Asia
Aakash Chopra joins online cricket with the world’s No.1 cricket game, World Cricket Championship

First professional cricket commentator on an Indian gaming platform to address 2.5 million daily users
Renowned cricket commentator Aakash Chopra will offer commentary for the world’s no. 1 digital cricket franchise, World Cricket Championship (WCC). Aakash Chopra has signed up with Nextwave Multimedia (a subsidiary of Nazara Technologies Ltd.) who owns the World Cricket Championship franchise. This is the first time a professional cricket commentator will lend his voice on virtual cricket in India. With this game Aakash Chopra’s will share his commentary and reach out to over 110 million digital cricket players all over the world.
Given the success of the WCC franchise, the company has rolled out WCC 3, the latest game from the WCC bandwagon. Aakash Chopra’s commentary will launch on the platform along with the rollout of the new game. The franchise has an average of over 2.5 million Daily Active Users and 15 million Monthly Active Users year round. It is popular in India and has a loyal fan base from the UK, USA, UAE, Bangladesh and Pakistan.
WCC has recently witnessed an increase of 20% in revenue and number of sessions. New users and daily active users have also seen an increase by 25% while in-app purchases have grown almost by 100%. With this move WCC franchise aims to cross their current mark of 110 million downloads and gain further accolades.
When asked about his move from the field to online cricket, Commentator, Aakash Chopra says, “World Cricket Championship is the perfect platform for my move to gaming. It will be my first big step to digital cricket. I am excited to share my voice and commentary with a large audience of over 2.5 million daily users.”
Mr. Rajendran P.R., Founder and CEO, Nextwave Multimedia says “We have always chosen the path of evolution and innovation for WCC. The aim was to make the game more appealing and integrate elements of real game play into a virtual world. With Aakash Chopra joining the digital cricket gaming space, we see a definite future trend of transition from real world sports to online sports”
The WCC franchise has been the most downloaded and the most awarded cricket game franchise in the world getting accredited among the Top games by the App Annie Report, listed in Google’s editor’s choice and Google’s best games.
WCC3 is a sequel to World Cricket Championship 2 (WCC2) which has bagged the no. 1 slot in cricket games in the world. WCC3 will take the excitement of realism in mobile cricket a notch higher with a plethora of cutting edge game play features, brand new controls, celebrity commentary, exciting animations, real-time motion captures of athletes and professional cricketers, and advanced AI.
Powered by WPeMatico
Asia
Tencent Cloud Recognised as a Leader in Omdia Market Radar for Games in Asia & Oceania, Solidifying its Position as a Global Gaming Industry Innovator

Tencent Cloud, the cloud business of global leading technology company Tencent, has been named as a leader among cloud platforms for games in the latest report by Omdia, a premier technology research and advisory firm. The report highlights Tencent Cloud’s exceptional capabilities in supporting the gaming industry, showcasing its cutting-edge infrastructure and innovative, gaming-specific solutions, which solidify its position as an innovator in the global gaming sector.
According to the “Omdia Market Radar: Cloud Platforms for Games, Asia & Oceania – 2025,” Tencent Cloud is the top cloud platform for game developers in China – one of the largest and fastest-growing markets globally. It is also expanding its influence internationally, establishing a significant presence in Asia and Oceania, where it is positioned as one of the leading cloud service providers and is the only Asian vendor in the leader quadrant. As China’s largest gaming company, Tencent’s scale is reflected in its deep expertise and sustained focus in the gaming sector, with a sustained focus on gaming, which drives the development of its cloud platform. This emphasis is evident in Tencent Cloud’s robust suite of tools for game developers, including game servers, multiplayer services, and LiveOps. The platform’s offerings reflect the advanced adoption of live service business models in the Chinese market, distinguishing Tencent Cloud as a leader in the industry.
Poshu Yeung, Senior Vice President of Tencent Cloud International, said: “It is an honor for us at Tencent Cloud to be recognized as a leader in the Omdia Market Radar. This acknowledgment is a testament to our commitment to innovation and excellence in supporting the gaming industry. As the demand for cloud-based gaming solutions continues to grow, Tencent Cloud becomes even more well positioned to drive innovation and deliver greater value to developers and players all over the world.”
The post Tencent Cloud Recognised as a Leader in Omdia Market Radar for Games in Asia & Oceania, Solidifying its Position as a Global Gaming Industry Innovator appeared first on European Gaming Industry News.
Asia
GR8 Tech Expands Reach Across Asia and Latam Through Betting Software Partnership

GR8 Tech has partnered with B2B gambling software provider Betting Software (BSW) to integrate its highly sought-after Sportsbook iFrame Solution into BSW’s offerings. The iFrame stands out for its easy integration and powerful margin management features, which have made it one of the most popular solutions of 2024. By adding the iFrame to BSW’s sportsbook aggregation, GR8 Tech’s innovative technology will reach a broader network of operators.
Bulat Fakhrutdinov, Head of Partnerships at BSW said, “GR8 Tech’s iFrame excels in sports selection and operational flexibility, making it a perfect addition to our portfolio. Our clients will gain access to a superior solution that effortlessly enhances their sportsbook offerings to the fullest.”
“We’re incredibly excited to partner with BSW and bring our iFrame solution to even more operators. It’s already a game-changer in the industry, and we are actively expanding its reach. This partnership is a strong endorsement of the value our iFrame brings, and it’s a big step forward for us as we continue to grow and innovate,” Yevhen Krazhan, CBDO at GR8 Tech added.
GR8 Tech’s Sportsbook iFrame stands out with its broad content offering, featuring over 50 sports and esports, 25,000 daily events, and more than 2,000 betting markets. This extensive selection caters to a variety of player preferences. The iFrame’s easy integration and mobile-first design help operators quickly respond to market trends. Plus, with AI-powered content recommendations and advanced risk management, the iFrame boosts player experience and helps operators optimize margins and minimize risks. Its margin personalization feature can increase profits by over 15%, giving operators a clear edge in profitability management.
To see how GR8 Tech’s iFrame solution can elevate your iGaming business, connect with the team at upcoming events: SBC Summit Rio on February 25-27 and SPiCE South Asia on March 4-6.
The post GR8 Tech Expands Reach Across Asia and Latam Through Betting Software Partnership appeared first on European Gaming Industry News.
Asia
Thai Deputy PM Says Cabinet Unlikely to Approve the $1.5M Requirement for Casino Access

Thailand Deputy Prime Minister and Interior Minister Anutin Charnviraku has said that the Thai Cabinet is unlikely to approve a proposal by the Council of State to require locals to have $1.5 million in their bank accounts to enter the nation’s casinos.
It would be “difficult for the proposal to win the cabinet’s approval” because it would fail to address the issue of locals visiting illegal gambling dens or casinos in neighbouring countries, Anutin said.
He also stated that his Bhumjaithai Party would, as a government coalition member, support government policies as long as they do not harm society.
Pakorn Nilprapunt, secretary-general of the Council of State – which has proposed the revised policy, said earlier this week that the idea was to limit casino entry to those with substantial financial means.
The revised entertainment complex bill is currently welcoming its second round of public feedback but will also need further cabinet approval if latest policy revisions are to progress.
Anutin said that the newly proposed $1.5 million entry requirement for locals would be discussed at a cabinet meeting.
The post Thai Deputy PM Says Cabinet Unlikely to Approve the $1.5M Requirement for Casino Access appeared first on European Gaming Industry News.
-
Africa5 days ago
7777 gaming partners with WA.Technology to strengthen presence in Africa and Latin America
-
Brazil5 days ago
EstrelaBet Reinforces Its Commitment to Betting Integrity Through Membership in the International Betting Integrity Association (IBIA)
-
Bragg Gaming Group5 days ago
Bragg Gaming Enters into Online Casino Content Agreement with Canadian Operator Loto-Québec
-
Africa5 days ago
SCCG Management Partners with iGC Africa
-
Balkans5 days ago
CT Interactive Strengthens its Presence in Bulgaria
-
Balkans5 days ago
Bulgaria first for Push Gaming with Kaizen Gaming’s Betano
-
Balkans5 days ago
Pateplay and Superbet expand their strategic partnership in Serbia
-
Compliance Updates3 days ago
Texas Lottery Moves to Ban Lottery Courier Services