eSports
Alonso and Barrichello team up for Le Mans Virtual assault with Torque Esports’ simulator company Allinsports
- The Spanish/Brazilian combination have an incredible 633 Formula 1 race starts and 43 wins between them
- Sim racing stars Olli Pahkala and Jarl Teien to join F1 stars
- Torque Esports’ sim manufacturer Allinsports throw support behind Le Mans entry
Formula 1 legends Fernando Alonso and Rubens Barrichello are teaming up for an assault on the 24 Hours of Le Mans Virtual – launching the FA/RB Allinsports team for the virtual version of the fabled French endurance racing event.
The duo are two of only five men with more than 300 Formula 1 race starts to their credit, with Barrichello holding the record at 322 with Alonso not far behind on 311.
Scheduled for June 13/14 – the 24 Hours of Le Mans Virtual will fill the date that was originally scheduled for the 88th running of the legendary French endurance race, which Alonso has previously won twice.
The Alonso/Barrichello team is backed by Torque Esports (TSX-V: GAME) (OTCQB: MLLLF) and its market-leading simulator manufacturer Allinsports, which build and supply Formula 1-level simulators to both racing legends.
Headed by ex-Ferrari, McLaren and Red Bull development and electronics expert Anton Stipinovich, Allinsports not only design and build full-size, full-motion simulators from its base in Maranello, Italy, but also market the eRacer simulator that is used by leading motorsport stars including Alonso, Barrichello, Sebastian Vettel, Kimi Raikkonen, Charles Leclerc, Emerson Fittipaldi, Tony Kanaan, Helio Castroneves, Gil de Ferran, David Brabham, Conor Daly and Nicholas Latifi
The Torque Esports team has a long history at Le Mans with President and CEO Darren Cox creating the Nissan PlayStation GT Academy program which turned gamers into real-world race drivers and spearheaded the successful Le Mans debut for the likes of Jann Mardenborough and Lucas Ordonez.
Joining the Formula 1 stars for the event will be top Nordic sim racing racers Olli Pahkala (Finland) and Jarl Teien (Norway).
“I’ve been very fortunate to have two victories at the 24 Hours of Le Mans in the past two years, but the level of competition for the virtual race could be even tougher,” Alonso said.
“I’m thrilled to team up with Rubens and delighted to add Olli and Jarl to our team. Allinsports played a big role in getting both Rubens and I involved in sim racing, and we’re very excited to be working together with Anton and his team as well as the guys from Torque Esports who are putting this together.”
Allinsports’ Stipinovich previously worked closely with both Barrichello and Alonso during their Ferrari Formula 1 stints. The South African-born electronics expert worked with Barrichello during the dominant Ferrari Schumacher/Barrichello era and worked with the Ferrari Driver Academy during Alonso’s stint.
“Anton and I had a lot of success together back in the day and he has been a huge help in getting me involved in esports racing,” Barrichello said.
“I did Le Mans back in 2017 and loved the experience, and now I’m really looking forward to going back and doing it virtually with this great team. We have a lot of work to do to prepare for the race, but it is going to be a brilliant challenge.”
Both Alonso and Barrichello have showcased their virtual talents in the Torque Esports’ The Race All-Star Series powered by ROKiT Phones in the Legends Trophy division.
Alonso starred last week at Indianapolis, taking two victories, including a win in the reverse grid event. Barrichello has also been to victory lane in the series, taking a victory at NOLA Motorsport Park earlier this year.
The FA/RB Allinsports team has also enlisted the support of former Le Mans LMP2 winning squad Greaves Motorsport to support the virtual Le Mans assault. Jacob Greaves and his team will handle the preparations and in-race strategy for the team.
The Greaves Motorsport squad is no stranger to tackling the 24 Hours of Le Mans with gamers. Torque Esports’ Cox previously worked with the UK-based squad for the GT Academy graduates.
“We have a massive task ahead, but we’re doing everything we can to make sure we give this the best shot we can,” Cox said.
“Even though the weather, safety cars, and everything may be virtual, we’re treating this like the real thing, and Jacob and his team have that race-winning experience that we’re adding to our ‘virtual’ pit wall. We had great real-world success with Jacob and his team with gamers in the past – now we’re taking two real-world motorsport legends into the virtual world. It is a perfect flip from what we’ve done previously.”
The Formula 1 stars’ sim racing teammates have equally as impressive resumes. Pahkala finished third three times in the iRacing World Championship Grand Prix Series in 2014, 2015 & 2016, and second in the Road Pro Series in 2013. He finished fourth in the Formula 1 Esports Pro Series Team Championship in 2018 and was third in the Formula E Visa Vegas eRace in 2017.
Teien is a two-time LFSCart champion and has driven for G2 Esports in the eNASCAR Coca-Cola iRacing Series.
The 24 Hours of Le Mans Virtual will kick off at 15:00 (CEST) on Saturday, June 13, with racers greeting the chequered flag at the same time on Sunday.
Source: Torque Esports
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Agganis Arena
RLCS Boston Major Becomes Most Watched Event in Rocket League History
The Rocket League Championship Series (RLCS) Boston Major 2026 has officially become the most-watched event in Rocket League esports history, setting a new benchmark for global engagement and competitive excellence.
Held at Agganis Arena in Boston, the Major concluded with a thrilling all-French Grand Final, where Gentlemates defeated tournament favourites Team Vitality 4:2 to claim the first Major title of the 2026 season.
Record-Breaking Viewership Milestone
The RLCS Boston Major 2026 delivered unprecedented audience numbers:
- Peak Viewers: 624,316 concurrent viewers
- Average Viewership: Over 270,000 viewers
- First RLCS event ever to surpass 600,000 concurrent viewers
This milestone represents a 33.3% increase over the previous all-time peak recorded at the 2022–23 RLCS World Championship, highlighting sustained year-over-year growth and expanding global interest in Rocket League esports.
The event’s performance reinforces RLCS as one of the fastest-growing competitive circuits in modern esports.
A Grand Final Worthy of the Record
The Boston Major culminated in a high-stakes French showdown between Gentlemates and Team Vitality. The 4:2 victory secured Gentlemates’ first Major trophy of the season and signaled a shift in competitive power dynamics heading deeper into 2026.
The all-French final further amplified international audience engagement, particularly across European broadcast markets, contributing significantly to the event’s record-breaking concurrent viewership.
Global Broadcast Reach and Multi-Language Coverage
Beyond peak numbers, the Boston Major showcased:
- Multi-language broadcast streams
- Cross-platform digital distribution
- Strong in-arena attendance
- Expanded regional fan engagement
Hosted in front of thousands of live fans at Agganis Arena, the event combined traditional arena esports spectacle with robust online streaming performance — a formula that continues to fuel RLCS’s accelerating global momentum.
What This Means for Rocket League Esports
The 2026 Boston Major marks a defining moment for the RLCS ecosystem:
- Sustained Global Growth – The consistent upward trend in viewership confirms Rocket League’s staying power within the esports landscape.
- Mainstream Momentum – Breaking the 600K peak threshold positions RLCS among elite-tier esports events globally.
- Competitive Depth – The diversity and intensity of international competition continue to elevate the broadcast product.
- Commercial Validation – Record audience metrics strengthen sponsorship, media rights, and long-term circuit investment potential.
As the 2026 season progresses, the Boston Major sets a new performance benchmark that future Majors and the World Championship will aim to surpass.
The post RLCS Boston Major Becomes Most Watched Event in Rocket League History appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Brazilian Carnival
Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience
Leading Brazilian iGaming company Esportes da Sorte has transformed Carnival 2026 into a nationwide immersive experience, activating urban art installations, hydration stations and large‑scale attractions across nine cities in Brazil. As part of its expanded cultural engagement strategy, the brand is serving as an official sponsor in key Carnival locations and delivering experiential initiatives designed for revelers in the streets and major public spaces.
Esportes da Sorte’s nationwide platform builds on its history of investing in popular culture and public events, moving beyond traditional branding to create meaningful on‑site activations that enhance the urban environment and respond to the unique character of each city’s Carnival celebrations.
In Rio de Janeiro, the company’s efforts focus on the street Carnival experience with hydration points, cool zones and shaded areas in high‑traffic celebration routes. São Paulo’s megabloc circuits feature water trucks, hydration stations and on‑site urban support.
In Recife Antigo, one of Carnival’s cultural centers, Esportes da Sorte installed a standout Ferris wheel at Marco Zero, offering panoramic views of the festivities and historic landscape. Urban transformations like video mapping on iconic buildings and aerial installations along Rua Marquês de Olinda further blend public space with the Carnival experience.
Other cities such as Olinda and Salvador also feature tailored activations, including sensory design, refreshment tunnels and themed artistic displays that align with local traditions and festival dynamics.
In addition to physical structures, the initiative includes a robust communications strategy, sensory activations, public well‑being supports and content campaigns that amplify the carnival‑street experience across digital and traditional media.
According to Germana Casal, Production Coordinator at the Esportes Gaming Brasil Group, the goal is to “be present in a meaningful way at the country’s biggest popular celebration,” respecting each city’s identity and delivering initiatives that improve the Carnival experience for participants.
Esportes da Sorte’s Carnival 2026 project builds on the brand’s presence at more than 100 Carnival parties and street blocos in 2025, reinforcing its leadership role in Brazil’s largest cultural event and deepening its connection with urban celebration culture nationwide.
The post Esportes da Sorte transforms Carnival 2026 into a nationwide immersive experience appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
chess esports
Team Vitality announces E.Leclerc as new Main Partner
Team Vitality, one of France’s leading esports organizations, has announced a strategic new partnership with French retail giant E.Leclerc, naming the supermarket chain as the club’s Main Partner for 2026.
Under the agreement, E.Leclerc’s logo will feature prominently on Team Vitality’s international team jerseys, including rosters for League of Legends (LEC and LFL), Valorant (VCT EMEA), Rocket League, Rising Bees and Chess.
Shared Values and Fan Initiatives
The partnership aims to promote accessibility, wellness, and nutrition within the esports community, while bringing gaming culture into E.Leclerc retail spaces through immersive experiences, tournaments and activations designed to engage fans across France.
Team Vitality’s holistic wellbeing program, KARE, which supports performance, nutrition and mental health, aligns closely with E.Leclerc’s focus on responsible lifestyle initiatives. Together, they plan to champion inclusivity, provide unique gaming opportunities, and celebrate esports culture in both digital and physical environments.
With a global audience exceeding 10 million followers, Team Vitality’s influence in competitive gaming makes this partnership a landmark moment for both brands. E.Leclerc’s commitment to youth engagement and cultural connection positions the retailer as a significant non‑endemic supporter of the growing esports ecosystem.
Nicolas Maurer, CEO and Co‑Founder of Team Vitality, described the alliance as a historic milestone that will broaden esports’ reach across everyday life in France and reinforce its cultural legitimacy.
The post Team Vitality announces E.Leclerc as new Main Partner appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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