eSports
Torque Esports’ UMG teams with Activision Blizzard to create Overwatch Collegiate Series
Torque Esports Corp.’s esports tournament and broadcast operations group, UMG Media Ltd. has signed an official contract with Activision Blizzard to host an eight-week Overwatch Collegiate Series.
The series will be titled the “UMG Overwatch Collegiate Clash” with a planned start for late March 2020.
The schools taking part in the series will compete for $40,000 in total prize money – all to be given as scholarships to further esports at each of the winning schools.
Hundreds of colleges around the nation now field a competitive Overwatch team. Each week, UMG will bring in eight of those teams to compete. The eight-week series will culminate with a final winner’s round.
This is the next step in Torque and UMG’s mission to support and grow the esports space and help create a clear path to professional competition for these players currently on collegiate teams.
“Esports observers have highlighted colleges in the USA as a big opportunity for publishers and brands alike and Torque will use this huge opportunity with Overwatch to prove the value to all parties,” Torque Esports President and CEO, Darren Cox said.
“Like stick and ball sports, college competition is becoming the development league where young esports stars of the future are honing their skills and preparing to become professional gamers. It is a clear step to the “big leagues.”
“The UMG acquisition was an important step in Torques’ growth strategy. Already we are seeing this being rewarded with deals like this, and the previously announced Microsoft Gears of War tournament.
“Within the group we will be able to measure the success through our in-house data group at Stream Hatchet – once again showing our ability to deliver a full service to our partners.”
Launched in May, 2016, Overwatch is a team-based multiplayer combat game available on the PlayStation and Xbox consoles, PC and the Nintendo Switch portable platform.
UMG is the leading platform for online tournament play and esports entertainment events. The platform has generated more than 20 million views and has paid out more than US$3 million in prize money.
The Overwatch Collegiate Series will be streamed at Twitch.tv/UMGGaming.
About Torque Esports
The company focuses on three areas – esports business intelligence, esports tournament & series streaming and esports racing. Torque aims to revolutionize esports racing and the racing gaming genre via its industry-leading gaming studio Eden Games which focuses on mobile racing games and its unique motorsport IP, including World’s Fastest Gamer (created and managed by wholly-owned subsidiary IDEAS+CARS, Silverstone UK). With simulator company AiS – Torque will offer gamers everything from Free to Play mobile games to the highest end simulation experiences. Building on the leading position of Stream Hatchet, a wholly-owned subsidiary, Torque also provides robust esports data analytics and performance information reports to brands, sponsors, and industry leaders. Through its tournament organizing and streaming arm, UMG, Torque has recently added a digital tournament platform and OTT platform to its portfolio of assets in an ever-growing ecosystem.
For more information, visit www.torqueesport.com.
About UMG
UMG Media Ltd. (“UMG”) is a premier esports company in North America, offering live gaming entertainment events and online play. UMG provides online and live tournaments as well as the creation and distribution of original esports content.
For more information about UMG visit www.umggaming.com.
About Activision Blizzard Esports
Activision Blizzard Esports (ABE) is responsible for the development, operation, and commercialization of Activision Blizzard’s professional gaming properties including the Overwatch League™, the Call of Duty® League™, Call of Duty® Challengers™, Hearthstone® Masters, StarCraft® II esports, Warcraft® III: Reforged™, and the World of Warcraft® Arena World Championship and Mythic Dungeon International, among others. ABE also operates Tespa®, the leader in collegiate esports. It is ABE’s vision to be the most innovative, scalable, and valuable developer of global competitive entertainment.
About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft®, Hearthstone®, Overwatch®, Warcraft®, StarCraft®, and Diablo® franchises, and the multifranchise Heroes of the Storm®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes twenty-two #1 games* and numerous Game of the Year awards. The company’s online gaming service, Battle.net®, is one of the largest in the world, with millions of active players.
*Sales and/or downloads. Based on internal company records and reports from key distributors.
SOURCE: Torque Esports Corp.
eSports
Esports Awards 2026 Returns for Global Honors
The Esports Awards is set to return in 2026, bringing together the global esports community for its annual celebration of excellence.
Scheduled to take place in North America later this year, the awards will honor the top players, teams, creators, and innovators who defined the past year in competitive gaming. Exact dates and venues will be revealed in the coming months.
Last year marked a major milestone for the Esports Awards, celebrating 10 years of esports achievements at the HyperX Arena in Las Vegas. The ceremony recognized industry icons such as Mathieu “Zywoo” Herbaut, iShowSpeed, and Animesh “Thug” Agarwal, while inducting six new members into the Lifetime Achievement in Esports: Class of 2025. Earlier in 2025, the Esports Awards hosted the one-off Decade Awards, which drew a global audience of 36.25 million live viewers.
For the 2026 edition, fan-favorite categories such as Esports Game of the Year, Esports Personality of the Year, Streamer of the Year, and Esports Team of the Year will return, giving fans a direct voice in recognizing the standout moments and figures in esports over the past year. Winners will be determined through a combination of community voting and input from the Esports Awards Panel, which includes seasoned industry veterans, broadcasters, creators, and professional players, ensuring both credibility and integrity.
In addition to the main ceremony, the Esports Awards Golf Invitational will make a comeback, offering a day of networking and friendly competition for industry leaders, creators, and esports competitors ahead of the awards.
Michael Ashford, CEO of the Esports Awards, said: “The Esports Awards continues to shine a spotlight on the very best in esports and gaming, and we’re pleased to return for 2026. Following the success of the Decade Awards and our 10th anniversary celebrations, we look forward to recognizing the individuals, teams, and moments that defined the past year in esports.”
Fans are encouraged to follow the Esports Awards’ official X account for updates on venues, dates, nominees, and voting.
The post Esports Awards 2026 Returns for Global Honors appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
eSports
THE ESPORTS AWARDS RETURNS IN 2026 FOR A CELEBRATION OF ESPORTS EXCELLENCE
- The Esports Awards will return later this year for its 2026 edition, taking place in North America and honouring the outstanding players, teams, creators and innovators of the past year in esports
- Last year marked a major milestone for the Esports Awards, celebrating 10 years of excellence at the HyperX Arena, alongside the one-off Decade Awards, which reached 36.25M live views globally
- The Esports Awards Golf Invitational will also return, bringing together industry leaders, creators and competitors for a day of networking and competition ahead of the main ceremony
- Full details on the venue, date, nominees and voting will be revealed in the coming months
The Esports Awards has announced the return of its annual ceremony for 2026. Bringing together the global esports community under one roof, the Esports Awards will once again recognise the players, teams, creators and innovators who have defined the past year. The ceremony will take place in North America later this year, with exact dates and venue to be revealed in the coming months.
Last year’s edition of the Esports Awards marked a significant milestone, celebrating 10 years of esports excellence at the HyperX Arena in Las Vegas. The ceremony honoured some of the industry’s most recognised figures, including Mathieu “Zywoo” Herbaut, iShowSpeed and Animesh “Thug” Agarwal, while welcoming six new inductees into the Lifetime Achievement in Esports: Class of 2025 award. Earlier in the year, the Esports Awards also hosted the one-off Decade Awards in August, presented by Trevor “Quickshot” Henry, Jessica “JessGOAT” Bolden and Barney Banks, reaching 36.25M live views globally.
For the 2026 edition, fan-favourite categories including Esports Game of the Year, Esports Personality of the Year, Streamer of the Year and Esports Team of the Year will return, giving the community a voice in recognising the moments and individuals that shaped the past year in esports.
Winners will be determined through a combination of community voting and input from the Esports Awards Panel, a group of industry veterans, broadcasters, creators and players, ensuring the integrity and credibility of the awards.
In addition to the main ceremony, the Esports Awards Golf Invitational will return, bringing together industry leaders, creators and competitors for a day of networking and competition ahead of the awards.
“The Esports Awards continues to shine a spotlight on the very best in esports and gaming, and we’re pleased to return for 2026” said Michael Ashford, CEO of the Esports Awards. “Following the success of the Decade Awards and our 10th anniversary celebrations, we look forward to recognising the individuals, teams and moments that defined the past year in esports.”
Further updates regarding the venue, date, nominees and voting will be announced in the coming months. Fans are encouraged to follow the Esports Awards’ X account for the latest updates.
The post THE ESPORTS AWARDS RETURNS IN 2026 FOR A CELEBRATION OF ESPORTS EXCELLENCE appeared first on Americas iGaming & Sports Betting News.
eSports
HERA WINS RED BULL WOLOLO: LONDINIUM AGE OF EMPIRES II
Team Vitality celebrated its first Age of Empires II LAN victory as Hamzah “Hera” El-Baher triumphed in the Red Bull Wololo: Londinium final, defeating teammate Kai “Liereyy” Kallinger 5-4. Held at London’s iconic Royal Albert Hall, the event drew a packed live audience and thousands of online viewers, transforming the historic venue into a competitive arena for the world’s best players.
Hera dominated the tournament, following up his recent win at the T90 Titans League 5: Platinum League, consolidating his status as one of the top players globally. Team Vitality’s depth was evident, with Liereyy finishing second and Hernan “Hearttt” Pizarro placing sixth.
“Winning at our first LAN on Age of Empires II, and at the Royal Albert Hall no less, is incredible,” said Danny Engels, Team Vitality’s Corporate Director of Global Operations. “A first and second place for our roster reflects our dedication, training, and the support of our fans worldwide.”
This win marks Team Vitality’s successful entry into Age of Empires II, strengthening the French club’s presence in competitive esports. The team will continue its momentum by co-hosting The Garrison 2026 LAN in Hamburg, Germany, from November 25–29, 2026, expected to draw up to 1,000 spectators and become a major fixture on the AoE2 circuit.
The post HERA WINS RED BULL WOLOLO: LONDINIUM AGE OF EMPIRES II appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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