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Pnxbet Adapts to the Changing Market With the Launch of New Live eSports Category

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The gambling and sports betting industries have experienced a jarring and unprecedented change in their respective markets this year due to a global disruption to almost every sport, as a result of the ongoing pandemic. As many sites scramble to come up with a stop-gap, leading sports betting platform Pnxbet has launched Live eSports, a whole new category that allows users to watch, and bet on eSports in real-time.

 

Sports Betting On Hold

The pandemic is affecting many different industries and aspects of everyday life. Betting on sports is no longer an option, as most of the major competitions around the world have been canceled or postponed. Some of the biggest global sporting competitions such as the NBA, NFL, Champions League, Premier League and Boxing have all been brought to a complete standstill.

In the United Kingdom, this shift is taking its toll. Betting on football and horse racing accounts for 75% of the UK’s sports betting market. With neither option being available to service providers and operators, the revenue generated by this industry has all but disappeared. Brick and mortar betting shops have all been closed, and with no indication that sports leagues are any closer to returning, bookmakers are at the mercy of the pandemic. This decrease in revenue has also affected online gambling sites, as well as online sports betting platforms.

 

The Rise of eSports Betting

Providing exposure to competitive sports is the main priority for offline and online bookmakers. With sports competitions shutting down, eSports is the next logical option to explore. Competition in that particular segment is still small, thus there is still a potential first-mover advantage for bookmakers.

Strengthening ties between players, franchises, and fans has transcended the concept of witnessing live games in a stadium. Interaction between all parties has become a core aspect of sports in the modern era.

One core example is the NBA 2K20 Players Tournament, which is currently ongoing.

Watching other people play a video game in a competitive manner – in this case, a tournament – creates exciting new betting opportunities.

With eSport betting, at least in the United States, there are some legal hurdles to overcome. Regulatory measures are still in the early stages, but there is a demand to speed up this process nationwide. Especially during the current crisis, eSports may see a notable uptick in terms of popularity and viewership.

 

Pnxbet Brings eSports to Online Gambling

Several new competitors are merging to take advantage of the “void” being left by traditional sports betting platforms during the current crisis. Pnxbet is one of those contenders, as the company specializes in different types of gambling and betting.

Alongside its more traditional offerings – including casino, poker, and live casino games, Pnxbet also focuses on virtual sports and eSports. Pnxbet now wants to increase its foothold in the eSports betting market by providing access to more competition.

Watching eSports as they happen live and being able to bet on the action creates an entirely new dynamic. This industry is expected to become the fastest-growing segment in all of online betting over the coming years.

As a part of the ambitious eSports push, Pnxbet has also partnered with three fellow gaming streamers in South East Asia, and the Philippines. Coach Byb, Guso Gaming, and Xan PH have all joined as Pnxbet partners as the company expands into emerging markets.

 

eSports Top Titles

A special focus lies on Dota2 and CS:GO, both of which have massive fan bases and host multiple major tournaments every single year. Other options to explore on Pnxbet are the Tennis R.G. Cup, the virtual counterpart of the Europa League for soccer fans, the NBA Regular Cyber Cup, and many more. All eSports betting options are updated constantly and yield some very high betting odds.

Pnxbet prides itself on offering honest live odds and convenient deposits and withdrawal options. Supported payment options include bank transfer, credit and debit cards, Skrill, Neteller, Voucher Wallet Code, Bitcoin, Litecoin, Monero, and Ethereum.

With the majority of betting sites yet to adequately replace the huge void left following the loss of a plethora of competitive sports, surely sites with viable alternatives like Pnxbet will be the real winners when the dust settles. Check out the new live Pnxbet eSports betting revolution now!

 

SOURCE Pnxbet

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Tom Achsel Joins FACTORY-C to Spearhead “Home of Indies” Communications

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FACTORY-C, the Berlin-based communications powerhouse specializing in gaming and esports, has announced the appointment of Tom Achsel as Event Communications Manager. Achsel will join the “Home of Indies” team alongside project initiator Christiane Gehrke, focusing on the platform’s global expansion and upcoming presence at Gamescom 2026.

With over a decade of experience in the tech and gaming sectors, Achsel brings a massive professional network and deep operational expertise to the agency.

A Veteran of the Berlin Gaming Scene

Tom Achsel is a well-known figure in the German development community. His career highlights include:

  • Games Academy: Served as Head of Marketing & Events at one of Europe’s oldest game development institutions.

  • Games Ground Berlin: Co-founded and led communications for the Berlin Gaming Festival, curating impactful B2B programs and speaker lineups.

  • IGDA Berlin: Serves as Vice-Chairman, strengthening ties between local developers and the global gaming ecosystem.

Christiane Gehrke, Senior Event Communication & Sales Manager at Factory-C

“Tom knows the indie scene from multiple perspectives and has a sharp understanding of the needs of indie developers,” said Christiane Gehrke, Senior Event Communication & Sales Manager at FACTORY-C. “He brings everything needed to support the continued development of Home of Indies.”

Scaling the “Home of Indies” Platform

Since its debut in 2022, Home of Indies has grown into a central pillar of the Gamescom Indie Area. The platform provides a shared booth for independent developers, lowering the barrier to entry for international studios.

  • 2025 Growth: The booth expanded to 440 square meters, featuring over 50 games from a dozen countries.

  • New Features: The project recently added a dedicated Spotlight Stage, streaming booths, and professional networking areas via MeetToMatch.

As Event Communications Manager, Achsel will lead the outreach strategy for Gamescom 2026, ensuring that the creative diversity of the global indie scene receives maximum visibility among press, influencers, and players.

The post Tom Achsel Joins FACTORY-C to Spearhead “Home of Indies” Communications appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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BlueBottle

BlueBottle Launches “League Broadcast” SaaS for Streamlined Esports Production

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BlueBottle, the Munich-based esports technology innovator, has officially launched League Broadcast, its professional-grade production software, via a new Software-as-a-Service (SaaS) subscription model.

Announced on January 7, 2026, this B2C release moves the platform from selective partner deployments and its long-standing beta phase into a publicly accessible tool for leagues, tournament organizers, and individual content creators worldwide.

Professional Broadcast Tools for All Tiers

League Broadcast is designed to automate and elevate the visual storytelling of competitive gaming, specifically targeting the League of Legends ecosystem. The software bypasses traditional API limitations by using low-level game data collection to provide real-time, high-fidelity visualizations.

At launch, BlueBottle has introduced a tiered pricing structure to suit different operational scales:

Tier Status Key Features Target Audience
Free Available Core overlays, essential team/player data, basic game stats. Grassroots creators & amateur streamers.
Basic Available Commercial usage rights, customizable pre-game elements, professional draft tools. Semi-pro leagues & small event organizers.
Pro Coming Soon Advanced analytics, event-driven automation, premium production tools. Professional leagues & high-scale live operations.

Supported by Creative Europe Media

The transition to a scalable SaaS model was significantly bolstered by funding from Creative Europe Media, the European Union’s flagship program for the audiovisual and creative sectors. This backing allowed BlueBottle to invest in:

  • Enhanced Stability: Hardening the software for 24/7 live environments.

  • Improved Infrastructure: Faster development cycles and dedicated customer support.

  • Accessibility: Lowering the barrier for European creators to produce “broadcast-quality” content that competes with high-budget international productions.

“This launch represents more than a new pricing model — it’s the moment League Broadcast becomes accessible to the wider esports community,” said Lars Eble, CTO at BlueBottle. “We were able to invest in long-term product quality… ensuring that our B2C customers receive the same level of reliability previously reserved for large partners.”

Strengthening the European Esports Ecosystem

By providing affordable, automated tools for real-time data visualization—such as dynamic gold graphs, inhibitor timers, and 3D in-world branding—BlueBottle is positioning itself as a core infrastructure provider for the digital media age. The platform allows smaller organizations to monetize their formats more effectively through professional-looking sponsor placements and deeper viewer engagement.

The post BlueBottle Launches “League Broadcast” SaaS for Streamlined Esports Production appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Akshat Rathee

Indian Esports 2026: Strategic Growth and the Asian Games Milestone

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The Indian esports landscape is transitioning from a period of rapid “spectacle” growth to a phase defined by lasting institutional structure. Following the implementation of the Promotion and Regulation of Online Gaming Act (PROGA), 2026 is set to be the year where regulatory clarity, international competition, and domestic grassroots development converge.

 

The Impact of PROGA: Policy into Practice

The Promotion and Regulation of Online Gaming Act (PROGA), signed into law in August 2025, has officially moved from policy to practice. Its primary contribution to 2026 is the explicit separation of esports from money-based gaming.

  • Legitimacy: By categorizing esports as a legitimate competitive pursuit, PROGA has unlocked state-level adoption and cleared the way for schools and colleges to integrate gaming into their sports frameworks.

  • Commercial Confidence: With a clear regulatory environment, brands in sectors like FMCG, automotive, and BFSI are now viewing esports as a stable, long-term youth engagement platform rather than a risky experiment.

  • Athlete Pathways: PROGA facilitates the creation of standardized national registries for athletes, ensuring that competitive integrity is maintained across grassroots and professional tiers.

The Asian Games 2026: A Global Stage

The Asian Games 2026 in Aichi and Nagoya, Japan, serves as the most critical milestone for the ecosystem this year.

  • Medal Status: Esports will feature as a full medal event with 11 confirmed titles, including League of Legends, PUBG Mobile (Asian Games Version), and Pokémon UNITE.

  • Indian Prospects: India’s best historical result (quarter-finals in League of Legends at Hangzhou) has set a high bar. For 2026, the focus has shifted toward high-performance training camps and long-term athlete mentorship to secure a podium finish.

  • Multi-Sport Integration: Participation alongside traditional athletes reinforces the narrative that esports is a viable professional career, further encouraging government investment through schemes like Khelo India.

Market Evolution and Key Trends

The Indian gaming market is projected to reach approximately $5.02 billion in 2026, driven by a massive player base exceeding 500 million gamers.

Trend Impact in 2026
Mobile Dominance Over 95% of the market remains mobile-first, fueled by 5G expansion and affordable hardware.
Beyond BGMI 2026 is seeing a push to diversify the market into fighting games, sports simulations, and PC titles to avoid “one-title dependency.”
Monetization Shift Revenue is shifting from pure advertising toward battle passes, subscription models, and in-game progression.
Tier II & III Growth Most new user acquisition is coming from smaller cities, demanding more vernacular and localized content.

The post Indian Esports 2026: Strategic Growth and the Asian Games Milestone appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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