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Revolver Gaming slots launch with White Hat Gaming

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White Hat Gaming, the leading regulated markets platform and content partner, has partnered with Revolver Gaming to add its online slots to its growing software platform.

The agreement will see Revolver’s games going live on the company’s full-service platform.

Revolver Gaming currently holds a UK license with recognition notice by the MGA and has made expansion into regulated markets a cornerstone of their business plan moving forward. This has maximised the potential relationship with White Hat Gaming which holds licenses from both the Gambling Commission of Great Britain and the Malta Gaming Authority.

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Revolver Gaming has built a name for itself for their quality slot machines, designing games with attractive visuals and compelling features that draw punters in. Revolver’s slots are all developed in HTML5 and can be played on mobile, tablet, and desktop. The studio has put out a dozen games thus far, with recent slots Dragon Spins have proven to be popular. Revolver’s next game Neon Blaze is set for release soon, packing in neon graphics and a sky high jackpot feature making for a 97.82% RTP (return to player percentage).

“White Hat Gaming is an outstanding full-service betting group, and we’re so excited to be working with them,” said Revolver Gaming CEO Ryan Lazarus. “Over the years, they’ve built an epic gaming platform with some of the biggest names in the industry featured. Getting to be a part of this platform is a great opportunity for us and we can’t wait to develop our relationship with White Hat.”

Mike Dearling, Head of Games at White Hat Gaming added: “We are thrilled to add the high-quality games from Revolver to our growing portfolio. White Hat Gaming has a strong legacy and proven reputation in offering high quality games and we continue to provide our players with the best and newest slots on the market.”

 

About White Hat Gaming:

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White Hat Gaming is a state-of-the-art platform, providing a secure, scalable and flexible online gaming solution. Their proprietary product includes Player Account Management (PAM) and a digital wallet via a fully centralised back office, fraud detection/prevention tools, CRM integration and Content Management System. They offer both a direct hosting platform for existing operators as well as a full white-label solution. White Hat’s modular service provision offers flexibility to operators to bring ancillary services in-house as they grow, with Build, Operate, Transfer (BOT) options available. As an aggregator of third-party providers, White Hat Gaming provides market-leading content, including over 1,000 casino games from a wide array of publishers.

About Revolver Gaming:

Revolver Gaming is a London-based games studio providing premium-quality gaming content for a license to the online gaming industry. The creation of carefully crafted and entertaining cross-platform games is the focus. Distribution is supported by the Revolver RGS, a cutting-edge, proprietary platform which is loaded with features and allows partners one of the fastest and most effortless integrations on the market. Through its Game Aggregation Platform, Revolver offers 3rd party game providers a friction-less integration and distribution to its growing network of operator customers. Revolver also provides a turnkey Custom Game Development service, helping operators and software suppliers differentiate their product offering with the inclusion of bespoke or exclusive content. Licensed in the UK and Malta with platform and games certified across multiple jurisdictions, Revolver’s mission is to become the leading content provider in the online gaming space.

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Kindred’s Share of Revenue from High-risk Players Shows Slight Increase

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Kindred Group plc’s (Kindred) share of revenue from high-risk players showed a slight increase to 3.2% (Q4 2023 3.1%) in the first quarter of 2024. Compared to the first quarter of 2023, the high-risk revenue share decreased marginally. The percentage of detected customers who exhibited improved behaviour after interventions came in at 87.1% (compared to 87.4% in Q4 2023 and 83.0% in Q1 2023). This sustained trajectory in the improvement effect after interventions, observed over an extended period, serves as a testament to the strong dedication and collective efforts throughout the company. It reflects Kindred’s ongoing commitment to fostering positive change within the industry.

“We continue to see our share of revenue from high-risk players fluctuate quarter to quarter, and we are working closely with all teams across the company to support customers towards a more sustainable gambling experience. However, it is encouraging to see that our Journey towards Zero data has steadily decreased since 2020. A similar trend can be seen across the healthier gambling behaviour effect after interventions. This tells us two things: our work is paying off, but we need to continue to push ourselves to propel a sustainable progression,” Alexander Westrell, Director of Communications at Kindred Group, said.

“It was very encouraging to witness the open and transparent discussions at the Sustainable Gambling Conference in London on 20 March, where those with lived experience shared their important stories. Also, it is evident that technology is moving forward, and will provide greater opportunities to detect and intervene in the future. We hope to see more regulators engage with the industry and with experts to secure a more sustainable industry for everyone,” Alexander Westrell added.

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The post Kindred’s Share of Revenue from High-risk Players Shows Slight Increase appeared first on European Gaming Industry News.

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PENN Entertainment Names Aaron LaBerge as Chief Technology Officer

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PENN Entertainment announced that Aaron LaBerge has been named Chief Technology Officer (CTO) effective July 1, 2024, subject to customary regulatory approvals. Mr. LaBerge will report directly to PENN CEO & President Jay Snowden.

In his new role, Mr. LaBerge will be responsible for driving the technology strategy and execution for PENN, while leading the multinational team of technologists and serving as the key business leader for the company’s Interactive division.

Mr. LaBerge spent more than 20 years at The Walt Disney Company, in two stints separated by five and a half years as a technology entrepreneur. He was most recently President & Chief Technology Officer for Disney Entertainment and ESPN where he was responsible for driving all technology and product development in support of The Walt Disney Company’s two media divisions. In that role, he helped set the vision and strategic leadership for how Disney uses technology to enable storytelling and innovation, drive its business, and create unparalleled consumer experiences with entertainment and sports content.

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“We are thrilled to have someone of Aaron’s caliber join our PENN executive team. Having overseen a global organization of thousands of engineers, product developers, designers, technologists, and data scientists that created some of the largest scale and most successful media properties in the world, there is no better candidate to lead our Technology and Interactive division into its future. I know Aaron is looking forward to working with Todd George, our head of operations, and our entire Executive Team to continue growing our position as a leader in online gaming, sports betting, and digital sports media,” Mr. Snowden said.

“I’m excited to join another talented team at PENN Interactive and lead our technology strategy. PENN Entertainment is at the forefront of the fast-changing gaming and sports media industry. I plan to use my experience from Disney and ESPN to help make ESPN BET an essential piece of the sports fan experience. Together, we’ll push the limits and redefine how fans interact with sports and gaming,” Mr. LaBerge said.

Prior to his most recent role at the Walt Disney Company, Mr. LaBerge was Executive Vice President and Chief Technology Officer at ESPN from 2015 to 2018. At ESPN he played an instrumental role in the growth of ESPN’s consumer-facing digital media products and services – leading many of ESPN’s most ambitious and challenging projects and helping establish ESPN’s position as the leader in digital sports and innovative sports technology development. He was a key architect in the design, development, and engineering of ESPN’s state-of-the-art facilities in Bristol, CT; Los Angeles, CA; Charlotte, NC; and Austin, TX, as well as data centers and infrastructure that connect those facilities around the world, as well as the technology design and development to support the launch of the multi-platform SEC Network.

Between 2007 and 2012, LaBerge was co-founder and CEO of Fanzter, Inc. – a venture-funded consumer software and digital product development company. At Fanzter, he directed all day-to-day operations and led the development and launch of a variety of consumer-focused internet and mobile products, ground-breaking social and commerce technologies and more.

The post PENN Entertainment Names Aaron LaBerge as Chief Technology Officer appeared first on European Gaming Industry News.

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Bragg to Attend the SBC Summit North America, 8-9 May, 2024

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Bragg is going to attend the SBC Summit North America taking place at the Meadowlands exposition center, New Jersey in May.

“See you in the Garden State to discuss how Bragg’s full-service suite of market leading iGaming content and technology solutions can be tailored to suit the demands of the U.S. market. Connect with members of the team to learn ways Bragg can accelerate your business with our technology, content and managed services solutions. Discover more about our award-winning Player Account Management (PAM), which is leading the way across the European market and in multiple regulated markets. Learn how our cutting-edge content aggregation RGS which already integrates a host of casino, sportsbook and lottery operators and is supported by our leading gamification product Fuze,” the Company said.

Participate in an insightful discussion

Join Bragg Group Director of Content Doug Fallon and fellow panelists at SBC Summit North America to discuss how game design can be leveraged to deliver profitable products in the iGaming industry.

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Don’t miss this great panel discussion “Game Design 101: Launching a Profitable Product” taking place on iGaming Stage 3 at 16:00 on Wednesday, May 8.

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