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UK Gambling Commission Approves BetBlocker.org as Prevention Charity

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BetBlocker.org is proud to announce that it has been officially recognised by the UK Gambling Commission (UKGC) as a responsible gambling charity with the primary focus of helping to prevent problem gambling. The charity is now found listed on the UKGC website as one of only six charities recognised by the regulator under the prevention heading.

BetBlocker provides a free app that allows users to restrict their internet capable devices from accessing over 12.4k gambling operator websites (a ‘blocking’ software). The restrictions can last from 24 hours up to 5 years offering flexibility to the user to allow them to best manage their interactions with gambling in a controlled and responsible manner. The app is available on the following platforms: Android, iOS, Windows, Apple Mac, Linux and Fire OS.

BetBlocker.org was registered with the OSCR, Scotland’s charity regulator, in August 2019. Its main purposes, as listed on the OSCR website, are “the prevention or relief of poverty” and “the relief of those in need by reason of age, ill health, disability, financial hardship or other disadvantage”.

Gambling operators, other organisations, and even the general public can now donate to BetBlocker.org in order to fund its activities. Donations from UKGC licensed gambling operators can also be counted towards the license required RET donations. This is especially significant as the regulator has been sign-posting for some time the possibility that their licensees may soon be required to offer a free license to a blocking software to any self-excluding player. As BetBlocker is currently the only free blocking software, by donating to the charity the generosity shown by the operator can be reciprocated by ensuring that a free blocking software remains available should the regulator choose to make this a license requirement. In this manner donating to BetBlocker may actually save operators money in the long run.

As a charity, BetBlocker.org can only continue operating as long as it is funded by generous contributors. Operators opting to cooperate with the charity are not only supporting the thousands of users that are actively using the tool every day but are insuring themselves against potential future overheads that would come from having to provide commercial licenses to an alternative blocking software to individuals looking to self-exclude.

In the short time since the UKGC charity recognition came through, BetBlocker has already received significant financial contributions from both Greentube (Novomatic) and L&L Europe. These contributions have already allowed for significant upgrades to be made to the service being offered.

 

About BetBlocker.org:

BetBlocker.org is a charitable organisation established to help relieve the burdens caused by gambling through the prevention of problem gambling. The organisation’s main tool is software that can be downloaded and installed to prevent online devices from gaining access to gambling sites. The software is offered free of charge to both consumers and gambling operators. It is funded through charitable contributions.

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BGaming Raises €200,000 for DAR Bjorn with its Second Annual Charity Gala

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Industry leaders and the local community united in Malta for an evening of meaningful impact

Popular iGaming content provider BGaming is proud to announce the success of its second Charity Gala, held at The Phoenicia Malta on May 29 in support of DAR Bjorn. Bringing together more than 400 guests from across the iGaming industry, the local business community, and Maltese society, the event raised over €200,000 for the neurological home and the people it supports.

Ian Borg, Malta’s Deputy Prime Minister and Minister for Foreign Affairs and Tourism, was also in attendance, underscoring the importance of the Charity Gala’s mission to support DAR Bjorn and its contribution to the Maltese community.

DAR Bjorn is Malta’s neurological home, providing care and support for people living with ALS, MS, and other severe neurological conditions. Founded by former iGaming professional Bjorn Formosa following his ALS diagnosis at the age of 28, the organisation now cares for 60 residents while supporting more than 800 people throughout the country.

The funds raised by this year’s event will go directly towards equipping DAR Bjorn’s new Respite Centre with essential medical care and equipment. As part of its ongoing commitment to DAR Bjorn, BGaming is dedicating all money raised to the cause, with the studio covering the event’s operating costs.

One of the meaningful parts of this year’s initiative was a special merchandise collection co-created by Portuguese street artist Gonçalo MAR and residents of DAR Bjorn. Inspired by their stories and creative contributions, the collection gave them the opportunity to become active participants in the project. The merchandise was first unveiled at NEXT Summit Valletta and later made available online in exchange for donations. The initiative raised €5,000 for DAR Bjorn, extending the Gala’s impact beyond a single evening.

BGaming would like to extend its sincerest thanks to all partners whose generosity and support made this year’s Charity Gala possible, including NEXT.io, which was an official media partner for the event.

MyAffiliates were the event’s Golden Partner, while 1spin4win, Finteq Hub, Amusnet Gaming, and TaDa Gaming were Bronze Partners. Supporting Partners included Flutter International, Alea, SiGMA, Focus Gaming News, The Phoenicia Malta, Booming Games, Internet Vikings, Behind the Gloves, EGT Digital and SWAG42.

Marina Ostrovtsova, CEO at BGaming, said, “When we organized the first Charity Gala last year, we simply wanted to help DAR Bjorn and do something meaningful together as an industry. We never imagined it would grow into such a powerful annual initiative.

What inspires me most is not only the amount raised, but the people behind it. Seeing companies that normally compete come together for one shared purpose says a lot about our industry and the kind of community BGaming has built around it.

The impact of this evening goes far beyond fundraising. It helps improve the lives of people at DAR Bjorn, but it also reminds all of us that we have the ability to create meaningful change when we work together.”

Maria Formosa, the executive secretary of ALS Malta and the wife of ALS activist Bjorn Formosa, said, “Charity Gala by BGaming showed the extraordinary impact that can be achieved when the gaming industry unites behind a meaningful cause. The generosity shown throughout the evening will directly help us equip new rooms in our respite home and improve the lives of people living with neurological conditions. It was truly another memorable night in a magical venue filled up with beautiful souls who believed in our mission.

We are profoundly grateful to BGaming, to Madame Lubov for her hard and meticulous work she did once again for the success of the event, to the support received from Next.io and every supporter who helped turn compassion into action.”

The post BGaming Raises €200,000 for DAR Bjorn with its Second Annual Charity Gala appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE

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Global Video Game Commerce Company To Support Industry Growth Through Panels, Workshops, And Community Engagement Across Atlantic Canada

Xsolla, a leading global video game commerce company, today announced its participation in two major gaming industry events taking place across Atlantic Canada from June 3-5, 2026, reinforcing the company’s commitment to supporting regional game development ecosystems and fostering industry collaboration.

Xsolla will participate in both Game Invest East and XP Game Connect Atlantic, joining developers, publishers, investors, and industry leaders for discussions centered on the future of game development, investment, and innovation in the local area.

At Game Invest East, held in partnership with Scaffold, Xsolla will contribute to conversations around funding, growth opportunities, and the evolving business landscape for game studios.

Featured on the panel titled “If You Can Make It Here,” Xsolla’s Manny Hachey, Senior Director of Developer Success, joins Kate Edwards, CEO and Principal Consultant of Geogrify, and Amir Satvat, Business Development Director at Tencent Games, founder of Always Supporting the Games Community (ASGC), and a 2026 GamesBeat Visionary Award honoree, to explore how new regions and new entrants can survive and thrive in disruptive times.

Hachey, a native of Atlantic Canada, was personally requested by Scaffold to represent Xsolla at the event — a homecoming that adds a personal dimension to the panel’s central thesis. Having built her career and made her mark in Germany’s games industry, she returns with a firsthand perspective on what it takes to leave, build something meaningful abroad, and come back with proof of concept.

Xsolla will continue its Atlantic Canada engagement at XP Game Connect Atlantic in Halifax on June 5. John Nguyen, Regional Vice President, Canada at Xsolla, and Ted DiNola, Developer Evangelist at Xsolla, will host a workshop titled ‘Full Picture to Fast Lane: Xsolla Ecosystem Overview & Live SDK 3 Integration’, providing practical insights and actionable strategies for developers navigating today’s rapidly evolving gaming market.

Nguyen will also host a panel titled, ‘What Does the Future of Game Development Look Like in Atlantic Canada?’ where he will be joined by industry experts, including Ryan Filsinger from Iron Fox; Shawn Woods, CEO at Alpha Dog and VP of Interactive Society of Nova Scotia; George Greer, Founder of Besszong; and Jade Yhap, President of Interactive NB. The panel will explore the region’s growing role in the global games industry and the opportunities ahead for studios, talent, and ecosystem partners.

John Nguyen, Regional Vice President, Canada, at Xsolla

“Atlantic Canada continues to emerge as an exciting hub for game development talent and innovation,” said John Nguyen, Regional Vice President, Canada, at Xsolla. “Xsolla is proud to support these events and contribute to conversations that help empower developers, build ecosystems, strengthen industry connections, and accelerate growth across the region.”

Berkley Egenes, Chief Marketing & Growth Officer at Xsolla

“Events like Game Invest East and XP Game Connect Atlantic are critical for building stronger connections across the games industry,” said Berkley Egenes, Chief Marketing & Growth Officer at Xsolla. “Atlantic Canada has a growing community of talented developers, creators, and industry leaders, and we’re excited to be part of conversations that help to shape the future of gaming in the region while supporting studios at every stage of growth.”

Through its participation in these events, Xsolla aims to deepen relationships within the Atlantic Canadian game development community while supporting knowledge-sharing, collaboration, and long-term ecosystem growth.

For more information about Xsolla’s participation in these events across Atlantic Canada, visit: xsolla.pro/Atlantic-Canada

 

The post XSOLLA STRENGTHENS COMMITMENT TO ATLANTIC CANADA’S GROWING GAME INDUSTRY WITH EXPANDED EVENT PRESENCE appeared first on Americas iGaming & Sports Betting News.

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SEON adds MCP server and new AI tools for fraud and AML teams Subheadline

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Updates include Network Detection, AI Chart Builder and an AI Playbook, with integrations for third-party AI tools via the MCP standard.

SEON has rolled out new AI capabilities for its fraud prevention and AML compliance platform, including a Model Context Protocol (MCP) server designed to connect SEON data to external AI tools. The company said the MCP server, Network Detection, AI Chart Builder and an AI Playbook for Risk and Compliance Teams are available now to SEON customers.

The MCP server is positioned as a way for analysts to use third-party AI tools while pulling investigation context from SEON. SEON said analysts can connect tools including Claude, ChatGPT, Gemini and Microsoft Copilot to “900+ real-time risk signals spanning identity, device, behavioral, AML and IP data,” with signals accessible “in a single call” via the open MCP standard.

“The software world is moving toward a headless model, where teams don’t need to live inside a vendor’s dashboard to get full control over data and functionality,” said Tamas Kadar, CEO and Co-Founder, SEON. “Our job is to be the best command center for fraud, risk and compliance intelligence. We’re giving analysts the freedom to use whichever AI tools work best for them.”

SEON also introduced Network Detection and AI Chart Builder inside its platform. Network Detection builds on SEON’s network analysis features released last year, and “continuously scans the last two months of transactions across devices, emails, phone numbers and IP addresses” to surface suspicious clusters. AI Chart Builder generates data visualizations from natural-language questions using live SEON data, targeting reporting and dashboarding needs typically handled through BI teams or spreadsheet exports.

Customer TurboTenant said it is already using the MCP approach in production workflows. “The SEON MCP integration has fundamentally changed how our risk analysts operate,” said Eric Taylor, Manager of Trust and Safety, TurboTenant. “Before, they had to manually pull data across multiple systems to piece together what happened. Now, we pull a user’s entire platform journey and all of SEON’s risk signal context directly into Claude, and AI connects the dots on complex fraud patterns without us doing that assembly. It’s opened up OSINT capabilities that wouldn’t have been possible before.”

To support adoption, SEON said it is shipping an AI Playbook for Risk and Compliance Teams alongside the releases, including “pre-built agentic skills” such as a fraud analyst daily briefing and a decline spot-check, compatible with the MCP server. “SEON opening its data layer to any AI we want to use is exactly the kind of architectural decision that fits where the market is going,” said Mostafa Hassanin, CISO, SMG Marketplace.

The post SEON adds MCP server and new AI tools for fraud and AML teams Subheadline appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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