the Asia region will take place on August 01 – 10. The Playoffs will be held on August 12 – 22.

The participants

Teams from the Chinese competitive region:

Ocean
Blaze
EHOME.Immortal
Aster.Aries
Open Qualifier winner #1
Open Qualifier winner #2
Teams from the SEA competitive region:

Neon Esports
Reality Rift
Adroit
Cignal Ultra
Open Qualifier winner #1
Open Qualifier winner #2
SEA Open Qualifiers:

Southeast Asia #1
Southeast Asia #2
Southeast Asia #3
Southeast Asia #4

Countries that represent the subregion: Singapore, Thailand, Vietnam, Laos, Malaysia, Cambodia, Myanmar, Philippines, Indonesia, Bangladesh, India, Pakistan, Nepal, Sri Lanka, Japan, Taiwan, South Korea, Mongolia, Australia, New Zealand.

Dates

July 25 – July 28. ROUND 1 — Root Leagues
July 29 – July 30. ROUND 2 — Subregional Playoffs

Format

Open Qualifiers Root Leagues

Teams will be eligible to play in any and every single-elimination (BO1) bracket. The four best teams from each tournament will go to the second round of qualifiers (the exact rating of the teams will determine the finals of the starting bracket and the match for third place).

Open Qualifiers Subregional Playoffs

The sixteen teams from each subregion will form one single-elimination bracket. All matches are BO3. Teams that take first and second place advance to Divine Division (the SEA group).

The rest of the teams are eliminated.

Subregional Playoffs prize pool:

1st place – Divine Division seed + five gaming sets of three gaming devices
2nd place – Divine Division seed + five gaming sets of two gaming devices
3rd place – five gaming devices
4th place – five gaming devices

Details regarding Open Qualifiers in the Chinese competitive region will be announced separately.

Asia Divine Division prize pool and distribution

The prize pool of Asia Divine Division is $40,000. It will be distributed as follows:

1st – $14,000
2nd – $7,500
3rd – $5,000
4th – $3,500
5th – $2,000
6th – $2,000
7th – $1,500
8th – $1,500
9th – $1,000
10th – $1,000
11th – $500
12th – $500

General OMEGA League prize pool update

The winners of Open Qualifiers from CIS, Europe, South America, and North America will be provided with $20,000 worth of gaming gear. Together with the added prize pool of the Asian region, the total prize pool of OMEGA League is $650,000.

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Insurgence Gaming Company Introduces La Imperia, a Community-First All-Female VALORANT Tournament

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La Imperia, a new all-female esports IP by The Insurgence Gaming Company, will make its competitive debut this month with an online VALORANT invitational tournament running from December 19 to 21, 2025. Designed as a visibility-first platform for women competitors, the event brings together four invited Indian teams for a three-day broadcast competition.

La Imperia marks the inaugural tournament by the Insurgence Gaming Company, a newly founded esports company led by Jasper Shabin, who previously served as a poject manager at Skyesports. Positioning itself as a community-first tournament operator, the Insurgence Gaming Company aims to refocus attention on grassroots competition and long-term ecosystem building at a time when entry-level and women-led esports pathways remain limited.

The tournament will be played in VALORANT and feature a round-robin group stage followed by single-elimination playoffs, culminating in a BO5 Grand Final. All matches across the three days will be broadcast live on YouTube, along with additional watch-parties.

The four invited teams competing at La Imperia include Huntrix, Sin Sisters, Plushie Gang and MyKil. All teams feature all-female rosters, aligning with La Imperia’s positioning as a dedicated women’s esports IP.

Broadcast production for the event will be handled by Momentum Gaming, serving as the official Broadcast Partner. The on-air talent lineup includes Star Tania, Nekroz, Odawg, and Hikari Jane, who will guide viewers through the tournament across all three days.

Beyond competition, La Imperia is also placing emphasis on player well-being. Sattva by Pallavi joins the tournament as the Mental Health Partner, integrating conversations around mental health and holistic wellness into the event’s broadcast and content output. The partnership reflects a growing recognition of sustainability and mental resilience within competitive gaming environments.

Speaking on the launch, Jasper Shabin, Founder of The Insurgence Gaming Company, said: “La Imperia is built to be a visibility platform first. There is no shortage of talent in the women’s VALORANT scene, but there are very few consistent stages where that talent can be seen, supported, and taken seriously. With the Insurgence Gaming Company, we want to return focus to grassroots competition and create formats that players can grow with, not just compete in once.”

The tournament carries an INR 15,000 prize pool, with the primary focus placed on competitive exposure, broadcast quality, and long-term ecosystem value rather than one-off incentives.

With its inaugural edition, La Imperia sets the foundation for a new women-led esports property in India—one that combines structured competition, professional broadcast standards, and a community-first philosophy.

The post Insurgence Gaming Company Introduces La Imperia, a Community-First All-Female VALORANT Tournament appeared first on Gaming and Gambling Industry Newsroom.

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IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur

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The World Esports Championship 2025 (WEC25) is officially open in Kuala Lumpur, welcoming athletes, fans, and delegations from around the globe. With 19 nations taking part in Mobile Legends: Bang Bang (MLBB), this year’s event stands as the most internationally diverse MLBB competition in IESF history.

After a year filled with national and regional qualifiers and preparations from teams around the world, the world’s top esports athletes have arrived in Malaysia’s capital, Kuala Lumpur. The opening ceremony set the tone for the days ahead, offering fans a first glimpse of the excitement and atmosphere surrounding this year’s championship.

“WEC25 reflects the continued growth of esports as a space for connection, competition, and shared passion,” said IESF General Secretary Boban Totovski. “Bringing together 19 nations for MLBB is a milestone not just for the title, but for the entire esports ecosystem. We are proud to bring this edition of the championship to Kuala Lumpur.”

As the competition officially kicks off, the schedule is fully packed with exciting match-ups among Nations, competing for their flag and country. The best from all over the world will have the unique opportunity to become the MLBB World Champion.

IESF extends its gratitude to the Malaysian government and the Ministry for Youth and Sports, partners, athletes, and global supporters who continue to elevate the championship’s reach and impact.

The post IESF Officially Opens the World Esports Championship 2025 in Kuala Lumpur appeared first on European Gaming Industry News.

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Pacific Online-backed Buenas PH Inks Partnership with YGS Live’s Battle of the Streamers to Support Ethical iGaming

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Buenas PH, the licensed e-casino operator under HHR Philippines Inc (HHRPI), has been named the presenting partner of YGS Live’s Battle of the Streamers. The partnership builds on the strong momentum created during the recent launch of YGS Live, a next-generation iGaming broadcast platform founded by esports pioneer Julius “Banoobs” Mariano.

Buenas PH is backed by strong corporate leadership that firmly establishes its position in the iGaming and entertainment industry. HHR Philippines is venture-backed by publicly listed Pacific Online Systems Corporation (POSC), led by Willy N. Ocier, who serves as Chairman of Belle Corporation. Belle Corporation is SM Investment’s major developer of leisure and tourism destinations built to support the growth of PAGCOR’s Entertainment City. This corporate foundation strengthens Buenas PH’s credibility and long-term direction as it grows in the regulated iGaming sector.

The Battle of the Streamers is the flagship program of YGS Live. Powered by Pragmatic Play and streamed through the soon-to-be-launched Loco Live platform, the event brings together the country’s top iGaming creators in a weekly competition featuring an eleven-million-peso prize pool. As one of the first major events to debut on Loco Live, the program showcases the platform’s commitment to high-quality, responsible, and community-driven iGaming content. It also reinforces YGS Live’s advocacy for responsible iGaming by discouraging creators from promoting unlicensed or scam platforms.

“Through this partnership, Buenas PH supports a mission that elevates Philippine iGaming to a safer and more responsible environment,” said Julius “Banoobs” Mariano, Founder of YGS Live. “Our creators have influence. We want that influence to help shape a healthier culture for fans and players.”

Industry reports have highlighted Pacific Online’s active participation in the growth of regulated online gaming in the Philippines, including its involvement in HHR Philippines and the Buenas operator. These developments strengthen confidence in the company’s long-term direction as a regulated and ethical player in the e-casino sector.

As the presenting partner, Buenas PH takes a central role throughout the Battle of the Streamers program, which runs every Saturday and culminates in a grand finals event on January 18, 2026, at City of Dreams Manila. The event combines high-stakes matches with interactive community segments, along with three million pesos in community giveaways for fans and viewers.

YGS Live continues to position itself as a broadcast network dedicated to responsible, community-driven iGaming content. With Buenas PH as a lead partner, the platform aims to set a new benchmark for safe, creator-focused, and credible iGaming entertainment in the Philippines.

For updates, visit the official YGS Live Facebook page: https://www.facebook.com/YGSLive.

The post Pacific Online-backed Buenas PH Inks Partnership with YGS Live’s Battle of the Streamers to Support Ethical iGaming appeared first on European Gaming Industry News.

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