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STARK Esports takes over Swiss tech provider skilled AG and reorganizes company structure

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The Esports agency STARK Esports is strategically realigning itself with the separation of the Player Management division and the acquisition of the Swiss company skilled, that focuses on innovative technology solutions.

STARK Esports is strategically realigning in two respects. Since its foundation in 2015, STARK has been responsible for a number of significant milestones and successes in player management, particularly in FIFA Esports. This business division, which has so far been a key element of the company’s external image, will be separated from the existing structures and be bundled under the newly created “RABONA” brand.

From March 2020 onwards, all player management activities will be taken over and continued by the newly founded RABONA GmbH under the representation of its managing director Marc Goroll (38), a long-standing insider and expert of the German FIFA Esports scene. RABONA’s services include the professional support and further development of the talents as well as Esports coaching, bookings and campaign management. In particular, the increased marketing of players and influencers will be a central element of RABONA’s activities

Meanwhile, STARK Esports is pushing ahead its territorial expansion with the takeover of Swiss-based skilled AG. The existing location of skilled in Biberist will be extended by an additional office in Zurich. Skilled will operate under the name STARK Esports Switzerland AG – the product and service portfolio as well as all employees of skilled will be fully taken over and integrated. With this acquisition, STARK Esports is strengthening its competencies in the technology segment and expanding its portfolio with innovative and customer-oriented software and digital solutions for Esports and Gaming. The first products and projects are already in joint development with customers and will be announced soon.

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Martin Wyss, Managing Director of STARK Esports GmbH, is looking forward to the transformation with excitement: „Setting up our company in the best possible way for the future is a process that affects many aspects. In our daily work we have become much more than what is visible to the outside. With the restructuring and expansion, the next steps based on our strategy have been taken. Now it is time to let this echo in the market, whether it is in cooperation with brands, publishers or rights holders. With our expertise and power in the fields of consulting, technology, production and creative solutions, we are very well positioned for further expansion and future challenges.“

Marc Goroll, in the past e.g. Marketing & Communications Manager GSA at Electronic Arts, is looking forward to the new challenge as Managing Director of RABONA: “Esports and gaming as well as the closely related talent and influencer scene have developed rapidly in recent years. Therefore we are currently facing the task of further professionalizing the industry, creating the best possible frameworks and of course continuing to set benchmarks. I am looking forward to this challenge as much as to the further development of our talent and our portfolio.”

Michael Bieri, new Managing Director STARK Esports Switzerland AG, comments: “It makes us proud to be part of the STARK Esports family and part of the company’s growth from now on. Our team in Switzerland consists of Esports enthusiasts from the first hour with a lot of community experience and a good sense of what the target groups are really interested in – from Counter-Strike, League of Legends to FIFA. What drives us is the ambition to develop better digital solutions to help the Esports ecosystem grow as a whole. In any case, we see room for improvement in the market.”

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Aquisitions/Mergers

GRID Acquires Bayes Esports Assets

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GRID, a game data and technology platform, has acquired the intellectual property assets of Bayes Esports following the company’s liquidation proceedings and will integrate the technology into its GRID Bet division.

The acquisition integrates strategic technology components developed by Bayes over nearly a decade, including live data trading solutions, prediction models, and fan engagement tools, into the GRID Data Platform. These technologies will now be powered exclusively by official esports data available only on GRID, accelerating product development and driving innovation across GRID’s entire portfolio, with a particular focus on GRID Bet, the company’s comprehensive solution for regulated esports betting.

“The acquisition of Bayes assets further accelerates GRIDs capabilities to create value for rights holders in esports and shape the next phase of esports betting in particular,” said Moritz Maurer, Founder & CEO of GRID.

The post GRID Acquires Bayes Esports Assets appeared first on European Gaming Industry News.

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BETBY CELEBRATES SUCCESS AT SBC SUMMIT LISBON 2025 WITH ESPORTS SUPPLIER OF THE YEAR AWARD

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BETBY, a Tier 1 sportsbook supplier, successfully concluded an impactful presence at SBC Summit Lisbon 2025, where its booth became a central hub for clients, partners, and industry professionals. The summit served as a powerful platform for the company to spark new connections, exchange ideas, and engage in discussions on the latest trends shaping the global betting and gaming industry.

Positioned as “the global gaming and betting industry comes to do business,” SBC Summit provided the ideal stage for BETBY to showcase its cutting-edge sportsbook technology and innovative solutions. Visitors to the BETBY booth experienced first-hand the company’s latest tools designed to empower operators with robust, scalable, and future-proof technology.

The highlight of the event came as BETBY was honoured with the prestigious Esports Supplier of the Year Award. This accolade reflects the company’s unwavering commitment to delivering innovative, reliable, and high-performing solutions that address the evolving needs of sportsbook operators worldwide.

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“Being recognised as Esports Supplier of the Year at the SBC Summit is an incredible achievement for our team,” said Leonid Pertsovskiy, CEO at BETBY. “It validates our focus on pushing technological boundaries and our mission to create solutions that bring real value to operators and their players. SBC Summit not only provided BETBY with the opportunity to highlight its achievements but also reaffirmed its position as an industry leader driving innovation in sportsbook technology.”

As BETBY looks ahead, the company is already preparing for its next major industry showcase at the SiGMA Europe Summit in November 2025, which for the first time will be held in Rome. There, BETBY will once again present its cutting-edge tools, insights, and expertise to operators across the globe.

The post BETBY CELEBRATES SUCCESS AT SBC SUMMIT LISBON 2025 WITH ESPORTS SUPPLIER OF THE YEAR AWARD appeared first on European Gaming Industry News.

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ASUS Republic of Gamers Partners with PlayVS

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ASUS Republic of Gamers (ROG), the ASUS sub-brand creating the world’s best gaming hardware and software, and PlayVS, North America’s leading scholastic and collegiate esports platform, announced a new partnership to deliver premium gaming technology for the PlayVS Championship League (PCL) during the 2025-26 collegiate season. ROG will champion PCL’s marquee live events by equipping athletes with its flagship products including the ROG G700, ROG GM700, along with other ROG products. These desktops, along with future models, will be powering the mainstages of all the tournaments, including floor practice and mainstage setups. ROG gaming PCs will guarantee powerful, industry leading performance for PlayVS’ College league, the largest collegiate esports league in the nation supporting student-participants at over 900 college campuses.

Through this partnership, ROG aims to deepen its commitment to education by supporting esports as a powerful tool for student growth. The initiative helps students foster critical skills like teamwork, communication, and strategic thinking, while also opening doors to careers in STEM, game design and content creation. By delivering elite gaming setups and immersive experiences, ROG drives engagement and empowers the next generation of digital innovators.

“Republic of Gamers has always been about pushing the limits of gaming performance. Partnering with PlayVS and the PCL allows us to empower the next generation of esports athletes with the hardware and experiences they need to reach their full potential, build valuable skills, and prepare for future careers in the digital world,” said Benjamin Yeh, ASUS Computer International President.

Kicking off the partnership, ASUS devices will be powering the inaugural PlayVS College League (PCL) Fall Championships, taking place December 13–14, 2025 at The University of Akron. The first PCL Fall Championships will feature top collegiate esports teams from across the US and Canada over a two-day event. Players will compete on ROG-powered setups in front of a live audience, with matches broadcast on Twitch to thousands of fans worldwide.

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“At PlayVS, we are committed to giving student-athletes the very best environment and experience to showcase their talent. Partnering with ASUS Republic of Gamers ensures our players have access to the most advanced gaming technology available, creating unforgettable live experiences for competitors and fans alike,” said Jon Chapman, CEO at PlayVS.

With this collaboration, PCL Championships will not only showcase elite collegiate competition but also highlight the role of the newest technology shaping the future of esports.

The post ASUS Republic of Gamers Partners with PlayVS appeared first on Gaming and Gambling Industry in the Americas.

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